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Top 10 Spiritual Successor Video Games


similar creators similar gameplay

similar creators similar gameplay different games welcome to watchmojo.com

different games welcome to watchmojo.com

different games welcome to watchmojo.com and today we’ll be counting down our

and today we’ll be counting down our

and today we’ll be counting down our picks for the top ten spiritual

picks for the top ten spiritual

picks for the top ten spiritual successor video games for this list

successor video games for this list

successor video games for this list we’re looking at video games that aren’t

we’re looking at video games that aren’t

we’re looking at video games that aren’t direct continuations of their

direct continuations of their

direct continuations of their predecessors to be considered a

predecessors to be considered a

predecessors to be considered a spiritual successor the games need to

spiritual successor the games need to

spiritual successor the games need to have some form of development connection

have some form of development connection

have some form of development connection such as previous team members

such as previous team members

such as previous team members development teams or publishers working

development teams or publishers working

development teams or publishers working on both projects I still don’t get why

on both projects I still don’t get why

on both projects I still don’t get why they had you drag me out here for these

they had you drag me out here for these

they had you drag me out here for these things also while there have indeed been

things also while there have indeed been

things also while there have indeed been a large wave of Kickstarter campaigns

a large wave of Kickstarter campaigns

a large wave of Kickstarter campaigns for spiritual successors we’re only

for spiritual successors we’re only

for spiritual successors we’re only looking at games that have been

looking at games that have been

looking at games that have been officially released number 10 command &

officially released number 10 command &

officially released number 10 command & Conquer successor to dune to Westwood

Conquer successor to dune to Westwood

Conquer successor to dune to Westwood Studios major breakthrough occurred in

Studios major breakthrough occurred in

Studios major breakthrough occurred in 1992 with their realtime strategy

1992 with their realtime strategy

1992 with their realtime strategy adaptation of Frank Herbert’s massive

adaptation of Frank Herbert’s massive

adaptation of Frank Herbert’s massive sci-fi universe the game laid the

sci-fi universe the game laid the

sci-fi universe the game laid the foundations for the RTS genre in the

foundations for the RTS genre in the

foundations for the RTS genre in the coming years introducing elements like a

coming years introducing elements like a

coming years introducing elements like a world map and basing unit construction

world map and basing unit construction

world map and basing unit construction report acknowledged report yes over now

report acknowledged report yes over now

report acknowledged report yes over now three years later Westwood upped the

three years later Westwood upped the

three years later Westwood upped the ante with what many consider to be the

ante with what many consider to be the

ante with what many consider to be the perfection of the RTS genre Construction

perfection of the RTS genre Construction

perfection of the RTS genre Construction complete command & Conquer refined the

complete command & Conquer refined the

complete command & Conquer refined the groundwork laid by its predecessor while

groundwork laid by its predecessor while

groundwork laid by its predecessor while creating its own unique world and

creating its own unique world and

creating its own unique world and mythology centering on the resource

mythology centering on the resource

mythology centering on the resource Imperium and the terrorist leader came

Imperium and the terrorist leader came

Imperium and the terrorist leader came oh and congratulations on your promotion

oh and congratulations on your promotion

oh and congratulations on your promotion number 9 Dragon Age Origins successor to

