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Evolution and Future of Video Game Music | Robert Magnus | TEDxYouth@BrowningSchool


hello I’m Robert Magnus and I’ll be

hello I’m Robert Magnus and I’ll be talking about the evolution and future

talking about the evolution and future

talking about the evolution and future of video game music

of video game music

of video game music so first let me just talk about myself

so first let me just talk about myself

so first let me just talk about myself I’m an eighth grade student I believe in

I’m an eighth grade student I believe in

I’m an eighth grade student I believe in a bright future for all of us I’m one

a bright future for all of us I’m one

a bright future for all of us I’m one I’m a person who likes to try new things

I’m a person who likes to try new things

I’m a person who likes to try new things but most of all I am a gamer and when I

but most of all I am a gamer and when I

but most of all I am a gamer and when I play video games I love listening to the

play video games I love listening to the

play video games I love listening to the music of those games what I see very

music of those games what I see very

music of those games what I see very commonly is that people mute the music

commonly is that people mute the music

commonly is that people mute the music of their video games when they play and

of their video games when they play and

of their video games when they play and I think they’re really taking away some

I think they’re really taking away some

I think they’re really taking away some of the parts of the game that are at

of the parts of the game that are at

of the parts of the game that are at most atmospheric and enjoyable so to

most atmospheric and enjoyable so to

most atmospheric and enjoyable so to start things off about being in music

start things off about being in music

start things off about being in music I’m gonna go and over the styles of a

I’m gonna go and over the styles of a

I’m gonna go and over the styles of a game music there is 8-bit 16-bit 64-bit

game music there is 8-bit 16-bit 64-bit

game music there is 8-bit 16-bit 64-bit CGS and orchestra let’s start with 8-bit

CGS and orchestra let’s start with 8-bit

CGS and orchestra let’s start with 8-bit 8-bit is named after the computer the

8-bit is named after the computer the

8-bit is named after the computer the computing power of early video game

computing power of early video game

computing power of early video game consoles such as the NES the Gameboy in

consoles such as the NES the Gameboy in

consoles such as the NES the Gameboy in the gameboy color to give you an idea of

the gameboy color to give you an idea of

the gameboy color to give you an idea of what this sounds like here is a clip

what this sounds like here is a clip

what this sounds like here is a clip from The Legend of No

so as you just heard it sounds a bit

so as you just heard it sounds a bit pixelated it sounds like one instrument

pixelated it sounds like one instrument

pixelated it sounds like one instrument is playing the entire track but you

is playing the entire track but you

is playing the entire track but you could definitely hear that there were

could definitely hear that there were

could definitely hear that there were different notes being played and that

different notes being played and that

different notes being played and that there was both a melody and a harmony

there was both a melody and a harmony

there was both a melody and a harmony which is what most pieces of music have

which is what most pieces of music have

which is what most pieces of music have so it might not sound like it’s

so it might not sound like it’s

so it might not sound like it’s something special but it still sounds

something special but it still sounds

something special but it still sounds amazing

amazing

amazing moving on sorry for the technical

moving on sorry for the technical

moving on sorry for the technical difficulties moving on we have 16-bit

difficulties moving on we have 16-bit

difficulties moving on we have 16-bit this is also named after a the computing

this is also named after a the computing

this is also named after a the computing power of early video game consoles such

power of early video game consoles such

power of early video game consoles such as the Super Nintendo Entertainment

as the Super Nintendo Entertainment

as the Super Nintendo Entertainment System the Sega Genesis and the Gameboy

System the Sega Genesis and the Gameboy

System the Sega Genesis and the Gameboy Advance and as the name would imply it’s

Advance and as the name would imply it’s

Advance and as the name would imply it’s this computing powers twice is twice is

this computing powers twice is twice is

this computing powers twice is twice is two times the amount of an 8-bit system

two times the amount of an 8-bit system

two times the amount of an 8-bit system so with that in mind you would think the

so with that in mind you would think the

so with that in mind you would think the sound quality is slightly better it is

sound quality is slightly better it is

sound quality is slightly better it is to give you an example of what this

to give you an example of what this

to give you an example of what this sounds like here is a track from sock

sounds like here is a track from sock

sounds like here is a track from sock the hedgehog to

so it sounds pixelated but not as

so it sounds pixelated but not as pixelated as the 8-bit example and

pixelated as the 8-bit example and

pixelated as the 8-bit example and unlike the AP example you could hear two

unlike the AP example you could hear two

