
oh how the mighty have fallen welcome to watchmojo.com and today we’ll be taking
watchmojo.com and today we’ll be taking
watchmojo.com and today we’ll be taking a look back at 10 amazing developers in
a look back at 10 amazing developers in
a look back at 10 amazing developers in the gaming industry that were
the gaming industry that were
the gaming industry that were unfortunately offed by their publishers
unfortunately offed by their publishers
unfortunately offed by their publishers before we begin we publish new videos
before we begin we publish new videos
before we begin we publish new videos every day
every day
every day so be sure to subscribe for more great
so be sure to subscribe for more great
so be sure to subscribe for more great content for this list we’ll be taking a
content for this list we’ll be taking a
content for this list we’ll be taking a look at game developers that were shut
look at game developers that were shut
look at game developers that were shut down by their publishers and parents
down by their publishers and parents
down by their publishers and parents companies to qualify the organization
companies to qualify the organization
companies to qualify the organization must have had all of its internal
must have had all of its internal
must have had all of its internal development shut down companies that
development shut down companies that
development shut down companies that were merged but had their main branch
were merged but had their main branch
were merged but had their main branch closed or just ceased development of all
closed or just ceased development of all
closed or just ceased development of all their respective games are applicable
one of the more recent deaths to be axed
one of the more recent deaths to be axed brunette games is well known for their
brunette games is well known for their
brunette games is well known for their torch light series bringing together
torch light series bringing together
torch light series bringing together major talent from X Blizzard developers
major talent from X Blizzard developers
major talent from X Blizzard developers the torch light series started as an
the torch light series started as an
the torch light series started as an homage to the a blow before gaining
homage to the a blow before gaining
homage to the a blow before gaining enough ground to become a separate
enough ground to become a separate
enough ground to become a separate entity with Ford light to Rubik last
entity with Ford light to Rubik last
entity with Ford light to Rubik last game before closure was ha and while it
game before closure was ha and while it
game before closure was ha and while it didn’t sell as well as their Brian ship
didn’t sell as well as their Brian ship
didn’t sell as well as their Brian ship series it wasn’t the reason for their
series it wasn’t the reason for their
series it wasn’t the reason for their closure like many publishers today
closure like many publishers today
closure like many publishers today Perfect World Entertainment closed down
Perfect World Entertainment closed down
Perfect World Entertainment closed down runic games in order to sell games as a
runic games in order to sell games as a
runic games in order to sell games as a service AKA monetization and
service AKA monetization and
service AKA monetization and microtransactions aren’t you happy
number nine core design while Crystal
number nine core design while Crystal Dynamics has certainly helped to
Dynamics has certainly helped to
Dynamics has certainly helped to reinvent the Tomb Raider series we can’t
reinvent the Tomb Raider series we can’t
reinvent the Tomb Raider series we can’t forget the classics core design started
forget the classics core design started
forget the classics core design started out making small mediocre titles before
out making small mediocre titles before
out making small mediocre titles before finding success in the Tomb Raider
finding success in the Tomb Raider
finding success in the Tomb Raider franchise unfortunately after the poor
franchise unfortunately after the poor
franchise unfortunately after the poor sales and critical reception of Angel of
sales and critical reception of Angel of
sales and critical reception of Angel of Darkness core designs fate was basically
Darkness core designs fate was basically
Darkness core designs fate was basically sealed working on only one other title
sealed working on only one other title
sealed working on only one other title the studio saw ownership shifted to
the studio saw ownership shifted to
the studio saw ownership shifted to rebellion developments where it remained
rebellion developments where it remained
rebellion developments where it remained for five years without a single game
for five years without a single game
for five years without a single game developed before eventually being
developed before eventually being
developed before eventually being completely shut down you’ll have ready
number eight mythic entertainment a
number eight mythic entertainment a journey to the distant shores of Avalon
journey to the distant shores of Avalon
journey to the distant shores of Avalon a vast world awaits going back to the
a vast world awaits going back to the
a vast world awaits going back to the late 90s and early 2000s multiplayer
late 90s and early 2000s multiplayer
late 90s and early 2000s multiplayer games were starting to rise up in the
games were starting to rise up in the
games were starting to rise up in the industry especially mmo’s considered to
industry especially mmo’s considered to
industry especially mmo’s considered to be one of the granddaddy’s of MMOs
