
[Music] so this is probably my favorite photo
so this is probably my favorite photo
so this is probably my favorite photo from one is to work a leading children’s
from one is to work a leading children’s
from one is to work a leading children’s disability sensor in Adelaide but let me
disability sensor in Adelaide but let me
disability sensor in Adelaide but let me give you the background to the photo so
give you the background to the photo so
give you the background to the photo so you know why this image means so much to
you know why this image means so much to
you know why this image means so much to me
me
me so more than 15 years ago a colleague of
so more than 15 years ago a colleague of
so more than 15 years ago a colleague of mine in Toronto Canada professor Tom
mine in Toronto Canada professor Tom
mine in Toronto Canada professor Tom Chow letter team that developed an
Chow letter team that developed an
Chow letter team that developed an amazing piece of software called the
amazing piece of software called the
amazing piece of software called the virtual music instrument or VMI what the
virtual music instrument or VMI what the
virtual music instrument or VMI what the VMI did was it was a software program
VMI did was it was a software program
VMI did was it was a software program and when you plugged it into a webcam it
and when you plugged it into a webcam it
and when you plugged it into a webcam it translated movements or gestures into
translated movements or gestures into
translated movements or gestures into music so we had to do was move your arm
music so we had to do was move your arm
music so we had to do was move your arm or pop your head and you can play music
or pop your head and you can play music
or pop your head and you can play music you interacted with the colored shapes
you interacted with the colored shapes
you interacted with the colored shapes that you can see on the screen but the
that you can see on the screen but the
that you can see on the screen but the application was the inspiration so Tom’s
application was the inspiration so Tom’s
application was the inspiration so Tom’s team developed this program to help
team developed this program to help
team developed this program to help children with a disability who couldn’t
children with a disability who couldn’t
children with a disability who couldn’t hold or play music to be musical they
hold or play music to be musical they
hold or play music to be musical they became the instrument so this photo was
became the instrument so this photo was
became the instrument so this photo was taken from the very first trial on the
taken from the very first trial on the
taken from the very first trial on the software here in Australia when I
software here in Australia when I
software here in Australia when I trialed it in Adelaide and to be honest
trialed it in Adelaide and to be honest
trialed it in Adelaide and to be honest I didn’t really know what was going to
I didn’t really know what was going to
I didn’t really know what was going to happen so I borrowed a laptop from a
happen so I borrowed a laptop from a
happen so I borrowed a laptop from a colleague a data projector from another
colleague a data projector from another
colleague a data projector from another colleague I got the cheapest possible
colleague I got the cheapest possible
colleague I got the cheapest possible webcam that I could afford at the time
webcam that I could afford at the time
webcam that I could afford at the time and clearly all the money I had went
and clearly all the money I had went
and clearly all the money I had went into that very high tech mobile user
into that very high tech mobile user
into that very high tech mobile user multi-purpose webcam stand you can see
multi-purpose webcam stand you can see
multi-purpose webcam stand you can see in the photo as well what happened next
in the photo as well what happened next
in the photo as well what happened next though was amazing so there was a young
though was amazing so there was a young
though was amazing so there was a young girl in this particular session and she
girl in this particular session and she
girl in this particular session and she couldn’t walk and she couldn’t talk but
couldn’t walk and she couldn’t talk but
couldn’t walk and she couldn’t talk but she knew the music that she was hearing
she knew the music that she was hearing
she knew the music that she was hearing was being played by someone Hills in
was being played by someone Hills in
was being played by someone Hills in front of that webcam so she shuffled
front of that webcam so she shuffled
front of that webcam so she shuffled herself all the way over to the middle
herself all the way over to the middle
herself all the way over to the middle of the room right in front of the webcam
of the room right in front of the webcam
of the room right in front of the webcam petitioned herself in front of the wall
petitioned herself in front of the wall
petitioned herself in front of the wall she could see herself on the screen and
she could see herself on the screen and
she could see herself on the screen and then it happened first one hand then the
then it happened first one hand then the
then it happened first one hand then the other then her head then our whole body
other then her head then our whole body
other then her head then our whole body she was bobbing up and down making more
she was bobbing up and down making more
she was bobbing up and down making more music that I’d heard for the whole week
music that I’d heard for the whole week
music that I’d heard for the whole week her face beamed she was all light as it
her face beamed she was all light as it
her face beamed she was all light as it turned out I could actually see her
turned out I could actually see her
turned out I could actually see her mother was on the side of the room and
mother was on the side of the room and
