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Uncharted 3: Drake’s Deception – Interview with Richard Lemarchand, co-Lead Designer


hi I’m Rebecca Braden and welcome to

hi I’m Rebecca Braden and welcome to watchmojo.com and today we’re speaking

watchmojo.com and today we’re speaking

watchmojo.com and today we’re speaking with Richard Lamar Shaw the cold lead

with Richard Lamar Shaw the cold lead

with Richard Lamar Shaw the cold lead designer of uncharted 3 drake’s

designer of uncharted 3 drake’s

designer of uncharted 3 drake’s Deception let’s start by having you

Deception let’s start by having you

Deception let’s start by having you introduce yourself my name is Richard

introduce yourself my name is Richard

introduce yourself my name is Richard lemarchand I was the co lead game

lemarchand I was the co lead game

lemarchand I was the co lead game designer on uncharted 3 drake’s

designer on uncharted 3 drake’s

designer on uncharted 3 drake’s deception which is the new game from the

deception which is the new game from the

deception which is the new game from the studio that I work for naughty dog what

studio that I work for naughty dog what

studio that I work for naughty dog what exactly does only designer do lots of

exactly does only designer do lots of

exactly does only designer do lots of very good questions when I asked myself

very good questions when I asked myself

very good questions when I asked myself nearly every day and the answer is a

nearly every day and the answer is a

nearly every day and the answer is a little bit of a complicated one I mean

little bit of a complicated one I mean

little bit of a complicated one I mean on one level a league designer is in

on one level a league designer is in

on one level a league designer is in charge of the design team and working

charge of the design team and working

charge of the design team and working with the other game designers on the

with the other game designers on the

with the other game designers on the team to make sure that everyone is on

team to make sure that everyone is on

team to make sure that everyone is on the same page as far as their roles and

the same page as far as their roles and

the same page as far as their roles and responsibilities go but at Naughty Dog

responsibilities go but at Naughty Dog

responsibilities go but at Naughty Dog all of the game designers not just the

all of the game designers not just the

all of the game designers not just the lead designers also have a strong

lead designers also have a strong

lead designers also have a strong production role so we’re in charge of

production role so we’re in charge of

production role so we’re in charge of running around and working with the

running around and working with the

running around and working with the programmers artists and animators to

programmers artists and animators to

programmers artists and animators to grab all the bits and pieces that we

grab all the bits and pieces that we

grab all the bits and pieces that we need to actually put the game together

need to actually put the game together

need to actually put the game together why don’t you give us a bit of a

why don’t you give us a bit of a

why don’t you give us a bit of a character profile and evolution of

character profile and evolution of

character profile and evolution of nathan drake well i think nathan drake

nathan drake well i think nathan drake

nathan drake well i think nathan drake is kind of unusual as a video game

is kind of unusual as a video game

is kind of unusual as a video game character and that was a very deliberate

character and that was a very deliberate

character and that was a very deliberate creative choice on our part we made a

creative choice on our part we made a

creative choice on our part we made a choice to make Nate much less powerful

choice to make Nate much less powerful

choice to make Nate much less powerful than many other videogame characters are

than many other videogame characters are

than many other videogame characters are as you see him running around the world

as you see him running around the world

as you see him running around the world of the games and you know jumping and

of the games and you know jumping and

of the games and you know jumping and climbing we’ve made him look like like

climbing we’ve made him look like like

climbing we’ve made him look like like it’s difficult for him and we hoped that

it’s difficult for him and we hoped that

it’s difficult for him and we hoped that that would help the player feel as

that would help the player feel as

that would help the player feel as though they were in his shoes you know

though they were in his shoes you know

though they were in his shoes you know as if as if they could imagine

as if as if they could imagine

as if as if they could imagine themselves in that same kind of

themselves in that same kind of

themselves in that same kind of situation

and we think that it’s really paid off

and we think that it’s really paid off we had to do a lot of extra work to make

we had to do a lot of extra work to make

we had to do a lot of extra work to make him look like this ironically it’s

him look like this ironically it’s

him look like this ironically it’s easier to make a video game character

easier to make a video game character

easier to make a video game character look very competent and super-powered

look very competent and super-powered

