
video games aren’t ever transforming an evolving landscape and the franchises
evolving landscape and the franchises
evolving landscape and the franchises adapted right alongside their industry
adapted right alongside their industry
adapted right alongside their industry welcome to watchmojo.com and today we’re
welcome to watchmojo.com and today we’re
welcome to watchmojo.com and today we’re counting down our picks for the top ten
counting down our picks for the top ten
counting down our picks for the top ten franchises and video games that
franchises and video games that
franchises and video games that successfully changed genres before we
successfully changed genres before we
successfully changed genres before we begin we publish new videos every day so
begin we publish new videos every day so
begin we publish new videos every day so be sure to subscribe for more great
be sure to subscribe for more great
be sure to subscribe for more great content for this list we’re looking at
content for this list we’re looking at
content for this list we’re looking at the best examples of video games that
the best examples of video games that
the best examples of video games that succeeded in making significant changes
succeeded in making significant changes
succeeded in making significant changes in their formula games that essentially
in their formula games that essentially
in their formula games that essentially became whole new experiences whether it
became whole new experiences whether it
became whole new experiences whether it was a perspective shift that completely
was a perspective shift that completely
was a perspective shift that completely changed how the game was played or jump
changed how the game was played or jump
changed how the game was played or jump to a completely different genre these
to a completely different genre these
to a completely different genre these are the franchises that managed to excel
are the franchises that managed to excel
are the franchises that managed to excel in unfamiliar territory however we will
in unfamiliar territory however we will
in unfamiliar territory however we will be ruling out games like breadth of the
be ruling out games like breadth of the
be ruling out games like breadth of the wilds that did bend their genre but
wilds that did bend their genre but
wilds that did bend their genre but didn’t quite change completely number 10
didn’t quite change completely number 10
didn’t quite change completely number 10 Baldur’s Gate series traditional RPGs to
Baldur’s Gate series traditional RPGs to
Baldur’s Gate series traditional RPGs to hack and flash halt who goes there
hack and flash halt who goes there
hack and flash halt who goes there still considered to be one of the
still considered to be one of the
still considered to be one of the pillars of modern role-playing games the
pillars of modern role-playing games the
pillars of modern role-playing games the bounders gate series is based on the
bounders gate series is based on the
bounders gate series is based on the Dungeons & Dragons universe with
Dungeons & Dragons universe with
Dungeons & Dragons universe with mechanics that directly translate into
mechanics that directly translate into
mechanics that directly translate into pen-and-paper rules into a video game
pen-and-paper rules into a video game
pen-and-paper rules into a video game while there have been dozens of D&D
while there have been dozens of D&D
while there have been dozens of D&D based games throughout the decades
based games throughout the decades
based games throughout the decades recognition baldur’s gate received
recognition baldur’s gate received
recognition baldur’s gate received earned in a console spin up at founders
earned in a console spin up at founders
earned in a console spin up at founders gate Dark Alliance what do you want I
gate Dark Alliance what do you want I
gate Dark Alliance what do you want I got no qualms despair going from
got no qualms despair going from
got no qualms despair going from hardcore RPG to a more console friendly
hardcore RPG to a more console friendly
hardcore RPG to a more console friendly hack and slash RPG was a risky move but
hack and slash RPG was a risky move but
hack and slash RPG was a risky move but it paid off as Dark Alliance was a much
it paid off as Dark Alliance was a much
it paid off as Dark Alliance was a much more deep and complex than any of its
more deep and complex than any of its
more deep and complex than any of its other RPG competitors on the console
other RPG competitors on the console
other RPG competitors on the console maintaining the spirit of the franchise
maintaining the spirit of the franchise
maintaining the spirit of the franchise welcome friend so you cut them in nasty
welcome friend so you cut them in nasty
welcome friend so you cut them in nasty bump on the head you’ve got their number
