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“Thoughtful technology” | Ryan Murdoch | TEDxUniversityofGlasgow


I love emergent technology new stuff

I love emergent technology new stuff basically I think that the technology is

basically I think that the technology is

basically I think that the technology is such a prominent useful and enjoyable

such a prominent useful and enjoyable

such a prominent useful and enjoyable part of our lives that we all kind of

part of our lives that we all kind of

part of our lives that we all kind of share this appreciation for new things

share this appreciation for new things

share this appreciation for new things so what I talked to you about something

so what I talked to you about something

so what I talked to you about something that’s pretty new today and that’s brain

that’s pretty new today and that’s brain

that’s pretty new today and that’s brain computer interfaces are the only white

computer interfaces are the only white

computer interfaces are the only white share the reality is and history of this

share the reality is and history of this

share the reality is and history of this technology with you but also an idea why

technology with you but also an idea why

technology with you but also an idea why it may be such a powerful tool alongside

it may be such a powerful tool alongside

it may be such a powerful tool alongside educational games and experiences so I’m

educational games and experiences so I’m

educational games and experiences so I’m going to show you a Westie something

going to show you a Westie something

going to show you a Westie something else that’ll off to begin with and

else that’ll off to begin with and

else that’ll off to begin with and that’s a Star Trek and it’s fun to look

that’s a Star Trek and it’s fun to look

that’s a Star Trek and it’s fun to look back at the technology we’ve got the

back at the technology we’ve got the

back at the technology we’ve got the touch screens now the whole of X nearly

touch screens now the whole of X nearly

touch screens now the whole of X nearly here

here

here and I’m gonna hold note for some

and I’m gonna hold note for some

and I’m gonna hold note for some spaceship something Kennison am but

spaceship something Kennison am but

spaceship something Kennison am but there’s one I have certain particular

there’s one I have certain particular

there’s one I have certain particular that’s important to us and that’s the

that’s important to us and that’s the

that’s important to us and that’s the nth degree an MSF saw the fairly mundane

nth degree an MSF saw the fairly mundane

nth degree an MSF saw the fairly mundane member of the crew an engineer is

member of the crew an engineer is

member of the crew an engineer is possessed by a highly intelligent alien

possessed by a highly intelligent alien

possessed by a highly intelligent alien life force and when he realizes these

life force and when he realizes these

life force and when he realizes these voice commands are too slow to control

voice commands are too slow to control

voice commands are too slow to control the ship debate this age did to create

the ship debate this age did to create

the ship debate this age did to create the base disease maintenance dead and he

the base disease maintenance dead and he

the base disease maintenance dead and he steers the shepherd of trouble but he

steers the shepherd of trouble but he

steers the shepherd of trouble but he puts the crew and you became the danger

puts the crew and you became the danger

puts the crew and you became the danger and it’s great Star Trek that’s also a

and it’s great Star Trek that’s also a

and it’s great Star Trek that’s also a fantastic example of bringing computer

fantastic example of bringing computer

fantastic example of bringing computer interface so the man that coined the

interface so the man that coined the

interface so the man that coined the phrase brain computer interface in which

phrase brain computer interface in which

phrase brain computer interface in which Jack vidal and his 1973 paper towards

Jack vidal and his 1973 paper towards

Jack vidal and his 1973 paper towards direct bring computer communication yes

direct bring computer communication yes

direct bring computer communication yes if they’re miserable away who signals

if they’re miserable away who signals

if they’re miserable away who signals from the brain could be used as carriers

from the brain could be used as carriers

from the brain could be used as carriers for information and breathe the computer