be one of the granddaddy’s of MMOs
be one of the granddaddy’s of MMOs mythix long list of contributions to the
mythix long list of contributions to the
mythix long list of contributions to the genre helped to shape many titles we
genre helped to shape many titles we
genre helped to shape many titles we play today from their first game
play today from their first game
play today from their first game Dragon’s Gate to the massive hit that
Dragon’s Gate to the massive hit that
Dragon’s Gate to the massive hit that was Dark Age of Camelot mythic basically
was Dark Age of Camelot mythic basically
was Dark Age of Camelot mythic basically had it made
had it made
had it made despite releasing well-received MMOs the
despite releasing well-received MMOs the
despite releasing well-received MMOs the studio was wound down by EA over time
studio was wound down by EA over time
studio was wound down by EA over time until their final game was the infamous
until their final game was the infamous
until their final game was the infamous Dungeon Keeper reboot
number 7 bullfrog productions the
number 7 bullfrog productions the creators behind the original Dungeon
creators behind the original Dungeon
creators behind the original Dungeon Keeper bullfrog productions was praised
Keeper bullfrog productions was praised
Keeper bullfrog productions was praised for their strategy and God simulator
for their strategy and God simulator
for their strategy and God simulator games spearheaded by none other than
games spearheaded by none other than
games spearheaded by none other than Peter Molyneux the studio is considered
Peter Molyneux the studio is considered
Peter Molyneux the studio is considered to be the founder of the God game genre
to be the founder of the God game genre
to be the founder of the God game genre with games that gave players near
with games that gave players near
with games that gave players near unlimited power and control over the
unlimited power and control over the
unlimited power and control over the environment and if denizens working with
environment and if denizens working with
environment and if denizens working with EA during their early years they became
EA during their early years they became
EA during their early years they became a subsidiary in 1993 officially making
a subsidiary in 1993 officially making
a subsidiary in 1993 officially making games exclusively for EA if only they
games exclusively for EA if only they
games exclusively for EA if only they knew what was coming
knew what was coming
knew what was coming while estudio grew so did a J’s list of
while estudio grew so did a J’s list of
while estudio grew so did a J’s list of desired games and the quality soon fell
desired games and the quality soon fell
desired games and the quality soon fell Electronic Arts have slowly began to
Electronic Arts have slowly began to
Electronic Arts have slowly began to merge the studio with EA UK until
merge the studio with EA UK until
merge the studio with EA UK until finally closing it down in 2001
[Music]
[Music] number six pandemic studios
pandemic studios knew how to make fun
pandemic studios knew how to make fun games that offer an hours of
games that offer an hours of
games that offer an hours of entertainment and without progression
entertainment and without progression
entertainment and without progression systems to boot the creators behind the
systems to boot the creators behind the
systems to boot the creators behind the original Star Wars Battlefront series
original Star Wars Battlefront series
original Star Wars Battlefront series they are still hailed as the creators of
they are still hailed as the creators of
they are still hailed as the creators of one of the ultimate Star Wars gaming
one of the ultimate Star Wars gaming
one of the ultimate Star Wars gaming experiences beyond their Star Wars games
experiences beyond their Star Wars games
experiences beyond their Star Wars games though fans of the studio will also
though fans of the studio will also
though fans of the studio will also recognize fun titles like D Destroy All
recognize fun titles like D Destroy All
recognize fun titles like D Destroy All Humans and mercenary series bought by EA
Humans and mercenary series bought by EA
Humans and mercenary series bought by EA in 2007 they only lasted two more years
in 2007 they only lasted two more years
in 2007 they only lasted two more years before being terminated the few games
before being terminated the few games
before being terminated the few games they did work on under EA received poor
they did work on under EA received poor
they did work on under EA received poor sales and while they were indeed
sales and while they were indeed
sales and while they were indeed inventive poor sales are never something
inventive poor sales are never something
inventive poor sales are never something you want to have when you’re working
you want to have when you’re working
you want to have when you’re working under Electronic Arts now it’s no
under Electronic Arts now it’s no
under Electronic Arts now it’s no darling that now may he finds peace in
darling that now may he finds peace in
darling that now may he finds peace in the next world
the next world
the next world number 5 Lionhead Studios
[Applause]
[Applause] taking his creative ideas elsewhere
taking his creative ideas elsewhere
taking his creative ideas elsewhere after his time at bullfrog Peter
after his time at bullfrog Peter
after his time at bullfrog Peter Molyneux started up another studio while
Molyneux started up another studio while
Molyneux started up another studio while they first began with spiritual
