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Top 10 Best Indie Video Game Stories


it’s amazing what kind of stories get

it’s amazing what kind of stories get told when you don’t have to listen to

told when you don’t have to listen to

told when you don’t have to listen to market research we can tell you how to

market research we can tell you how to

market research we can tell you how to work this thing if you got any questions

work this thing if you got any questions

work this thing if you got any questions welcome to watchmojo.com and today we’ll

welcome to watchmojo.com and today we’ll

welcome to watchmojo.com and today we’ll be counting down our picks for the top

be counting down our picks for the top

be counting down our picks for the top 10 best indie video games stories for

10 best indie video games stories for

10 best indie video games stories for this list we’ll be looking at

this list we’ll be looking at

this list we’ll be looking at traditional game stories by independent

traditional game stories by independent

traditional game stories by independent studios with less than 5 titles under

studios with less than 5 titles under

studios with less than 5 titles under their belt attempting internal

their belt attempting internal

their belt attempting internal activation number 10 transistor nice

activation number 10 transistor nice

activation number 10 transistor nice brandishing the transistor a large

brandishing the transistor a large

brandishing the transistor a large powerful talking sword

powerful talking sword

powerful talking sword the singer read sets off to take back

the singer read sets off to take back

the singer read sets off to take back her stolen voice we’re not gonna get

her stolen voice we’re not gonna get

her stolen voice we’re not gonna get away with this are we transistor is a

away with this are we transistor is a

away with this are we transistor is a game that uses every tool at its

game that uses every tool at its

game that uses every tool at its disposal to tell an incredible revenge

disposal to tell an incredible revenge

disposal to tell an incredible revenge story the game’s vivid visuals and

story the game’s vivid visuals and

story the game’s vivid visuals and evocative soundtrack go a long way

evocative soundtrack go a long way

evocative soundtrack go a long way setting the scene for red to

setting the scene for red to

setting the scene for red to single-handedly take on the futuristic

single-handedly take on the futuristic

single-handedly take on the futuristic city of cloud bank you know like where

city of cloud bank you know like where

city of cloud bank you know like where transistors story truly shines is in its

transistors story truly shines is in its

transistors story truly shines is in its interplay between the silent red and her

interplay between the silent red and her

interplay between the silent red and her chatty sword companions on a lonely

chatty sword companions on a lonely

chatty sword companions on a lonely voyage drank you down wipe you out and

voyage drank you down wipe you out and

voyage drank you down wipe you out and take whatever’s left to me

take whatever’s left to me

take whatever’s left to me battles to win Cammarata recent rash

battles to win Cammarata recent rash

battles to win Cammarata recent rash number 9 the banner saga why are we

number 9 the banner saga why are we

number 9 the banner saga why are we alive when even the gods are dead the

alive when even the gods are dead the

alive when even the gods are dead the first chapter of the Viking legend the

first chapter of the Viking legend the

first chapter of the Viking legend the Banner Saga sets up a rich world in its

Banner Saga sets up a rich world in its

Banner Saga sets up a rich world in its harsh snow-covered land the game’s

harsh snow-covered land the game’s

harsh snow-covered land the game’s characters are more concerned with

characters are more concerned with

characters are more concerned with survival than conquest the first signs

survival than conquest the first signs

survival than conquest the first signs of snowfall accost us on our approach to

of snowfall accost us on our approach to

of snowfall accost us on our approach to strand this emphasis on minute-to-minute

strand this emphasis on minute-to-minute

strand this emphasis on minute-to-minute survival makes it one of the most

survival makes it one of the most

survival makes it one of the most thoughtful and mature high fantasy video

thoughtful and mature high fantasy video

thoughtful and mature high fantasy video games ever made letting players take the