for information and breathe the computer

for information and breathe the computer communication yes the first technology

communication yes the first technology

communication yes the first technology could be used to control prosthetic

could be used to control prosthetic

could be used to control prosthetic devices or even spaceships so how does

devices or even spaceships so how does

devices or even spaceships so how does it work well there are lots of methods

it work well there are lots of methods

it work well there are lots of methods for creating brain computer interfaces

for creating brain computer interfaces

for creating brain computer interfaces but the technology we’ll be looking at

but the technology we’ll be looking at

but the technology we’ll be looking at today is EEG electroencephalography was

today is EEG electroencephalography was

today is EEG electroencephalography was first measured in 1924 by Hans Berger

first measured in 1924 by Hans Berger

first measured in 1924 by Hans Berger and measures that make new quantities of

and measures that make new quantities of

and measures that make new quantities of electricity produced by the brain it

electricity produced by the brain it

electricity produced by the brain it does this by using a cap of electrodes

does this by using a cap of electrodes

does this by using a cap of electrodes applied to the scalp that measures the

applied to the scalp that measures the

applied to the scalp that measures the signal analyzes it the promise we can

signal analyzes it the promise we can

signal analyzes it the promise we can understand the users brain function

understand the users brain function

understand the users brain function importantly this happens in

importantly this happens in

importantly this happens in near-real-time because the signal from

near-real-time because the signal from

near-real-time because the signal from Librium travels through the meninges the

Librium travels through the meninges the

Librium travels through the meninges the skull and scalp so fast that has a

skull and scalp so fast that has a

skull and scalp so fast that has a latency of West in the mellah saying it

latency of West in the mellah saying it

latency of West in the mellah saying it which is great if we are looking to

which is great if we are looking to

which is great if we are looking to communicate things but before the dow

communicate things but before the dow

communicate things but before the dow coined the phrase brain for interface

coined the phrase brain for interface

coined the phrase brain for interface and people were already using EEG

and people were already using EEG

and people were already using EEG creatively and 1965 Alvin Lucier used

creatively and 1965 Alvin Lucier used

creatively and 1965 Alvin Lucier used his brain waves the she can move

his brain waves the she can move

his brain waves the she can move percussion on stage and has performance

percussion on stage and has performance

percussion on stage and has performance of music for a solo performer and 1972

of music for a solo performer and 1972

of music for a solo performer and 1972 nina Sibel used to participants brain

nina Sibel used to participants brain

nina Sibel used to participants brain waves to move shapes about on a TV

waves to move shapes about on a TV

waves to move shapes about on a TV screen and a collaborative are brain

screen and a collaborative are brain

screen and a collaborative are brain wave drawings what other games more

wave drawings what other games more

wave drawings what other games more importantly educational games serious

importantly educational games serious

importantly educational games serious games is a theorem given to games that

games is a theorem given to games that

games is a theorem given to games that have a purpose other than recreation or

have a purpose other than recreation or

have a purpose other than recreation or fun there could be for simulation for

fun there could be for simulation for

fun there could be for simulation for training or for education well using

training or for education well using

training or for education well using this technology alongside games has had

this technology alongside games has had

this technology alongside games has had some drawbacks I mean medically geez

some drawbacks I mean medically geez

some drawbacks I mean medically geez expensive it’s not very accessible not

expensive it’s not very accessible not

expensive it’s not very accessible not many people have access to it so the

many people have access to it so the

many people have access to it so the audience you can reach for a game or an

audience you can reach for a game or an

audience you can reach for a game or an educational experience is kind of

educational experience is kind of

educational experience is kind of limited also if we think about what

limited also if we think about what

limited also if we think about what games do they are they’re playful like

games do they are they’re playful like

games do they are they’re playful like pennies and the French floss for a

pennies and the French floss for a

pennies and the French floss for a kawaii display plays a free and

kawaii display plays a free and

kawaii display plays a free and voluntary experience that you could opt

voluntary experience that you could opt

voluntary experience that you could opt and in it surely taking four minutes to

and in it surely taking four minutes to

and in it surely taking four minutes to put on a cat or her weight foods isn’t

put on a cat or her weight foods isn’t

put on a cat or her weight foods isn’t exactly a free and voluntary experience

exactly a free and voluntary experience

exactly a free and voluntary experience but today everything’s getting cheaper

but today everything’s getting cheaper

but today everything’s getting cheaper faster more efficient smaller and today

faster more efficient smaller and today

faster more efficient smaller and today we have solutions like this this is an

we have solutions like this this is an

we have solutions like this this is an EEG biosensors headset that you can get

EEG biosensors headset that you can get

EEG biosensors headset that you can get online and there’s many like this and

online and there’s many like this and

online and there’s many like this and allow these people all over the world to

allow these people all over the world to

allow these people all over the world to start utilizing this talk technology in

start utilizing this talk technology in

start utilizing this talk technology in new and interesting ways but foresee

new and interesting ways but foresee

new and interesting ways but foresee these schemes are something that BCI

these schemes are something that BCI

these schemes are something that BCI really offers and I get my first letter

really offers and I get my first letter

really offers and I get my first letter look and to what this may be during my

look and to what this may be during my

