
they spent how much welcome to watchmojo.com and today we’ll be
watchmojo.com and today we’ll be
watchmojo.com and today we’ll be counting down our picks for the top 10
counting down our picks for the top 10
counting down our picks for the top 10 most expensive video games ever made the
most expensive video games ever made the
most expensive video games ever made the hell’s Rodrigo I don’t know man
Thanks somebody’s gonna go find it for
Thanks somebody’s gonna go find it for this list we’re taking a look at games
this list we’re taking a look at games
this list we’re taking a look at games that required massive investment to be
that required massive investment to be
that required massive investment to be developed promoted and manufactured some
developed promoted and manufactured some
developed promoted and manufactured some of these titles justified such an
of these titles justified such an
of these titles justified such an extortion at budget becoming commercial
extortion at budget becoming commercial
extortion at budget becoming commercial and critical successes while others
and critical successes while others
and critical successes while others received far more negative reactions
received far more negative reactions
received far more negative reactions from audiences who that’s what happens
from audiences who that’s what happens
from audiences who that’s what happens when you mix c4 with a bean burrito also
when you mix c4 with a bean burrito also
when you mix c4 with a bean burrito also bear in mind that many of the quoted
bear in mind that many of the quoted
bear in mind that many of the quoted figures are best estimates as companies
figures are best estimates as companies
figures are best estimates as companies are often unwilling to release their
are often unwilling to release their
are often unwilling to release their exact spending figures we’re also not
exact spending figures we’re also not
exact spending figures we’re also not drawing a line between marketing and
drawing a line between marketing and
drawing a line between marketing and development budgets because companies
development budgets because companies
development budgets because companies are equally nebulous about those figures
are equally nebulous about those figures
are equally nebulous about those figures as well similarly all numbers are from
as well similarly all numbers are from
as well similarly all numbers are from the time of the game’s release and would
the time of the game’s release and would
the time of the game’s release and would most likely be higher once adjusted for
most likely be higher once adjusted for
most likely be higher once adjusted for current US inflation say what you want
current US inflation say what you want
current US inflation say what you want about Americans but we understand
about Americans but we understand
about Americans but we understand capitalism you buy yourself a product
capitalism you buy yourself a product
capitalism you buy yourself a product and you get what you pay for number 10
and you get what you pay for number 10
and you get what you pay for number 10 Deadpool I’ve got my top designers
Deadpool I’ve got my top designers
Deadpool I’ve got my top designers banging away on a strip right now and
banging away on a strip right now and
banging away on a strip right now and it’s ready send it right over script
while this hundred million dollar beat
while this hundred million dollar beat him up featuring the Merc with a mouth
him up featuring the Merc with a mouth
him up featuring the Merc with a mouth wasn’t quite as bad as the characters
wasn’t quite as bad as the characters
wasn’t quite as bad as the characters first big screen appearance it still
first big screen appearance it still
first big screen appearance it still lacked the type of gameplay you would
lacked the type of gameplay you would
lacked the type of gameplay you would expect from such an expensive title Wade
expect from such an expensive title Wade
expect from such an expensive title Wade Wilson’s typically vulgar fourth wall
Wilson’s typically vulgar fourth wall
Wilson’s typically vulgar fourth wall breaking humor was abundant however even
breaking humor was abundant however even
breaking humor was abundant however even poking fun at the developers and the
poking fun at the developers and the
poking fun at the developers and the shortcomings of the game hello hey there
shortcomings of the game hello hey there
shortcomings of the game hello hey there hey I was just running around my game
hey I was just running around my game
hey I was just running around my game and all of a sudden I noticed that some
and all of a sudden I noticed that some
and all of a sudden I noticed that some shit was done as much as Deadpool mocks
shit was done as much as Deadpool mocks
shit was done as much as Deadpool mocks gaming cliches it doesn’t hide the fact
gaming cliches it doesn’t hide the fact
gaming cliches it doesn’t hide the fact that many of those same tropes are
that many of those same tropes are
that many of those same tropes are present in almost every lifeless level
present in almost every lifeless level
present in almost every lifeless level this all stemmed from a notably
this all stemmed from a notably
this all stemmed from a notably tumultuous existence high Moon Studios
