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Top 10 Hardest Nintendo Wii Games


you might know it from its

you might know it from its family-friendly appeal but the we

family-friendly appeal but the we

family-friendly appeal but the we certainly did have a few frustrating

certainly did have a few frustrating

certainly did have a few frustrating games that made you glad those wrist

games that made you glad those wrist

games that made you glad those wrist straps were included welcome to

straps were included welcome to

straps were included welcome to watchmojo.com and today we’ll be

watchmojo.com and today we’ll be

watchmojo.com and today we’ll be counting down our picks for the top 10

counting down our picks for the top 10

counting down our picks for the top 10 hardest Nintendo Wii games treatment

hardest Nintendo Wii games treatment

hardest Nintendo Wii games treatment complete for this list we’re

complete for this list we’re

complete for this list we’re highlighting those games for the

highlighting those games for the

highlighting those games for the Nintendo Wii that proved the most

Nintendo Wii that proved the most

Nintendo Wii that proved the most challenging by means of deliberate

challenging by means of deliberate

challenging by means of deliberate design and fairness that means there are

design and fairness that means there are

design and fairness that means there are no games on here that were hard just

no games on here that were hard just

no games on here that were hard just because they were broken this is one

because they were broken this is one

because they were broken this is one hell of a mess we’re in

hell of a mess we’re in

hell of a mess we’re in also the games in question have to be

also the games in question have to be

also the games in question have to be considered hard for the majority of the

considered hard for the majority of the

considered hard for the majority of the game not just the last few levels

Monster Hunter Tri sadly can’t be

Monster Hunter Tri sadly can’t be included due to its hardest quests no

included due to its hardest quests no

included due to its hardest quests no longer being available since Nintendo

longer being available since Nintendo

longer being available since Nintendo ended online services for the Wii

ended online services for the Wii

ended online services for the Wii our apologies number 10 Resident Evil

our apologies number 10 Resident Evil

our apologies number 10 Resident Evil the Darkseid Chronicles

the survival horror genre is not to be

the survival horror genre is not to be entered lightly it seems as a rail

entered lightly it seems as a rail

entered lightly it seems as a rail shooter’ the darkside chronicles serves

shooter’ the darkside chronicles serves

shooter’ the darkside chronicles serves as a revised rendition of the events of

as a revised rendition of the events of

as a revised rendition of the events of Resident Evil 2 and Resident Evil Code

Resident Evil 2 and Resident Evil Code

Resident Evil 2 and Resident Evil Code Veronica

Veronica

Veronica but with increasingly difficult foes the

but with increasingly difficult foes the

but with increasingly difficult foes the standard zombies additional virus

standard zombies additional virus

standard zombies additional virus mutated creatures and near invulnerable

mutated creatures and near invulnerable

mutated creatures and near invulnerable bosses from the past games are all here

bosses from the past games are all here

bosses from the past games are all here and they are relentless and brutal in

and they are relentless and brutal in

and they are relentless and brutal in their potential for damage factor in

their potential for damage factor in

their potential for damage factor in split-second prompts to dodge attacks

split-second prompts to dodge attacks

split-second prompts to dodge attacks lest your character get injured and you

lest your character get injured and you

lest your character get injured and you have a game designed to put new players

have a game designed to put new players

have a game designed to put new players to the test

they’re plugging away number nine

they’re plugging away number nine mercury meltdown revolution boarding a

mercury meltdown revolution boarding a

mercury meltdown revolution boarding a sentient blob of mercury as its hero

sentient blob of mercury as its hero

sentient blob of mercury as its hero this puzzle game takes an intriguing

this puzzle game takes an intriguing

this puzzle game takes an intriguing approach to level design each of the ten

approach to level design each of the ten

approach to level design each of the ten melting labs in mercury meltdown

melting labs in mercury meltdown

melting labs in mercury meltdown revolution themselves containing 16

revolution themselves containing 16

revolution themselves containing 16 stages apiece is based around a

stages apiece is based around a

stages apiece is based around a scientific field the stages are built to

scientific field the stages are built to

scientific field the stages are built to test the players patience and reinforce

test the players patience and reinforce

test the players patience and reinforce a particular lesson the other scattering

a particular lesson the other scattering

a particular lesson the other scattering of puzzles such as pressure switches and

