
similar creators similar gameplay different games welcome to watchmojo.com
different games welcome to watchmojo.com
different games welcome to watchmojo.com and today we’ll be counting down our
and today we’ll be counting down our
and today we’ll be counting down our picks for the top ten spiritual
picks for the top ten spiritual
picks for the top ten spiritual successor video games for this list
successor video games for this list
successor video games for this list we’re looking at video games that aren’t
we’re looking at video games that aren’t
we’re looking at video games that aren’t direct continuations of their
direct continuations of their
direct continuations of their predecessors to be considered a
predecessors to be considered a
predecessors to be considered a spiritual successor the games need to
spiritual successor the games need to
spiritual successor the games need to have some form of development connection
have some form of development connection
have some form of development connection such as previous team members
such as previous team members
such as previous team members development teams or publishers working
development teams or publishers working
development teams or publishers working on both projects I still don’t get why
on both projects I still don’t get why
on both projects I still don’t get why they had you drag me out here for these
they had you drag me out here for these
they had you drag me out here for these things also while there have indeed been
things also while there have indeed been
things also while there have indeed been a large wave of Kickstarter campaigns
a large wave of Kickstarter campaigns
a large wave of Kickstarter campaigns for spiritual successors we’re only
for spiritual successors we’re only
for spiritual successors we’re only looking at games that have been
looking at games that have been
looking at games that have been officially released number 10 command &
officially released number 10 command &
officially released number 10 command & Conquer successor to dune to Westwood
Conquer successor to dune to Westwood
Conquer successor to dune to Westwood Studios major breakthrough occurred in
Studios major breakthrough occurred in
Studios major breakthrough occurred in 1992 with their realtime strategy
1992 with their realtime strategy
1992 with their realtime strategy adaptation of Frank Herbert’s massive
adaptation of Frank Herbert’s massive
adaptation of Frank Herbert’s massive sci-fi universe the game laid the
sci-fi universe the game laid the
sci-fi universe the game laid the foundations for the RTS genre in the
foundations for the RTS genre in the
foundations for the RTS genre in the coming years introducing elements like a
coming years introducing elements like a
coming years introducing elements like a world map and basing unit construction
world map and basing unit construction
world map and basing unit construction report acknowledged report yes over now
report acknowledged report yes over now
report acknowledged report yes over now three years later Westwood upped the
three years later Westwood upped the
three years later Westwood upped the ante with what many consider to be the
ante with what many consider to be the
ante with what many consider to be the perfection of the RTS genre Construction
perfection of the RTS genre Construction
perfection of the RTS genre Construction complete command & Conquer refined the
complete command & Conquer refined the
complete command & Conquer refined the groundwork laid by its predecessor while
groundwork laid by its predecessor while
groundwork laid by its predecessor while creating its own unique world and
creating its own unique world and
creating its own unique world and mythology centering on the resource
mythology centering on the resource
mythology centering on the resource Imperium and the terrorist leader came
Imperium and the terrorist leader came
Imperium and the terrorist leader came oh and congratulations on your promotion
oh and congratulations on your promotion
oh and congratulations on your promotion number 9 Dragon Age Origins successor to
number 9 Dragon Age Origins successor to
number 9 Dragon Age Origins successor to baldur’s gate series
long before Bioware immersed themselves
long before Bioware immersed themselves in science fiction they released a
in science fiction they released a
in science fiction they released a fantasy RPG set in the world of Dungeons
fantasy RPG set in the world of Dungeons
fantasy RPG set in the world of Dungeons & Dragons baldur’s gate was immediately
& Dragons baldur’s gate was immediately
& Dragons baldur’s gate was immediately acclaimed for its deep gameplay and the
acclaimed for its deep gameplay and the
acclaimed for its deep gameplay and the fact that it basically rescued RPGs on
fact that it basically rescued RPGs on
fact that it basically rescued RPGs on the PC I he does that no 11 years later
the PC I he does that no 11 years later
the PC I he does that no 11 years later Bioware returns to fantasy with their
Bioware returns to fantasy with their
Bioware returns to fantasy with their own unique creation something they could
own unique creation something they could
own unique creation something they could experiment with freely our love and our
experiment with freely our love and our
experiment with freely our love and our family is more than you hoped for the