unlike the AP example you could hear two instruments in that you could hear

instruments in that you could hear

instruments in that you could hear something that sounded like electric

something that sounded like electric

something that sounded like electric keys and something that sounded like an

keys and something that sounded like an

keys and something that sounded like an electric guitar they’re each playing

electric guitar they’re each playing

electric guitar they’re each playing different notes representing the harmony

different notes representing the harmony

different notes representing the harmony and melody and it innovated on what we

and melody and it innovated on what we

and melody and it innovated on what we had before which is one instrument now

had before which is one instrument now

had before which is one instrument now we have two instruments or what sounds

we have two instruments or what sounds

we have two instruments or what sounds like two instruments so the next style

like two instruments so the next style

like two instruments so the next style is 64-bit this is this came after 16-bit

is 64-bit this is this came after 16-bit

is 64-bit this is this came after 16-bit it’s again named after the computing

it’s again named after the computing

it’s again named after the computing power of video game consoles such as the

power of video game consoles such as the

power of video game consoles such as the n64 and the ps1 and just to give you an

n64 and the ps1 and just to give you an

n64 and the ps1 and just to give you an idea the previous console generations

idea the previous console generations

idea the previous console generations they had they can compute 2d images

they had they can compute 2d images

they had they can compute 2d images these consoles can compute 3d polygons

these consoles can compute 3d polygons

these consoles can compute 3d polygons which is which is different from the

which is which is different from the

which is which is different from the previous consoles do you and to give you

previous consoles do you and to give you

previous consoles do you and to give you an of course

an of course

an of course sound quality improved to give you an

sound quality improved to give you an

sound quality improved to give you an idea of what this sounds like here’s a

idea of what this sounds like here’s a

idea of what this sounds like here’s a track from Final Fantasy 7 so again you

track from Final Fantasy 7 so again you

track from Final Fantasy 7 so again you hear 2 inch you actually hear 3

hear 2 inch you actually hear 3

hear 2 inch you actually hear 3 instruments you hear here’s some here

instruments you hear here’s some here

instruments you hear here’s some here horns you hear another horn and then you

horns you hear another horn and then you

horns you hear another horn and then you hear some sort of other instrument in

hear some sort of other instrument in

hear some sort of other instrument in the back of all that giving a mainstream

the back of all that giving a mainstream

the back of all that giving a mainstream bass but it might sound very similar to

bass but it might sound very similar to

bass but it might sound very similar to 16-bit although I will admit that layer

16-bit although I will admit that layer

16-bit although I will admit that layer in the song there is a Latin course

in the song there is a Latin course

in the song there is a Latin course which is something you can’t do on the

which is something you can’t do on the

which is something you can’t do on the 16-bit on 16-bit track because which is

16-bit on 16-bit track because which is

16-bit on 16-bit track because which is because it’s live voices computed put

because it’s live voices computed put

because it’s live voices computed put into the music which is something you

into the music which is something you

into the music which is something you that hasn’t happened with the previous

that hasn’t happened with the previous

that hasn’t happened with the previous two styles

two styles

two styles moving on we have CGS this is actually

moving on we have CGS this is actually

moving on we have CGS this is actually my term what I use for any compressed

my term what I use for any compressed

my term what I use for any compressed video game music or any video game music

video game music or any video game music

video game music or any video game music created by a computer you you probably

created by a computer you you probably

created by a computer you you probably would hear it if you play a smartphone

would hear it if you play a smartphone

would hear it if you play a smartphone game or a console game this style was

game or a console game this style was

game or a console game this style was actually first introduced on the ds2

actually first introduced on the ds2

actually first introduced on the ds2 Gamecube the Xbox and the ps2 but to

Gamecube the Xbox and the ps2 but to

Gamecube the Xbox and the ps2 but to giving you idea of how powerful and

giving you idea of how powerful and

giving you idea of how powerful and emotional this can be here’s an example

emotional this can be here’s an example

emotional this can be here’s an example from pokemon black and white well

from pokemon black and white well

from pokemon black and white well actually that was a long example I had

actually that was a long example I had

actually that was a long example I had but that’s not an example of Orchestra

but that’s not an example of Orchestra

but that’s not an example of Orchestra which is live music or a or any live

which is live music or a or any live

which is live music or a or any live music that wasn’t altered by auto-tune