they first began with spiritual
they first began with spiritual successors to populous it was the
successors to populous it was the
successors to populous it was the European fantasy fable series that
European fantasy fable series that
European fantasy fable series that brought Lionhead Studios to the
brought Lionhead Studios to the
brought Lionhead Studios to the forefront finding a publisher in
forefront finding a publisher in
forefront finding a publisher in Microsoft Game Studios why it heads
Microsoft Game Studios why it heads
Microsoft Game Studios why it heads fateful series continued to grow despite
fateful series continued to grow despite
fateful series continued to grow despite Peters habit of promising features he
Peters habit of promising features he
Peters habit of promising features he couldn’t deliver after four years since
couldn’t deliver after four years since
couldn’t deliver after four years since a proper fable title
a proper fable title
a proper fable title Lionhead showed off fable legends with
Lionhead showed off fable legends with
Lionhead showed off fable legends with unique and interesting features that had
unique and interesting features that had
unique and interesting features that had never been seen before
never been seen before
never been seen before unfortunately fable legends just
unfortunately fable legends just
unfortunately fable legends just couldn’t seem to find the same audience
couldn’t seem to find the same audience
couldn’t seem to find the same audience as this last one the game was canceled
as this last one the game was canceled
as this last one the game was canceled and the studio shut out by Microsoft
and the studio shut out by Microsoft
and the studio shut out by Microsoft [Music]
number four Maxis Emeryville studio it
number four Maxis Emeryville studio it might end up being better the more
might end up being better the more
might end up being better the more cities you have in an actual region but
cities you have in an actual region but
cities you have in an actual region but it seems to be completely possible to
it seems to be completely possible to
it seems to be completely possible to make a lucrative casino town just as
make a lucrative casino town just as
make a lucrative casino town just as your first city if a silly simulation of
your first city if a silly simulation of
your first city if a silly simulation of life is what you were looking for
life is what you were looking for
life is what you were looking for then Maxis was your studio creators of
then Maxis was your studio creators of
then Maxis was your studio creators of the renowned Sims and SimCity series
the renowned Sims and SimCity series
the renowned Sims and SimCity series Maxis was considered a pro at creating
Maxis was considered a pro at creating
Maxis was considered a pro at creating games where you could escape the humdrum
games where you could escape the humdrum
games where you could escape the humdrum daily life in favor of one with more
daily life in favor of one with more
daily life in favor of one with more direct control something that Maxis
direct control something that Maxis
direct control something that Maxis founder Will Wright seemed to lack the
founder Will Wright seemed to lack the
founder Will Wright seemed to lack the more time his company spent with EA the
more time his company spent with EA the
more time his company spent with EA the last nail in the coffin came from the
last nail in the coffin came from the
last nail in the coffin came from the reboot of SimCity and the mediocre
reboot of SimCity and the mediocre
reboot of SimCity and the mediocre launch of Sims 4 in 2015 soon after
launch of Sims 4 in 2015 soon after
launch of Sims 4 in 2015 soon after axises main studio closed taking all
axises main studio closed taking all
axises main studio closed taking all other studios and putting them on
other studios and putting them on
other studios and putting them on various projects while merging them with
various projects while merging them with
various projects while merging them with other EA subsidiaries
other EA subsidiaries
other EA subsidiaries [Music]
number three Westwood Studios realtime
number three Westwood Studios realtime strategy games weren’t anything new at
strategy games weren’t anything new at
strategy games weren’t anything new at the time of Westwood Studios flagship
the time of Westwood Studios flagship
the time of Westwood Studios flagship commanded conquer series but that didn’t
commanded conquer series but that didn’t
commanded conquer series but that didn’t stop them from helping to bring the
stop them from helping to bring the
stop them from helping to bring the genre into a brighter spotlight before
genre into a brighter spotlight before
genre into a brighter spotlight before it even that series took off though
it even that series took off though
it even that series took off though Westwood would shape the landscape of
Westwood would shape the landscape of
Westwood would shape the landscape of RTS games to come with their dune series
RTS games to come with their dune series
RTS games to come with their dune series especially due to with developers and
especially due to with developers and
especially due to with developers and critics citing the titles as the true
critics citing the titles as the true
critics citing the titles as the true beginning of an era for RTS games
beginning of an era for RTS games
beginning of an era for RTS games despite their legendary status in the
despite their legendary status in the
despite their legendary status in the RTS market the last commanding conquer
RTS market the last commanding conquer
