
we’re living in a time when indie games are becoming just as popular as high
are becoming just as popular as high
are becoming just as popular as high budget triple-a games and these
budget triple-a games and these
budget triple-a games and these creations prove it
creations prove it
creations prove it welcome to watchmojo.com and today we’re
welcome to watchmojo.com and today we’re
welcome to watchmojo.com and today we’re counting down our picks for the top 10
counting down our picks for the top 10
counting down our picks for the top 10 indie games that made it big
for this list we’re looking at those
for this list we’re looking at those independently produced video games that
independently produced video games that
independently produced video games that became immensely popular in the
became immensely popular in the
became immensely popular in the mainstream we’re basing our decision
mainstream we’re basing our decision
mainstream we’re basing our decision both on the games as critical acclaim
both on the games as critical acclaim
both on the games as critical acclaim and most importantly its popularity in
and most importantly its popularity in
and most importantly its popularity in the mainstream market we won’t be
the mainstream market we won’t be
the mainstream market we won’t be counting indie games that were
counting indie games that were
counting indie games that were distributed by mainstream companies such
distributed by mainstream companies such
distributed by mainstream companies such as no man sky and journey in order to be
as no man sky and journey in order to be
as no man sky and journey in order to be eligible the game must have been
eligible the game must have been
eligible the game must have been developed and distributed completely
developed and distributed completely
developed and distributed completely independently number 10 FTL faster than
independently number 10 FTL faster than
independently number 10 FTL faster than light what’s amazing about FTL is that
light what’s amazing about FTL is that
light what’s amazing about FTL is that it was developed by only two people
it was developed by only two people
it was developed by only two people Matthew Davis and Justin mom both
Matthew Davis and Justin mom both
Matthew Davis and Justin mom both ex-employees of 2k games who became
ex-employees of 2k games who became
ex-employees of 2k games who became disillusioned with mainstream gaming and
disillusioned with mainstream gaming and
disillusioned with mainstream gaming and sought out the independent market what
sought out the independent market what
sought out the independent market what resulted from their curiosity was one of
resulted from their curiosity was one of
resulted from their curiosity was one of the finest indie games of the year
the finest indie games of the year
the finest indie games of the year complete with punishingly difficult
complete with punishingly difficult
complete with punishingly difficult imaginative situations and gorgeous
imaginative situations and gorgeous
imaginative situations and gorgeous music even winning major industry awards
music even winning major industry awards
music even winning major industry awards for the latter
FTL is also notable for being one of the
FTL is also notable for being one of the first games released with the help of
first games released with the help of
first games released with the help of Kickstarter raising over $200,000 and
Kickstarter raising over $200,000 and
Kickstarter raising over $200,000 and proving that this method could be
proving that this method could be
proving that this method could be beneficial to both gamers and indie
beneficial to both gamers and indie
beneficial to both gamers and indie developers alike number 9 Fez Fez is
developers alike number 9 Fez Fez is
developers alike number 9 Fez Fez is perhaps best known for its dramatic
perhaps best known for its dramatic
perhaps best known for its dramatic production led by its outspoken lead
production led by its outspoken lead
production led by its outspoken lead designer phil fish and covered in the
designer phil fish and covered in the
designer phil fish and covered in the film indie game the movie after quitting
film indie game the movie after quitting
film indie game the movie after quitting his job and dedicating his time fully to
his job and dedicating his time fully to
his job and dedicating his time fully to Fez fish became known as a temperamental
Fez fish became known as a temperamental
Fez fish became known as a temperamental perfectionist and even discussed killing
perfectionist and even discussed killing
perfectionist and even discussed killing himself should he be unable to finish
himself should he be unable to finish
himself should he be unable to finish the game if this if this fails I don’t
the game if this if this fails I don’t
the game if this if this fails I don’t think I’m home working games again
think I’m home working games again
think I’m home working games again however after countless irritating
however after countless irritating
however after countless irritating delays finish it he did and Fez was
delays finish it he did and Fez was
delays finish it he did and Fez was released to positive reviews mostly due
released to positive reviews mostly due
released to positive reviews mostly due to its charming retro style and it has
to its charming retro style and it has
to its charming retro style and it has since sold over 1 million copies the
since sold over 1 million copies the
since sold over 1 million copies the game capitalized on the public’s
game capitalized on the public’s