music that wasn’t altered by auto-tune

music that wasn’t altered by auto-tune so as you heard you could hear horns you

so as you heard you could hear horns you

so as you heard you could hear horns you could hear so you could hear a drum you

could hear so you could hear a drum you

could hear so you could hear a drum you could hear another horn and and they all

could hear another horn and and they all

could hear another horn and and they all sound real and that’s because they were

sound real and that’s because they were

sound real and that’s because they were recorded with live instruments I know

recorded with live instruments I know

recorded with live instruments I know this for a fact and the track came from

this for a fact and the track came from

this for a fact and the track came from Mario Kart 8 so I apologize if the slide

Mario Kart 8 so I apologize if the slide

Mario Kart 8 so I apologize if the slide confused you and this style originally

confused you and this style originally

confused you and this style originally came from the we could be done the Wii

came from the we could be done the Wii

came from the we could be done the Wii the ps3 and the Xbox 360 and I’m going

the ps3 and the Xbox 360 and I’m going

the ps3 and the Xbox 360 and I’m going to play this to make to see if we have

to play this to make to see if we have

to play this to make to see if we have the example from CGS

so exactly as described before

so exactly as described before sorry we’re not an example for CGS but

sorry we’re not an example for CGS but

sorry we’re not an example for CGS but essentially sounds like you have your

essentially sounds like you have your

essentially sounds like you have your real instrument is playing but at the

real instrument is playing but at the

real instrument is playing but at the same time you could somehow figure out

same time you could somehow figure out

same time you could somehow figure out that it’s not live instruments because

that it’s not live instruments because

that it’s not live instruments because of some other noise or if you’re or if

of some other noise or if you’re or if

of some other noise or if you’re or if you’re real sound maniac you would tell

you’re real sound maniac you would tell

you’re real sound maniac you would tell the difference between a live piano and

the difference between a live piano and

the difference between a live piano and a computer-generated piano so where is

a computer-generated piano so where is

a computer-generated piano so where is this gonna go in the future

this gonna go in the future

this gonna go in the future so as for new games I think that they’re

so as for new games I think that they’re

so as for new games I think that they’re going to use Orchestra CG as a combo of

going to use Orchestra CG as a combo of

going to use Orchestra CG as a combo of the two or because depending on budget

the two or because depending on budget

the two or because depending on budget or what they want the game to sound like

or what they want the game to sound like

or what they want the game to sound like as for a retro teen game that’s a gain

as for a retro teen game that’s a gain

as for a retro teen game that’s a gain supposed to have the feel of games of

supposed to have the feel of games of

supposed to have the feel of games of the past they’re gonna probably aim for

the past they’re gonna probably aim for

the past they’re gonna probably aim for a soundtrack that sounds more like 8-bit

a soundtrack that sounds more like 8-bit

a soundtrack that sounds more like 8-bit 16-bit 64-bit except it’s not going to

16-bit 64-bit except it’s not going to

16-bit 64-bit except it’s not going to be those styles because they’re merely

be those styles because they’re merely

be those styles because they’re merely trying to mimic it they’re not Trott

trying to mimic it they’re not Trott

trying to mimic it they’re not Trott they can’t they probably could try to

they can’t they probably could try to

they can’t they probably could try to make something that sounds like it but

make something that sounds like it but

make something that sounds like it but it’s never gonna capture the real feel

it’s never gonna capture the real feel

it’s never gonna capture the real feel of those styles because of the

of those styles because of the

of those styles because of the processing powers of today and as for

processing powers of today and as for

processing powers of today and as for purchasing this music at all I know

purchasing this music at all I know

purchasing this music at all I know right now is that there’s only one vo

right now is that there’s only one vo

right now is that there’s only one vo game series that actually puts the music

game series that actually puts the music

game series that actually puts the music onto iTunes for you to purchase and

onto iTunes for you to purchase and

onto iTunes for you to purchase and that’s Pokemon every one every other

that’s Pokemon every one every other

that’s Pokemon every one every other game series I don’t think you can

game series I don’t think you can

game series I don’t think you can purchase on iTunes or Google Play or any

purchase on iTunes or Google Play or any

purchase on iTunes or Google Play or any other service so I hope that if people

other service so I hope that if people

other service so I hope that if people start enjoying this music they will buy

start enjoying this music they will buy

start enjoying this music they will buy this type this music thank you

this type this music thank you

this type this music thank you [Applause]

”

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