bump on the head you’ve got their number
bump on the head you’ve got their number 9 Resident Evil series survival horror
9 Resident Evil series survival horror
9 Resident Evil series survival horror to action and back to survival horror
as important to the fear factor as the
as important to the fear factor as the atmosphere itself the series of gameplay
atmosphere itself the series of gameplay
atmosphere itself the series of gameplay in the original few games relied on a
in the original few games relied on a
in the original few games relied on a slow pace with a small amount of tough
slow pace with a small amount of tough
slow pace with a small amount of tough enemies and limited ammo with just a few
enemies and limited ammo with just a few
enemies and limited ammo with just a few seemingly superficial tweaks to the
seemingly superficial tweaks to the
seemingly superficial tweaks to the formula namely camera angle and controls
formula namely camera angle and controls
formula namely camera angle and controls Resident Evil 4 transformed into an
Resident Evil 4 transformed into an
Resident Evil 4 transformed into an entirely new Resident Evil game and for
entirely new Resident Evil game and for
entirely new Resident Evil game and for better or for worse brought the games
better or for worse brought the games
better or for worse brought the games from horror to action Wow re 4 is
from horror to action Wow re 4 is
from horror to action Wow re 4 is indisputably a fantastic game later
indisputably a fantastic game later
indisputably a fantastic game later games in the series most notoriously
games in the series most notoriously
games in the series most notoriously Resident Evil 6 and umbrella core a
Resident Evil 6 and umbrella core a
Resident Evil 6 and umbrella core a flat-out ban still the franchise has
flat-out ban still the franchise has
flat-out ban still the franchise has been able to remember where it came from
been able to remember where it came from
been able to remember where it came from and Resident Evil 7 return to the series
and Resident Evil 7 return to the series
and Resident Evil 7 return to the series to it through number 8 police quest
to it through number 8 police quest
to it through number 8 police quest series aka SWAT series adventure game 2
series aka SWAT series adventure game 2
series aka SWAT series adventure game 2 tactical shooter Beck has been
tactical shooter Beck has been
tactical shooter Beck has been neutralized the police quest series
neutralized the police quest series
neutralized the police quest series began in the 1980s with the
began in the 1980s with the
began in the 1980s with the point-and-click adventure game police
point-and-click adventure game police
point-and-click adventure game police quest in pursuit of the death angel
quest in pursuit of the death angel
quest in pursuit of the death angel during the early to mid 90s key venture
during the early to mid 90s key venture
during the early to mid 90s key venture games were one of the first casualties
games were one of the first casualties
games were one of the first casualties of technology as publishers began to
of technology as publishers began to
of technology as publishers began to push more realistic graphics jumping on
push more realistic graphics jumping on
push more realistic graphics jumping on the bandwagon police quest open season
the bandwagon police quest open season
the bandwagon police quest open season and police quest SWAT teams the series
and police quest SWAT teams the series
and police quest SWAT teams the series into a full motion video games
into a full motion video games
into a full motion video games [Music]
thankfully the subtitle SWAT inspired
thankfully the subtitle SWAT inspired publisher Ciara
publisher Ciara
publisher Ciara to spin-off the franchise into Rainbow
to spin-off the franchise into Rainbow
to spin-off the franchise into Rainbow six style tactical first-person shooters
six style tactical first-person shooters
six style tactical first-person shooters with the first team in the new series
with the first team in the new series
with the first team in the new series SWAT 3 close quarters battle while never
SWAT 3 close quarters battle while never
SWAT 3 close quarters battle while never hitting the popularity of Tom Clancy’s
hitting the popularity of Tom Clancy’s
hitting the popularity of Tom Clancy’s branded competitor the SWAT games were
branded competitor the SWAT games were
branded competitor the SWAT games were nonetheless standout shooters in their
nonetheless standout shooters in their
nonetheless standout shooters in their own right go go go red go blue number
own right go go go red go blue number
own right go go go red go blue number seven dynasty Warriors series fighting
seven dynasty Warriors series fighting
seven dynasty Warriors series fighting game to hack a flash at first it sounds