tumultuous existence high Moon Studios
tumultuous existence high Moon Studios employees were fired during development
employees were fired during development
employees were fired during development and the game was pulled from online
and the game was pulled from online
and the game was pulled from online services after release
services after release
services after release hey maybe Deadpool himself really wasn’t
hey maybe Deadpool himself really wasn’t
hey maybe Deadpool himself really wasn’t charged all along roll credits we’re
charged all along roll credits we’re
charged all along roll credits we’re done here
number nine max pain-free here I was
number nine max pain-free here I was about to execute this poor bastard like
about to execute this poor bastard like
about to execute this poor bastard like some dime-store Angel of Death there was
some dime-store Angel of Death there was
some dime-store Angel of Death there was considerable pressure on Rockstar to
considerable pressure on Rockstar to
considerable pressure on Rockstar to deliver a game that would not only live
deliver a game that would not only live
deliver a game that would not only live up to remedies previous to third-person
up to remedies previous to third-person
up to remedies previous to third-person shooters but also be a commercial
shooters but also be a commercial
shooters but also be a commercial success by pumping 105 million into the
success by pumping 105 million into the
success by pumping 105 million into the project was meant to be released way
project was meant to be released way
project was meant to be released way back in 2009 they ensured that the
back in 2009 they ensured that the
back in 2009 they ensured that the series would carry on with its
series would carry on with its
series would carry on with its exceptional dark tone but left
exceptional dark tone but left
exceptional dark tone but left themselves needing to sell four million
themselves needing to sell four million
themselves needing to sell four million copies just to break even
copies just to break even
copies just to break even then again what did I expect these were
then again what did I expect these were
then again what did I expect these were the kind of people who went to
the kind of people who went to
the kind of people who went to nightclubs in helicopters while an
nightclubs in helicopters while an
nightclubs in helicopters while an aggressive marketing strategy eventually
aggressive marketing strategy eventually
aggressive marketing strategy eventually allowed them to hit that mark Rockstar
allowed them to hit that mark Rockstar
allowed them to hit that mark Rockstar greatly overestimated the games sales
greatly overestimated the games sales
greatly overestimated the games sales projections resulting in a lot of unsold
projections resulting in a lot of unsold
projections resulting in a lot of unsold copies of the game ending up in bargain
copies of the game ending up in bargain
copies of the game ending up in bargain bins everywhere I guess they call it
bins everywhere I guess they call it
bins everywhere I guess they call it trickle-down economics that’s funny
trickle-down economics that’s funny
trickle-down economics that’s funny number 8 Red Dead Redemption Bill
number 8 Red Dead Redemption Bill
number 8 Red Dead Redemption Bill Williamson come out here right now if
Williamson come out here right now if
Williamson come out here right now if Max Payne 3 was a high-cost gamble that
Max Payne 3 was a high-cost gamble that
Max Payne 3 was a high-cost gamble that didn’t exactly pay off then this
didn’t exactly pay off then this
didn’t exactly pay off then this open-world Western is the one that
open-world Western is the one that
open-world Western is the one that absolutely was worth the hefty price tag
absolutely was worth the hefty price tag
absolutely was worth the hefty price tag selling 13 million copies Rockstar
selling 13 million copies Rockstar
selling 13 million copies Rockstar comfortably recouped the estimated 80 to
comfortably recouped the estimated 80 to
comfortably recouped the estimated 80 to 100 million dollar budget and created
100 million dollar budget and created
100 million dollar budget and created one of the best games ever in the
one of the best games ever in the
one of the best games ever in the process you implore me you always were
process you implore me you always were
process you implore me you always were one for fancy words they clearly used
one for fancy words they clearly used
one for fancy words they clearly used every second of the five-year
every second of the five-year
every second of the five-year development cycle to craft a beautifully
development cycle to craft a beautifully
development cycle to craft a beautifully diverse world full of fascinating
diverse world full of fascinating
diverse world full of fascinating characters and plenty of wild-west much
characters and plenty of wild-west much
characters and plenty of wild-west much ismo with a sequel reportedly on the way
ismo with a sequel reportedly on the way
ismo with a sequel reportedly on the way fingers crossed
fingers crossed
fingers crossed expect the Red Dead universe to get even
expect the Red Dead universe to get even
expect the Red Dead universe to get even bigger and better well that sounds very
bigger and better well that sounds very
