
in the realm of gaming there’s no shortage of fine independent works to
shortage of fine independent works to
shortage of fine independent works to celebrate welcome to watchmojo.com and
celebrate welcome to watchmojo.com and
celebrate welcome to watchmojo.com and today we’ll be counting down our picks
today we’ll be counting down our picks
today we’ll be counting down our picks for the top 10 indie video games but
for the top 10 indie video games but
for the top 10 indie video games but please please whatever you might find
please please whatever you might find
please please whatever you might find don’t tell mom and dad but this list
don’t tell mom and dad but this list
don’t tell mom and dad but this list we’re diving into the divers realm of
we’re diving into the divers realm of
we’re diving into the divers realm of independent game development finding
independent game development finding
independent game development finding those titles that most enchant intrigue
those titles that most enchant intrigue
those titles that most enchant intrigue and entertain us we’re avoiding any
and entertain us we’re avoiding any
and entertain us we’re avoiding any indie games that started out being
indie games that started out being
indie games that started out being published or funded by a major company
published or funded by a major company
published or funded by a major company for example while the 2012 game journey
for example while the 2012 game journey
for example while the 2012 game journey isn’t lacking for excellence its
isn’t lacking for excellence its
isn’t lacking for excellence its publisher being Sony Computer
publisher being Sony Computer
publisher being Sony Computer Entertainment excludes it from this list
number ten Bastion the bastions real or
number ten Bastion the bastions real or sound a finer tale of calamities and
sound a finer tale of calamities and
sound a finer tale of calamities and heroes there may not be this 2011 action
heroes there may not be this 2011 action
heroes there may not be this 2011 action role-playing game puts the players in
role-playing game puts the players in
role-playing game puts the players in the role of the kid one of the few
the role of the kid one of the few
the role of the kid one of the few survivors of a world shattering
survivors of a world shattering
survivors of a world shattering apocalypse he don’t stop to wonder why
apocalypse he don’t stop to wonder why
apocalypse he don’t stop to wonder why however as the story progresses the kids
however as the story progresses the kids
however as the story progresses the kids quest shifts from survival to rebuilding
quest shifts from survival to rebuilding
quest shifts from survival to rebuilding his city of Caledonia the old worlds
his city of Caledonia the old worlds
his city of Caledonia the old worlds finished but the new worlds just getting
finished but the new worlds just getting
finished but the new worlds just getting started that strong premise leads into
started that strong premise leads into
started that strong premise leads into an effective story about loss and
an effective story about loss and
an effective story about loss and sacrifice further bolstered by tight
sacrifice further bolstered by tight
sacrifice further bolstered by tight combat and a deep voiced narrator
combat and a deep voiced narrator
combat and a deep voiced narrator constantly following the action it’s at
constantly following the action it’s at
constantly following the action it’s at once bittersweet and charming look the
once bittersweet and charming look the
once bittersweet and charming look the gods are alive and must be plenty sword
gods are alive and must be plenty sword
gods are alive and must be plenty sword number nine Kade story
when classic and modern game design
when classic and modern game design combined this is the wonderful result
at first glance cave story seems like
at first glance cave story seems like your typical action platformer
your typical action platformer
your typical action platformer concerning an amnesiac hero’s journey
concerning an amnesiac hero’s journey
concerning an amnesiac hero’s journey through dangerous
through dangerous
through dangerous well caves yet all is not as it seems
well caves yet all is not as it seems
well caves yet all is not as it seems the plot focuses on a struggle between a
the plot focuses on a struggle between a
the plot focuses on a struggle between a mad doctor and persecuted bunny people
mad doctor and persecuted bunny people
mad doctor and persecuted bunny people with a magical artifact caught in the
with a magical artifact caught in the
with a magical artifact caught in the middle and our hero being more than
middle and our hero being more than
