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Top 10 Games That Escaped Development Hell


we thought these would never see the

we thought these would never see the light of day welcome to watchmojo.com

light of day welcome to watchmojo.com

light of day welcome to watchmojo.com and today we will be counting down our

and today we will be counting down our

and today we will be counting down our picks for the top 10 video games that

picks for the top 10 video games that

picks for the top 10 video games that escaped development to hell for more

escaped development to hell for more

escaped development to hell for more gaming videos check out our new spinoff

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thoughtful video essays detailed

thoughtful video essays detailed character origins and insightful

character origins and insightful

character origins and insightful commentary mojo plays games smarter for

commentary mojo plays games smarter for

commentary mojo plays games smarter for this list we’re looking at video games

this list we’re looking at video games

this list we’re looking at video games that experienced a long and arduous

that experienced a long and arduous

that experienced a long and arduous development process but were eventually

development process but were eventually

development process but were eventually released for better or for worse we will

released for better or for worse we will

released for better or for worse we will not be including games that are still

not be including games that are still

not be including games that are still technically in development like Beyond

technically in development like Beyond

technically in development like Beyond Good and Evil 2 despite how much time

Good and Evil 2 despite how much time

Good and Evil 2 despite how much time it’s mentioned development because it

it’s mentioned development because it

it’s mentioned development because it hasn’t quite escaped yet show me the

hasn’t quite escaped yet show me the

hasn’t quite escaped yet show me the Redeemer

number 10 LA noire homicide men are the

number 10 LA noire homicide men are the right hand of God

right hand of God

right hand of God and lamed war was a hugely ambitious

and lamed war was a hugely ambitious

and lamed war was a hugely ambitious game for its time mostly due to its

game for its time mostly due to its

game for its time mostly due to its unique use of motion scan which allowed

unique use of motion scan which allowed

unique use of motion scan which allowed the developers to film an actor’s face

the developers to film an actor’s face

the developers to film an actor’s face and transfer it into their digital

and transfer it into their digital

and transfer it into their digital counterparts Coffelt traffic what have

counterparts Coffelt traffic what have

counterparts Coffelt traffic what have we got

we got

we got what’s really acting a scene in in two

what’s really acting a scene in in two

what’s really acting a scene in in two parts it was innovative and kind of

parts it was innovative and kind of

parts it was innovative and kind of creepy unfortunately with ambition comes

creepy unfortunately with ambition comes

creepy unfortunately with ambition comes to lase bond I began development in 2004

to lase bond I began development in 2004

to lase bond I began development in 2004 and it was originally going to be

and it was originally going to be

and it was originally going to be published by Sony before Rockstar picked

published by Sony before Rockstar picked

published by Sony before Rockstar picked it up in 2006 it then missed its 2008

it up in 2006 it then missed its 2008

it up in 2006 it then missed its 2008 release date and the debut trailer

release date and the debut trailer

release date and the debut trailer wasn’t released until 2010 two years

wasn’t released until 2010 two years

wasn’t released until 2010 two years after the game was already supposed to

after the game was already supposed to

after the game was already supposed to be out

be out

be out it finally hit stores in May 2011 seven

it finally hit stores in May 2011 seven

it finally hit stores in May 2011 seven years after it began development oh good

years after it began development oh good

years after it began development oh good place pick up a shove on a pic on the

place pick up a shove on a pic on the

place pick up a shove on a pic on the way number nine Team Fortress 2

Team Fortress 2 still remains popular

Team Fortress 2 still remains popular and incredibly influential ten years

and incredibly influential ten years

and incredibly influential ten years after its release thanks to its

after its release thanks to its

after its release thanks to its whimsical game planned constant updates

whimsical game planned constant updates

whimsical game planned constant updates we really can’t imagine the modern

we really can’t imagine the modern

we really can’t imagine the modern gaming landscape without it but we’re

gaming landscape without it but we’re

gaming landscape without it but we’re lucky we even got it at all it was

lucky we even got it at all it was

lucky we even got it at all it was originally unveiled way back at e3 1999

originally unveiled way back at e3 1999

originally unveiled way back at e3 1999 sporting a modern war aesthetic that was

sporting a modern war aesthetic that was

sporting a modern war aesthetic that was kind of similar to Call of Duty complete