bigger and better well that sounds very fun Mr Marston quite heroic just like in
fun Mr Marston quite heroic just like in
fun Mr Marston quite heroic just like in those penny dreadfuls my brother used to
those penny dreadfuls my brother used to
those penny dreadfuls my brother used to read number 7 – human
read number 7 – human
read number 7 – human I like heroes brother Oh from the
I like heroes brother Oh from the
I like heroes brother Oh from the premise alone you can understand why
premise alone you can understand why
premise alone you can understand why this action RPG taking a sci-fi angle on
this action RPG taking a sci-fi angle on
this action RPG taking a sci-fi angle on norse mythology was plagued with nearly
norse mythology was plagued with nearly
norse mythology was plagued with nearly a decade in development hell during that
a decade in development hell during that
a decade in development hell during that time it racked up costs of 60 to 100
time it racked up costs of 60 to 100
time it racked up costs of 60 to 100 million over three separate consoles yet
million over three separate consoles yet
million over three separate consoles yet the end product on the Xbox 360 was a
the end product on the Xbox 360 was a
the end product on the Xbox 360 was a mediocre game that looked okay but
mediocre game that looked okay but
mediocre game that looked okay but ultimately was too short and boring to
ultimately was too short and boring to
ultimately was too short and boring to play she’s a paltry come to take it aha
play she’s a paltry come to take it aha
play she’s a paltry come to take it aha the nightmare didn’t end with the game’s
the nightmare didn’t end with the game’s
the nightmare didn’t end with the game’s release however Epic Games developers of
release however Epic Games developers of
release however Epic Games developers of the engine on which to human was built
the engine on which to human was built
the engine on which to human was built won a protracted lawsuit that required
won a protracted lawsuit that required
won a protracted lawsuit that required Silicon Knights the developer to pay 4.5
Silicon Knights the developer to pay 4.5
Silicon Knights the developer to pay 4.5 million and destroy all unsold copies of
million and destroy all unsold copies of
million and destroy all unsold copies of to human a setback which as you can
to human a setback which as you can
to human a setback which as you can probably guess eventually led to the
probably guess eventually led to the
probably guess eventually led to the company’s bankruptcy in 2014 it’s a good
company’s bankruptcy in 2014 it’s a good
company’s bankruptcy in 2014 it’s a good day to die you always say that it always
day to die you always say that it always
day to die you always say that it always is
is
is number 6 Shenmue II yeah Ryo Hazuki I’m
number 6 Shenmue II yeah Ryo Hazuki I’m
number 6 Shenmue II yeah Ryo Hazuki I’m here for my ticket despite being the
here for my ticket despite being the
here for my ticket despite being the fourth best selling game for Sega’s
fourth best selling game for Sega’s
fourth best selling game for Sega’s Dreamcast this revolutionary title is a
Dreamcast this revolutionary title is a
Dreamcast this revolutionary title is a notorious commercial flop although some
notorious commercial flop although some
notorious commercial flop although some of its touted 70 million dollar budget
of its touted 70 million dollar budget
of its touted 70 million dollar budget went towards the sequel the 1.2 million
went towards the sequel the 1.2 million
went towards the sequel the 1.2 million copies were nowhere near enough to make
copies were nowhere near enough to make
copies were nowhere near enough to make the most expensive game ever made at the
the most expensive game ever made at the
the most expensive game ever made at the time profitable 70 million dollars
time profitable 70 million dollars
time profitable 70 million dollars that’s around 46 million pounds at the
that’s around 46 million pounds at the
that’s around 46 million pounds at the current exchange rate it’s slow and
current exchange rate it’s slow and
current exchange rate it’s slow and often mundane approach deterred many
often mundane approach deterred many
often mundane approach deterred many players but the introduction of features
players but the introduction of features
players but the introduction of features like QuickTime events a day-night system
like QuickTime events a day-night system
like QuickTime events a day-night system and an interactive world imagined with
and an interactive world imagined with
and an interactive world imagined with such impressive looking graphics again
such impressive looking graphics again
such impressive looking graphics again for the time left such an impact on
for the time left such an impact on
for the time left such an impact on those who bought it that the relatively
those who bought it that the relatively
those who bought it that the relatively tiny sum of six point three million was
tiny sum of six point three million was
tiny sum of six point three million was crowd funded to support the upcoming
crowd funded to support the upcoming
crowd funded to support the upcoming third installment of the series three
third installment of the series three