mother was on the side of the room and so I went over to her and said look what
so I went over to her and said look what
so I went over to her and said look what you tell me when you see your daughter
you tell me when you see your daughter
you tell me when you see your daughter doing this we’ve never used this program
doing this we’ve never used this program
doing this we’ve never used this program here before and she said David I’ve
here before and she said David I’ve
here before and she said David I’ve never seen my daughter move before so
never seen my daughter move before so
never seen my daughter move before so much ever technology as an enabler
much ever technology as an enabler
much ever technology as an enabler technology as a tool for motivation so I
technology as a tool for motivation so I
technology as a tool for motivation so I spent most of my life working with a
spent most of my life working with a
spent most of my life working with a condition called cerebral palsy or CP
condition called cerebral palsy or CP
condition called cerebral palsy or CP now this is a permanent condition which
now this is a permanent condition which
now this is a permanent condition which has no cure and here in Australia on
has no cure and here in Australia on
has no cure and here in Australia on average roughly every 15 hours a child
average roughly every 15 hours a child
average roughly every 15 hours a child is born with cerebral palsy
is born with cerebral palsy
is born with cerebral palsy Sarah palsy is when there’s an injury to
Sarah palsy is when there’s an injury to
Sarah palsy is when there’s an injury to the developing brain and what this means
the developing brain and what this means
the developing brain and what this means is there’s issues with coordination
is there’s issues with coordination
is there’s issues with coordination control movement and posture sometimes
control movement and posture sometimes
control movement and posture sometimes the census of vision hearing and touch
the census of vision hearing and touch
the census of vision hearing and touch and also sometimes cognition or thinking
and also sometimes cognition or thinking
and also sometimes cognition or thinking they have someone has cerebral palsy it
they have someone has cerebral palsy it
they have someone has cerebral palsy it means that they need on they have to
means that they need on they have to
means that they need on they have to participate in ongoing therapy but
participate in ongoing therapy but
participate in ongoing therapy but therapy can be boring and therapy is
therapy can be boring and therapy is
therapy can be boring and therapy is seen as work and nobody likes work so
seen as work and nobody likes work so
seen as work and nobody likes work so the interests that I have and my PhD
the interests that I have and my PhD
the interests that I have and my PhD focus at the moment is looking at how
focus at the moment is looking at how
focus at the moment is looking at how children with cerebral palsy use their
children with cerebral palsy use their
children with cerebral palsy use their heads now we know that children with
heads now we know that children with
heads now we know that children with cerebral palsy use their heads
cerebral palsy use their heads
cerebral palsy use their heads differently so children who do not have
differently so children who do not have
differently so children who do not have cerebral palsy and we also know that
cerebral palsy and we also know that
cerebral palsy and we also know that children with cerebral palsy have what
children with cerebral palsy have what
children with cerebral palsy have what we call a dominant head and this is the
we call a dominant head and this is the
we call a dominant head and this is the Hema used all the time for all
Hema used all the time for all
Hema used all the time for all activities and a non-dominant or not so
activities and a non-dominant or not so
activities and a non-dominant or not so well performing here this hand doesn’t
well performing here this hand doesn’t
well performing here this hand doesn’t perform very well in fact it’s often
perform very well in fact it’s often
perform very well in fact it’s often neglected so the key for most therapies
neglected so the key for most therapies
neglected so the key for most therapies is actually to engage this hand here
is actually to engage this hand here
is actually to engage this hand here because if I can engage this hand I can
because if I can engage this hand I can
because if I can engage this hand I can improve how children use their hand and
improve how children use their hand and
improve how children use their hand and improve their independence hands up here
improve their independence hands up here
improve their independence hands up here who likes playing computer games I mean
who likes playing computer games I mean
who likes playing computer games I mean I played them a lot when I was a child
I played them a lot when I was a child
I played them a lot when I was a child and many many people play computer games
unfortunately computer games
unfortunately computer games particularly computer games are come off
particularly computer games are come off
particularly computer games are come off the shelf and what we call inaccessible
the shelf and what we call inaccessible
the shelf and what we call inaccessible to someone with cerebral palsy or
to someone with cerebral palsy or
to someone with cerebral palsy or someone with a hand impairment the
someone with a hand impairment the
someone with a hand impairment the buttons can be too close together and
buttons can be too close together and
buttons can be too close together and this means it’s hard to press and the
this means it’s hard to press and the
this means it’s hard to press and the software can be too fast the games can
software can be too fast the games can
