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Resident Evil Vs Silent Hill: Video Game Showdown


what have we got here

what have we got here these long-running survival horror

these long-running survival horror

these long-running survival horror franchises have scared players senseless

franchises have scared players senseless

franchises have scared players senseless but only one can be crowned king welcome

but only one can be crowned king welcome

but only one can be crowned king welcome to watchmojo.com and today the Resident

to watchmojo.com and today the Resident

to watchmojo.com and today the Resident Evil franchise will throw it down with

Evil franchise will throw it down with

Evil franchise will throw it down with Silent Hill round 1 the plot in 1996

Silent Hill round 1 the plot in 1996

Silent Hill round 1 the plot in 1996 Capcom’s Resident Evil placed gamers in

Capcom’s Resident Evil placed gamers in

Capcom’s Resident Evil placed gamers in the role of a member of a special task

the role of a member of a special task

the role of a member of a special task force trapped in a mysterious mansion

force trapped in a mysterious mansion

force trapped in a mysterious mansion filled with zombies later installments

filled with zombies later installments

filled with zombies later installments had the outbreak spread to a nearby city

had the outbreak spread to a nearby city

had the outbreak spread to a nearby city before a parasitic form of virus

before a parasitic form of virus

before a parasitic form of virus overtook European and African villages

overtook European and African villages

overtook European and African villages konami began producing its own survival

konami began producing its own survival

konami began producing its own survival horror franchise in 1999 with its

horror franchise in 1999 with its

horror franchise in 1999 with its installment centered on those who have

installment centered on those who have

installment centered on those who have ventured into a small eerie town caught

ventured into a small eerie town caught

ventured into a small eerie town caught within multiple dimensions these are

within multiple dimensions these are

within multiple dimensions these are filled with monsters created from

filled with monsters created from

filled with monsters created from nightmares as well as the members of a

nightmares as well as the members of a

nightmares as well as the members of a cult

cult

cult while Resident Evil pioneered the genre

while Resident Evil pioneered the genre

while Resident Evil pioneered the genre Silent Hill did a solid by taking

Silent Hill did a solid by taking

Silent Hill did a solid by taking survival war in a completely

survival war in a completely

survival war in a completely psychological direction the vengeful

psychological direction the vengeful

psychological direction the vengeful town of Silent Hill makes for a far more

town of Silent Hill makes for a far more

town of Silent Hill makes for a far more interesting story than the pursuit of

interesting story than the pursuit of

interesting story than the pursuit of Albert Wesker whose villainy seems to

Albert Wesker whose villainy seems to

Albert Wesker whose villainy seems to hinge on the fact that he looks like a

hinge on the fact that he looks like a

hinge on the fact that he looks like a douche bag Wesker your pitiful winner

douche bag Wesker your pitiful winner

douche bag Wesker your pitiful winner Silent Hill round 2 gameplay survival

Silent Hill round 2 gameplay survival

Silent Hill round 2 gameplay survival war games are less about combat and more

war games are less about combat and more

war games are less about combat and more about evasion and puzzle solving in both

about evasion and puzzle solving in both

about evasion and puzzle solving in both players must ration their inventory to

players must ration their inventory to

players must ration their inventory to survive both also unfold with a sense of

survive both also unfold with a sense of

survive both also unfold with a sense of isolation that emphasizes the inherent

isolation that emphasizes the inherent

isolation that emphasizes the inherent weakness of the player it’s all about

weakness of the player it’s all about

weakness of the player it’s all about tone and pacing unfortunately Resident

tone and pacing unfortunately Resident

tone and pacing unfortunately Resident Evil throws a wrench in these mechanics

Evil throws a wrench in these mechanics

Evil throws a wrench in these mechanics by featuring awkward controls originally

by featuring awkward controls originally

by featuring awkward controls originally spurred by its use of pre-rendered

spurred by its use of pre-rendered

spurred by its use of pre-rendered backgrounds sure the newer games may be

backgrounds sure the newer games may be

backgrounds sure the newer games may be fully three-dimensional but the

fully three-dimensional but the

fully three-dimensional but the characters still control like tanks what

characters still control like tanks what

characters still control like tanks what you want to walk and shoot at the same

you want to walk and shoot at the same

you want to walk and shoot at the same time you

Silent Hill escapes this particular

Silent Hill escapes this particular design flaw but in doing so introduces a

design flaw but in doing so introduces a

design flaw but in doing so introduces a follow cam that frequently chooses

follow cam that frequently chooses

follow cam that frequently chooses strange angles in an effort to create a

strange angles in an effort to create a

strange angles in an effort to create a cinematic flair however your character

cinematic flair however your character

cinematic flair however your character dies way too easily gasps for air after

dies way too easily gasps for air after

dies way too easily gasps for air after sprinting and has terrible aim sure it’s

sprinting and has terrible aim sure it’s

sprinting and has terrible aim sure it’s more realistic and is clearly there to

more realistic and is clearly there to

more realistic and is clearly there to add to the tension but in the end

add to the tension but in the end

add to the tension but in the end Resident Evil ends up being more fun so

Resident Evil ends up being more fun so

Resident Evil ends up being more fun so despite its awkward controls and the

despite its awkward controls and the

despite its awkward controls and the inventory system disaster of number 5 it

inventory system disaster of number 5 it

inventory system disaster of number 5 it still takes the point winner Resident

still takes the point winner Resident

still takes the point winner Resident Evil around 3 the character’s Resident

Evil around 3 the character’s Resident

Evil around 3 the character’s Resident Evil has always placed you in the role

Evil has always placed you in the role

Evil has always placed you in the role of law enforcement and skilled survivors

of law enforcement and skilled survivors

of law enforcement and skilled survivors complete with b-movie dialog ouch you’re