third installment of the series three will be the story you have wait for but
will be the story you have wait for but
will be the story you have wait for but this Kickstarter will be real success
this Kickstarter will be real success
this Kickstarter will be real success number five Final Fantasy 7
the legacy left by this legendary title
the legacy left by this legendary title is still felt by contemporary gamers but
is still felt by contemporary gamers but
is still felt by contemporary gamers but it didn’t come easy 45 million went into
it didn’t come easy 45 million went into
it didn’t come easy 45 million went into development and a hundred million was
development and a hundred million was
development and a hundred million was allocated for marketing a JRPG that was
allocated for marketing a JRPG that was
allocated for marketing a JRPG that was one of the first convincingly penetrate
one of the first convincingly penetrate
one of the first convincingly penetrate the North American market we were able
the North American market we were able
the North American market we were able to use many high-end machines and work
to use many high-end machines and work
to use many high-end machines and work with a staff of approximately 100
with a staff of approximately 100
with a staff of approximately 100 squares moved to 3d and the elevation of
squares moved to 3d and the elevation of
squares moved to 3d and the elevation of production values was lapped up around
production values was lapped up around
production values was lapped up around the world as 2.3 million copies were
the world as 2.3 million copies were
the world as 2.3 million copies were sold in just three days surprisingly for
sold in just three days surprisingly for
sold in just three days surprisingly for a game regularly labeled as the best
a game regularly labeled as the best
a game regularly labeled as the best ever developers were forced to leave out
ever developers were forced to leave out
ever developers were forced to leave out several planned events to meet a tight
several planned events to meet a tight
several planned events to meet a tight release date those exclusions apparently
release date those exclusions apparently
release date those exclusions apparently made no difference to fans and it went
made no difference to fans and it went
made no difference to fans and it went on to sell 11 million copies they said
on to sell 11 million copies they said
on to sell 11 million copies they said it couldn’t be done in a major motion
it couldn’t be done in a major motion
it couldn’t be done in a major motion picture
picture
picture they were right
Fantasy 7
Fantasy 7 hazal number 4 Star Wars The Old
hazal number 4 Star Wars The Old
hazal number 4 Star Wars The Old Republic you have built here only hope
Republic you have built here only hope
Republic you have built here only hope to control it forms apart as easily as a
to control it forms apart as easily as a
to control it forms apart as easily as a human life
human life
human life Bioware had already proven that they
Bioware had already proven that they
Bioware had already proven that they could handle one of the greatest media
could handle one of the greatest media
could handle one of the greatest media properties ever when they released
properties ever when they released
properties ever when they released Knights of the Old Republic in 2003 and
Knights of the Old Republic in 2003 and
Knights of the Old Republic in 2003 and as such they were trusted with an
as such they were trusted with an
as such they were trusted with an investment of 200 million from EA to
investment of 200 million from EA to
investment of 200 million from EA to make this subscription-based
make this subscription-based
make this subscription-based MMORPG I promise you you’ll be well
MMORPG I promise you you’ll be well
MMORPG I promise you you’ll be well compensated you can discuss the details
compensated you can discuss the details
compensated you can discuss the details with The Watcher they created a game of
with The Watcher they created a game of
with The Watcher they created a game of immense scale and depth Hey
immense scale and depth Hey
immense scale and depth Hey it contained 1,600 hours of story
it contained 1,600 hours of story
it contained 1,600 hours of story content yet still faced some criticism
content yet still faced some criticism
content yet still faced some criticism for getting muddled between an MMORPG
for getting muddled between an MMORPG
for getting muddled between an MMORPG and a Mass Effect style experience it
and a Mass Effect style experience it
and a Mass Effect style experience it sounds very noble yes cowing the masses
sounds very noble yes cowing the masses
sounds very noble yes cowing the masses is a complex art although it did require
is a complex art although it did require
is a complex art although it did require the move to a free-to-play model to
the move to a free-to-play model to
the move to a free-to-play model to reinvigorate interest in the game it has
reinvigorate interest in the game it has
reinvigorate interest in the game it has been regularly expanded and in 2014 it
been regularly expanded and in 2014 it
been regularly expanded and in 2014 it was still earning 165 million a year
was still earning 165 million a year
was still earning 165 million a year once you play Star Wars The Old Republic