middle and our hero being more than meets the eye this blend of an
meets the eye this blend of an
meets the eye this blend of an increasingly intricate narrative with
increasingly intricate narrative with
increasingly intricate narrative with classic gameplay may seem odd but we
classic gameplay may seem odd but we
classic gameplay may seem odd but we feel that it works
number eight the Stanley parable stana
number eight the Stanley parable stana decided to go to the meeting room
decided to go to the meeting room
decided to go to the meeting room perhaps he had simply missed a memo
perhaps he had simply missed a memo
perhaps he had simply missed a memo simple but effective in a nutshell
simple but effective in a nutshell
simple but effective in a nutshell developed as a means of questioning
developed as a means of questioning
developed as a means of questioning video game limitations the Stanley
video game limitations the Stanley
video game limitations the Stanley parable puts the player in the role of
parable puts the player in the role of
parable puts the player in the role of Stanley an office worker whose task is
Stanley an office worker whose task is
Stanley an office worker whose task is to repeatedly push buttons based on his
to repeatedly push buttons based on his
to repeatedly push buttons based on his boss’s orders until one day the orders
boss’s orders until one day the orders
boss’s orders until one day the orders don’t come never in all his years of the
don’t come never in all his years of the
don’t come never in all his years of the company and this happened this complete
company and this happened this complete
company and this happened this complete isolation from there it’s a surreal dive
isolation from there it’s a surreal dive
isolation from there it’s a surreal dive into the nature of choice as you follow
into the nature of choice as you follow
into the nature of choice as you follow or disobey the commands of an all-seeing
or disobey the commands of an all-seeing
or disobey the commands of an all-seeing narrator whoa you really end it Stanley
narrator whoa you really end it Stanley
narrator whoa you really end it Stanley nothing could hold you back yes I’m very
nothing could hold you back yes I’m very
nothing could hold you back yes I’m very proud of how far we’ve come today equal
proud of how far we’ve come today equal
proud of how far we’ve come today equal parts funny and thought-provoking it’s
parts funny and thought-provoking it’s
parts funny and thought-provoking it’s quite the interesting game now would you
quite the interesting game now would you
quite the interesting game now would you say that competitive leaderboard helped
say that competitive leaderboard helped
say that competitive leaderboard helped you feel motivated to keep walking
you feel motivated to keep walking
you feel motivated to keep walking through doors again honest answers
through doors again honest answers
through doors again honest answers please number seven
please number seven
please number seven hotline Miami hallucinations brutal
hotline Miami hallucinations brutal
hotline Miami hallucinations brutal violence and animal masks that’s just
violence and animal masks that’s just
violence and animal masks that’s just the tip of the iceberg denizen games
the tip of the iceberg denizen games
the tip of the iceberg denizen games subversive hotline Miami is something of
subversive hotline Miami is something of
subversive hotline Miami is something of an odd Beast split between a psychedelic
an odd Beast split between a psychedelic
an odd Beast split between a psychedelic thriller and a gruesome top-down action
thriller and a gruesome top-down action
thriller and a gruesome top-down action game its premise is simple you were a
game its premise is simple you were a
game its premise is simple you were a lone hitman sent from location to
lone hitman sent from location to
lone hitman sent from location to location with the task of killing
location with the task of killing
location with the task of killing everyone in sight what makes the game
everyone in sight what makes the game
everyone in sight what makes the game special in spite of its basic set up is
special in spite of its basic set up is
special in spite of its basic set up is the bold combination of challenging
the bold combination of challenging
the bold combination of challenging no-holds-barred combat neon-colored
no-holds-barred combat neon-colored
no-holds-barred combat neon-colored visuals and a piecemeal story that
visuals and a piecemeal story that
visuals and a piecemeal story that rewards one’s efforts with intriguing
rewards one’s efforts with intriguing
rewards one’s efforts with intriguing ideas
number six limbo from the Denmark based