game to hack a flash at first it sounds
game to hack a flash at first it sounds surprising the dynasty warriors began in
surprising the dynasty warriors began in
surprising the dynasty warriors began in the fighting game series but when you
the fighting game series but when you
the fighting game series but when you stop to think about it going from
stop to think about it going from
stop to think about it going from fighting game to hack and slash isn’t
fighting game to hack and slash isn’t
fighting game to hack and slash isn’t that much of a leap now of course when
that much of a leap now of course when
that much of a leap now of course when gamers think of dynasty warriors they
gamers think of dynasty warriors they
gamers think of dynasty warriors they think of it as a franchise that keeps
think of it as a franchise that keeps
think of it as a franchise that keeps raising the bar when it comes to fast
raising the bar when it comes to fast
raising the bar when it comes to fast paced action adventures
paced action adventures
paced action adventures [Applause]
and that are almost as dozen
and that are almost as dozen hack-and-slash games within this series
hack-and-slash games within this series
hack-and-slash games within this series but go back to the playstation 1 and
but go back to the playstation 1 and
but go back to the playstation 1 and hidden among the myriad of 3d fighting
hidden among the myriad of 3d fighting
hidden among the myriad of 3d fighting games you’ll find the original dynasty
games you’ll find the original dynasty
games you’ll find the original dynasty Warriors and looking at it now it’s no
Warriors and looking at it now it’s no
Warriors and looking at it now it’s no surprise that nobody really remembers
surprise that nobody really remembers
surprise that nobody really remembers the fighting game number 6 Metroid
the fighting game number 6 Metroid
the fighting game number 6 Metroid series side-scrolling adventure the
series side-scrolling adventure the
series side-scrolling adventure the first-person shooter Nintendo’s 2d
first-person shooter Nintendo’s 2d
first-person shooter Nintendo’s 2d Metroid games were revolutionary
Metroid games were revolutionary
Metroid games were revolutionary brilliant all that good stuff in a time
brilliant all that good stuff in a time
brilliant all that good stuff in a time when so many games were running gun till
when so many games were running gun till
when so many games were running gun till the end Metroid showed that 2d
the end Metroid showed that 2d
the end Metroid showed that 2d side-scroller could be dynamic and
side-scroller could be dynamic and
side-scroller could be dynamic and nonlinear when Nintendo brought the
nonlinear when Nintendo brought the
nonlinear when Nintendo brought the franchise into 3d they opted to also
franchise into 3d they opted to also
franchise into 3d they opted to also make the game a first-person shooter but
make the game a first-person shooter but
make the game a first-person shooter but when Metroid Prime was released for the
when Metroid Prime was released for the
when Metroid Prime was released for the Gamecube
Gamecube
Gamecube in 2002 critical success and fan
in 2002 critical success and fan
in 2002 critical success and fan reception was through the roof as the
reception was through the roof as the
reception was through the roof as the change in genre and perspective while
change in genre and perspective while
change in genre and perspective while maintaining the Metroid’s formula left
maintaining the Metroid’s formula left
maintaining the Metroid’s formula left fans with one of the best first-person
fans with one of the best first-person
fans with one of the best first-person shooter games ever released on a home
shooter games ever released on a home
shooter games ever released on a home console
number five Castlevania series
number five Castlevania series side-scrolling adventure to Metroidvania
side-scrolling adventure to Metroidvania
side-scrolling adventure to Metroidvania genre change that basically created a
genre change that basically created a
genre change that basically created a new genre Castlevania took all the
new genre Castlevania took all the
new genre Castlevania took all the defining aspects from the Metroid
defining aspects from the Metroid
defining aspects from the Metroid franchise namely the nonlinear adventure
franchise namely the nonlinear adventure
franchise namely the nonlinear adventure exploration and character progression
exploration and character progression
exploration and character progression and expanded on them in new and exciting
and expanded on them in new and exciting
and expanded on them in new and exciting ways with 1997 Castlevania Symphony of
ways with 1997 Castlevania Symphony of
ways with 1997 Castlevania Symphony of the Night the character progression
the Night the character progression