once you play Star Wars The Old Republic
once you play Star Wars The Old Republic it’s pretty hard to go back to other and
it’s pretty hard to go back to other and
it’s pretty hard to go back to other and most number 3 call of duty modern
most number 3 call of duty modern
most number 3 call of duty modern warfare 2 over following the first
warfare 2 over following the first
warfare 2 over following the first modern warfare title selling 17 million
modern warfare title selling 17 million
modern warfare title selling 17 million copies
copies
copies Activision could happily throw money at
Activision could happily throw money at
Activision could happily throw money at this equal without worry of it ever
this equal without worry of it ever
this equal without worry of it ever being a failure the development costs
being a failure the development costs
being a failure the development costs were relatively modest at just 40 to 50
were relatively modest at just 40 to 50
were relatively modest at just 40 to 50 million but they put a staggering 200
million but they put a staggering 200
million but they put a staggering 200 million into marketing the FPS Titan
million into marketing the FPS Titan
million into marketing the FPS Titan around the world hello you good modern
around the world hello you good modern
around the world hello you good modern warfare 2 yet of course yeah I got a
warfare 2 yet of course yeah I got a
warfare 2 yet of course yeah I got a Walmart like yesterday featuring a
Walmart like yesterday featuring a
Walmart like yesterday featuring a refined almost flawless online
refined almost flawless online
refined almost flawless online multiplayer suite and a new spec ops
multiplayer suite and a new spec ops
multiplayer suite and a new spec ops mode 5 million copies were sold in a day
mode 5 million copies were sold in a day
mode 5 million copies were sold in a day and despite the airport Massacre
and despite the airport Massacre
and despite the airport Massacre controversy it went past 1 billion in
controversy it went past 1 billion in
controversy it went past 1 billion in sales in just a few months the series
sales in just a few months the series
sales in just a few months the series has grown tired since this juggernaut
has grown tired since this juggernaut
has grown tired since this juggernaut success but where can it really go when
success but where can it really go when
success but where can it really go when it’s clearly peaked I’ve heard there’s
it’s clearly peaked I’ve heard there’s
it’s clearly peaked I’ve heard there’s over 20 million people doing it now so
over 20 million people doing it now so
over 20 million people doing it now so it’s safe to say that everyone is doing
it’s safe to say that everyone is doing
it’s safe to say that everyone is doing it
number two destiny destiny is shaping up
number two destiny destiny is shaping up to be the most expensive video game ever
to be the most expensive video game ever
to be the most expensive video game ever created has Activision Blizzard is
created has Activision Blizzard is
created has Activision Blizzard is planning to send a whopping 500 million
planning to send a whopping 500 million
planning to send a whopping 500 million on its development and promotion the
on its development and promotion the
on its development and promotion the five hundred million dollar figure
five hundred million dollar figure
five hundred million dollar figure bandied about by Activision CEO Bobby
bandied about by Activision CEO Bobby
bandied about by Activision CEO Bobby Kotick is monstrous but is perhaps
Kotick is monstrous but is perhaps
Kotick is monstrous but is perhaps slightly misleading all that cash is not
slightly misleading all that cash is not
slightly misleading all that cash is not just for development neither is it
just for development neither is it
just for development neither is it solely for the first game in the
solely for the first game in the
solely for the first game in the franchise these funds will lay the
franchise these funds will lay the
franchise these funds will lay the foundations for a ten year plan between
foundations for a ten year plan between
foundations for a ten year plan between Activision and Bungie as they iterate on
Activision and Bungie as they iterate on
Activision and Bungie as they iterate on their FPS MMO hybrid masters you ask me
their FPS MMO hybrid masters you ask me
their FPS MMO hybrid masters you ask me about raids destiny has a raid it’s
about raids destiny has a raid it’s
about raids destiny has a raid it’s going to be the most difficult challenge
going to be the most difficult challenge
going to be the most difficult challenge that we’ve ever thrown at our community
that we’ve ever thrown at our community
that we’ve ever thrown at our community expansions like the taken King have
expansions like the taken King have
expansions like the taken King have already improved critical reception
already improved critical reception
already improved critical reception addressing the off maligned story quest
addressing the off maligned story quest
addressing the off maligned story quest system and bosses through feedback from
system and bosses through feedback from
system and bosses through feedback from their reported 25 million registered