game capitalized on the public’s newfound interest in indie games and
newfound interest in indie games and
newfound interest in indie games and it’s one of the most successful because
it’s one of the most successful because
it’s one of the most successful because of it number 8 undertale
led by one man in one man only undertale
led by one man in one man only undertale was not only one of the best indie games
was not only one of the best indie games
was not only one of the best indie games of 2015 but it’s quite possibly one of
of 2015 but it’s quite possibly one of
of 2015 but it’s quite possibly one of the best indie games ever released
undertale was developed written and
undertale was developed written and scored solely by toby fox who was barely
scored solely by toby fox who was barely
scored solely by toby fox who was barely even experienced in developing video
even experienced in developing video
even experienced in developing video games at all aside from a few RPGs he
games at all aside from a few RPGs he
games at all aside from a few RPGs he made with his brothers on RPG Maker 2000
made with his brothers on RPG Maker 2000
made with his brothers on RPG Maker 2000 however he proved to be unnatural and
however he proved to be unnatural and
however he proved to be unnatural and through the game’s terrific writing
through the game’s terrific writing
through the game’s terrific writing relatable and well-rounded characters
relatable and well-rounded characters
relatable and well-rounded characters and unique combat system undertale
and unique combat system undertale
and unique combat system undertale quickly caught on with mainstream
quickly caught on with mainstream
quickly caught on with mainstream audiences and has since sold over 1
audiences and has since sold over 1
audiences and has since sold over 1 million copies on Steam creating one of
million copies on Steam creating one of
million copies on Steam creating one of the most dedicated fan bases we’ve seen
the most dedicated fan bases we’ve seen
the most dedicated fan bases we’ve seen in recent years
number 7 rocket league developer
number 7 rocket league developer psionics released a game in 2008 for the
psionics released a game in 2008 for the
psionics released a game in 2008 for the ps3 annoyingly titled supersonic
ps3 annoyingly titled supersonic
ps3 annoyingly titled supersonic acrobatic rocket powered battle cars and
acrobatic rocket powered battle cars and
acrobatic rocket powered battle cars and although it’s sold relatively well it
although it’s sold relatively well it
although it’s sold relatively well it wasn’t considered a big success by
wasn’t considered a big success by
wasn’t considered a big success by changing its name to the far more simple
changing its name to the far more simple
changing its name to the far more simple rocket League and tweaking the gameplay
rocket League and tweaking the gameplay
rocket League and tweaking the gameplay which included adding the now signature
which included adding the now signature
which included adding the now signature neon art style psionics had a
neon art style psionics had a
neon art style psionics had a masterpiece in multiplayer gaming on
masterpiece in multiplayer gaming on
masterpiece in multiplayer gaming on their hands
praised for its fast-paced simple
praised for its fast-paced simple gameplay and addictive nature rocket
gameplay and addictive nature rocket
gameplay and addictive nature rocket League became a runaway success selling
League became a runaway success selling
League became a runaway success selling over 6 million copies in one year
over 6 million copies in one year
over 6 million copies in one year earning more than a hundred million in
earning more than a hundred million in
earning more than a hundred million in revenue and becoming an officially
revenue and becoming an officially
revenue and becoming an officially sponsored eSport by joining the ESL
sponsored eSport by joining the ESL
sponsored eSport by joining the ESL sometimes it’s the simplest games that
sometimes it’s the simplest games that
sometimes it’s the simplest games that are the most fun believable play and
are the most fun believable play and
are the most fun believable play and that is going to solidify your MLG
that is going to solidify your MLG
that is going to solidify your MLG season one champions number six shovel
season one champions number six shovel
season one champions number six shovel knight serving is the first video game
knight serving is the first video game
knight serving is the first video game released by Yacht Club games shovel
released by Yacht Club games shovel
released by Yacht Club games shovel Knight is a loving nostalgia ridden ode
Knight is a loving nostalgia ridden ode
Knight is a loving nostalgia ridden ode to the NES era coming equipped with
to the NES era coming equipped with
to the NES era coming equipped with beautiful old-school graphics gameplay
beautiful old-school graphics gameplay
beautiful old-school graphics gameplay and music announced alongside a
and music announced alongside a
and music announced alongside a Kickstarter campaign as many indie games
Kickstarter campaign as many indie games
Kickstarter campaign as many indie games are shovel knight eventually raised over
are shovel knight eventually raised over
are shovel knight eventually raised over three hundred million dollars and even
three hundred million dollars and even
three hundred million dollars and even when that amount ran dry they were still
when that amount ran dry they were still
when that amount ran dry they were still able to continue development out of