number 9 Dragon Age Origins successor to

number 9 Dragon Age Origins successor to baldur’s gate series

long before Bioware immersed themselves

long before Bioware immersed themselves in science fiction they released a

in science fiction they released a

in science fiction they released a fantasy RPG set in the world of Dungeons

fantasy RPG set in the world of Dungeons

fantasy RPG set in the world of Dungeons & Dragons baldur’s gate was immediately

& Dragons baldur’s gate was immediately

& Dragons baldur’s gate was immediately acclaimed for its deep gameplay and the

acclaimed for its deep gameplay and the

acclaimed for its deep gameplay and the fact that it basically rescued RPGs on

fact that it basically rescued RPGs on

fact that it basically rescued RPGs on the PC I he does that no 11 years later

the PC I he does that no 11 years later

the PC I he does that no 11 years later Bioware returns to fantasy with their

Bioware returns to fantasy with their

Bioware returns to fantasy with their own unique creation something they could

own unique creation something they could

own unique creation something they could experiment with freely our love and our

experiment with freely our love and our

experiment with freely our love and our family is more than you hoped for the

family is more than you hoped for the

family is more than you hoped for the developers prior knowledge of high

developers prior knowledge of high

developers prior knowledge of high fantasy universes and their unrivaled

fantasy universes and their unrivaled

fantasy universes and their unrivaled talents and game design ensured that

talents and game design ensured that

talents and game design ensured that Dragon Age would be the modern

Dragon Age would be the modern

Dragon Age would be the modern equivalent of the game that put them on

equivalent of the game that put them on

equivalent of the game that put them on the map

the map

the map you don’t say he’s really good boss

you don’t say he’s really good boss

you don’t say he’s really good boss remember

remember

remember number 8 Paper Mario successor to Super

number 8 Paper Mario successor to Super

number 8 Paper Mario successor to Super Mario RPG

Nintendo’s mascot is famous for his

Nintendo’s mascot is famous for his Jarah hopping and one of his most

Jarah hopping and one of his most

Jarah hopping and one of his most beloved non platforming outings is the

beloved non platforming outings is the

beloved non platforming outings is the Super Nintendo classic developed by

Super Nintendo classic developed by

Super Nintendo classic developed by Squaresoft

Squaresoft

Squaresoft but after square parted ways with

but after square parted ways with

but after square parted ways with Nintendo they gave their signature

Nintendo they gave their signature

Nintendo they gave their signature franchise to intelligent systems to keep

franchise to intelligent systems to keep

franchise to intelligent systems to keep Mario’s role-playing legacy alive

beyond its distinctive papercraft visual

beyond its distinctive papercraft visual style the n64 RPG expanded on its

style the n64 RPG expanded on its

style the n64 RPG expanded on its predecessors defining element RPG

predecessors defining element RPG

predecessors defining element RPG gameplay with button timed attacks and

gameplay with button timed attacks and

gameplay with button timed attacks and its signature humor number 7 crisis

its signature humor number 7 crisis

its signature humor number 7 crisis successor to Far Cry the visual Wizards

successor to Far Cry the visual Wizards

successor to Far Cry the visual Wizards at Crytek hit the gaming scene in 2004

at Crytek hit the gaming scene in 2004

at Crytek hit the gaming scene in 2004 with a gorgeous first-person shooter

with a gorgeous first-person shooter

with a gorgeous first-person shooter where players battled mercenaries and

where players battled mercenaries and

where players battled mercenaries and mutants in a dense tropical setting

mutants in a dense tropical setting

mutants in a dense tropical setting while Crytek had no involvement with the

while Crytek had no involvement with the

while Crytek had no involvement with the eventual sequels by Ubisoft they

eventual sequels by Ubisoft they

eventual sequels by Ubisoft they followed it up in 2007 with another FPS

followed it up in 2007 with another FPS

followed it up in 2007 with another FPS which many claimed to be the best

which many claimed to be the best

which many claimed to be the best looking game of all time at least up

looking game of all time at least up

looking game of all time at least up until that point how can you be sure I’m

until that point how can you be sure I’m

until that point how can you be sure I’m not but it’s all we’ve got to go on

not but it’s all we’ve got to go on

not but it’s all we’ve got to go on besides high graphical fidelity both

besides high graphical fidelity both

besides high graphical fidelity both games came to be defined by their lush

games came to be defined by their lush

games came to be defined by their lush jungle settings something that the later

jungle settings something that the later

jungle settings something that the later Far Cry games could not capture as

Far Cry games could not capture as

Far Cry games could not capture as perfectly

number six

number six Bayonetta successor to Devil May Cry

director Hideki Kamiya blew everyone’s

director Hideki Kamiya blew everyone’s minds when he and Capcom released the

minds when he and Capcom released the

minds when he and Capcom released the legendary hack and slash game about the

legendary hack and slash game about the

legendary hack and slash game about the demon hunter Dante after Capcom went

demon hunter Dante after Capcom went

demon hunter Dante after Capcom went behind him and his team’s back to create