kind of similar to Call of Duty complete

kind of similar to Call of Duty complete with parachute drops and some very

with parachute drops and some very

with parachute drops and some very ambitious voice elements

ambitious voice elements

ambitious voice elements it was then delayed due to valve

it was then delayed due to valve

it was then delayed due to valve switching to the Source engine and that

switching to the Source engine and that

switching to the Source engine and that was basically the last we heard of it

was basically the last we heard of it

was basically the last we heard of it for six years it was finally being

for six years it was finally being

for six years it was finally being introduced in 2006 with the cartoonish

introduced in 2006 with the cartoonish

introduced in 2006 with the cartoonish visual design it now has and the game

visual design it now has and the game

visual design it now has and the game was released in October 2007 eight years

was released in October 2007 eight years

was released in October 2007 eight years after it was shown at e3 the breaked

after it was shown at e3 the breaked

after it was shown at e3 the breaked Kirby’s Return to Dreamland remind us to

Kirby’s Return to Dreamland remind us to

Kirby’s Return to Dreamland remind us to never travel with Kirby because we

never travel with Kirby because we

never travel with Kirby because we probably be dust these skeletons by the

probably be dust these skeletons by the

probably be dust these skeletons by the time we ever got what we were going

time we ever got what we were going

time we ever got what we were going kirby first began his Return to

kirby first began his Return to

kirby first began his Return to Dreamland in the year 2000 the game was

Dreamland in the year 2000 the game was

Dreamland in the year 2000 the game was eventually showcased at e3 2005 with a

eventually showcased at e3 2005 with a

eventually showcased at e3 2005 with a multiplayer component and gameplay

multiplayer component and gameplay

multiplayer component and gameplay similar to its predecessor however this

similar to its predecessor however this

similar to its predecessor however this version was soon completely scrapped

version was soon completely scrapped

version was soon completely scrapped along with to succeeding bills due to

along with to succeeding bills due to

along with to succeeding bills due to the difficulty of making said

the difficulty of making said

the difficulty of making said multiplayer after years of silence it

multiplayer after years of silence it

multiplayer after years of silence it was finally shown at e3 2011 as Kirby

was finally shown at e3 2011 as Kirby

was finally shown at e3 2011 as Kirby week and was released that October 11

week and was released that October 11

week and was released that October 11 years after it began development granted

years after it began development granted

years after it began development granted it was pretty good but you know 11 years

it was pretty good but you know 11 years

it was pretty good but you know 11 years a lot of people could have made their

a lot of people could have made their

a lot of people could have made their own game in that time

[Music]