the Night the character progression turned into a full-on RPG system with
turned into a full-on RPG system with
turned into a full-on RPG system with equipment and stats and be nonlinear
equipment and stats and be nonlinear
equipment and stats and be nonlinear dungeon became more open in detailed
dungeon became more open in detailed
dungeon became more open in detailed stealing mean Metroid style sub-genre
stealing mean Metroid style sub-genre
stealing mean Metroid style sub-genre away from its namesake symphony of the
away from its namesake symphony of the
away from its namesake symphony of the night became the patient Bureau for
night became the patient Bureau for
night became the patient Bureau for dozens of similar titles often imitated
dozens of similar titles often imitated
dozens of similar titles often imitated but never duplicated the only games in
but never duplicated the only games in
but never duplicated the only games in the Metroid babyish on that could ever
the Metroid babyish on that could ever
the Metroid babyish on that could ever live up to Symphony of the Night to
live up to Symphony of the Night to
live up to Symphony of the Night to claim for the subsequent calculator
claim for the subsequent calculator
claim for the subsequent calculator games number four sim series city
games number four sim series city
games number four sim series city simulator to life simulator
listen franchises hop jar is quite a lot
listen franchises hop jar is quite a lot since its first release with Sim City in
since its first release with Sim City in
since its first release with Sim City in 1989 while many of the games like sim
1989 while many of the games like sim
1989 while many of the games like sim far more similar but different spin-off
far more similar but different spin-off
far more similar but different spin-off games like simcopter were entirely
games like simcopter were entirely
games like simcopter were entirely different game the most successful of
different game the most successful of
different game the most successful of course being 2002 Sims a game that
course being 2002 Sims a game that
course being 2002 Sims a game that brought the franchise down to seemingly
brought the franchise down to seemingly
brought the franchise down to seemingly humble focus by simulating real-life
humble focus by simulating real-life
humble focus by simulating real-life humble is probably the wrong word
humble is probably the wrong word
humble is probably the wrong word however as the game not only made
however as the game not only made
however as the game not only made players feel like God going with the
players feel like God going with the
players feel like God going with the lives of individual Sims but this
lives of individual Sims but this
lives of individual Sims but this spinoff series would go on to become a
spinoff series would go on to become a
spinoff series would go on to become a huge success with the games selling over
huge success with the games selling over
huge success with the games selling over a hundred million copies as of 2016
number three Fallout series isometric
number three Fallout series isometric RPG the first-person RPG
like many beloved franchises that make
like many beloved franchises that make the jump from 2d to 3d all our fans were
the jump from 2d to 3d all our fans were
the jump from 2d to 3d all our fans were very nervous when Bethesda bought the
very nervous when Bethesda bought the
very nervous when Bethesda bought the rights to this series changing the
rights to this series changing the
rights to this series changing the perspective first person in the process
perspective first person in the process
perspective first person in the process modeling their new game on their elder
modeling their new game on their elder
modeling their new game on their elder school’s formula Fallout 3 revived the
school’s formula Fallout 3 revived the
school’s formula Fallout 3 revived the franchise by completely overhauling
franchise by completely overhauling
franchise by completely overhauling every aspect that made the first two
every aspect that made the first two
every aspect that made the first two games great while retaining much of the
games great while retaining much of the
games great while retaining much of the atmosphere world depth and quirkiness
atmosphere world depth and quirkiness
atmosphere world depth and quirkiness that made fallout so weak as much in
that made fallout so weak as much in
that made fallout so weak as much in omage to the franchise as it was a
omage to the franchise as it was a
omage to the franchise as it was a sequel but that staff fully understood
sequel but that staff fully understood
sequel but that staff fully understood why fallout 1 & 2 were so memorable and
why fallout 1 & 2 were so memorable and
why fallout 1 & 2 were so memorable and made one of the best RPGs of all time in