able to continue development out of
able to continue development out of dedication alone
players and critics alike greatly
players and critics alike greatly enjoyed the nostalgia trip and the game
enjoyed the nostalgia trip and the game
enjoyed the nostalgia trip and the game is sold over 1.2 million copies with ps4
is sold over 1.2 million copies with ps4
is sold over 1.2 million copies with ps4 and Xbox one versions getting Kratos and
and Xbox one versions getting Kratos and
and Xbox one versions getting Kratos and the Battletoads to appear as cameos and
the Battletoads to appear as cameos and
the Battletoads to appear as cameos and the Wii U version getting its own amiibo
the Wii U version getting its own amiibo
the Wii U version getting its own amiibo credible new shovelknight amiibo from
credible new shovelknight amiibo from
credible new shovelknight amiibo from Yacht Club games is not only so dang
Yacht Club games is not only so dang
Yacht Club games is not only so dang cool you’ll scream aah
cool you’ll scream aah
cool you’ll scream aah it will also unlock a brand new mode in
it will also unlock a brand new mode in
it will also unlock a brand new mode in shovelknight for the Nintendo Wii U
shovelknight for the Nintendo Wii U
shovelknight for the Nintendo Wii U number 5 breed arguably the game that
number 5 breed arguably the game that
number 5 breed arguably the game that started at all braids brought indie
started at all braids brought indie
started at all braids brought indie gaming to the mainstream and provided
gaming to the mainstream and provided
gaming to the mainstream and provided players with one of the most unique
players with one of the most unique
players with one of the most unique gaming experiences of the late 2000s
gaming experiences of the late 2000s
gaming experiences of the late 2000s developed by Jonathan Blow with the help
developed by Jonathan Blow with the help
developed by Jonathan Blow with the help of David Hellman providing the game’s
of David Hellman providing the game’s
of David Hellman providing the game’s beautiful artwork braid was praised for
beautiful artwork braid was praised for
beautiful artwork braid was praised for its mature story transcendent music and
its mature story transcendent music and
its mature story transcendent music and challenging but ultimately rewarding
challenging but ultimately rewarding
challenging but ultimately rewarding puzzles blow wanted to deconstruct video
puzzles blow wanted to deconstruct video
puzzles blow wanted to deconstruct video game trends with braid but in the
game trends with braid but in the
game trends with braid but in the process he may have started a trend
process he may have started a trend
process he may have started a trend himself braid caught everyone’s
himself braid caught everyone’s
himself braid caught everyone’s attention and is now rightfully
attention and is now rightfully
attention and is now rightfully considered to be the game that
considered to be the game that
considered to be the game that kick-started the mainstream indie
kick-started the mainstream indie
kick-started the mainstream indie movement number 4 terraria
designed by the three men who form real
designed by the three men who form real logic terraria is a two dimensional
logic terraria is a two dimensional
logic terraria is a two dimensional survival adventure game with a heavy
survival adventure game with a heavy
survival adventure game with a heavy emphasis on exploration crafting and
emphasis on exploration crafting and
emphasis on exploration crafting and combat complete with retrospective SNES
combat complete with retrospective SNES
combat complete with retrospective SNES era graphics and exploration based
era graphics and exploration based
era graphics and exploration based gameplay terraria harkens back to the
gameplay terraria harkens back to the
gameplay terraria harkens back to the Golden Age of Nintendo bringing to mind
Golden Age of Nintendo bringing to mind
Golden Age of Nintendo bringing to mind oldies but goodies like Super Metroid
this blend of adventure and nostalgia
this blend of adventure and nostalgia seemed to please gamers as terraria was
seemed to please gamers as terraria was
seemed to please gamers as terraria was a massive success and has sold over 18
a massive success and has sold over 18
a massive success and has sold over 18 million copies and Counting those
million copies and Counting those
million copies and Counting those numbers would be staggering for a
numbers would be staggering for a
numbers would be staggering for a triple-a title let alone an
triple-a title let alone an
triple-a title let alone an independently produced one proving
independently produced one proving
independently produced one proving paradoxically that indie games are now
paradoxically that indie games are now
paradoxically that indie games are now the mainstream as our next three entries
the mainstream as our next three entries
the mainstream as our next three entries will definitely prove as well
after his previous game was deemed
after his previous game was deemed unintentionally terrifying developer
unintentionally terrifying developer
unintentionally terrifying developer scott cawthon went with a more
scott cawthon went with a more
scott cawthon went with a more intentional approach and by god he
intentional approach and by god he
intentional approach and by god he succeeded in scaring the pants off a lot
succeeded in scaring the pants off a lot
succeeded in scaring the pants off a lot of people like Weezy and film or is
of people like Weezy and film or is
of people like Weezy and film or is usually done right when taken in the