family is more than you hoped for the
family is more than you hoped for the developers prior knowledge of high
developers prior knowledge of high
developers prior knowledge of high fantasy universes and their unrivaled
fantasy universes and their unrivaled
fantasy universes and their unrivaled talents and game design ensured that
talents and game design ensured that
talents and game design ensured that Dragon Age would be the modern
Dragon Age would be the modern
Dragon Age would be the modern equivalent of the game that put them on
equivalent of the game that put them on
equivalent of the game that put them on the map
the map
the map you don’t say he’s really good boss
you don’t say he’s really good boss
you don’t say he’s really good boss remember
remember
remember number 8 Paper Mario successor to Super
number 8 Paper Mario successor to Super
number 8 Paper Mario successor to Super Mario RPG
Nintendo’s mascot is famous for his
Nintendo’s mascot is famous for his Jarah hopping and one of his most
Jarah hopping and one of his most
Jarah hopping and one of his most beloved non platforming outings is the
beloved non platforming outings is the
beloved non platforming outings is the Super Nintendo classic developed by
Super Nintendo classic developed by
Super Nintendo classic developed by Squaresoft
Squaresoft
Squaresoft but after square parted ways with
but after square parted ways with
but after square parted ways with Nintendo they gave their signature
Nintendo they gave their signature
Nintendo they gave their signature franchise to intelligent systems to keep
franchise to intelligent systems to keep
franchise to intelligent systems to keep Mario’s role-playing legacy alive
beyond its distinctive papercraft visual
beyond its distinctive papercraft visual style the n64 RPG expanded on its
style the n64 RPG expanded on its
style the n64 RPG expanded on its predecessors defining element RPG
predecessors defining element RPG
predecessors defining element RPG gameplay with button timed attacks and
gameplay with button timed attacks and
gameplay with button timed attacks and its signature humor number 7 crisis
its signature humor number 7 crisis
its signature humor number 7 crisis successor to Far Cry the visual Wizards
successor to Far Cry the visual Wizards
successor to Far Cry the visual Wizards at Crytek hit the gaming scene in 2004
at Crytek hit the gaming scene in 2004
at Crytek hit the gaming scene in 2004 with a gorgeous first-person shooter
with a gorgeous first-person shooter
with a gorgeous first-person shooter where players battled mercenaries and
where players battled mercenaries and
where players battled mercenaries and mutants in a dense tropical setting
mutants in a dense tropical setting
mutants in a dense tropical setting while Crytek had no involvement with the
while Crytek had no involvement with the
while Crytek had no involvement with the eventual sequels by Ubisoft they
eventual sequels by Ubisoft they
eventual sequels by Ubisoft they followed it up in 2007 with another FPS
followed it up in 2007 with another FPS
followed it up in 2007 with another FPS which many claimed to be the best
which many claimed to be the best
which many claimed to be the best looking game of all time at least up
looking game of all time at least up
looking game of all time at least up until that point how can you be sure I’m
until that point how can you be sure I’m
until that point how can you be sure I’m not but it’s all we’ve got to go on
not but it’s all we’ve got to go on
not but it’s all we’ve got to go on besides high graphical fidelity both
besides high graphical fidelity both
besides high graphical fidelity both games came to be defined by their lush
games came to be defined by their lush
games came to be defined by their lush jungle settings something that the later
jungle settings something that the later
jungle settings something that the later Far Cry games could not capture as
Far Cry games could not capture as
Far Cry games could not capture as perfectly
number six
number six Bayonetta successor to Devil May Cry
director Hideki Kamiya blew everyone’s
director Hideki Kamiya blew everyone’s minds when he and Capcom released the
minds when he and Capcom released the
minds when he and Capcom released the legendary hack and slash game about the
legendary hack and slash game about the
legendary hack and slash game about the demon hunter Dante after Capcom went
demon hunter Dante after Capcom went
demon hunter Dante after Capcom went behind him and his team’s back to create
behind him and his team’s back to create
behind him and his team’s back to create a Devil May Cry sequel
a Devil May Cry sequel
a Devil May Cry sequel Kamiya didn’t return to the realm of 3d
Kamiya didn’t return to the realm of 3d
Kamiya didn’t return to the realm of 3d hack-and-slash until 2009 with the help
hack-and-slash until 2009 with the help
hack-and-slash until 2009 with the help of a sexy witch a Mia’s creations share
of a sexy witch a Mia’s creations share
of a sexy witch a Mia’s creations share similar combat systems in gameplay and
similar combat systems in gameplay and
similar combat systems in gameplay and he even managed to exceed the
he even managed to exceed the
he even managed to exceed the ridiculousness of his first outing with
ridiculousness of his first outing with
ridiculousness of his first outing with the complete insanity that occurs in
