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Top 10 Great Video Games With Bad Controls


as excellent as many games are their

as excellent as many games are their control schemes can sometimes be a chore

welcome to watchmojo.com and today we’ll

welcome to watchmojo.com and today we’ll be counting down our picks for the top

be counting down our picks for the top

be counting down our picks for the top 10 great video games with bad controls

for this list we’re looking at the

for this list we’re looking at the finest of games that lack in one key

finest of games that lack in one key

finest of games that lack in one key area controls B it’s slow and archaic

area controls B it’s slow and archaic

area controls B it’s slow and archaic movement uncomfortable key

movement uncomfortable key

movement uncomfortable key configurations or troublesome cameras

configurations or troublesome cameras

configurations or troublesome cameras these otherwise fantastic games suffer

these otherwise fantastic games suffer

these otherwise fantastic games suffer from some degree of questionable design

number 10 alone in the dark it’s classic

number 10 alone in the dark it’s classic survival horror with some not so

survival horror with some not so

survival horror with some not so injuring elements alone in the dark

injuring elements alone in the dark

injuring elements alone in the dark released in 1992 by info grams was a

released in 1992 by info grams was a

released in 1992 by info grams was a pivotal entry into the budding horror

pivotal entry into the budding horror

pivotal entry into the budding horror game genre its blend of n innovative 3d

game genre its blend of n innovative 3d

game genre its blend of n innovative 3d graphics with iconography drawn from the

graphics with iconography drawn from the

graphics with iconography drawn from the works of HP Lovecraft made for a

works of HP Lovecraft made for a

works of HP Lovecraft made for a chilling experience may God forgive me

chilling experience may God forgive me

chilling experience may God forgive me yet it was not without some clunky

yet it was not without some clunky

yet it was not without some clunky design both of the playable characters

design both of the playable characters

design both of the playable characters edward carnby and emily Hart would move

edward carnby and emily Hart would move

edward carnby and emily Hart would move in a sluggish manner and are difficult

in a sluggish manner and are difficult

in a sluggish manner and are difficult to maneuver it’s an aspect of the game

to maneuver it’s an aspect of the game

to maneuver it’s an aspect of the game that has not improved with age

number nine Metal Gear Solid portable

number nine Metal Gear Solid portable ops huh what was that huh previous

ops huh what was that huh previous

ops huh what was that huh previous entries in the Metal Gear series have

entries in the Metal Gear series have

entries in the Metal Gear series have had questionable control setups in the

had questionable control setups in the

had questionable control setups in the past but portable ops on the PSP might

past but portable ops on the PSP might

past but portable ops on the PSP might just be the worst of the lot because of

just be the worst of the lot because of

just be the worst of the lot because of the system itself

the system itself

the system itself Oh answer me what in portable ops

Oh answer me what in portable ops

Oh answer me what in portable ops players take on the role of elite

players take on the role of elite

players take on the role of elite soldier Naked Snake in a mission to deal

soldier Naked Snake in a mission to deal

soldier Naked Snake in a mission to deal with the renegade Fox unit I’m counting

with the renegade Fox unit I’m counting

with the renegade Fox unit I’m counting on you big boss call me snake while the

on you big boss call me snake while the

on you big boss call me snake while the game largely succeeds at delivering on

game largely succeeds at delivering on

game largely succeeds at delivering on 10 stealth action the design of its

10 stealth action the design of its

10 stealth action the design of its camera controls intended to compensate

camera controls intended to compensate

camera controls intended to compensate for the PSP’s lack of second control

for the PSP’s lack of second control

for the PSP’s lack of second control stick leave something to be desired what

stick leave something to be desired what

stick leave something to be desired what are you talking about please drop the

are you talking about please drop the

are you talking about please drop the act

act

act for instance hitting the left shoulder

for instance hitting the left shoulder

for instance hitting the left shoulder button centers the camera behind snake

button centers the camera behind snake

button centers the camera behind snake which doesn’t help in a game where you

which doesn’t help in a game where you

which doesn’t help in a game where you need to pay attention to your

need to pay attention to your

need to pay attention to your surroundings simply apply the right type

surroundings simply apply the right type

surroundings simply apply the right type of pain to the right degree at just the

of pain to the right degree at just the

of pain to the right degree at just the right location number 8 Tomb Raider

sometimes a game’s flaws are tied to

sometimes a game’s flaws are tied to innovation such is the case with Tomb

innovation such is the case with Tomb

innovation such is the case with Tomb Raider one of the first major 3d action

Raider one of the first major 3d action

Raider one of the first major 3d action platforming games so you think all this

platforming games so you think all this

platforming games so you think all this talking is just holding me out with its

talking is just holding me out with its

talking is just holding me out with its focus on adventurous heroine Lara Croft

focus on adventurous heroine Lara Croft

focus on adventurous heroine Lara Croft its balance of gunplay and exploration

its balance of gunplay and exploration

its balance of gunplay and exploration and a variety of scenic locales the game

