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Top 10 Insanely Ambitious Games


we have these games to thank for the

we have these games to thank for the incredible industry we have today

incredible industry we have today

incredible industry we have today welcome to watchmojo.com and he’ll be

welcome to watchmojo.com and he’ll be

welcome to watchmojo.com and he’ll be counting down our picks for the top 10

counting down our picks for the top 10

counting down our picks for the top 10 most ambitious video games one of the

most ambitious video games one of the

most ambitious video games one of the cool things of fable is the ability to

cool things of fable is the ability to

cool things of fable is the ability to be good or evil for this list we take a

be good or evil for this list we take a

be good or evil for this list we take a look at games that tried gameplay

look at games that tried gameplay

look at games that tried gameplay elements or features that had not been

elements or features that had not been

elements or features that had not been attempted on such a scale or had never

attempted on such a scale or had never

attempted on such a scale or had never been done before

been done before

been done before the end results of that ambition and

the end results of that ambition and

the end results of that ambition and financial investment may or not have

financial investment may or not have

financial investment may or not have been very good but that’s no matter here

been very good but that’s no matter here

been very good but that’s no matter here as the vision is what counts on this

as the vision is what counts on this

as the vision is what counts on this list

list

list we got rolls around here number 10 the

we got rolls around here number 10 the

we got rolls around here number 10 the Mass Effect trilogy covering topics and

Mass Effect trilogy covering topics and

Mass Effect trilogy covering topics and issues that are pertinent in our

issues that are pertinent in our

issues that are pertinent in our modern-day society this third-person

modern-day society this third-person

modern-day society this third-person sci-fi epic somehow manages to be an

sci-fi epic somehow manages to be an

sci-fi epic somehow manages to be an adventure you care about while taking

adventure you care about while taking

adventure you care about while taking place in an enormous setting that is

place in an enormous setting that is

place in an enormous setting that is ostensibly foreign to all of us the

ostensibly foreign to all of us the

ostensibly foreign to all of us the benefits of war and intergalactic

benefits of war and intergalactic

benefits of war and intergalactic exploration are all prominent themes in

exploration are all prominent themes in

exploration are all prominent themes in a branching story that plays out over

a branching story that plays out over

a branching story that plays out over three interconnected games don’t turn

three interconnected games don’t turn

three interconnected games don’t turn your back on me Shepard I made you I

your back on me Shepard I made you I

your back on me Shepard I made you I brought you back from the dead

brought you back from the dead

brought you back from the dead each decision you make has an effect or

each decision you make has an effect or

each decision you make has an effect or mass effect on how the tale plays out

mass effect on how the tale plays out

mass effect on how the tale plays out for a tailored continuity full of

for a tailored continuity full of

for a tailored continuity full of characters that you’ll hate with a

characters that you’ll hate with a

characters that you’ll hate with a passion or love to the end of the galaxy

passion or love to the end of the galaxy

passion or love to the end of the galaxy although the Starchild ending did draw a

although the Starchild ending did draw a

although the Starchild ending did draw a considerable fan condemnation Bioware’s

considerable fan condemnation Bioware’s

considerable fan condemnation Bioware’s vision for a gradually unfolding space

vision for a gradually unfolding space

vision for a gradually unfolding space drama is hard to beat

number nine fable a boy dreaming of

number nine fable a boy dreaming of greatness the one day being a hero any

greatness the one day being a hero any

greatness the one day being a hero any game with Peter Molyneux attached to it

game with Peter Molyneux attached to it

game with Peter Molyneux attached to it will inevitably be accompanied by a

will inevitably be accompanied by a

will inevitably be accompanied by a large helping of hype from the famous

large helping of hype from the famous

large helping of hype from the famous developer and this RPG from Lionhead

developer and this RPG from Lionhead

developer and this RPG from Lionhead Studios was perhaps the most notorious

Studios was perhaps the most notorious

Studios was perhaps the most notorious incidents of Molyneux slippery tongue

incidents of Molyneux slippery tongue

incidents of Molyneux slippery tongue it’s not a bad game far above average in

it’s not a bad game far above average in

it’s not a bad game far above average in fact but nowhere near his claims of the

fact but nowhere near his claims of the

fact but nowhere near his claims of the best game ever which is just one

best game ever which is just one

best game ever which is just one assertion heat later publicly apologized

assertion heat later publicly apologized

assertion heat later publicly apologized for there are so many different events

for there are so many different events

for there are so many different events that can happen the combat system was

that can happen the combat system was

that can happen the combat system was novel and the graphics truly outstanding

novel and the graphics truly outstanding

novel and the graphics truly outstanding yet promised features like being able to