[Music] number seven blasts Guardian The Last

number seven blasts Guardian The Last

number seven blasts Guardian The Last Guardian was announced as the next

Guardian was announced as the next

Guardian was announced as the next project by Fumito Widow the director of

project by Fumito Widow the director of

project by Fumito Widow the director of ICO and Shadow of the Colossus

ICO and Shadow of the Colossus

ICO and Shadow of the Colossus so the hype was insanely high from the

so the hype was insanely high from the

so the hype was insanely high from the get-go unfortunately it was plagued with

get-go unfortunately it was plagued with

get-go unfortunately it was plagued with so many issues that many began to

so many issues that many began to

so many issues that many began to question if they’d ever see it the team

question if they’d ever see it the team

question if they’d ever see it the team began work on the game in 2007 and it

began work on the game in 2007 and it

began work on the game in 2007 and it was showcased at e3 2009 however the

was showcased at e3 2009 however the

was showcased at e3 2009 however the problems then began to occur including

problems then began to occur including

problems then began to occur including difficulties in working with the ps3

difficulties in working with the ps3

difficulties in working with the ps3 hardware the departure of ADA from Sony

hardware the departure of ADA from Sony

hardware the departure of ADA from Sony and then changing development from the

and then changing development from the

and then changing development from the ps3 to the ps4 it was finally released

ps3 to the ps4 it was finally released

ps3 to the ps4 it was finally released in 2016

in 2016

in 2016 although many agree that the nearly 10

although many agree that the nearly 10

although many agree that the nearly 10 year development showed in its somewhat

year development showed in its somewhat

year development showed in its somewhat dated performance

the final fantasy 15 we know today

the final fantasy 15 we know today wasn’t even going to be a main entry in

wasn’t even going to be a main entry in

wasn’t even going to be a main entry in the series it was originally slated to

the series it was originally slated to

the series it was originally slated to be a spinoff Final Fantasy Versus 13 and

be a spinoff Final Fantasy Versus 13 and

be a spinoff Final Fantasy Versus 13 and development began in 2006 however this

development began in 2006 however this

development began in 2006 however this version was entirely scrapped and

version was entirely scrapped and

version was entirely scrapped and forgotten around 2012 focus was then

forgotten around 2012 focus was then

forgotten around 2012 focus was then switched from the ps3 to the ps4 the

switched from the ps3 to the ps4 the

switched from the ps3 to the ps4 the engine was completely reworked and the

engine was completely reworked and the

engine was completely reworked and the development team was shifted around well

development team was shifted around well

development team was shifted around well now is six years of work down the drain

now is six years of work down the drain

now is six years of work down the drain the game began again from scratch and

the game began again from scratch and

the game began again from scratch and eventually released in 2016 so now that

eventually released in 2016 so now that

eventually released in 2016 so now that it’s over can we get Kingdom Hearts 3

it’s over can we get Kingdom Hearts 3

it’s over can we get Kingdom Hearts 3 it’s a real mystery number 5 aliens

it’s a real mystery number 5 aliens

it’s a real mystery number 5 aliens colonial Marines

all right so full disclosure we would

all right so full disclosure we would have been totally okay if this one

have been totally okay if this one

have been totally okay if this one stated development help a new alien game

stated development help a new alien game

stated development help a new alien game was announced in 2006 but what followed

was announced in 2006 but what followed

was announced in 2006 but what followed was a huge mess which resulted in the

was a huge mess which resulted in the

was a huge mess which resulted in the game’s delay Sega got wind that

game’s delay Sega got wind that

game’s delay Sega got wind that developer gearbox was putting their

developer gearbox was putting their

developer gearbox was putting their employees to work on Borderlands despite

employees to work on Borderlands despite

employees to work on Borderlands despite receiving payments for work on colonial

receiving payments for work on colonial

receiving payments for work on colonial Marines this led to layoffs in 2008 and

Marines this led to layoffs in 2008 and

Marines this led to layoffs in 2008 and the temporary cancellation of that game

the temporary cancellation of that game

the temporary cancellation of that game work eventually started up again but was

work eventually started up again but was

work eventually started up again but was outsourced to other developers to make

outsourced to other developers to make

outsourced to other developers to make up for gearboxes incompetence after in

up for gearboxes incompetence after in

up for gearboxes incompetence after in numerous delays the game was rushed to

numerous delays the game was rushed to

numerous delays the game was rushed to market in 2013

market in 2013

market in 2013 seven years after its initial

seven years after its initial

seven years after its initial announcement and well we all know how

announcement and well we all know how

announcement and well we all know how that turned out before doom 2016 tomi

that turned out before doom 2016 tomi

that turned out before doom 2016 tomi edge of discovery a powerful technology

edge of discovery a powerful technology

edge of discovery a powerful technology it’s infinite possibilities on the flip

it’s infinite possibilities on the flip

it’s infinite possibilities on the flip side were really glad that doom formerly

side were really glad that doom formerly

side were really glad that doom formerly do before was finally released lead

do before was finally released lead

do before was finally released lead developer John Carmack hinted at the

developer John Carmack hinted at the

developer John Carmack hinted at the fourth entry at QuakeCon 2007 and it was

fourth entry at QuakeCon 2007 and it was

fourth entry at QuakeCon 2007 and it was officially announced in 2008 it was

officially announced in 2008 it was

officially announced in 2008 it was originally going to be a cinematic and

originally going to be a cinematic and

originally going to be a cinematic and action-packed experience kind of similar

action-packed experience kind of similar

action-packed experience kind of similar to Call of Duty but it suffered from

to Call of Duty but it suffered from

to Call of Duty but it suffered from mismanagement and a lack of direction

mismanagement and a lack of direction

mismanagement and a lack of direction and started over from scratch in 2011

and started over from scratch in 2011

and started over from scratch in 2011 Carmack then left in software in 2013

Carmack then left in software in 2013

Carmack then left in software in 2013 for oculus VR a teaser trailer for the

for oculus VR a teaser trailer for the

for oculus VR a teaser trailer for the final product was finally revealed at e3

final product was finally revealed at e3

final product was finally revealed at e3 2014 and the game released two years

2014 and the game released two years

2014 and the game released two years later two stellar reviews panic attacks

number three mother three

number three mother three [Music]