number six limbo from the Denmark based developer play dead comes this offbeat
developer play dead comes this offbeat
developer play dead comes this offbeat and restrained yet compelling indie game
limbo tells the tale of a young boy
limbo tells the tale of a young boy searching for his sister in a land
searching for his sister in a land
searching for his sister in a land populated by hostile foes and deadly
populated by hostile foes and deadly
populated by hostile foes and deadly traps what takes this puzzle platformer
traps what takes this puzzle platformer
traps what takes this puzzle platformer from simple to surprising territory is
from simple to surprising territory is
from simple to surprising territory is its grim and foreboding atmosphere
its grim and foreboding atmosphere
its grim and foreboding atmosphere compounded by a monochromatic art style
compounded by a monochromatic art style
compounded by a monochromatic art style and unexpectedly brutal death animations
it doesn’t hold back in a lot of ways
it doesn’t hold back in a lot of ways and it keeps a steady base on the way to
and it keeps a steady base on the way to
and it keeps a steady base on the way to its fittingly ambiguous conclusion
it’s the little details that can
it’s the little details that can distinguish a game such as the case here
distinguish a game such as the case here
distinguish a game such as the case here Fez is designed as a blend of
Fez is designed as a blend of
Fez is designed as a blend of environmental puzzles and clever level
environmental puzzles and clever level
environmental puzzles and clever level traversal appearing at first glance to
traversal appearing at first glance to
traversal appearing at first glance to be an old-fashioned platformer yet
be an old-fashioned platformer yet
be an old-fashioned platformer yet beneath its astounding pixelated visuals
beneath its astounding pixelated visuals
beneath its astounding pixelated visuals lies a thoroughly modern game based
lies a thoroughly modern game based
lies a thoroughly modern game based around deep thought and reasoning
from its puzzles that ask player to
from its puzzles that ask player to question their situation to a rotation
question their situation to a rotation
question their situation to a rotation mechanic that shows 2d views of a 3d
mechanic that shows 2d views of a 3d
mechanic that shows 2d views of a 3d world it’s daring players not to enjoy
world it’s daring players not to enjoy
world it’s daring players not to enjoy themselves but also to think deeper
themselves but also to think deeper
themselves but also to think deeper about their enjoyment
number four shovel knight who need
number four shovel knight who need swords and shields when you got a shovel
swords and shields when you got a shovel
swords and shields when you got a shovel shovel knight puts the players in the
shovel knight puts the players in the
shovel knight puts the players in the role of the titular hero a knight who
role of the titular hero a knight who
role of the titular hero a knight who embarks on a quest to find his lost
embarks on a quest to find his lost
embarks on a quest to find his lost partner shield Knight from there it’s a
partner shield Knight from there it’s a
partner shield Knight from there it’s a full-fledged throwback to the era of
full-fledged throwback to the era of
full-fledged throwback to the era of challenging side-scrollers the bosses
challenging side-scrollers the bosses
challenging side-scrollers the bosses are colorful and buried the levels are
are colorful and buried the levels are
are colorful and buried the levels are deliberately presented with 8-bit
deliberately presented with 8-bit
deliberately presented with 8-bit visuals and the moment-to-moment shuffle
visuals and the moment-to-moment shuffle
visuals and the moment-to-moment shuffle based combat is as tough as it is
based combat is as tough as it is
based combat is as tough as it is rewarding in short it’s a sincere
rewarding in short it’s a sincere
rewarding in short it’s a sincere snapshot of gaming’s past and we
snapshot of gaming’s past and we
snapshot of gaming’s past and we couldn’t be happier
number three braid one part symbolic
number three braid one part symbolic fable one part platforming puzzle game
fable one part platforming puzzle game
fable one part platforming puzzle game and entirely compelling developer
and entirely compelling developer
and entirely compelling developer Jonathan blows 3-year project braid
Jonathan blows 3-year project braid
Jonathan blows 3-year project braid starts in the mold of a classic game
starts in the mold of a classic game
starts in the mold of a classic game story players take on the role of Tim a
story players take on the role of Tim a