look and to what this may be during my honours year of your search after I

honours year of your search after I

honours year of your search after I create meditation control dynamic music

create meditation control dynamic music

create meditation control dynamic music so when games music responds dynamically

so when games music responds dynamically

so when games music responds dynamically to what the player does within the game

to what the player does within the game

to what the player does within the game world whether it’s the number of enemies

world whether it’s the number of enemies

world whether it’s the number of enemies or your health the music will respond

or your health the music will respond

or your health the music will respond the probe appropriately I wanted to make

the probe appropriately I wanted to make

the probe appropriately I wanted to make music and responded to people’s

music and responded to people’s

music and responded to people’s meditation so what we get cameras they

meditation so what we get cameras they

meditation so what we get cameras they relaxed one of the participants said

relaxed one of the participants said

relaxed one of the participants said something that really stood out to me we

something that really stood out to me we

something that really stood out to me we said I never thought about meditation

said I never thought about meditation

said I never thought about meditation for but now I think I know what says and

for but now I think I know what says and

for but now I think I know what says and something very interesting happen to you

something very interesting happen to you

something very interesting happen to you he had used his meditation tonight for a

he had used his meditation tonight for a

he had used his meditation tonight for a system the system had given him audio

system the system had given him audio

system the system had given him audio feedback and he’d learned something

feedback and he’d learned something

feedback and he’d learned something something interesting something about

something interesting something about

something interesting something about himself and this is an example of

himself and this is an example of

himself and this is an example of neurofeedback neurofeedback is providing

neurofeedback neurofeedback is providing

neurofeedback neurofeedback is providing audio or visual feedback and near

audio or visual feedback and near

audio or visual feedback and near real-time the user of their coconut

real-time the user of their coconut

real-time the user of their coconut functions and importantly it can let

functions and importantly it can let

functions and importantly it can let people gain experience of their brain

people gain experience of their brain

people gain experience of their brain functions that are uniquely experienced

functions that are uniquely experienced

functions that are uniquely experienced in hard to articulate neurofeedback

in hard to articulate neurofeedback

in hard to articulate neurofeedback therapy has been used for a long time

therapy has been used for a long time

therapy has been used for a long time and fields of psychology and it’s been

and fields of psychology and it’s been

and fields of psychology and it’s been proven to help alleviate symptoms of

proven to help alleviate symptoms of

proven to help alleviate symptoms of autism spectrum disorder and ADHD

autism spectrum disorder and ADHD

autism spectrum disorder and ADHD amongst other things so when you’re

amongst other things so when you’re

amongst other things so when you’re designing a game a serious game you want

designing a game a serious game you want

designing a game a serious game you want to address a problem area and it could

to address a problem area and it could

to address a problem area and it could be argued that in this country and

be argued that in this country and

be argued that in this country and around the world

around the world

around the world a huge area there’s a massive problem as

a huge area there’s a massive problem as

a huge area there’s a massive problem as mental health and 2015 28% of the burden

mental health and 2015 28% of the burden

mental health and 2015 28% of the burden on NHS which related to mental illness

on NHS which related to mental illness

on NHS which related to mental illness and mental health issues

and mental health issues

and mental health issues despite receiving only 5% of the NHS is

despite receiving only 5% of the NHS is

despite receiving only 5% of the NHS is funded and one-third of people who

funded and one-third of people who

funded and one-third of people who experience symptoms of mental illness

experience symptoms of mental illness

experience symptoms of mental illness not coming forward for help

not coming forward for help

not coming forward for help more recent figures from 2016 show that

more recent figures from 2016 show that

more recent figures from 2016 show that in a given week one in six people will

in a given week one in six people will

in a given week one in six people will experience a symptom of mental illness

experience a symptom of mental illness

experience a symptom of mental illness so what can we do how can we address

so what can we do how can we address

so what can we do how can we address this problem well if you go to a clinic

this problem well if you go to a clinic

this problem well if you go to a clinic to go to talk to somebody you may get

to go to talk to somebody you may get

to go to talk to somebody you may get something like this let’s from the

something like this let’s from the

something like this let’s from the center for clinical intervention and

center for clinical intervention and

center for clinical intervention and it’s talking about mindfulness and

it’s talking about mindfulness and

it’s talking about mindfulness and letting go and what this is really

letting go and what this is really

letting go and what this is really talking about is mindfulness meditation

talking about is mindfulness meditation

talking about is mindfulness meditation now when we think about meditation we

now when we think about meditation we

now when we think about meditation we thank you for this kind of thing we see

thank you for this kind of thing we see

thank you for this kind of thing we see painting eyes close to hummin

painting eyes close to hummin

painting eyes close to hummin but mindfulness meditation is not really

but mindfulness meditation is not really

but mindfulness meditation is not really about that smoke being present not

about that smoke being present not

about that smoke being present not thinking about the future and not

thinking about the future and not

thinking about the future and not letting the past bothering but being

letting the past bothering but being

letting the past bothering but being grounded in the moment and des engage in

grounded in the moment and des engage in

grounded in the moment and des engage in from the negative thinking and it’s been