the complete insanity that occurs in
the complete insanity that occurs in Bayonetta
not to mention Dante and bayonetta’s
not to mention Dante and bayonetta’s personalities are so similar you’d swear
personalities are so similar you’d swear
personalities are so similar you’d swear they were separated at birth throwing
they were separated at birth throwing
they were separated at birth throwing cheap coal number five Dark Souls
cheap coal number five Dark Souls
cheap coal number five Dark Souls successor to Demon Souls atlases
successor to Demon Souls atlases
successor to Demon Souls atlases punishingly difficult 2009 action RPG
punishingly difficult 2009 action RPG
punishingly difficult 2009 action RPG was such an unexpected success that the
was such an unexpected success that the
was such an unexpected success that the publisher actually had to reprint the
publisher actually had to reprint the
publisher actually had to reprint the game months after its release but rather
game months after its release but rather
game months after its release but rather than follow it out by continuing the
than follow it out by continuing the
than follow it out by continuing the original story Atlas and developer from
original story Atlas and developer from
original story Atlas and developer from software supplied a change in setting
software supplied a change in setting
software supplied a change in setting and mythology for the follow-up a move
and mythology for the follow-up a move
and mythology for the follow-up a move which allowed their new franchise to go
which allowed their new franchise to go
which allowed their new franchise to go multi-platform since Sony had a lock on
multi-platform since Sony had a lock on
multi-platform since Sony had a lock on Demon Souls
both games feature very similar concepts
both games feature very similar concepts in game play and most importantly are
in game play and most importantly are
in game play and most importantly are both brutally tough interestingly from
both brutally tough interestingly from
both brutally tough interestingly from software went back to the console
software went back to the console
software went back to the console exclusive route for their follow-up game
exclusive route for their follow-up game
exclusive route for their follow-up game blood-borne
number four Assassin’s Creed successor
number four Assassin’s Creed successor to the Prince of Persia series when
to the Prince of Persia series when
to the Prince of Persia series when Ubisoft rebooted the dormant Prince of
Ubisoft rebooted the dormant Prince of
Ubisoft rebooted the dormant Prince of Persia franchise in 2003 with the sands
Persia franchise in 2003 with the sands
Persia franchise in 2003 with the sands of time its design and action adventure
of time its design and action adventure
of time its design and action adventure gameplay led to people calling it one of
gameplay led to people calling it one of
gameplay led to people calling it one of the greatest games of its generation
after its success
after its success Ubisoft Montreal went to work on
Ubisoft Montreal went to work on
Ubisoft Montreal went to work on developing a spin-off based on an
developing a spin-off based on an
developing a spin-off based on an assassin
the spin-off eventually became its own
the spin-off eventually became its own game sharing several gameplay mechanics
game sharing several gameplay mechanics
game sharing several gameplay mechanics with a conceptual cousin but moving its
with a conceptual cousin but moving its
with a conceptual cousin but moving its story into the conflict between the
story into the conflict between the
story into the conflict between the assassins and the Knights Templar make
assassins and the Knights Templar make
assassins and the Knights Templar make humble your heart child but I swear I’ll
humble your heart child but I swear I’ll
humble your heart child but I swear I’ll tear it from you with my own hands
tear it from you with my own hands
tear it from you with my own hands number three fallout successor to
number three fallout successor to
number three fallout successor to wasteland
wasteland
wasteland war war never changes and neither do
war war never changes and neither do
war war never changes and neither do post apocalyptic RPGs apparently
post apocalyptic RPGs apparently
post apocalyptic RPGs apparently interplay put out an RPG set in post
interplay put out an RPG set in post
interplay put out an RPG set in post nuclear war United States in 1988 and it
nuclear war United States in 1988 and it
nuclear war United States in 1988 and it became an instant classic in the genre
but in 1997 their inability to obtain
but in 1997 their inability to obtain the right from EA prompted the
the right from EA prompted the
the right from EA prompted the development of a game with a similar
development of a game with a similar
development of a game with a similar concept but it is considered to be
concept but it is considered to be
concept but it is considered to be superior in every way
fallout retains the style of its
fallout retains the style of its precursor but also improved on it in
precursor but also improved on it in
precursor but also improved on it in regards to gameplay proving that right
regards to gameplay proving that right
regards to gameplay proving that right tissues don’t have to keep a strong idea