story players take on the role of Tim a man on a quest to save a kidnapped
man on a quest to save a kidnapped
man on a quest to save a kidnapped princess
however throughout the game six worlds
however throughout the game six worlds there lay variations on time
there lay variations on time
there lay variations on time manipulation puzzles to overcome as well
manipulation puzzles to overcome as well
manipulation puzzles to overcome as well as hints that Tim is not necessarily a
as hints that Tim is not necessarily a
as hints that Tim is not necessarily a hero
add in an art style not unlike
add in an art style not unlike impressionist paintings and you have a
impressionist paintings and you have a
impressionist paintings and you have a beautifully and constantly engaging game
beautifully and constantly engaging game
beautifully and constantly engaging game that keeps you guessing to the very end
a hero made of meat a villain meant a
a hero made of meat a villain meant a fetus and over 300 levels of
fetus and over 300 levels of
fetus and over 300 levels of unadulterated madness that’s what the
unadulterated madness that’s what the
unadulterated madness that’s what the platformer Super Meat Boy has to offer
platformer Super Meat Boy has to offer
platformer Super Meat Boy has to offer for those who venture into its stylized
for those who venture into its stylized
for those who venture into its stylized depths though its sheer level of
depths though its sheer level of
depths though its sheer level of difficulty can seem monumental the
difficulty can seem monumental the
difficulty can seem monumental the game’s charm makes it a worthwhile
game’s charm makes it a worthwhile
game’s charm makes it a worthwhile endeavor from the prominence of its
endeavor from the prominence of its
endeavor from the prominence of its classic game references to the
classic game references to the
classic game references to the surprising cuteness of the character
surprising cuteness of the character
surprising cuteness of the character designs to the variety of the levels and
designs to the variety of the levels and
designs to the variety of the levels and deadly traps on display there’s no
deadly traps on display there’s no
deadly traps on display there’s no shortage of challenges to overcome and
shortage of challenges to overcome and
shortage of challenges to overcome and things to appreciate
before we unveil our top pick here are a
before we unveil our top pick here are a few honorable mentions
number one minecraft with a simple
number one minecraft with a simple premise and fascinating mechanics this
premise and fascinating mechanics this
premise and fascinating mechanics this is one for the history books
is one for the history books
is one for the history books minecraft is first and foremost a
minecraft is first and foremost a
minecraft is first and foremost a sandbox game in which players are
sandbox game in which players are
sandbox game in which players are dropped into a randomly generated world
dropped into a randomly generated world
dropped into a randomly generated world to explore and act as they see fit with
to explore and act as they see fit with
to explore and act as they see fit with no rules to follow this adventure it’s
no rules to follow this adventure it’s
no rules to follow this adventure it’s up to you this openness combined with
up to you this openness combined with
up to you this openness combined with the depths of the game’s mining and item
the depths of the game’s mining and item
the depths of the game’s mining and item crafting has permitted gamers to build
crafting has permitted gamers to build
crafting has permitted gamers to build and create unimaginable worlds resulting
and create unimaginable worlds resulting
and create unimaginable worlds resulting in everything from recreations of pop
in everything from recreations of pop
in everything from recreations of pop culture icons to wholly original
culture icons to wholly original
culture icons to wholly original landmarks and with its pixelated art
landmarks and with its pixelated art
landmarks and with its pixelated art style plus its origins as an independent
style plus its origins as an independent
style plus its origins as an independent endeavor by Markus notch Pearson
endeavor by Markus notch Pearson
endeavor by Markus notch Pearson minecraft more than earns its place here
do you agree with our list don’t be
do you agree with our list don’t be worried okay what’s your favorite indie
worried okay what’s your favorite indie
worried okay what’s your favorite indie game for more distinguished – top 10s
game for more distinguished – top 10s
game for more distinguished – top 10s published every day be sure to subscribe
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