games ever made letting players take the

games ever made letting players take the reigns and strategic decision-making

reigns and strategic decision-making

reigns and strategic decision-making adds immeasurable intensity to every

adds immeasurable intensity to every

adds immeasurable intensity to every situation couple that with the dense

situation couple that with the dense

situation couple that with the dense lore memorable characters stellar

lore memorable characters stellar

lore memorable characters stellar writing and you are left with the

writing and you are left with the

writing and you are left with the exceptional plots of the Banner Saga I

exceptional plots of the Banner Saga I

exceptional plots of the Banner Saga I awoke I knew why we’re still alive

because you choose to be number eight

because you choose to be number eight the vanishing of Ethan Carter Travers

the vanishing of Ethan Carter Travers

the vanishing of Ethan Carter Travers tell me where Ethan is now it’s hard to

tell me where Ethan is now it’s hard to

tell me where Ethan is now it’s hard to take your eyes off the vanishing of

take your eyes off the vanishing of

take your eyes off the vanishing of Ethan Carter the hard-boiled detective

Ethan Carter the hard-boiled detective

Ethan Carter the hard-boiled detective story is set in a quaint town where a

story is set in a quaint town where a

story is set in a quaint town where a young boy has disappeared

young boy has disappeared

young boy has disappeared where’s Ethan goddamn it talk to me the

where’s Ethan goddamn it talk to me the

where’s Ethan goddamn it talk to me the sometimes brutal sometimes stunning

sometimes brutal sometimes stunning

sometimes brutal sometimes stunning story of the vanishing of Ethan Carter

story of the vanishing of Ethan Carter

story of the vanishing of Ethan Carter is a high watermark for imaginative game

is a high watermark for imaginative game

is a high watermark for imaginative game narratives you can feel it write

narratives you can feel it write

narratives you can feel it write something coming from the Vandergriff

something coming from the Vandergriff

something coming from the Vandergriff house the subtle ways the game blends

house the subtle ways the game blends

house the subtle ways the game blends it’s fiction through the environment and

it’s fiction through the environment and

it’s fiction through the environment and outright dialog makes for a haunting

outright dialog makes for a haunting

outright dialog makes for a haunting tale about creativity choked by ignorant

tale about creativity choked by ignorant

tale about creativity choked by ignorant the vanishing of Ethan Carter story is

the vanishing of Ethan Carter story is

the vanishing of Ethan Carter story is heart-pounding number seven Bastion this

heart-pounding number seven Bastion this

heart-pounding number seven Bastion this place is intoxicating with Bastion

place is intoxicating with Bastion

place is intoxicating with Bastion supergiant games tapped into a narrative

supergiant games tapped into a narrative

supergiant games tapped into a narrative technique video games scarcely takes

technique video games scarcely takes

technique video games scarcely takes advantage of the narrator ground forms

advantage of the narrator ground forms

advantage of the narrator ground forms up under his feet as it point away he

up under his feet as it point away he

up under his feet as it point away he don’t stop to wonder why

don’t stop to wonder why

don’t stop to wonder why bastions narrator adapts to your in-game

bastions narrator adapts to your in-game

bastions narrator adapts to your in-game behavior bringing an interactive element