development for mother3 began in 1994

development for mother3 began in 1994 for the SNES in Japan however the

for the SNES in Japan however the

for the SNES in Japan however the development team grew too ambitious for

development team grew too ambitious for

development team grew too ambitious for that console and switched development to

that console and switched development to

that console and switched development to the n64 turns out they were still a

the n64 turns out they were still a

the n64 turns out they were still a little too ambitious as the game

little too ambitious as the game

little too ambitious as the game couldn’t fit on the n64 either so they

couldn’t fit on the n64 either so they

couldn’t fit on the n64 either so they scaled it down and plan to release it on

scaled it down and plan to release it on

scaled it down and plan to release it on the 64dd which was a Japanese expansion

the 64dd which was a Japanese expansion

the 64dd which was a Japanese expansion for the n64 the game was eventually

for the n64 the game was eventually

for the n64 the game was eventually canceled in the year 2000 before work

canceled in the year 2000 before work

canceled in the year 2000 before work began again in 2003 for the Gameboy

began again in 2003 for the Gameboy

began again in 2003 for the Gameboy Advance

Advance

Advance it was finally released in 2006 12 years

it was finally released in 2006 12 years

it was finally released in 2006 12 years after development began and after going

after development began and after going

after development began and after going through four consoles on its way to

through four consoles on its way to

through four consoles on its way to release now that’s gotta be frustrating

release now that’s gotta be frustrating

release now that’s gotta be frustrating right

number two Duke Nukem Forever a big baby

number two Duke Nukem Forever a big baby Duke Nukem Forever is the poster child

Duke Nukem Forever is the poster child

Duke Nukem Forever is the poster child for games stuck in development hell and

for games stuck in development hell and

for games stuck in development hell and its story is well known within the

its story is well known within the

its story is well known within the gaming community too bad it turned out

gaming community too bad it turned out

gaming community too bad it turned out to be so but the game was officially

to be so but the game was officially

to be so but the game was officially announced in 1997 complete with

announced in 1997 complete with

announced in 1997 complete with promotional material

promotional material

promotional material however constant delays and radio

however constant delays and radio

however constant delays and radio silence soon caused interest to rapidly

silence soon caused interest to rapidly

silence soon caused interest to rapidly deteriorate 3d realms then downsized and

deteriorate 3d realms then downsized and

deteriorate 3d realms then downsized and lost Dukes developers and the publishers

lost Dukes developers and the publishers

lost Dukes developers and the publishers even sued the company for its failure to

even sued the company for its failure to

even sued the company for its failure to produce the game Duke Nukem Forever

produce the game Duke Nukem Forever

produce the game Duke Nukem Forever finally went gold in May 2011 14 years

finally went gold in May 2011 14 years

finally went gold in May 2011 14 years after it was originally announced too

after it was originally announced too

after it was originally announced too bad interest in the series was long gone

bad interest in the series was long gone

bad interest in the series was long gone by that point and yeah it sucked too

hail to the king baby before we unveil

hail to the king baby before we unveil our topic here a few honorable mentions

everyone grimoire heralds of the winget

everyone grimoire heralds of the winget exemplars

exemplars

exemplars [Music]

[Music]

[Music] holy crap did people ever think this was

holy crap did people ever think this was

holy crap did people ever think this was never gonna happen

never gonna happen

never gonna happen granted the final product is mediocre

granted the final product is mediocre

granted the final product is mediocre but they pulled it off nonetheless

but they pulled it off nonetheless

but they pulled it off nonetheless grimoire was developed by one guy

grimoire was developed by one guy

grimoire was developed by one guy Cleveland Mark Blakemore who began work

Cleveland Mark Blakemore who began work

Cleveland Mark Blakemore who began work on it in 1993 yep

on it in 1993 yep

on it in 1993 yep 1993 some of you weren’t even born yet

1993 some of you weren’t even born yet

1993 some of you weren’t even born yet he then announced that the game would

he then announced that the game would

he then announced that the game would release in 1997 but of course it never

release in 1997 but of course it never

release in 1997 but of course it never did

did

did Blake Moore started an IndieGoGo

Blake Moore started an IndieGoGo

Blake Moore started an IndieGoGo campaign in 2010 asking for a quarter

campaign in 2010 asking for a quarter

campaign in 2010 asking for a quarter million dollars raised a little over

million dollars raised a little over

million dollars raised a little over 10,000 but not one to give it up

10,000 but not one to give it up

10,000 but not one to give it up Blake Moore finally completed his game

Blake Moore finally completed his game

Blake Moore finally completed his game and released it in August of 2017 nearly

and released it in August of 2017 nearly

and released it in August of 2017 nearly 25 years after development began now

25 years after development began now

25 years after development began now that is either what you call dedication

that is either what you call dedication

that is either what you call dedication or procrastination

or procrastination

or procrastination maybe both do you agree with our picks

maybe both do you agree with our picks

maybe both do you agree with our picks check out these other great clips from

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