behind him and his team’s back to create

behind him and his team’s back to create a Devil May Cry sequel

a Devil May Cry sequel

a Devil May Cry sequel Kamiya didn’t return to the realm of 3d

Kamiya didn’t return to the realm of 3d

Kamiya didn’t return to the realm of 3d hack-and-slash until 2009 with the help

hack-and-slash until 2009 with the help

hack-and-slash until 2009 with the help of a sexy witch a Mia’s creations share

of a sexy witch a Mia’s creations share

of a sexy witch a Mia’s creations share similar combat systems in gameplay and

similar combat systems in gameplay and

similar combat systems in gameplay and he even managed to exceed the

he even managed to exceed the

he even managed to exceed the ridiculousness of his first outing with

ridiculousness of his first outing with

ridiculousness of his first outing with the complete insanity that occurs in

the complete insanity that occurs in

the complete insanity that occurs in Bayonetta

not to mention Dante and bayonetta’s

not to mention Dante and bayonetta’s personalities are so similar you’d swear

personalities are so similar you’d swear

personalities are so similar you’d swear they were separated at birth throwing

they were separated at birth throwing

they were separated at birth throwing cheap coal number five Dark Souls

cheap coal number five Dark Souls

cheap coal number five Dark Souls successor to Demon Souls atlases

successor to Demon Souls atlases

successor to Demon Souls atlases punishingly difficult 2009 action RPG

punishingly difficult 2009 action RPG

punishingly difficult 2009 action RPG was such an unexpected success that the

was such an unexpected success that the

was such an unexpected success that the publisher actually had to reprint the

publisher actually had to reprint the

publisher actually had to reprint the game months after its release but rather

game months after its release but rather

game months after its release but rather than follow it out by continuing the

than follow it out by continuing the

than follow it out by continuing the original story Atlas and developer from

original story Atlas and developer from

original story Atlas and developer from software supplied a change in setting

software supplied a change in setting

software supplied a change in setting and mythology for the follow-up a move

and mythology for the follow-up a move

and mythology for the follow-up a move which allowed their new franchise to go

which allowed their new franchise to go

which allowed their new franchise to go multi-platform since Sony had a lock on

multi-platform since Sony had a lock on

multi-platform since Sony had a lock on Demon Souls

both games feature very similar concepts

both games feature very similar concepts in game play and most importantly are

in game play and most importantly are

in game play and most importantly are both brutally tough interestingly from

both brutally tough interestingly from

both brutally tough interestingly from software went back to the console

software went back to the console

software went back to the console exclusive route for their follow-up game

exclusive route for their follow-up game

exclusive route for their follow-up game blood-borne

number four Assassin’s Creed successor

number four Assassin’s Creed successor to the Prince of Persia series when

to the Prince of Persia series when

to the Prince of Persia series when Ubisoft rebooted the dormant Prince of

Ubisoft rebooted the dormant Prince of

Ubisoft rebooted the dormant Prince of Persia franchise in 2003 with the sands

Persia franchise in 2003 with the sands

Persia franchise in 2003 with the sands of time its design and action adventure

of time its design and action adventure

of time its design and action adventure gameplay led to people calling it one of

gameplay led to people calling it one of

gameplay led to people calling it one of the greatest games of its generation

after its success

after its success Ubisoft Montreal went to work on

Ubisoft Montreal went to work on

Ubisoft Montreal went to work on developing a spin-off based on an

developing a spin-off based on an

developing a spin-off based on an assassin

the spin-off eventually became its own

the spin-off eventually became its own game sharing several gameplay mechanics

game sharing several gameplay mechanics

game sharing several gameplay mechanics with a conceptual cousin but moving its

with a conceptual cousin but moving its

with a conceptual cousin but moving its story into the conflict between the

story into the conflict between the

story into the conflict between the assassins and the Knights Templar make

assassins and the Knights Templar make

assassins and the Knights Templar make humble your heart child but I swear I’ll

humble your heart child but I swear I’ll

humble your heart child but I swear I’ll tear it from you with my own hands

tear it from you with my own hands

tear it from you with my own hands number three fallout successor to

number three fallout successor to

number three fallout successor to wasteland

wasteland

wasteland war war never changes and neither do

war war never changes and neither do

war war never changes and neither do post apocalyptic RPGs apparently

post apocalyptic RPGs apparently

post apocalyptic RPGs apparently interplay put out an RPG set in post

interplay put out an RPG set in post

interplay put out an RPG set in post nuclear war United States in 1988 and it

nuclear war United States in 1988 and it

nuclear war United States in 1988 and it became an instant classic in the genre

but in 1997 their inability to obtain

but in 1997 their inability to obtain the right from EA prompted the

the right from EA prompted the

the right from EA prompted the development of a game with a similar

development of a game with a similar