complete with b-movie dialog ouch you’re

complete with b-movie dialog ouch you’re wounded

wounded

wounded what kind of demon attacked you it was a

what kind of demon attacked you it was a

what kind of demon attacked you it was a huge snake and also poisonous

huge snake and also poisonous

huge snake and also poisonous don’t come this way Silent Hill places

don’t come this way Silent Hill places

don’t come this way Silent Hill places you in the shoes of an ordinary person

you in the shoes of an ordinary person

you in the shoes of an ordinary person who is neither trained nor prepared for

who is neither trained nor prepared for

who is neither trained nor prepared for combat with the exception of Alex

combat with the exception of Alex

combat with the exception of Alex Sheppard from Silent Hill Homecoming

Sheppard from Silent Hill Homecoming

Sheppard from Silent Hill Homecoming this again is meant to add to the

this again is meant to add to the

this again is meant to add to the tension and makes you feel related to

tension and makes you feel related to

tension and makes you feel related to the character however while Resident

the character however while Resident

the character however while Resident Evil’s characters may be a bit

Evil’s characters may be a bit

Evil’s characters may be a bit one-dimensional characters like Leon

one-dimensional characters like Leon

one-dimensional characters like Leon Kennedy and Chris Redfield have become

Kennedy and Chris Redfield have become

Kennedy and Chris Redfield have become cultural icons within the gaming

cultural icons within the gaming

cultural icons within the gaming community okay maybe just Leon one more

community okay maybe just Leon one more

community okay maybe just Leon one more point for Resident Evil round for the

point for Resident Evil round for the

point for Resident Evil round for the creatures in terms of creatures most

creatures in terms of creatures most

creatures in terms of creatures most people recognize the majority of

people recognize the majority of

people recognize the majority of Resident Evil’s monsters from popular

Resident Evil’s monsters from popular

Resident Evil’s monsters from popular culture it even includes the dude from

culture it even includes the dude from

culture it even includes the dude from Texas Chainsaw Massacre oh and look the

Texas Chainsaw Massacre oh and look the

Texas Chainsaw Massacre oh and look the final boss who appeared to be human at

final boss who appeared to be human at

final boss who appeared to be human at first has morphed into a grotesque flesh

first has morphed into a grotesque flesh

first has morphed into a grotesque flesh creature halfway through the battle what

creature halfway through the battle what

creature halfway through the battle what a surprise

a surprise

a surprise the ghouls found in Silent Hill have a

the ghouls found in Silent Hill have a

the ghouls found in Silent Hill have a bit more of an original flair these

bit more of an original flair these

bit more of an original flair these include the likes of corpse spiders

include the likes of corpse spiders

include the likes of corpse spiders pyramid head and even a human centipede

pyramid head and even a human centipede

pyramid head and even a human centipede but what’s most conceptually interesting

but what’s most conceptually interesting

but what’s most conceptually interesting is that the town itself is a character

is that the town itself is a character

is that the town itself is a character giving the whole franchise a unique

giving the whole franchise a unique

giving the whole franchise a unique angle that pushes it to the win in this

angle that pushes it to the win in this

angle that pushes it to the win in this category winner Silent Hill round 5 the

category winner Silent Hill round 5 the

category winner Silent Hill round 5 the scares and atmosphere

Resident Evil is definitely heavy on

Resident Evil is definitely heavy on atmosphere but it frequently relies on

atmosphere but it frequently relies on

atmosphere but it frequently relies on boom moments to deliver its scarce while

boom moments to deliver its scarce while

boom moments to deliver its scarce while the sequences in 4 and 5 in which the

the sequences in 4 and 5 in which the

the sequences in 4 and 5 in which the player is completely overwhelmed are

player is completely overwhelmed are

player is completely overwhelmed are noteworthy they also serve to push the

noteworthy they also serve to push the

noteworthy they also serve to push the game away from survival horror and into

game away from survival horror and into

game away from survival horror and into the all-out action genre the Silent Hill

the all-out action genre the Silent Hill

the all-out action genre the Silent Hill games on the other hand taught us that

games on the other hand taught us that

games on the other hand taught us that sometimes it’s far scarier to have

sometimes it’s far scarier to have

sometimes it’s far scarier to have nothing happen at all leaving you in

nothing happen at all leaving you in

nothing happen at all leaving you in constant anticipation the fear of the

constant anticipation the fear of the

constant anticipation the fear of the unknown is frequently a much more potent

unknown is frequently a much more potent

unknown is frequently a much more potent formula plus it has a creepier

formula plus it has a creepier

formula plus it has a creepier soundtrack winner Silent Hill by a score

soundtrack winner Silent Hill by a score

soundtrack winner Silent Hill by a score of three to two Silent Hill takes the

of three to two Silent Hill takes the

of three to two Silent Hill takes the win while Resident Evil was the first

win while Resident Evil was the first

win while Resident Evil was the first official game within the sub-genre and

official game within the sub-genre and

official game within the sub-genre and popularized the term the series seems to

popularized the term the series seems to

popularized the term the series seems to have lost its roots Silent Hill on the

have lost its roots Silent Hill on the

have lost its roots Silent Hill on the other hand continues to terrify us with

other hand continues to terrify us with

other hand continues to terrify us with its unexpected twists and monsters that

its unexpected twists and monsters that

its unexpected twists and monsters that come from truly sick Minds

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