tissues don’t have to keep a strong idea
tissues don’t have to keep a strong idea down and frankly I think are the only
down and frankly I think are the only
down and frankly I think are the only hope we have
hope we have
hope we have number two Perfect Dark successor to
number two Perfect Dark successor to
number two Perfect Dark successor to Goldeneye double-oh-seven it was a
Goldeneye double-oh-seven it was a
Goldeneye double-oh-seven it was a console FPS based on a movie that had
console FPS based on a movie that had
console FPS based on a movie that had come out two years before so it
come out two years before so it
come out two years before so it shouldn’t have worked rare managed a
shouldn’t have worked rare managed a
shouldn’t have worked rare managed a miracle with Goldeneye delivering both a
miracle with Goldeneye delivering both a
miracle with Goldeneye delivering both a legendary shooter and multiplayer
legendary shooter and multiplayer
legendary shooter and multiplayer experience despite Nintendo losing the
experience despite Nintendo losing the
experience despite Nintendo losing the James Bond license to be a rare followed
James Bond license to be a rare followed
James Bond license to be a rare followed Goldeneye with another beloved FPS three
Goldeneye with another beloved FPS three
Goldeneye with another beloved FPS three years later company using a modified
years later company using a modified
years later company using a modified version of the Goldeneye engine the
version of the Goldeneye engine the
version of the Goldeneye engine the story of Joanna dark became a must-own
story of Joanna dark became a must-own
story of Joanna dark became a must-own for an n64 gamers with someone even
for an n64 gamers with someone even
for an n64 gamers with someone even saying it eclipses tits licensed
saying it eclipses tits licensed
saying it eclipses tits licensed predecessor still some team members did
predecessor still some team members did
predecessor still some team members did leave rare during perfect darts
leave rare during perfect darts
leave rare during perfect darts development to form free radical design
development to form free radical design
development to form free radical design and they released their own spiritual
and they released their own spiritual
and they released their own spiritual successor time splitters
before we reveal our top pick here are a
before we reveal our top pick here are a few honorable mentions
number one Bioshock successor to System
number one Bioshock successor to System Shock 2 oh the wonders and terrors of
Shock 2 oh the wonders and terrors of
Shock 2 oh the wonders and terrors of isolation in 1999 the rational games
isolation in 1999 the rational games
isolation in 1999 the rational games released a first-person RPG way ahead of
released a first-person RPG way ahead of
released a first-person RPG way ahead of its time set in a cyberpunk universe
its time set in a cyberpunk universe
its time set in a cyberpunk universe with the player battling a malevolent
with the player battling a malevolent
with the player battling a malevolent day I remember
day I remember
day I remember legatus my will that guy did you hear it
legatus my will that guy did you hear it
legatus my will that guy did you hear it took a rational eight years to properly
took a rational eight years to properly
took a rational eight years to properly follow it up but it was well worth the
follow it up but it was well worth the
follow it up but it was well worth the wait the 2007 FPS masterpiece perfected
wait the 2007 FPS masterpiece perfected
wait the 2007 FPS masterpiece perfected system shocks concepts and though they
system shocks concepts and though they
system shocks concepts and though they did reduce some role-playing elements
did reduce some role-playing elements
did reduce some role-playing elements they created an unforgettable setting an
they created an unforgettable setting an
they created an unforgettable setting an atmosphere with the underwater city of
atmosphere with the underwater city of
atmosphere with the underwater city of Rapture so take your pick Atlas or show
Rapture so take your pick Atlas or show
Rapture so take your pick Atlas or show Dan shit was that a spoiler I know you
Dan shit was that a spoiler I know you
Dan shit was that a spoiler I know you wanna be look the audience mine in the
wanna be look the audience mine in the
wanna be look the audience mine in the world right now you with her list you
world right now you with her list you
world right now you with her list you think you’re cleverer than everybody but
think you’re cleverer than everybody but
think you’re cleverer than everybody but you’re just like the rest of them what’s
you’re just like the rest of them what’s
you’re just like the rest of them what’s your favorite spiritual successor video
your favorite spiritual successor video
your favorite spiritual successor video game for more top 10s we won’t lose the
game for more top 10s we won’t lose the
game for more top 10s we won’t lose the rights to be sure to subscribe to
rights to be sure to subscribe to
rights to be sure to subscribe to watchmojo.com it be you overestimated
watchmojo.com it be you overestimated
watchmojo.com it be you overestimated your influence
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