yet promised features like being able to

yet promised features like being able to have kids and a holy reactive world

have kids and a holy reactive world

have kids and a holy reactive world where your decisions leave an eternal

where your decisions leave an eternal

where your decisions leave an eternal butterfly effect were completely absent

butterfly effect were completely absent

butterfly effect were completely absent these ideas were great in theory and

these ideas were great in theory and

these ideas were great in theory and reven and development yet the reality

reven and development yet the reality

reven and development yet the reality was incredibly different to Mali news

was incredibly different to Mali news

was incredibly different to Mali news fantasies little brother I hope you

fantasies little brother I hope you

fantasies little brother I hope you haven’t forgotten what day it is like

haven’t forgotten what day it is like

haven’t forgotten what day it is like you did last year

you did last year

you did last year abrete Star Fox

known as star wing in Europe the jump

known as star wing in Europe the jump from 2d to 3d is one of the greatest

from 2d to 3d is one of the greatest

from 2d to 3d is one of the greatest progressions in the industry and this

progressions in the industry and this

progressions in the industry and this rail shooter’ while not the first 3d

rail shooter’ while not the first 3d

rail shooter’ while not the first 3d game ever gave mainstream players an

game ever gave mainstream players an

game ever gave mainstream players an early look at the future using Argonaut

early look at the future using Argonaut

early look at the future using Argonaut software’s super FX chip to push the

software’s super FX chip to push the

software’s super FX chip to push the SNES to its limits Nintendo created a

SNES to its limits Nintendo created a

SNES to its limits Nintendo created a game guided by Shigeru Miyamoto’s seat

game guided by Shigeru Miyamoto’s seat

game guided by Shigeru Miyamoto’s seat of his pants innovation revolutionary

of his pants innovation revolutionary

of his pants innovation revolutionary polygonal graphics were backed up by

polygonal graphics were backed up by

polygonal graphics were backed up by gameplay that gave you the flexibility

gameplay that gave you the flexibility

gameplay that gave you the flexibility to blast a path of your choice to the

to blast a path of your choice to the

to blast a path of your choice to the final boss andros 2d games of the time

final boss andros 2d games of the time

final boss andros 2d games of the time we’re still easier on the eye but the

we’re still easier on the eye but the

we’re still easier on the eye but the sheer technological breakthrough alone

sheer technological breakthrough alone

sheer technological breakthrough alone was enough to sell four million copies

was enough to sell four million copies

was enough to sell four million copies around the world number seven the Elder

around the world number seven the Elder

around the world number seven the Elder Scrolls 2

Scrolls 2

Scrolls 2 Daggerfall oh the numbers that make up

Daggerfall oh the numbers that make up

Daggerfall oh the numbers that make up Bethesda’s RPG are immensely

Bethesda’s RPG are immensely

Bethesda’s RPG are immensely intimidating fifteen thousand towns and

intimidating fifteen thousand towns and

intimidating fifteen thousand towns and 750 NPCs all contained within sixty two

750 NPCs all contained within sixty two

750 NPCs all contained within sixty two thousand square miles of randomly

thousand square miles of randomly

thousand square miles of randomly generated expanse for 1996 that scale is

generated expanse for 1996 that scale is

generated expanse for 1996 that scale is inspiring but that doesn’t necessarily

inspiring but that doesn’t necessarily

inspiring but that doesn’t necessarily mean it makes for a better experience

mean it makes for a better experience

mean it makes for a better experience than others in the genre as you might

than others in the genre as you might

than others in the genre as you might expect there are large periods of

expect there are large periods of

expect there are large periods of nothingness and each repetitive

nothingness and each repetitive

nothingness and each repetitive landscape is incredibly buggy meaning

landscape is incredibly buggy meaning

landscape is incredibly buggy meaning you’ll have to save a lot but that’s to

you’ll have to save a lot but that’s to

you’ll have to save a lot but that’s to learn from those shortcomings however

learn from those shortcomings however

learn from those shortcomings however and with every subsequent handcrafted

and with every subsequent handcrafted

and with every subsequent handcrafted Elder Scrolls map being smaller but with