and a variety of scenic locales the game

and a variety of scenic locales the game certainly made its mark

however this early PlayStation title was

however this early PlayStation title was also subject to a difficult to manage

also subject to a difficult to manage

also subject to a difficult to manage camera and rigid movement controls not

camera and rigid movement controls not

camera and rigid movement controls not exactly the best setup for a game about

exactly the best setup for a game about

exactly the best setup for a game about precise jumps and careful movement

number 7 jet force Gemini complexity can

number 7 jet force Gemini complexity can be magnificent but not if the player is

be magnificent but not if the player is

be magnificent but not if the player is left out of the loop rare were tasked

left out of the loop rare were tasked

left out of the loop rare were tasked with producing the Nintendo 64

with producing the Nintendo 64

with producing the Nintendo 64 third-person shooter jet force Gemini

third-person shooter jet force Gemini

third-person shooter jet force Gemini about an elite squad battling an insect

about an elite squad battling an insect

about an elite squad battling an insect Army while widely praised for its high

Army while widely praised for its high

Army while widely praised for its high production quality and good level pacing

production quality and good level pacing

production quality and good level pacing the game’s control scheme was less than

the game’s control scheme was less than

the game’s control scheme was less than beloved

weapons fired in a continuous and

weapons fired in a continuous and awkward stream which could be rectified

awkward stream which could be rectified

awkward stream which could be rectified by using a semi first-person mode except

by using a semi first-person mode except

by using a semi first-person mode except the controls for moving then suddenly

the controls for moving then suddenly

the controls for moving then suddenly switch to the n64 see buttons it’s at

switch to the n64 see buttons it’s at

switch to the n64 see buttons it’s at once abrupt and uncomfortable but

once abrupt and uncomfortable but

once abrupt and uncomfortable but thankfully with the recently released

thankfully with the recently released

thankfully with the recently released rare replay bundle the game has been

rare replay bundle the game has been

rare replay bundle the game has been patched to allow for dual analog aiming

number 6 dark souls prepare to die

number 6 dark souls prepare to die edition there’s a fair challenge and

edition there’s a fair challenge and

edition there’s a fair challenge and then there’s sincere issues impeding

then there’s sincere issues impeding

then there’s sincere issues impeding player ability you would have done

player ability you would have done

player ability you would have done better to rob to the undead asylum for

better to rob to the undead asylum for

better to rob to the undead asylum for dark souls prepare to die edition a PC

dark souls prepare to die edition a PC

dark souls prepare to die edition a PC port of a 2011 console RPG the latter is

port of a 2011 console RPG the latter is

port of a 2011 console RPG the latter is the case the core game’s brooding

the case the core game’s brooding

the case the core game’s brooding atmosphere piecemeal narrative and

atmosphere piecemeal narrative and

atmosphere piecemeal narrative and consequence Laden role-playing mechanics

consequence Laden role-playing mechanics

consequence Laden role-playing mechanics were embraced by many but a combination

were embraced by many but a combination

were embraced by many but a combination of bizarre default controls a lack of

of bizarre default controls a lack of

of bizarre default controls a lack of on-screen prompts for mouse and keyboard

on-screen prompts for mouse and keyboard

on-screen prompts for mouse and keyboard commands and an inaccurate camera way

commands and an inaccurate camera way

commands and an inaccurate camera way down the experience given the game’s

down the experience given the game’s

down the experience given the game’s fixation on precision and patience all

fixation on precision and patience all

fixation on precision and patience all these issues seem counterintuitive

number 5 Grand Theft Auto 4 maybe I sure

number 5 Grand Theft Auto 4 maybe I sure driving should be enjoyable not a chore

driving should be enjoyable not a chore

driving should be enjoyable not a chore Grand Theft Auto 4 puts players in the

Grand Theft Auto 4 puts players in the

Grand Theft Auto 4 puts players in the role of Niko Bellic

role of Niko Bellic

role of Niko Bellic an immigrant who enters the criminal

an immigrant who enters the criminal

an immigrant who enters the criminal underworld of Liberty City seeking

underworld of Liberty City seeking

underworld of Liberty City seeking vengeance as a whole the games sobering

vengeance as a whole the games sobering

vengeance as a whole the games sobering yet endearing take on crime life mixed

yet endearing take on crime life mixed

yet endearing take on crime life mixed with the scope of game mechanics makes

with the scope of game mechanics makes

with the scope of game mechanics makes for a thoroughly engaging experience

for a thoroughly engaging experience

for a thoroughly engaging experience except when behind the wheel when driven

except when behind the wheel when driven

except when behind the wheel when driven by players cars are slippery to handle

by players cars are slippery to handle

by players cars are slippery to handle and far too easy to crash owning perhaps

and far too easy to crash owning perhaps

and far too easy to crash owning perhaps to a looseness of controls whatever the

to a looseness of controls whatever the

to a looseness of controls whatever the reason for this design choice were not

reason for this design choice were not

reason for this design choice were not quite fans number 4 Mass Effect speaking

quite fans number 4 Mass Effect speaking

quite fans number 4 Mass Effect speaking of piloting less than intuitive vehicles