of puzzles such as pressure switches and

of puzzles such as pressure switches and color-coded exits thus players are

color-coded exits thus players are

color-coded exits thus players are taught to adopt specific ways of

taught to adopt specific ways of

taught to adopt specific ways of thinking in order to succeed which can

thinking in order to succeed which can

thinking in order to succeed which can be at once frustrating and cathartic

number 8 trauma center second opinion

number 8 trauma center second opinion are you ready to start the surgery an

are you ready to start the surgery an

are you ready to start the surgery an enhanced remake of a Nintendo DS title

enhanced remake of a Nintendo DS title

enhanced remake of a Nintendo DS title trauma center second opinion builds on

trauma center second opinion builds on

trauma center second opinion builds on the core tenets of its predecessor

the core tenets of its predecessor

the core tenets of its predecessor simulated surgical operations requiring

simulated surgical operations requiring

simulated surgical operations requiring precise on-screen maneuvers

here the delicate balance between

here the delicate balance between carefully conducting surgery by way of

carefully conducting surgery by way of

carefully conducting surgery by way of Wii Remote Movement and trying to keep a

Wii Remote Movement and trying to keep a

Wii Remote Movement and trying to keep a given patient’s vitals stable provides

given patient’s vitals stable provides

given patient’s vitals stable provides the primary source of challenge at least

the primary source of challenge at least

the primary source of challenge at least the game grants players the tools and

the game grants players the tools and

the game grants players the tools and information necessary to operate though

information necessary to operate though

information necessary to operate though that doesn’t prevent some scenarios from

that doesn’t prevent some scenarios from

that doesn’t prevent some scenarios from reaching nerve-racking extremes number

reaching nerve-racking extremes number

reaching nerve-racking extremes number seven dead space extraction suited up

seven dead space extraction suited up

seven dead space extraction suited up quicker the only day you’ll have is with

quicker the only day you’ll have is with

quicker the only day you’ll have is with an overtime sheet

an overtime sheet

an overtime sheet beware of the red marker and all that

beware of the red marker and all that

beware of the red marker and all that it’s summons twins do now some of the

it’s summons twins do now some of the

it’s summons twins do now some of the track we laid riveted back into place

track we laid riveted back into place

track we laid riveted back into place and get in 2009’s dead space extraction

and get in 2009’s dead space extraction

and get in 2009’s dead space extraction serves as a prequel to the original dead

serves as a prequel to the original dead

serves as a prequel to the original dead space going into gruesome detail about

space going into gruesome detail about

space going into gruesome detail about the exact circumstances behind the

the exact circumstances behind the

the exact circumstances behind the devastation of the USG Ishimura to that

devastation of the USG Ishimura to that

devastation of the USG Ishimura to that end it delivers on a healthy stream of

end it delivers on a healthy stream of

end it delivers on a healthy stream of relentless enemies in the form of

relentless enemies in the form of

relentless enemies in the form of Necromorphs terrifically mutated corpses

Necromorphs terrifically mutated corpses

Necromorphs terrifically mutated corpses that can only be killed by severing

that can only be killed by severing

that can only be killed by severing their limbs that singular weakness

their limbs that singular weakness

their limbs that singular weakness matched by the Necromorphs natural

matched by the Necromorphs natural

matched by the Necromorphs natural persistence and close quarters nature of

persistence and close quarters nature of

persistence and close quarters nature of the game’s combat ensures players always