Elder Scrolls map being smaller but with

Elder Scrolls map being smaller but with greater density and content Daggerfall

greater density and content Daggerfall

greater density and content Daggerfall might not have been ideal hardcore RPG

might not have been ideal hardcore RPG

might not have been ideal hardcore RPG years may disagree though yet without it

years may disagree though yet without it

years may disagree though yet without it Bethesda’s RPG recipe might not have

Bethesda’s RPG recipe might not have

Bethesda’s RPG recipe might not have been perfected in later titles like

been perfected in later titles like

been perfected in later titles like morrowind or Skyrim

number six Metal Gear Solid 5 the

number six Metal Gear Solid 5 the phantom pain beginning with the

phantom pain beginning with the

phantom pain beginning with the radically ambitious Metal Gear Solid

radically ambitious Metal Gear Solid

radically ambitious Metal Gear Solid visionary developer Hideo Kojima has

visionary developer Hideo Kojima has

visionary developer Hideo Kojima has built a universe that is bafflingly

built a universe that is bafflingly

built a universe that is bafflingly complex and this II million dollar

complex and this II million dollar

complex and this II million dollar monster was meant to be the pinnacle of

monster was meant to be the pinnacle of

monster was meant to be the pinnacle of his life’s work so far critics loved the

his life’s work so far critics loved the

his life’s work so far critics loved the final games near-perfect stealth and

final games near-perfect stealth and

final games near-perfect stealth and combat mechanics but there was a nagging

combat mechanics but there was a nagging

combat mechanics but there was a nagging feeling that something was missing like

feeling that something was missing like

feeling that something was missing like you know an ending which was probably

you know an ending which was probably

you know an ending which was probably stemming from Kojima Productions is

stemming from Kojima Productions is

stemming from Kojima Productions is separation from Konami Kojima himself

separation from Konami Kojima himself

separation from Konami Kojima himself said he was worried that there was too

said he was worried that there was too

said he was worried that there was too much content in the game but you likely

much content in the game but you likely

much content in the game but you likely didn’t expect Konami to axe key plot

didn’t expect Konami to axe key plot

didn’t expect Konami to axe key plot points like mission 51 and the date of

points like mission 51 and the date of

points like mission 51 and the date of mine 2 chapter 3 this left many

mine 2 chapter 3 this left many

mine 2 chapter 3 this left many wondering what else of Kojima’s concept

wondering what else of Kojima’s concept

wondering what else of Kojima’s concept had been cut possibly just waiting to be

had been cut possibly just waiting to be

had been cut possibly just waiting to be discovered

exploring and surviving in deep space is

exploring and surviving in deep space is the biggest challenge facing the human

the biggest challenge facing the human

the biggest challenge facing the human race and the prospect of being able to

race and the prospect of being able to

race and the prospect of being able to experience that on your couch was

experience that on your couch was

experience that on your couch was threatening to blow every gamer out of

threatening to blow every gamer out of

threatening to blow every gamer out of the water by channeling his inner Peter

the water by channeling his inner Peter

the water by channeling his inner Peter Molyneux hello games founder Sean Murray

Molyneux hello games founder Sean Murray

Molyneux hello games founder Sean Murray went all out promising features for

went all out promising features for

went all out promising features for their procedurally generated mammoths as

their procedurally generated mammoths as

their procedurally generated mammoths as we all know now many of those features

we all know now many of those features

we all know now many of those features never materialized as players quickly

never materialized as players quickly

never materialized as players quickly found it was more resource grind and

found it was more resource grind and

found it was more resource grind and less epic exploration of the

less epic exploration of the

less epic exploration of the intergalactic wilderness even if hello

intergalactic wilderness even if hello

intergalactic wilderness even if hello initially overestimated their

initially overestimated their

initially overestimated their development ability future updates could

development ability future updates could

development ability future updates could deliver the gameplay depth and longevity