software can be too fast the games can be too complex what I wondered for my
be too complex what I wondered for my
be too complex what I wondered for my PhD was could we use design and
PhD was could we use design and
PhD was could we use design and technology and could we use computer
technology and could we use computer
technology and could we use computer games to actually help children to
games to actually help children to
games to actually help children to voluntarily want to use both of their
voluntarily want to use both of their
voluntarily want to use both of their hands did you know that when computer
hands did you know that when computer
hands did you know that when computer games use in a health context in a
games use in a health context in a
games use in a health context in a health setting they called serious games
health setting they called serious games
health setting they called serious games serious games a game somewhere there
serious games a game somewhere there
serious games a game somewhere there there is not the pure entertainment
there is not the pure entertainment
there is not the pure entertainment process so in a health context we use
process so in a health context we use
process so in a health context we use them to help someone with a health issue
them to help someone with a health issue
them to help someone with a health issue now in disability we talk a lot about
now in disability we talk a lot about
now in disability we talk a lot about inaccessibility we say that something is
inaccessibility we say that something is
inaccessibility we say that something is inaccessible if you can’t use it or
inaccessible if you can’t use it or
inaccessible if you can’t use it or interact with it and unfortunately
interact with it and unfortunately
interact with it and unfortunately systems are not accessible so what we
systems are not accessible so what we
systems are not accessible so what we need to do was we need to design our own
need to do was we need to design our own
need to do was we need to design our own computer gaming system to do this though
computer gaming system to do this though
computer gaming system to do this though required assembling an expert team and
required assembling an expert team and
required assembling an expert team and here are some of the key people involved
here are some of the key people involved
here are some of the key people involved here on this slide but when you looked
here on this slide but when you looked
here on this slide but when you looked at the whole team we number more than a
at the whole team we number more than a
at the whole team we number more than a dozen different professional disciplines
dozen different professional disciplines
dozen different professional disciplines working from three different
working from three different
working from three different institutions and what did we do we
institutions and what did we do we
institutions and what did we do we designed something called the orbit
designed something called the orbit
designed something called the orbit gaming system now the orbit gaming
gaming system now the orbit gaming
gaming system now the orbit gaming system starting with the controller is
system starting with the controller is
system starting with the controller is actually a controller which doesn’t
actually a controller which doesn’t
actually a controller which doesn’t require a fine finger movement or
require a fine finger movement or
require a fine finger movement or control to use you just put your hands
control to use you just put your hands
control to use you just put your hands on it and rotate the controller around
on it and rotate the controller around
on it and rotate the controller around like that so I’m taking away issues of
like that so I’m taking away issues of
like that so I’m taking away issues of grip and fine finger movement the
grip and fine finger movement the
grip and fine finger movement the controller vibrates or provides haptic
controller vibrates or provides haptic
controller vibrates or provides haptic feedback when the user plays the
feedback when the user plays the
feedback when the user plays the computer games and we know this is
computer games and we know this is
computer games and we know this is important because we know ads to buy in
important because we know ads to buy in
important because we know ads to buy in because it had to realism to play in the
because it had to realism to play in the
because it had to realism to play in the games smart sensors built into the
games smart sensors built into the
games smart sensors built into the controller always make sure that two
controller always make sure that two
controller always make sure that two hands adding user control on the
hands adding user control on the
hands adding user control on the controller the whole time and this is
controller the whole time and this is
controller the whole time and this is really important if I try and play the
really important if I try and play the
really important if I try and play the controller and play some of the games
controller and play some of the games
controller and play some of the games that if one of my hands comes off the
that if one of my hands comes off the
that if one of my hands comes off the system pauses and stops which is very
system pauses and stops which is very
system pauses and stops which is very frustrating the only way to make a play
frustrating the only way to make a play
frustrating the only way to make a play again is putting both my hands back on
again is putting both my hands back on
again is putting both my hands back on the controller so I have to have both my
the controller so I have to have both my
the controller so I have to have both my hands on there the software we coded the
hands on there the software we coded the
hands on there the software we coded the software so that it uses a very special
software so that it uses a very special