the game’s combat ensures players always

the game’s combat ensures players always have to be on their toes and working

have to be on their toes and working

have to be on their toes and working together for their survival

number six sin and Punishment star

number six sin and Punishment star successor

the we was certainly no stranger to rail

the we was certainly no stranger to rail shooters though this went a bit far

shooters though this went a bit far

shooters though this went a bit far thanks starfox but as a bullet hell game

picking up years after the events of the

picking up years after the events of the n64 classic sin and punishment the game

n64 classic sin and punishment the game

n64 classic sin and punishment the game follows I said Joe a young man driven

follows I said Joe a young man driven

follows I said Joe a young man driven into conflict against his employers the

into conflict against his employers the

into conflict against his employers the creator’s damn it

creator’s damn it

creator’s damn it how did they find us in terms of

how did they find us in terms of

how did they find us in terms of gameplay our successor has players

gameplay our successor has players

gameplay our successor has players shooting maneuvering and dodging enemies

shooting maneuvering and dodging enemies

shooting maneuvering and dodging enemies while also companding with deadly

while also companding with deadly

while also companding with deadly environmental hazards and increasingly

environmental hazards and increasingly

environmental hazards and increasingly ruthless bosses it’s telling that

ruthless bosses it’s telling that

ruthless bosses it’s telling that picking hard mode comes with the warning

picking hard mode comes with the warning

picking hard mode comes with the warning you will be punished

even on its easiest mode this game

even on its easiest mode this game doesn’t hold back

last works is a side-scrolling shooter

last works is a side-scrolling shooter in which players command an aircraft

in which players command an aircraft

in which players command an aircraft that absorbs the pieces of destroyed

that absorbs the pieces of destroyed

that absorbs the pieces of destroyed enemies as both extra weapons and

enemies as both extra weapons and

enemies as both extra weapons and shields

despite this degree of armament the game

despite this degree of armament the game itself proves a healthy challenge by

itself proves a healthy challenge by

itself proves a healthy challenge by ways of its enemies having varied attack

ways of its enemies having varied attack

ways of its enemies having varied attack patterns and by said weapons and

patterns and by said weapons and

patterns and by said weapons and hardware not being indestructible topped

hardware not being indestructible topped

hardware not being indestructible topped off by a complex editor packaged within

off by a complex editor packaged within

off by a complex editor packaged within the core game this is an experience not

the core game this is an experience not

the core game this is an experience not lacking for difficulty number four Zach

lacking for difficulty number four Zach

lacking for difficulty number four Zach & wiki quest for Barbarossa’s treasure

it’s good to see the hard adventure

it’s good to see the hard adventure games of yesteryear have a worthy

games of yesteryear have a worthy

games of yesteryear have a worthy successor

Sakon wiki follows the titular duo a

Sakon wiki follows the titular duo a young pirate and his monkey friend in

young pirate and his monkey friend in

young pirate and his monkey friend in their mission to find Treasure Island to

their mission to find Treasure Island to

their mission to find Treasure Island to that end zach and wiki explore various

that end zach and wiki explore various

that end zach and wiki explore various locales with the player having to solve

locales with the player having to solve

locales with the player having to solve environmental puzzles to progress

said puzzles rely on transforming

said puzzles rely on transforming enemies into items via Wii Remote

enemies into items via Wii Remote

enemies into items via Wii Remote interacting with context-sensitive items

interacting with context-sensitive items

interacting with context-sensitive items and paying attention to subtle clues in

and paying attention to subtle clues in

and paying attention to subtle clues in order to progress to each levels

order to progress to each levels

order to progress to each levels treasure chest everything comes down to

treasure chest everything comes down to

treasure chest everything comes down to a mix of observation and puzzle solving

a mix of observation and puzzle solving

a mix of observation and puzzle solving to values which we respect greatly

number three Mega Man 9 the blue bombers

number three Mega Man 9 the blue bombers return may for quite the challenging

return may for quite the challenging

return may for quite the challenging experience as befitting the series

experience as befitting the series