deliver the gameplay depth and longevity

deliver the gameplay depth and longevity we all envision finally making their 18

we all envision finally making their 18

we all envision finally making their 18 quintillion planet strong universe more

quintillion planet strong universe more

quintillion planet strong universe more than a demonstration of monstrous size

than a demonstration of monstrous size

than a demonstration of monstrous size seriously where are my crashed frigates

seriously where are my crashed frigates

seriously where are my crashed frigates and giant snakes

number four Final Fantasy seven this

number four Final Fantasy seven this legendary RPG is one of those games

legendary RPG is one of those games

legendary RPG is one of those games whose reputation and legacy spans

whose reputation and legacy spans

whose reputation and legacy spans generations its CG cutscenes and

generations its CG cutscenes and

generations its CG cutscenes and unprecedented plot scale made at the

unprecedented plot scale made at the

unprecedented plot scale made at the beginning of a new cinematic era in

beginning of a new cinematic era in

beginning of a new cinematic era in gaming

Squaresoft had ambitions to finally

Squaresoft had ambitions to finally convincingly penetrate the Western

convincingly penetrate the Western

convincingly penetrate the Western market and their three-disc 45 million

market and their three-disc 45 million

market and their three-disc 45 million dollar ps1 game was bombastically

dollar ps1 game was bombastically

dollar ps1 game was bombastically promoted outside of Japan on almost any

promoted outside of Japan on almost any

promoted outside of Japan on almost any platform you can think of some

platform you can think of some

platform you can think of some old-school gamers felt gameplay elements

old-school gamers felt gameplay elements

old-school gamers felt gameplay elements paled to previous Final Fantasy

paled to previous Final Fantasy

paled to previous Final Fantasy installments but this was a necessary

installments but this was a necessary

installments but this was a necessary streamlining to welcome in their new

streamlining to welcome in their new

streamlining to welcome in their new target audience absorbing narrative

target audience absorbing narrative

target audience absorbing narrative technological achievements and

technological achievements and

technological achievements and accessibility was in a first time for

accessibility was in a first time for

accessibility was in a first time for the series brought together in an almost

the series brought together in an almost

the series brought together in an almost perfect 3d package rightly earning its

perfect 3d package rightly earning its

perfect 3d package rightly earning its status as a benchmark in gaming history

number three spore if you’re looking for

number three spore if you’re looking for a comparison of how great the hype was

a comparison of how great the hype was

a comparison of how great the hype was around this life simulation title

around this life simulation title

around this life simulation title spanning various genres think of it as

spanning various genres think of it as

spanning various genres think of it as the endo man sky for 2008 in the few

the endo man sky for 2008 in the few

the endo man sky for 2008 in the few years preceding its release players were

years preceding its release players were

years preceding its release players were drip fed demos and details about a

drip fed demos and details about a

drip fed demos and details about a single-celled organisms journey to

single-celled organisms journey to

single-celled organisms journey to complex life to civilization to

complex life to civilization to

complex life to civilization to spacefaring race

players were expecting gameplay where

players were expecting gameplay where each alteration you made would impact

each alteration you made would impact

each alteration you made would impact your ability yet somewhere along the

your ability yet somewhere along the

your ability yet somewhere along the line wheelwrights concept was dumbed

line wheelwrights concept was dumbed

line wheelwrights concept was dumbed down and every detail mere cosmetic

down and every detail mere cosmetic

down and every detail mere cosmetic fluff in an overly cute version of

fluff in an overly cute version of

fluff in an overly cute version of evolution critics were still impressed

evolution critics were still impressed

evolution critics were still impressed with the game’s breadth but for the

with the game’s breadth but for the

with the game’s breadth but for the average gamer

average gamer

average gamer it’ll be remembered as the definitive

it’ll be remembered as the definitive

it’ll be remembered as the definitive nightmare fuel simulator number 2

nightmare fuel simulator number 2

nightmare fuel simulator number 2 Shenmue a Brian who’s Nozomi Oh

Shenmue a Brian who’s Nozomi Oh

Shenmue a Brian who’s Nozomi Oh Shenmue on Dreamcast rated T for teen

Shenmue on Dreamcast rated T for teen