made one of the best RPGs of all time in
made one of the best RPGs of all time in fallout 3 what it sounds like fun
fallout 3 what it sounds like fun
fallout 3 what it sounds like fun doesn’t it which do you want to do first
doesn’t it which do you want to do first
doesn’t it which do you want to do first number 2 Mario Brothers series arcade
number 2 Mario Brothers series arcade
number 2 Mario Brothers series arcade platformer – 2d side-scroller
platformer – 2d side-scroller
platformer – 2d side-scroller and then everything else
while Mario himself made his first
while Mario himself made his first appearance in 1981 arcade classic Donkey
appearance in 1981 arcade classic Donkey
appearance in 1981 arcade classic Donkey Kong as mr. video or jump man the
Kong as mr. video or jump man the
Kong as mr. video or jump man the mascots franchise officially began in
mascots franchise officially began in
mascots franchise officially began in 1983 with the first Mario Brothers video
1983 with the first Mario Brothers video
1983 with the first Mario Brothers video game a single screen co-op platformer
game a single screen co-op platformer
game a single screen co-op platformer mario and his bro luigi stomped out
mario and his bro luigi stomped out
mario and his bro luigi stomped out waves of monsters in the sewers of New
waves of monsters in the sewers of New
waves of monsters in the sewers of New York City shortly afterwards the
York City shortly afterwards the
York City shortly afterwards the plumbers made the jump to Nintendo’s
plumbers made the jump to Nintendo’s
plumbers made the jump to Nintendo’s home console and the rest is history
home console and the rest is history
home console and the rest is history now we have Mario games in every genre
now we have Mario games in every genre
now we have Mario games in every genre Under the Sun from sports titles from
Under the Sun from sports titles from
Under the Sun from sports titles from racing games to puzzle games and even
racing games to puzzle games and even
racing games to puzzle games and even RPGs while not everything that Mario
RPGs while not everything that Mario
RPGs while not everything that Mario touches gets a gold star there’s really
touches gets a gold star there’s really
touches gets a gold star there’s really no stopping this iconic video game hero
no stopping this iconic video game hero
no stopping this iconic video game hero [Music]
number one Warcraft series realtime
number one Warcraft series realtime strategy two MMORPG the original
strategy two MMORPG the original
strategy two MMORPG the original Warcraft and four importantly the
Warcraft and four importantly the
Warcraft and four importantly the follow-up Warcraft two tides of darkness
follow-up Warcraft two tides of darkness
follow-up Warcraft two tides of darkness didn’t discover the real time strategy
didn’t discover the real time strategy
didn’t discover the real time strategy genre but they did really help define it
genre but they did really help define it
genre but they did really help define it so when Blizzard announced World of
so when Blizzard announced World of
so when Blizzard announced World of Warcraft an MMORPG
Warcraft an MMORPG
Warcraft an MMORPG in the Warcraft universe there was
in the Warcraft universe there was
in the Warcraft universe there was little doubt that it would at least be
little doubt that it would at least be
little doubt that it would at least be able to compete with the reigning MMO
able to compete with the reigning MMO
able to compete with the reigning MMO King EverQuest of course when World of
King EverQuest of course when World of
King EverQuest of course when World of Warcraft was released in 2004 and not
Warcraft was released in 2004 and not
Warcraft was released in 2004 and not only loud gamers brought the planet but
only loud gamers brought the planet but
only loud gamers brought the planet but some mention itself as the new MMO God
some mention itself as the new MMO God
some mention itself as the new MMO God rolling everything else out of all water
rolling everything else out of all water
rolling everything else out of all water within a year now over 12 years later
within a year now over 12 years later
within a year now over 12 years later while still stands as the MMO and while
while still stands as the MMO and while
while still stands as the MMO and while it has lost a little bit of steam the
it has lost a little bit of steam the
it has lost a little bit of steam the endless war between the Alliance and the
endless war between the Alliance and the
endless war between the Alliance and the Horde is still co and strong
Horde is still co and strong
Horde is still co and strong and travels do you agree with our picks
and travels do you agree with our picks
and travels do you agree with our picks check out these other great clips from
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