of piloting less than intuitive vehicles

of piloting less than intuitive vehicles there’s one key weak point in Bioware’s

there’s one key weak point in Bioware’s

there’s one key weak point in Bioware’s acclaimed 2007 action role-playing game

over the course of Mass Effect players

over the course of Mass Effect players are given occasional command of the m35

are given occasional command of the m35

are given occasional command of the m35 Mako infantry fighting vehicle a large

Mako infantry fighting vehicle a large

Mako infantry fighting vehicle a large tank like transport to drive through

tank like transport to drive through

tank like transport to drive through environments

at its best the Mako comes with a

at its best the Mako comes with a noticeable learning curve yet for many

noticeable learning curve yet for many

noticeable learning curve yet for many players

players

players it lacks smooth maneuvering and could be

it lacks smooth maneuvering and could be

it lacks smooth maneuvering and could be easily flipped or stuck in locations if

easily flipped or stuck in locations if

easily flipped or stuck in locations if you want a good example out of the Mako

you want a good example out of the Mako

you want a good example out of the Mako try using the game’s cover mechanic

try using the game’s cover mechanic

try using the game’s cover mechanic after playing the two sequels and you’ll

after playing the two sequels and you’ll

after playing the two sequels and you’ll see how flimsy it is number three

see how flimsy it is number three

see how flimsy it is number three Scribblenauts

this sleeper hit DS game fulfilled great

this sleeper hit DS game fulfilled great promises though at a cost Scribblenauts

promises though at a cost Scribblenauts

promises though at a cost Scribblenauts the third Nintendo DS game by developer

the third Nintendo DS game by developer

the third Nintendo DS game by developer v sell offers players the opportunity to

v sell offers players the opportunity to

v sell offers players the opportunity to summon any object out of a database of

summon any object out of a database of

summon any object out of a database of thousands coupled with the game’s

thousands coupled with the game’s

thousands coupled with the game’s non-linear puzzles it proved to be a

non-linear puzzles it proved to be a

non-linear puzzles it proved to be a popular mechanic there was just one

popular mechanic there was just one

popular mechanic there was just one issue everything is controlled to be a

issue everything is controlled to be a

issue everything is controlled to be a touchscreen from character movement to

touchscreen from character movement to

touchscreen from character movement to typing in object names

while not a problem in theory the

while not a problem in theory the occasional imprecision of the

occasional imprecision of the

occasional imprecision of the touchscreen interface and

touchscreen interface and

touchscreen interface and less-than-ideal pathfinding can

less-than-ideal pathfinding can

less-than-ideal pathfinding can interfere with the players efforts and

interfere with the players efforts and

interfere with the players efforts and muddle their commands number 2 resident

muddle their commands number 2 resident

muddle their commands number 2 resident evil terrifying though it may be the

evil terrifying though it may be the

evil terrifying though it may be the 1996 survival horror gem had some issues

1996 survival horror gem had some issues

1996 survival horror gem had some issues what is it

what is it

what is it maybe it’s Chris Resident Evil combined

maybe it’s Chris Resident Evil combined

maybe it’s Chris Resident Evil combined pre-rendered backgrounds with 3d

pre-rendered backgrounds with 3d

pre-rendered backgrounds with 3d characters running around along with

characters running around along with

characters running around along with some b-movie style horror elements and

some b-movie style horror elements and

some b-movie style horror elements and carefully controlled player limitations

unfortunately this comes at the cost of

unfortunately this comes at the cost of free movement characters turned slowly

free movement characters turned slowly

free movement characters turned slowly can only move in a limited number of

can only move in a limited number of

can only move in a limited number of directions and are restricted by fixed

directions and are restricted by fixed

