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Review of Xbox 360 – Processors and Memory


now it wouldn’t be fair to talk about

now it wouldn’t be fair to talk about the xbox 360 is a next-generation

the xbox 360 is a next-generation

the xbox 360 is a next-generation console without talking about some of

console without talking about some of

console without talking about some of the next generation graphics this thing

the next generation graphics this thing

the next generation graphics this thing that offers now i’m going to rewind a

that offers now i’m going to rewind a

that offers now i’m going to rewind a little bit here just to put something in

little bit here just to put something in

little bit here just to put something in perspective if you consider the original

perspective if you consider the original

perspective if you consider the original xbox it ran off of a 733 megahert mobile

xbox it ran off of a 733 megahert mobile

xbox it ran off of a 733 megahert mobile celeron processor and the system had 64

celeron processor and the system had 64

celeron processor and the system had 64 megs of ram now anyone who’s played the

megs of ram now anyone who’s played the

megs of ram now anyone who’s played the original Xbox knows that of the three

original Xbox knows that of the three

original Xbox knows that of the three you know systems in that generation he

you know systems in that generation he

you know systems in that generation he was the most powerful graphically it

was the most powerful graphically it

was the most powerful graphically it could do games from doom to half-life 2

could do games from doom to half-life 2

could do games from doom to half-life 2 to 2 halo to fast-forward to the xbox

to 2 halo to fast-forward to the xbox

to 2 halo to fast-forward to the xbox 360 and what this bad boy has under the

360 and what this bad boy has under the

360 and what this bad boy has under the hood is a 3.2 gigahertz powerpc

hood is a 3.2 gigahertz powerpc

hood is a 3.2 gigahertz powerpc processor now if you consider that the

processor now if you consider that the

processor now if you consider that the original xbox at a 733 Megara processor

original xbox at a 733 Megara processor

original xbox at a 733 Megara processor to go to a 3.2 gigahertz processor is

to go to a 3.2 gigahertz processor is

to go to a 3.2 gigahertz processor is quite a leap in terms of graphics but it

quite a leap in terms of graphics but it

quite a leap in terms of graphics but it doesn’t stop right there this doesn’t

doesn’t stop right there this doesn’t

doesn’t stop right there this doesn’t have one but this has three three point

have one but this has three three point

have one but this has three three point two gigahertz powerpc processors in here

two gigahertz powerpc processors in here

two gigahertz powerpc processors in here as well as that the system is 512 Meg’s

as well as that the system is 512 Meg’s

as well as that the system is 512 Meg’s of system memory 256 of that is devoted

of system memory 256 of that is devoted

of system memory 256 of that is devoted to graphics card and the other 256 is

to graphics card and the other 256 is

to graphics card and the other 256 is devoted to the system memory so if you

devoted to the system memory so if you

devoted to the system memory so if you take into account essentially the

take into account essentially the

take into account essentially the exponential leap in graphics and just

exponential leap in graphics and just

exponential leap in graphics and just system power that this offers it’s

system power that this offers it’s

system power that this offers it’s really you know the sky’s the limit when

really you know the sky’s the limit when

really you know the sky’s the limit when it comes to actually developing games

it comes to actually developing games

it comes to actually developing games for the system

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