software so that it uses a very special technique so no two games are the same
technique so no two games are the same
technique so no two games are the same they’re always randomized and unique and
they’re always randomized and unique and
they’re always randomized and unique and this is important because we didn’t want
this is important because we didn’t want
this is important because we didn’t want people to memorize games we wanted them
people to memorize games we wanted them
people to memorize games we wanted them to adapt and change continually so the
to adapt and change continually so the
to adapt and change continually so the visual focus from the gang came towards
visual focus from the gang came towards
visual focus from the gang came towards them and they use by manual control with
them and they use by manual control with
them and they use by manual control with the controller to actually adapt their
the controller to actually adapt their
the controller to actually adapt their game gaming character with respect to
game gaming character with respect to
game gaming character with respect to what they’re seeing on the screen this
what they’re seeing on the screen this
what they’re seeing on the screen this is a young teenage boy with cerebral
is a young teenage boy with cerebral
is a young teenage boy with cerebral palsy on Weld cerebral palsy day using
palsy on Weld cerebral palsy day using
palsy on Weld cerebral palsy day using the orbit gaming system he’s playing one
the orbit gaming system he’s playing one
the orbit gaming system he’s playing one of our favorite games the one the
of our favorite games the one the
of our favorite games the one the children love the most called squirrel
children love the most called squirrel
children love the most called squirrel but as you can see even when the game
but as you can see even when the game
but as you can see even when the game gets quite fast and complex it’s just
gets quite fast and complex it’s just
gets quite fast and complex it’s just simple and intuitive movements that he
simple and intuitive movements that he
simple and intuitive movements that he uses with the joist
uses with the joist
uses with the joist to control his gaming character so we’ve
to control his gaming character so we’ve
to control his gaming character so we’ve had children as young as four use the
had children as young as four use the
had children as young as four use the system it’s very intuitive and very easy
system it’s very intuitive and very easy
system it’s very intuitive and very easy to use now at the end of the trial when
to use now at the end of the trial when
to use now at the end of the trial when we looked at the data that we had we
we looked at the data that we had we
we looked at the data that we had we discovered that we actually had a
discovered that we actually had a
discovered that we actually had a statistically significant result so an
statistically significant result so an
statistically significant result so an improvement for have that non-performing
improvement for have that non-performing
improvement for have that non-performing here and the Hang which children tend to
here and the Hang which children tend to
here and the Hang which children tend to neglect so we’re able to show that with
neglect so we’re able to show that with
neglect so we’re able to show that with tasks on manual function and dexterity
tasks on manual function and dexterity
tasks on manual function and dexterity we improved the ability for that hand
we improved the ability for that hand
we improved the ability for that hand and we believe it’s because when you
and we believe it’s because when you
and we believe it’s because when you have to have both hands on the
have to have both hands on the
have to have both hands on the controller it means that hang which is
controller it means that hang which is
controller it means that hang which is normally neglected is no longer neglect
normally neglected is no longer neglect
normally neglected is no longer neglect it’s part of the process so at the end
it’s part of the process so at the end
it’s part of the process so at the end of the day we developed a system which
of the day we developed a system which
of the day we developed a system which has to has two hands on the control at
has to has two hands on the control at
has to has two hands on the control at all times when you’re visually
all times when you’re visually
all times when you’re visually interacting with the computer games we
interacting with the computer games we
interacting with the computer games we piloted in two different populations
piloted in two different populations
piloted in two different populations children with cerebral palsy and also
children with cerebral palsy and also
children with cerebral palsy and also adults post-stroke as well with positive
adults post-stroke as well with positive
adults post-stroke as well with positive results coming back from both trials
results coming back from both trials
results coming back from both trials children loved using the system in fact
children loved using the system in fact
children loved using the system in fact it was very hard to extract it from most
it was very hard to extract it from most
it was very hard to extract it from most houses trust me very hard and I don’t
houses trust me very hard and I don’t
houses trust me very hard and I don’t see the benefit of using it and engaging
see the benefit of using it and engaging
see the benefit of using it and engaging with it now rather than just talk about
with it now rather than just talk about
with it now rather than just talk about what we saw from a trial we actually had
what we saw from a trial we actually had
what we saw from a trial we actually had some very interesting ripple effects as
some very interesting ripple effects as
some very interesting ripple effects as well so parents commented that when the