development of a game with a similar concept but it is considered to be

concept but it is considered to be

concept but it is considered to be superior in every way

fallout retains the style of its

fallout retains the style of its precursor but also improved on it in

precursor but also improved on it in

precursor but also improved on it in regards to gameplay proving that right

regards to gameplay proving that right

regards to gameplay proving that right tissues don’t have to keep a strong idea

tissues don’t have to keep a strong idea

tissues don’t have to keep a strong idea down and frankly I think are the only

down and frankly I think are the only

down and frankly I think are the only hope we have

hope we have

hope we have number two Perfect Dark successor to

number two Perfect Dark successor to

number two Perfect Dark successor to Goldeneye double-oh-seven it was a

Goldeneye double-oh-seven it was a

Goldeneye double-oh-seven it was a console FPS based on a movie that had

console FPS based on a movie that had

console FPS based on a movie that had come out two years before so it

come out two years before so it

come out two years before so it shouldn’t have worked rare managed a

shouldn’t have worked rare managed a

shouldn’t have worked rare managed a miracle with Goldeneye delivering both a

miracle with Goldeneye delivering both a

miracle with Goldeneye delivering both a legendary shooter and multiplayer

legendary shooter and multiplayer

legendary shooter and multiplayer experience despite Nintendo losing the

experience despite Nintendo losing the

experience despite Nintendo losing the James Bond license to be a rare followed

James Bond license to be a rare followed

James Bond license to be a rare followed Goldeneye with another beloved FPS three

Goldeneye with another beloved FPS three

Goldeneye with another beloved FPS three years later company using a modified

years later company using a modified

years later company using a modified version of the Goldeneye engine the

version of the Goldeneye engine the

version of the Goldeneye engine the story of Joanna dark became a must-own

story of Joanna dark became a must-own

story of Joanna dark became a must-own for an n64 gamers with someone even

for an n64 gamers with someone even

for an n64 gamers with someone even saying it eclipses tits licensed

saying it eclipses tits licensed

saying it eclipses tits licensed predecessor still some team members did

predecessor still some team members did

predecessor still some team members did leave rare during perfect darts

leave rare during perfect darts

leave rare during perfect darts development to form free radical design

development to form free radical design

development to form free radical design and they released their own spiritual

and they released their own spiritual

and they released their own spiritual successor time splitters

before we reveal our top pick here are a

before we reveal our top pick here are a few honorable mentions

number one Bioshock successor to System

number one Bioshock successor to System Shock 2 oh the wonders and terrors of

Shock 2 oh the wonders and terrors of

Shock 2 oh the wonders and terrors of isolation in 1999 the rational games

isolation in 1999 the rational games

isolation in 1999 the rational games released a first-person RPG way ahead of

released a first-person RPG way ahead of

released a first-person RPG way ahead of its time set in a cyberpunk universe

its time set in a cyberpunk universe

its time set in a cyberpunk universe with the player battling a malevolent

with the player battling a malevolent

with the player battling a malevolent day I remember

day I remember

day I remember legatus my will that guy did you hear it

legatus my will that guy did you hear it

legatus my will that guy did you hear it took a rational eight years to properly

took a rational eight years to properly

took a rational eight years to properly follow it up but it was well worth the

follow it up but it was well worth the

follow it up but it was well worth the wait the 2007 FPS masterpiece perfected

wait the 2007 FPS masterpiece perfected

wait the 2007 FPS masterpiece perfected system shocks concepts and though they

system shocks concepts and though they

system shocks concepts and though they did reduce some role-playing elements

did reduce some role-playing elements

did reduce some role-playing elements they created an unforgettable setting an

they created an unforgettable setting an

they created an unforgettable setting an atmosphere with the underwater city of

atmosphere with the underwater city of

atmosphere with the underwater city of Rapture so take your pick Atlas or show

Rapture so take your pick Atlas or show

Rapture so take your pick Atlas or show Dan shit was that a spoiler I know you

Dan shit was that a spoiler I know you

Dan shit was that a spoiler I know you wanna be look the audience mine in the

wanna be look the audience mine in the

wanna be look the audience mine in the world right now you with her list you

world right now you with her list you

world right now you with her list you think you’re cleverer than everybody but

think you’re cleverer than everybody but

think you’re cleverer than everybody but you’re just like the rest of them what’s

you’re just like the rest of them what’s

you’re just like the rest of them what’s your favorite spiritual successor video

your favorite spiritual successor video

your favorite spiritual successor video game for more top 10s we won’t lose the

game for more top 10s we won’t lose the

game for more top 10s we won’t lose the rights to be sure to subscribe to

rights to be sure to subscribe to

rights to be sure to subscribe to watchmojo.com it be you overestimated

watchmojo.com it be you overestimated

watchmojo.com it be you overestimated your influence

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