usually done right when taken in the
usually done right when taken in the most basic primitive direction the cheap
most basic primitive direction the cheap
most basic primitive direction the cheap approach to this game such as having
approach to this game such as having
approach to this game such as having minimal music ends up helping it in the
minimal music ends up helping it in the
minimal music ends up helping it in the long run as the game relies on the ever
long run as the game relies on the ever
long run as the game relies on the ever increasing tension to generate scares
increasing tension to generate scares
increasing tension to generate scares rather than a more high budgeted
rather than a more high budgeted
rather than a more high budgeted in-your-face approach like we see in
in-your-face approach like we see in
in-your-face approach like we see in triple-a horror games the game was a
triple-a horror games the game was a
triple-a horror games the game was a wild success becoming a major hit with
wild success becoming a major hit with
wild success becoming a major hit with YouTube lets players generating for
YouTube lets players generating for
YouTube lets players generating for sequels and a lifelong fear of chucky
sequels and a lifelong fear of chucky
sequels and a lifelong fear of chucky cheese number two
cheese number two
cheese number two Angry Birds it’s not often that mobile
Angry Birds it’s not often that mobile
Angry Birds it’s not often that mobile games spawned pop-culture phenomenon but
games spawned pop-culture phenomenon but
games spawned pop-culture phenomenon but Angry Birds pulled it off
Angry Birds pulled it off
Angry Birds pulled it off becoming one of the most profitable and
becoming one of the most profitable and
becoming one of the most profitable and popular video games of the 21st century
popular video games of the 21st century
popular video games of the 21st century the game holds the record for the most
the game holds the record for the most
the game holds the record for the most days atop the Apple paid apps chart at
days atop the Apple paid apps chart at
days atop the Apple paid apps chart at 275 and had been downloaded 50 million
275 and had been downloaded 50 million
275 and had been downloaded 50 million times within its first year of release
like a popular movie the success of the
like a popular movie the success of the video game led to merchandising like
video game led to merchandising like
video game led to merchandising like toys and cookbooks and other forms of
toys and cookbooks and other forms of
toys and cookbooks and other forms of media including a feature film and a
media including a feature film and a
media including a feature film and a television series suffice to say this
television series suffice to say this
television series suffice to say this indie game made more than a few waves in
indie game made more than a few waves in
indie game made more than a few waves in the pop culture scene of the 2010s
before we unveil our top pick here’s a
before we unveil our top pick here’s a look at a few honorable mentions
at first glance minecraft might seem
at first glance minecraft might seem like an unfinished version of a better
like an unfinished version of a better
like an unfinished version of a better game especially due to its blocky
game especially due to its blocky
game especially due to its blocky primitive graphics however this didn’t
primitive graphics however this didn’t
primitive graphics however this didn’t deter players from experiencing the most
deter players from experiencing the most
deter players from experiencing the most popular indie game of all time
popular indie game of all time
popular indie game of all time originally designed by one man and
originally designed by one man and
originally designed by one man and released without advertising minecraft
released without advertising minecraft
released without advertising minecraft spread through simple word-of-mouth and
spread through simple word-of-mouth and
spread through simple word-of-mouth and became a phenomenon over a hundred and
became a phenomenon over a hundred and
became a phenomenon over a hundred and six million copies of Minecraft have
six million copies of Minecraft have
six million copies of Minecraft have been sold making it the best-selling PC
been sold making it the best-selling PC
been sold making it the best-selling PC game and the second best selling video
game and the second best selling video
game and the second best selling video game of all time
game of all time
game of all time second only to Tetris again with the
second only to Tetris again with the
second only to Tetris again with the blocks it’s amazing what simple
blocks it’s amazing what simple
blocks it’s amazing what simple word-of-mouth and eventually YouTube can
word-of-mouth and eventually YouTube can
word-of-mouth and eventually YouTube can do but when you have a game that’s this
do but when you have a game that’s this
do but when you have a game that’s this much fun it’s easy to understand the
much fun it’s easy to understand the
much fun it’s easy to understand the success that its accumulated do you
success that its accumulated do you
success that its accumulated do you agree with our list what do you think is
agree with our list what do you think is
agree with our list what do you think is the most successful indie game for more
the most successful indie game for more
the most successful indie game for more start up top 10s published every day be
start up top 10s published every day be
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