well so parents commented that when the
well so parents commented that when the gaming system was in the home it
gaming system was in the home it
gaming system was in the home it actually created a socially binding
actually created a socially binding
actually created a socially binding situation between siblings so the child
situation between siblings so the child
situation between siblings so the child with cerebral palsy and the able-bodied
with cerebral palsy and the able-bodied
with cerebral palsy and the able-bodied child were actually playing for the
child were actually playing for the
child were actually playing for the first time potentially on a level
first time potentially on a level
first time potentially on a level playing field so the child was safe he
playing field so the child was safe he
playing field so the child was safe he didn’t have to worry about poor hem
didn’t have to worry about poor hem
didn’t have to worry about poor hem function because I could compete and of
function because I could compete and of
function because I could compete and of course kids are very competitive
course kids are very competitive
course kids are very competitive so I love that one father told me when I
so I love that one father told me when I
so I love that one father told me when I picked up the system that when new
picked up the system that when new
picked up the system that when new visitors would come to the home his son
visitors would come to the home his son
visitors would come to the home his son for the first time would actually start
for the first time would actually start
for the first time would actually start talking about disability and his
talking about disability and his
talking about disability and his cerebral palsy and say look here’s the
cerebral palsy and say look here’s the
cerebral palsy and say look here’s the gaming system this is how I use it
gaming system this is how I use it
gaming system this is how I use it another mother said to me that her son
another mother said to me that her son
another mother said to me that her son showed considerable hearing control
showed considerable hearing control
showed considerable hearing control after using the controller because he
after using the controller because he
after using the controller because he was using it so much but my favorite
was using it so much but my favorite
was using it so much but my favorite comment and the comment that I’m going
comment and the comment that I’m going
comment and the comment that I’m going to remember for many many years I had
to remember for many many years I had
to remember for many many years I had one mother greet me at the door when I
one mother greet me at the door when I
one mother greet me at the door when I picked up the game in the system and she
picked up the game in the system and she
picked up the game in the system and she told me that her son who was nonverbal
told me that her son who was nonverbal
told me that her son who was nonverbal talked more during the trial then he
talked more during the trial then he
talked more during the trial then he talked more during the trial because he
talked more during the trial because he
talked more during the trial because he was helping his older sister get past
was helping his older sister get past
was helping his older sister get past certain levels of the game but she
certain levels of the game but she
certain levels of the game but she couldn’t get
couldn’t get
couldn’t get past but that he could so he was telling
past but that he could so he was telling
past but that he could so he was telling her game strategy his tips and tricks
her game strategy his tips and tricks
her game strategy his tips and tricks and what he was doing he talked more so
and what he was doing he talked more so
and what he was doing he talked more so I’m extremely positive about the future
I’m extremely positive about the future
I’m extremely positive about the future the future where technology and design
the future where technology and design
the future where technology and design the desire that is user centered
the desire that is user centered
the desire that is user centered consultative and accessible where
consultative and accessible where
consultative and accessible where actually help people and improve their
actually help people and improve their
actually help people and improve their quality of life moving into the future
quality of life moving into the future
quality of life moving into the future and if we leave thinking about game
and if we leave thinking about game
and if we leave thinking about game changes well seriously I think we should
changes well seriously I think we should
changes well seriously I think we should consider serious games we might think
consider serious games we might think
consider serious games we might think that sometimes the activities we do on
that sometimes the activities we do on
that sometimes the activities we do on one side potentially boring and they
one side potentially boring and they
one side potentially boring and they have repetitious actions but if we can
have repetitious actions but if we can
have repetitious actions but if we can underpin them with clinical and
underpin them with clinical and
underpin them with clinical and therapeutic knowledge we suddenly get
therapeutic knowledge we suddenly get
therapeutic knowledge we suddenly get buy-in we get engagement we get fun and
buy-in we get engagement we get fun and
buy-in we get engagement we get fun and we get activity and we know these are
we get activity and we know these are
we get activity and we know these are key ingredients for meaningful and
key ingredients for meaningful and
key ingredients for meaningful and successful rehabilitation thank you
successful rehabilitation thank you
successful rehabilitation thank you [Music]
[Music]
[Music] [Applause]
”
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