RTS market the last commanding conquer game did not impress audiences or the
game did not impress audiences or the
game did not impress audiences or the sales team at EA essentially signing the
sales team at EA essentially signing the
sales team at EA essentially signing the studio’s death number to Visceral Games
I’m sorry I’m sorry about everything
I’m sorry I’m sorry about everything oh boy the boys and Electronic Arts
oh boy the boys and Electronic Arts
oh boy the boys and Electronic Arts drove a track record a visceral games
drove a track record a visceral games
drove a track record a visceral games was unfortunately the latest in EA’s
was unfortunately the latest in EA’s
was unfortunately the latest in EA’s long line of closed Studios known first
long line of closed Studios known first
long line of closed Studios known first as EA redwood it was when dead space
as EA redwood it was when dead space
as EA redwood it was when dead space came into play that they rebranded as
came into play that they rebranded as
came into play that they rebranded as visceral critics and audiences praised
visceral critics and audiences praised
visceral critics and audiences praised the first two entries for creating a
the first two entries for creating a
the first two entries for creating a successful action horror game
successful action horror game
successful action horror game unfortunately with the publishers
unfortunately with the publishers
unfortunately with the publishers meddling hands in Dead Space 3 this rule
meddling hands in Dead Space 3 this rule
meddling hands in Dead Space 3 this rule began to wind down becoming another
began to wind down becoming another
began to wind down becoming another subsidiary that worked on other people’s
subsidiary that worked on other people’s
subsidiary that worked on other people’s series given the chance to make a Star
series given the chance to make a Star
series given the chance to make a Star Wars game they went with a linear story
Wars game they went with a linear story
Wars game they went with a linear story driven experience and to basically no
driven experience and to basically no
driven experience and to basically no one surprise EA butted heads with them
one surprise EA butted heads with them
one surprise EA butted heads with them until they ultimately decided to shut
until they ultimately decided to shut
until they ultimately decided to shut down both the project and visceral games
down both the project and visceral games
down both the project and visceral games itself
number one LucasArts
number one LucasArts let’s see how you feel about that after
let’s see how you feel about that after
let’s see how you feel about that after you get a thousand levels down adapting
you get a thousand levels down adapting
you get a thousand levels down adapting one of the greatest sci-fi movies into
one of the greatest sci-fi movies into
one of the greatest sci-fi movies into videogames is only one of the many
videogames is only one of the many
videogames is only one of the many accomplishments of LucasArts acting as
accomplishments of LucasArts acting as
accomplishments of LucasArts acting as both the developer and publisher
both the developer and publisher
both the developer and publisher LucasArts also worked on many adventure
LucasArts also worked on many adventure
LucasArts also worked on many adventure games including The Monkey Island series
games including The Monkey Island series
games including The Monkey Island series and Sam & Max hit the road their
and Sam & Max hit the road their
and Sam & Max hit the road their contribution to both adventure games and
contribution to both adventure games and
contribution to both adventure games and the Star Wars series is legendary rather
the Star Wars series is legendary rather
the Star Wars series is legendary rather was legendary after being acquired by
was legendary after being acquired by
was legendary after being acquired by Disney all current games like Star Wars
Disney all current games like Star Wars
Disney all current games like Star Wars 1313 under the LucasArts brand were
1313 under the LucasArts brand were
1313 under the LucasArts brand were canceled and the rights handed over to
canceled and the rights handed over to
canceled and the rights handed over to you guessed it Electronic Arts
you guessed it Electronic Arts
you guessed it Electronic Arts given that Studios handling of the Star
given that Studios handling of the Star
given that Studios handling of the Star Wars Battlefront series as of late this
Wars Battlefront series as of late this
Wars Battlefront series as of late this does not bode well for the future of the
does not bode well for the future of the
does not bode well for the future of the Star Wars franchise LucasArts might not
Star Wars franchise LucasArts might not
Star Wars franchise LucasArts might not actually be officially closed but
actually be officially closed but
actually be officially closed but they’re nothing but a shell of their
they’re nothing but a shell of their
they’re nothing but a shell of their former selves
former selves
former selves [Music]
how to deal with frustration
how to deal with frustration disappointment an irritating cynicism do
disappointment an irritating cynicism do
disappointment an irritating cynicism do you agree with our picks check out these
you agree with our picks check out these
you agree with our picks check out these other great clips from watch mojo and
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other great clips from watch mojo and subscribe for new videos every day
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