behavior bringing an interactive element

behavior bringing an interactive element to an already exciting plot let me see

to an already exciting plot let me see

to an already exciting plot let me see if I got this straight I only heard it

if I got this straight I only heard it

if I got this straight I only heard it once the result is a game whose main

once the result is a game whose main

once the result is a game whose main character becomes very much her own

character becomes very much her own

character becomes very much her own making dramatic moments in the game’s

making dramatic moments in the game’s

making dramatic moments in the game’s narrative especially powerful joy and

narrative especially powerful joy and

narrative especially powerful joy and revelry like had never seen too bad he

revelry like had never seen too bad he

revelry like had never seen too bad he couldn’t remember at all the Steampunk

couldn’t remember at all the Steampunk

couldn’t remember at all the Steampunk story of the kid who wakes up alone as

story of the kid who wakes up alone as

story of the kid who wakes up alone as the world crumbles around him creates a

the world crumbles around him creates a

the world crumbles around him creates a fascinating story around the

fascinating story around the

fascinating story around the disappearance of a world I should have

disappearance of a world I should have

disappearance of a world I should have told him sooner about all this number 6

told him sooner about all this number 6

told him sooner about all this number 6 Papo & yo

impressed by how Pixar’s Finding Nemo

impressed by how Pixar’s Finding Nemo tackles serious subject matter with a

tackles serious subject matter with a

tackles serious subject matter with a friendly visual style designer Vander

friendly visual style designer Vander

friendly visual style designer Vander Caballero set out designing Papo & yo

the game is an autobiographical account

the game is an autobiographical account about coping with an abusive alcoholic

about coping with an abusive alcoholic

about coping with an abusive alcoholic parent Papua no showcases how someone

parent Papua no showcases how someone

parent Papua no showcases how someone can love you try to help you at every

can love you try to help you at every

can love you try to help you at every turn and still cause you untold amounts

turn and still cause you untold amounts

turn and still cause you untold amounts of fear and pain Papua nose heartfelt

of fear and pain Papua nose heartfelt

of fear and pain Papua nose heartfelt personal story examines how hard it can

personal story examines how hard it can

personal story examines how hard it can be to cope with our feelings about the

be to cope with our feelings about the

be to cope with our feelings about the people close to us number 5 the fall

people close to us number 5 the fall

people close to us number 5 the fall from rebel Unknown the false premise

from rebel Unknown the false premise

from rebel Unknown the false premise alone is enough to earn it a spot on our

alone is enough to earn it a spot on our

alone is enough to earn it a spot on our list but it gets even better I’m sorry

list but it gets even better I’m sorry

list but it gets even better I’m sorry there are no human superiors available

there are no human superiors available

there are no human superiors available to assist you at this time in the fall

to assist you at this time in the fall

to assist you at this time in the fall artificial intelligence is prolific and

artificial intelligence is prolific and

artificial intelligence is prolific and it serves humanity at all costs

it serves humanity at all costs

it serves humanity at all costs artificial life-form state your primary

artificial life-form state your primary

artificial life-form state your primary function in the opening of the game you

function in the opening of the game you

function in the opening of the game you are knocked unconscious causing your

are knocked unconscious causing your

are knocked unconscious causing your space suits on board computer to kick in

space suits on board computer to kick in

space suits on board computer to kick in and launch arid a life support system

and launch arid a life support system

and launch arid a life support system charged with resuscitating its pilot my

charged with resuscitating its pilot my

charged with resuscitating its pilot my intentions are peaceful does your pilot

intentions are peaceful does your pilot

intentions are peaceful does your pilot require assistance through air its quest

require assistance through air its quest

require assistance through air its quest to revive her pilot she encounters many

to revive her pilot she encounters many

to revive her pilot she encounters many other robots with their own unyielding

other robots with their own unyielding

other robots with their own unyielding parameters making the fall a fascinating

parameters making the fall a fascinating

parameters making the fall a fascinating discussion of AI wait when a product

discussion of AI wait when a product

discussion of AI wait when a product malfunctions or becomes outdated try to

malfunctions or becomes outdated try to

malfunctions or becomes outdated try to recycle by calibrating it for a simpler

recycle by calibrating it for a simpler

recycle by calibrating it for a simpler task number 4 gone home dear Katie so

task number 4 gone home dear Katie so

task number 4 gone home dear Katie so much has changed even just since you’ve

much has changed even just since you’ve

much has changed even just since you’ve been away gone home captures an era like

been away gone home captures an era like

been away gone home captures an era like nothing else

nothing else

nothing else it’s one part historical document one

it’s one part historical document one

it’s one part historical document one part gripping fiction I had no idea how

part gripping fiction I had no idea how

part gripping fiction I had no idea how I would ever like have an excuse to talk

I would ever like have an excuse to talk

I would ever like have an excuse to talk to her it starts with you arriving on

to her it starts with you arriving on

to her it starts with you arriving on your doorstep bag in hand only to

your doorstep bag in hand only to

your doorstep bag in hand only to realize it no in his home what follows

realize it no in his home what follows

realize it no in his home what follows as an exploration of 90s American

as an exploration of 90s American

as an exploration of 90s American culture and the family shattering drama

culture and the family shattering drama

culture and the family shattering drama that unfolded while you were away

that unfolded while you were away

that unfolded while you were away moving away has been

moving away has been

moving away has been like not see him anymore and gone home

like not see him anymore and gone home

like not see him anymore and gone home every inch of the home you explore has

every inch of the home you explore has

every inch of the home you explore has been meticulously detailed to tell a

been meticulously detailed to tell a

been meticulously detailed to tell a thorough coming out story of a young

thorough coming out story of a young

thorough coming out story of a young teenage girl leaving behind every

teenage girl leaving behind every

teenage girl leaving behind every curtailed detail of her sister to find

curtailed detail of her sister to find

curtailed detail of her sister to find and for that reason it has some of the

and for that reason it has some of the