look very competent and super-powered than it is to make them look kind of

than it is to make them look kind of

than it is to make them look kind of clumsy and faltering so we we do things

clumsy and faltering so we we do things

clumsy and faltering so we we do things like layering extra animations on top of

like layering extra animations on top of

like layering extra animations on top of his core animations to to achieve to

his core animations to to achieve to

his core animations to to achieve to achieve these effects but it’s totally

achieve these effects but it’s totally

achieve these effects but it’s totally worth it i mean i think that people do

worth it i mean i think that people do

worth it i mean i think that people do connect with nathan drake in a very deep

connect with nathan drake in a very deep

connect with nathan drake in a very deep way and and so it’s great because we

way and and so it’s great because we

way and and so it’s great because we achieved our goal so what kind of new

achieved our goal so what kind of new

achieved our goal so what kind of new effects and developments have been

effects and developments have been

effects and developments have been applied for uncharted 3 well we as well

applied for uncharted 3 well we as well

applied for uncharted 3 well we as well as pushing ourselves to do new things

as pushing ourselves to do new things

as pushing ourselves to do new things with gameplay and story we love to push

with gameplay and story we love to push

with gameplay and story we love to push ourselves to do new things with

ourselves to do new things with

ourselves to do new things with technology in each one of our games and

technology in each one of our games and

technology in each one of our games and we really pulled out all the stops for

we really pulled out all the stops for

we really pulled out all the stops for uncharted 3 we had a great base of

uncharted 3 we had a great base of

uncharted 3 we had a great base of technology to draw from the course that

technology to draw from the course that

technology to draw from the course that we built across the course of

we built across the course of

we built across the course of development of the last two games and so

development of the last two games and so

development of the last two games and so some of the things that we chose to

some of the things that we chose to

some of the things that we chose to tackle this time were of course the

tackle this time were of course the

tackle this time were of course the desert environment and everything that

desert environment and everything that

desert environment and everything that implies in terms of sand and the way it

implies in terms of sand and the way it

implies in terms of sand and the way it behaves moves and shifts and almost

behaves moves and shifts and almost

behaves moves and shifts and almost flows like water sometimes and the way

flows like water sometimes and the way

flows like water sometimes and the way that the wind will pick up the finest

that the wind will pick up the finest

that the wind will pick up the finest sand and dust and carried around in

sand and dust and carried around in

sand and dust and carried around in these amazing beautiful swirls across

these amazing beautiful swirls across

these amazing beautiful swirls across the vast empty desert fire was one more

the vast empty desert fire was one more

the vast empty desert fire was one more thing that we had done a little bit in

thing that we had done a little bit in

thing that we had done a little bit in the previous two uncharted games but

the previous two uncharted games but

the previous two uncharted games but really embraced wholeheartedly this time

really embraced wholeheartedly this time

really embraced wholeheartedly this time and people will see in our Chateau level

and people will see in our Chateau level

and people will see in our Chateau level this beautiful derelict french chateau

this beautiful derelict french chateau

this beautiful derelict french chateau that eventually catches fire trapping

that eventually catches fire trapping

that eventually catches fire trapping Drake inside that we have done things

Drake inside that we have done things

Drake inside that we have done things that even we I think doubted that we

that even we I think doubted that we

that even we I think doubted that we could do in terms of getting fire

could do in terms of getting fire

could do in terms of getting fire effects that really look like fire which

effects that really look like fire which

effects that really look like fire which of course we all know so well in terms

of course we all know so well in terms

of course we all know so well in terms of its distinctive

of its distinctive

of its distinctive complex behavior all right we’ve said

complex behavior all right we’ve said

complex behavior all right we’ve said that will keep making the uncharted

that will keep making the uncharted

that will keep making the uncharted games for as long as people want to play

games for as long as people want to play

games for as long as people want to play them and so hopefully there’s a rich

them and so hopefully there’s a rich

them and so hopefully there’s a rich future for untried to look forward to

future for untried to look forward to

future for untried to look forward to thank you very much well thank you

”

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