Shenmue on Dreamcast rated T for teen Seco were so ambitious with Shenmue 8

Seco were so ambitious with Shenmue 8

Seco were so ambitious with Shenmue 8 that they even coined a new genre in

that they even coined a new genre in

that they even coined a new genre in making it as a quote fully reactive eyes

making it as a quote fully reactive eyes

making it as a quote fully reactive eyes entertainment game it brought a scary

entertainment game it brought a scary

entertainment game it brought a scary sense of realism gamers of the era had

sense of realism gamers of the era had

sense of realism gamers of the era had experienced enormous fantasy worlds but

experienced enormous fantasy worlds but

experienced enormous fantasy worlds but they had never been part of an actual

they had never been part of an actual

they had never been part of an actual virtual community with a realistic

virtual community with a realistic

virtual community with a realistic passage of time and dynamic weather

passage of time and dynamic weather

passage of time and dynamic weather effects kuru does on yo how are ya for

effects kuru does on yo how are ya for

effects kuru does on yo how are ya for many it captured the mundane edie of

many it captured the mundane edie of

many it captured the mundane edie of every life a bit too well and without

every life a bit too well and without

every life a bit too well and without narrative guidance players were almost

narrative guidance players were almost

narrative guidance players were almost stifled by the freedom they were

stifled by the freedom they were

stifled by the freedom they were afforded in hindsight you can see how

afforded in hindsight you can see how

afforded in hindsight you can see how it’s quick time events and interactivity

it’s quick time events and interactivity

it’s quick time events and interactivity shaped future games probably influencing

shaped future games probably influencing

shaped future games probably influencing our number one pick but sadly for Sega

our number one pick but sadly for Sega

our number one pick but sadly for Sega and their 70 million dollar investment

and their 70 million dollar investment

and their 70 million dollar investment it bombed at retail for being such a

it bombed at retail for being such a

it bombed at retail for being such a pioneer she’s so tiny but already an

pioneer she’s so tiny but already an

pioneer she’s so tiny but already an orphan before we unveil our top pick

orphan before we unveil our top pick

orphan before we unveil our top pick let’s have a look at some honorable

let’s have a look at some honorable

let’s have a look at some honorable mentions

seemingly a culmination of every gaming

seemingly a culmination of every gaming innovation that had come before it

innovation that had come before it

innovation that had come before it GTA’s first-ever 3d title changed what

GTA’s first-ever 3d title changed what

GTA’s first-ever 3d title changed what was conceivably possible with one

was conceivably possible with one

was conceivably possible with one enormous world while Shenmue II flirted

enormous world while Shenmue II flirted

enormous world while Shenmue II flirted with greatness it was realistic to a

with greatness it was realistic to a

with greatness it was realistic to a fault and is totally surpassed by the

fault and is totally surpassed by the

fault and is totally surpassed by the popular appeal contained within the

popular appeal contained within the

popular appeal contained within the satire Laden Liberty City choice is at

satire Laden Liberty City choice is at

satire Laden Liberty City choice is at the heart of rockstars creation if you

the heart of rockstars creation if you

the heart of rockstars creation if you want to go on a tank rampage and totally

want to go on a tank rampage and totally

want to go on a tank rampage and totally ignore the main nonlinear story you can

ignore the main nonlinear story you can

ignore the main nonlinear story you can you decide what sort of monster you want

you decide what sort of monster you want

you decide what sort of monster you want to be GTA 5 has again raised the bar for

to be GTA 5 has again raised the bar for

to be GTA 5 has again raised the bar for open-world perfection but its

open-world perfection but its

open-world perfection but its predecessor set the standard for 21st

predecessor set the standard for 21st

predecessor set the standard for 21st century sandbox games and inspired

century sandbox games and inspired

century sandbox games and inspired countless imitators none of whom have

countless imitators none of whom have

countless imitators none of whom have yet to truly challenge GTA’s free

yet to truly challenge GTA’s free

yet to truly challenge GTA’s free roaming supremacy

do you agree with our list which games

do you agree with our list which games technical achievements keep you

technical achievements keep you

technical achievements keep you astounded today for more top 10s

astounded today for more top 10s

astounded today for more top 10s published every day be sure to subscribe

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