experience as befitting the series legacy Mega Man 9 embodies the early

legacy Mega Man 9 embodies the early

legacy Mega Man 9 embodies the early games 8-bit sides growing platforming

games 8-bit sides growing platforming

games 8-bit sides growing platforming with constantly responding robot foes

with constantly responding robot foes

with constantly responding robot foes and instantly fatal hazards though all

and instantly fatal hazards though all

and instantly fatal hazards though all of them are much more frequent than

of them are much more frequent than

of them are much more frequent than prior games what results is a classic

prior games what results is a classic

prior games what results is a classic feeling game that constantly throws

feeling game that constantly throws

feeling game that constantly throws difficulty boosting obstacles in the

difficulty boosting obstacles in the

difficulty boosting obstacles in the player’s path from the Buried Robot

player’s path from the Buried Robot

player’s path from the Buried Robot Master bosses to the design of the

Master bosses to the design of the

Master bosses to the design of the levels everything is built to destroy

levels everything is built to destroy

levels everything is built to destroy Mega Man and thus it becomes all the

Mega Man and thus it becomes all the

Mega Man and thus it becomes all the more rewarding to guide him to victory

originally created by rare the Donkey

originally created by rare the Donkey Kong Country series spent many years in

Kong Country series spent many years in

Kong Country series spent many years in slumber but in 2010 that changed when

slumber but in 2010 that changed when

slumber but in 2010 that changed when retro studios brought us Donkey Kong

retro studios brought us Donkey Kong

retro studios brought us Donkey Kong Country Returns a Wii title designed to

Country Returns a Wii title designed to

Country Returns a Wii title designed to both revive and revitalize the brand

thus gamers are faced with a colorful

thus gamers are faced with a colorful and stylized world wrapped around

and stylized world wrapped around

and stylized world wrapped around side-scrolling gameplay where animal

side-scrolling gameplay where animal

side-scrolling gameplay where animal enemies hurt with one touch and pitfalls

enemies hurt with one touch and pitfalls

enemies hurt with one touch and pitfalls are never far on the horizon from its

are never far on the horizon from its

are never far on the horizon from its precision platformer to those backing

precision platformer to those backing

precision platformer to those backing rocket barrel levels all signs point to

rocket barrel levels all signs point to

rocket barrel levels all signs point to a deliberate effort to make the

a deliberate effort to make the

a deliberate effort to make the experience as traditionally hard as

experience as traditionally hard as

experience as traditionally hard as possible before we unveil our top pick

possible before we unveil our top pick

possible before we unveil our top pick here is an honorable mention number one

here is an honorable mention number one

here is an honorable mention number one fire emblem radiant dawn

cautious action is advised here radiant

cautious action is advised here radiant dawn the tenth Fire Emblem game builds

dawn the tenth Fire Emblem game builds

dawn the tenth Fire Emblem game builds upon previous installments designs

upon previous installments designs

upon previous installments designs namely a turn-based strategy experience

namely a turn-based strategy experience

namely a turn-based strategy experience on a grid based map

on top of carefully plotting moves and

on top of carefully plotting moves and keeping in the back of their minds the

keeping in the back of their minds the

keeping in the back of their minds the threat of permanent death players also

threat of permanent death players also

threat of permanent death players also have to contend with new features such

have to contend with new features such

have to contend with new features such as dark magic and elevation stages

though mid-battle saving is an option it

though mid-battle saving is an option it still stands that the complexities and

still stands that the complexities and

still stands that the complexities and various dynamic elements of radiant dawn

various dynamic elements of radiant dawn

various dynamic elements of radiant dawn are a grand challenge by design

do you agree with our list and has quite

do you agree with our list and has quite the resume of accomplishments in the

the resume of accomplishments in the

the resume of accomplishments in the field what do you feel is the hardest

field what do you feel is the hardest

field what do you feel is the hardest game on the Nintendo Wii for more tens

game on the Nintendo Wii for more tens

game on the Nintendo Wii for more tens top 10s published every day be sure to

top 10s published every day be sure to

top 10s published every day be sure to subscribe to watchmojo.com

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