from the negative thinking and it’s been

from the negative thinking and it’s been shown to help alleviate stress anxiety

shown to help alleviate stress anxiety

shown to help alleviate stress anxiety depression so how does this phenomena

depression so how does this phenomena

depression so how does this phenomena work what’s the science behind that well

work what’s the science behind that well

work what’s the science behind that well there’s been a very interesting study

there’s been a very interesting study

there’s been a very interesting study recently that makes people believe that

recently that makes people believe that

recently that makes people believe that stay at brainwaves they can’t can be

stay at brainwaves they can’t can be

stay at brainwaves they can’t can be measured or related to main from this a

measured or related to main from this a

measured or related to main from this a recent study use genetically engineered

recent study use genetically engineered

recent study use genetically engineered mates

mates

mates these brains were made in a way that

these brains were made in a way that

these brains were made in a way that they would respond to late stimulus by

they would respond to late stimulus by

they would respond to late stimulus by producing their brainwaves and over a

producing their brainwaves and over a

producing their brainwaves and over a period of time of this kind of

period of time of this kind of

period of time of this kind of meditation training the mace that

meditation training the mace that

meditation training the mace that received a state of meditation training

received a state of meditation training

received a state of meditation training were more relaxed and less anxious than

were more relaxed and less anxious than

were more relaxed and less anxious than the other mace and they believe it works

the other mace and they believe it works

the other mace and they believe it works a similar way for humans so this piece

a similar way for humans so this piece

a similar way for humans so this piece of paper is great and these techniques

of paper is great and these techniques

of paper is great and these techniques are great because they’re not intrusive

are great because they’re not intrusive

are great because they’re not intrusive there’s no medication involved they’re

there’s no medication involved they’re

there’s no medication involved they’re cheap they’re deployable but how do we

cheap they’re deployable but how do we

cheap they’re deployable but how do we get people to engage with them more how

get people to engage with them more how

get people to engage with them more how can we get people to learn about them

can we get people to learn about them

can we get people to learn about them well my argument would be why not simply

well my argument would be why not simply

well my argument would be why not simply show them by combining neurofeedback

show them by combining neurofeedback

show them by combining neurofeedback with brain computer interface and

with brain computer interface and

with brain computer interface and technology the mayors of worlds of

technology the mayors of worlds of

technology the mayors of worlds of virtual reality and a serious game

virtual reality and a serious game

virtual reality and a serious game approach design and educational

approach design and educational

approach design and educational experiences we can cut users in a world

experiences we can cut users in a world

experiences we can cut users in a world that responds and real times

that responds and real times

that responds and real times they’rethey’re brainwaves allowing them

they’rethey’re brainwaves allowing them

they’rethey’re brainwaves allowing them to understand how their mind works

to understand how their mind works

to understand how their mind works uniquely through an experience that they

uniquely through an experience that they

uniquely through an experience that they can take away and use to help regulate

can take away and use to help regulate

can take away and use to help regulate their emotions and feelings and deal

their emotions and feelings and deal

their emotions and feelings and deal with symptoms of mental illness but it’s

with symptoms of mental illness but it’s

with symptoms of mental illness but it’s not the first time that serious games

not the first time that serious games

not the first time that serious games and neurofeedback of work together and

and neurofeedback of work together and

and neurofeedback of work together and 2014 the social mirroring game was

2014 the social mirroring game was

2014 the social mirroring game was created and that monitors the mus signal

created and that monitors the mus signal

created and that monitors the mus signal in the brain related to social

in the brain related to social

in the brain related to social interaction and was created to help

interaction and was created to help

interaction and was created to help children with autism after using the

children with autism after using the

children with autism after using the game for a period of time parents

game for a period of time parents

game for a period of time parents reported that their children’s symptoms

reported that their children’s symptoms

reported that their children’s symptoms were lessened on a day to day basis so

were lessened on a day to day basis so

were lessened on a day to day basis so we’ve looked to the past and we’ve

we’ve looked to the past and we’ve

we’ve looked to the past and we’ve looked at the present but where can we

looked at the present but where can we

looked at the present but where can we look for the future of this kind of

look for the future of this kind of

look for the future of this kind of technology