directions and are restricted by fixed camera angles

this tank like control scheme while

this tank like control scheme while arguably effective at building tension

arguably effective at building tension

arguably effective at building tension is also strenuous and unnecessary to the

is also strenuous and unnecessary to the

is also strenuous and unnecessary to the players experience the remake has the

players experience the remake has the

players experience the remake has the option to remove the traditional 3d

option to remove the traditional 3d

option to remove the traditional 3d movement but with the shifting camera

movement but with the shifting camera

movement but with the shifting camera angles it’s easy to get disorientated

before we reveal our top pick here are a

before we reveal our top pick here are a few honorable mentions

working with number one

working with number one Kid Icarus Uprising I know isn’t it

Kid Icarus Uprising I know isn’t it

Kid Icarus Uprising I know isn’t it wonderful

wonderful

wonderful while Pitts returned to the gaming world

while Pitts returned to the gaming world

while Pitts returned to the gaming world was loved for its great use of 3d

was loved for its great use of 3d

was loved for its great use of 3d effects tongue-in-cheek humor and

effects tongue-in-cheek humor and

effects tongue-in-cheek humor and energetic action the controls have a

energetic action the controls have a

energetic action the controls have a massive list of problems whoa you are

massive list of problems whoa you are

massive list of problems whoa you are kidding movement and shooting is

kidding movement and shooting is

kidding movement and shooting is controlled with the Nintendo 3ds Circle

controlled with the Nintendo 3ds Circle

controlled with the Nintendo 3ds Circle Pad and L button while aiming is

Pad and L button while aiming is

Pad and L button while aiming is controlled with a touchscreen

controlled with a touchscreen

controlled with a touchscreen simultaneously the discomfort caused by

simultaneously the discomfort caused by

simultaneously the discomfort caused by holding the system with one hand makes

holding the system with one hand makes

holding the system with one hand makes it difficult to enjoy the otherwise

it difficult to enjoy the otherwise

it difficult to enjoy the otherwise remarkable game listen yes be careful

remarkable game listen yes be careful

remarkable game listen yes be careful not to fall a stand was bundled with the

not to fall a stand was bundled with the

not to fall a stand was bundled with the game to reduce hand cramps except using

game to reduce hand cramps except using

game to reduce hand cramps except using that has a player more than likely to

that has a player more than likely to

that has a player more than likely to sit in the hunched position causing back

sit in the hunched position causing back

sit in the hunched position causing back aches and that’s just the default

aches and that’s just the default

aches and that’s just the default controls the alternative options are

controls the alternative options are

controls the alternative options are even worse but my hands cramped just

even worse but my hands cramped just

even worse but my hands cramped just thinking about them and I think that you

thinking about them and I think that you

thinking about them and I think that you are going to love this game or hate it

are going to love this game or hate it

are going to love this game or hate it all based on the controls which isn’t

all based on the controls which isn’t

all based on the controls which isn’t where you want to turn people away from

where you want to turn people away from

where you want to turn people away from your game you want to make it as

your game you want to make it as

your game you want to make it as inviting as possible do you agree with

inviting as possible do you agree with

inviting as possible do you agree with our list you’re not the only one

our list you’re not the only one

our list you’re not the only one interested in those things

interested in those things

interested in those things what great games controls really hurt

what great games controls really hurt

what great games controls really hurt your experience for more impressive top

your experience for more impressive top

your experience for more impressive top 10s published daily be sure to subscribe

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