and for that reason it has some of the most fleshed out characters in video

most fleshed out characters in video

most fleshed out characters in video game history so you could say we’re

game history so you could say we’re

game history so you could say we’re dating but it’s secret number three

dating but it’s secret number three

dating but it’s secret number three undertale just sneaking onto our list at

undertale just sneaking onto our list at

undertale just sneaking onto our list at the last minute is this old-school RPG

the last minute is this old-school RPG

the last minute is this old-school RPG unlike anything you’ve ever seen

undertale tells the story of a

undertale tells the story of a civilization of monsters who have been

civilization of monsters who have been

civilization of monsters who have been banished underground by humans following

banished underground by humans following

banished underground by humans following a lengthy war and at the center of it

a lengthy war and at the center of it

a lengthy war and at the center of it all is a human child who accidentally

all is a human child who accidentally

all is a human child who accidentally finds herself in the monster world

what makes undertale store unique is the

what makes undertale store unique is the way it’s integrated into the battle

way it’s integrated into the battle

way it’s integrated into the battle system these monsters aren’t just

system these monsters aren’t just

system these monsters aren’t just enemies you can grind for experience

enemies you can grind for experience

enemies you can grind for experience there are living creatures with

there are living creatures with

there are living creatures with personality and ambitions every

personality and ambitions every

personality and ambitions every encounter makes you question the

encounter makes you question the

encounter makes you question the morality of your actions so the outcome

morality of your actions so the outcome

morality of your actions so the outcome to the story will vary depending on your

to the story will vary depending on your

to the story will vary depending on your actions

number two Thomas was alone the world

number two Thomas was alone the world was not to be trusted

was not to be trusted

was not to be trusted unstable Thomas was alone is a perfect

unstable Thomas was alone is a perfect

unstable Thomas was alone is a perfect example of how much plots can be born

example of how much plots can be born

example of how much plots can be born from experts game design who the hell

from experts game design who the hell

from experts game design who the hell did this Thomas think he was in it

did this Thomas think he was in it

did this Thomas think he was in it you play as Thomas he’s a red rectangle

you play as Thomas he’s a red rectangle

you play as Thomas he’s a red rectangle Thomas desperately wants some friends

Thomas desperately wants some friends

Thomas desperately wants some friends and sure enough he finds some there are

and sure enough he finds some there are

and sure enough he finds some there are also mostly rectangles Krish was

also mostly rectangles Krish was

also mostly rectangles Krish was skeptical using its narration play and

skeptical using its narration play and

skeptical using its narration play and puzzles Thomas was alone breathes life

puzzles Thomas was alone breathes life

puzzles Thomas was alone breathes life into these flat pieces of geometry

into these flat pieces of geometry

into these flat pieces of geometry creating a truly captivating and

creating a truly captivating and

creating a truly captivating and engaging story fatal bounce – then they

engaging story fatal bounce – then they

engaging story fatal bounce – then they disappeared when a back was turned

disappeared when a back was turned

disappeared when a back was turned perhaps most notable is the evident

perhaps most notable is the evident

perhaps most notable is the evident change these characters go through in a

change these characters go through in a

change these characters go through in a few short hours Thomas was alone is a

few short hours Thomas was alone is a

few short hours Thomas was alone is a treat gray Joe and Sam continued moving

treat gray Joe and Sam continued moving

treat gray Joe and Sam continued moving upwards they had to make it before we

upwards they had to make it before we

upwards they had to make it before we named our number one pick how about

named our number one pick how about

named our number one pick how about taking a look at some honorable mentions

taking a look at some honorable mentions

taking a look at some honorable mentions a simple math problem is the key a

a simple math problem is the key a

a simple math problem is the key a framed number in the room where red

framed number in the room where red

framed number in the room where red meets yellow in a frame you’re going to

meets yellow in a frame you’re going to

meets yellow in a frame you’re going to have to take a space walk across the

have to take a space walk across the

have to take a space walk across the station exterior

station exterior

station exterior I’ve been folded along a crease in time

I’ve been folded along a crease in time

I’ve been folded along a crease in time we can assume sheet of

we can assume sheet of

we can assume sheet of now settled on the opposite side of the

now settled on the opposite side of the

now settled on the opposite side of the paper to be

number one to the moon to the moon

number one to the moon to the moon speaks to the brisk nature of life

speaks to the brisk nature of life

speaks to the brisk nature of life itself

itself

itself thanks to newfound technology a means of

thanks to newfound technology a means of

thanks to newfound technology a means of nearly implanting memories called wish

nearly implanting memories called wish

nearly implanting memories called wish fulfillment can be experienced by people

fulfillment can be experienced by people

fulfillment can be experienced by people on their deathbeds

the story of to the moon unravels

the story of to the moon unravels backwards as two scientists travel

backwards as two scientists travel

backwards as two scientists travel through a man’s life story in Reverse to

through a man’s life story in Reverse to

through a man’s life story in Reverse to insert a false memory that the man would

insert a false memory that the man would

insert a false memory that the man would eventually travel to the moon

from moments of joy too grandiose

from moments of joy too grandiose despair or of ecstatic passion to the

despair or of ecstatic passion to the

despair or of ecstatic passion to the moon is an unforgettable game with an

moon is an unforgettable game with an

moon is an unforgettable game with an ending that ensures no one concludes the

ending that ensures no one concludes the

ending that ensures no one concludes the game with dry eyes

so do you agree with our list without a

so do you agree with our list without a doubt

doubt

doubt situation stinks which of these stories

situation stinks which of these stories

situation stinks which of these stories did you like the most for more dramatic

did you like the most for more dramatic

did you like the most for more dramatic top 10s published daily be sure to

top 10s published daily be sure to

top 10s published daily be sure to subscribe to watchmojo.com well pad

subscribe to watchmojo.com well pad

subscribe to watchmojo.com well pad exactly physical security is all fired

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