technology

technology well some people look to things like

well some people look to things like

well some people look to things like Lester Garner hate cycle essentially it

Lester Garner hate cycle essentially it

Lester Garner hate cycle essentially it plots expectation against time and the

plots expectation against time and the

plots expectation against time and the big kind of wavy curve we see is how

big kind of wavy curve we see is how

big kind of wavy curve we see is how hate top and excited people are for that

hate top and excited people are for that

hate top and excited people are for that technology and that’s sure that you have

technology and that’s sure that you have

technology and that’s sure that you have the ennovation trigger people gate

the ennovation trigger people gate

the ennovation trigger people gate safety the technologies knew and people

safety the technologies knew and people

safety the technologies knew and people really start to get behind as a research

really start to get behind as a research

really start to get behind as a research begins and eventually we reach this peak

begins and eventually we reach this peak

begins and eventually we reach this peak of inflated expectation and people

of inflated expectation and people

of inflated expectation and people really want the technology to be ready

really want the technology to be ready

really want the technology to be ready to be here it’s just not quite ready yet

to be here it’s just not quite ready yet

to be here it’s just not quite ready yet and so we fall onto the trough of

and so we fall onto the trough of

and so we fall onto the trough of disillusionment and we’ve seen this for

disillusionment and we’ve seen this for

disillusionment and we’ve seen this for things like virtual reality when people

things like virtual reality when people

things like virtual reality when people were really hyped up about it but just

were really hyped up about it but just

were really hyped up about it but just wasn’t quite there yet and now it’s

wasn’t quite there yet and now it’s

wasn’t quite there yet and now it’s starting to get there or if you look

starting to get there or if you look

starting to get there or if you look back even further to the gestation

back even further to the gestation

back even further to the gestation periods of technology like mobile phones

periods of technology like mobile phones

periods of technology like mobile phones and then

and then

and then but slowly and surely we claim up the

but slowly and surely we claim up the

but slowly and surely we claim up the slope of enlightenment until we reach

slope of enlightenment until we reach

slope of enlightenment until we reach the plateau of productivity and then the

the plateau of productivity and then the

the plateau of productivity and then the technology is used throughout the public

technology is used throughout the public

technology is used throughout the public and it’s adopted regularly but there’s

and it’s adopted regularly but there’s

and it’s adopted regularly but there’s good news and there’s bad news for

good news and there’s bad news for

good news and there’s bad news for bringing computer interface and I’ll

bringing computer interface and I’ll

bringing computer interface and I’ll give you the good news first we’re in

give you the good news first we’re in

give you the good news first we’re in this innovation trigger so it’s exciting

this innovation trigger so it’s exciting

this innovation trigger so it’s exciting it’s a new time for this technology but

it’s a new time for this technology but

it’s a new time for this technology but fortunately they predicts this couldn’t

fortunately they predicts this couldn’t

fortunately they predicts this couldn’t be more than 10 years before it’s fully

be more than 10 years before it’s fully

be more than 10 years before it’s fully adopted and used by a lot of people so

adopted and used by a lot of people so

adopted and used by a lot of people so you see when I say that I love emergent

you see when I say that I love emergent

you see when I say that I love emergent technology it’s not simply because it’s

technology it’s not simply because it’s

technology it’s not simply because it’s new but it’s because its potential its

new but it’s because its potential its

new but it’s because its potential its potential for change its potential for

potential for change its potential for

potential for change its potential for impact its potential to help people and

impact its potential to help people and

impact its potential to help people and so my challenge to you today is simple

so my challenge to you today is simple

so my challenge to you today is simple consider use and bring computer

consider use and bring computer

consider use and bring computer interfacing as a way for people to

interfacing as a way for people to

interfacing as a way for people to interact with your software your

interact with your software your

interact with your software your technology your art or your music

technology your art or your music

technology your art or your music because we are in this innovation

because we are in this innovation

because we are in this innovation trigger and things are mysterious and

trigger and things are mysterious and

trigger and things are mysterious and undiscovered and unknown is that no what

undiscovered and unknown is that no what

undiscovered and unknown is that no what we search for as people who long to take

we search for as people who long to take

we search for as people who long to take one step further thank you

one step further thank you

one step further thank you [Applause]

”

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