their reported 25 million registered
their reported 25 million registered players reliable sales figures are
players reliable sales figures are
players reliable sales figures are always hard to come by but with that
always hard to come by but with that
always hard to come by but with that many players on board it’s likely that
many players on board it’s likely that
many players on board it’s likely that destiny is another billion-dollar
destiny is another billion-dollar
destiny is another billion-dollar franchise the darkness is coming back
franchise the darkness is coming back
franchise the darkness is coming back we will not survive it this time before
we will not survive it this time before
we will not survive it this time before we reveal our topic
we reveal our topic
we reveal our topic let’s have a look at some honorable
let’s have a look at some honorable
let’s have a look at some honorable mentions
we’re not able to get ourselves in but
we’re not able to get ourselves in but your this point sir
number one Grand Theft Auto 5 it was a
number one Grand Theft Auto 5 it was a blockbuster debut that would make any
blockbuster debut that would make any
blockbuster debut that would make any Hollywood executive jealous except you
Hollywood executive jealous except you
Hollywood executive jealous except you couldn’t see it on the silver screen but
couldn’t see it on the silver screen but
couldn’t see it on the silver screen but rather on the small screen this open
rather on the small screen this open
rather on the small screen this open world title offers limitless
world title offers limitless
world title offers limitless possibilities especially if you’re
possibilities especially if you’re
possibilities especially if you’re running a mod or two and so it was
running a mod or two and so it was
running a mod or two and so it was inevitably gonna leave a sizable hole in
inevitably gonna leave a sizable hole in
inevitably gonna leave a sizable hole in rockstars pockets how much does it cost
rockstars pockets how much does it cost
rockstars pockets how much does it cost you to produce this game Grand Theft
you to produce this game Grand Theft
you to produce this game Grand Theft Auto belongs to put it in perspective we
Auto belongs to put it in perspective we
Auto belongs to put it in perspective we don’t actually talk about those numbers
don’t actually talk about those numbers
don’t actually talk about those numbers but we do say in our filings tens of
but we do say in our filings tens of
but we do say in our filings tens of millions of dollars with a reported cost
millions of dollars with a reported cost
millions of dollars with a reported cost of 265 million it dwarfed the hundred
of 265 million it dwarfed the hundred
of 265 million it dwarfed the hundred million budget of its older sibling and
million budget of its older sibling and
million budget of its older sibling and similarly obliterated it in pretty much
similarly obliterated it in pretty much
similarly obliterated it in pretty much every statistic you could think of
every statistic you could think of
every statistic you could think of benefiting from releases over two
benefiting from releases over two
benefiting from releases over two generations of consoles 65 million
generations of consoles 65 million
generations of consoles 65 million copies have been sold and although free
copies have been sold and although free
copies have been sold and although free DLC likely eats into their 2 billion
DLC likely eats into their 2 billion
DLC likely eats into their 2 billion dollars worth of revenue the online mode
dollars worth of revenue the online mode
dollars worth of revenue the online mode is still a constant money-making machine
is still a constant money-making machine
is still a constant money-making machine its numbers are often compared to that
its numbers are often compared to that
its numbers are often compared to that of Hollywood’s biggest budget projects
of Hollywood’s biggest budget projects
of Hollywood’s biggest budget projects and rightly so because it’s carnage
and rightly so because it’s carnage
and rightly so because it’s carnage frequently out does it’s Hollywood
frequently out does it’s Hollywood
frequently out does it’s Hollywood counterparts do you agree with our list
counterparts do you agree with our list
counterparts do you agree with our list yes well what massive budget games have
yes well what massive budget games have
yes well what massive budget games have you played that’s all I got today but
you played that’s all I got today but
you played that’s all I got today but it’s early yet gave me a couple more
it’s early yet gave me a couple more
it’s early yet gave me a couple more days it’ll be more for more top 10s
days it’ll be more for more top 10s
days it’ll be more for more top 10s published every day be sure to subscribe
published every day be sure to subscribe
published every day be sure to subscribe to watchmojo.com let me remind you that
to watchmojo.com let me remind you that
to watchmojo.com let me remind you that my website got 15 million hits the
my website got 15 million hits the
my website got 15 million hits the weekend we announced 1 million won 1
weekend we announced 1 million won 1
weekend we announced 1 million won 1 million to
”
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