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Profile on Gears of War: Intro and Graphics


hi again this is chris with

hi again this is chris with watchmojo.com today we’ll be doing is

watchmojo.com today we’ll be doing is

watchmojo.com today we’ll be doing is one of my favorite things playing games

one of my favorite things playing games

one of my favorite things playing games and with that will come a game review

and with that will come a game review

and with that will come a game review today i’ll be reviewing gears of war now

today i’ll be reviewing gears of war now

today i’ll be reviewing gears of war now the incredible Gears of War was released

the incredible Gears of War was released

the incredible Gears of War was released for the xbox 360 a few months ago and

for the xbox 360 a few months ago and

for the xbox 360 a few months ago and has really got a lot of attention for

has really got a lot of attention for

has really got a lot of attention for itself so we’ll be focusing on some of

itself so we’ll be focusing on some of

itself so we’ll be focusing on some of the visuals some of the gameplay

the visuals some of the gameplay

the visuals some of the gameplay elements and the audio I’m really just

elements and the audio I’m really just

elements and the audio I’m really just the overall feeling and expectations you

the overall feeling and expectations you

the overall feeling and expectations you can set up now I know a lot of you

can set up now I know a lot of you

can set up now I know a lot of you played this game already but for the

played this game already but for the

played this game already but for the four of you who haven’t I’m going to try

four of you who haven’t I’m going to try

four of you who haven’t I’m going to try to give you a sense of what you can

to give you a sense of what you can

to give you a sense of what you can expect when you get into the meat of

expect when you get into the meat of

expect when you get into the meat of this game now what good is a game if you

this game now what good is a game if you

this game now what good is a game if you don’t like looking at it let’s have a

don’t like looking at it let’s have a

don’t like looking at it let’s have a look at the graphics of years of war now

look at the graphics of years of war now

look at the graphics of years of war now Gears of War runs off the unreal 3

Gears of War runs off the unreal 3

Gears of War runs off the unreal 3 engine and that engine is designed by

engine and that engine is designed by

engine and that engine is designed by the team of epic epics the company the

the team of epic epics the company the

the team of epic epics the company the brawl you unreal tournament and unreal 3

brawl you unreal tournament and unreal 3

brawl you unreal tournament and unreal 3 and they basically ported the engine

and they basically ported the engine

and they basically ported the engine they’re gonna be using for their next

they’re gonna be using for their next

they’re gonna be using for their next generation on real games and brought

generation on real games and brought

generation on real games and brought that over to the xbox 360 for years of

that over to the xbox 360 for years of

that over to the xbox 360 for years of war now because the xbox 360 is pretty

war now because the xbox 360 is pretty

war now because the xbox 360 is pretty much a dream for designers to program

much a dream for designers to program

much a dream for designers to program for you’re able to basically plug that

for you’re able to basically plug that

for you’re able to basically plug that engine right into the system and with

engine right into the system and with

engine right into the system and with some minor tweaking get it to run really

some minor tweaking get it to run really

some minor tweaking get it to run really really really smoothly so you’re looking

really really smoothly so you’re looking

really really smoothly so you’re looking at here is an in-game cinematics

at here is an in-game cinematics

at here is an in-game cinematics sequence that’s produced using all of

sequence that’s produced using all of

sequence that’s produced using all of the game’s engine so none of this is

the game’s engine so none of this is

the game’s engine so none of this is pre-rendered video which is something

pre-rendered video which is something

pre-rendered video which is something that I think it’s about time we get rid

that I think it’s about time we get rid

that I think it’s about time we get rid of now with next-generation games and I

of now with next-generation games and I

of now with next-generation games and I think that epic sort of sees it that way

think that epic sort of sees it that way

think that epic sort of sees it that way to one of the things you’ll notice is

to one of the things you’ll notice is

to one of the things you’ll notice is just some of the incredible effects here

just some of the incredible effects here

just some of the incredible effects here I mean you’ve got everything who’s

I mean you’ve got everything who’s

I mean you’ve got everything who’s specular lighting on this helicopter

specular lighting on this helicopter

specular lighting on this helicopter with the sort of metallic luster and and

with the sort of metallic luster and and

with the sort of metallic luster and and and just some of the the effects you see

and just some of the the effects you see

and just some of the the effects you see here with a smoke and just just the high

here with a smoke and just just the high

here with a smoke and just just the high dynamic range lighting and just really

dynamic range lighting and just really

dynamic range lighting and just really looking at the way light reflects off of

looking at the way light reflects off of

looking at the way light reflects off of a lot of these services and textures

a lot of these services and textures

a lot of these services and textures they went through a lot of trouble

they went through a lot of trouble

they went through a lot of trouble rendering the skin textures as well and

rendering the skin textures as well and

rendering the skin textures as well and what good is that without a high polygon

what good is that without a high polygon

what good is that without a high polygon count as you see here is this building

count as you see here is this building

count as you see here is this building shatters I mean not only are they

shatters I mean not only are they

shatters I mean not only are they layering some effects here but we’re

layering some effects here but we’re

layering some effects here but we’re just talking about straight up high

just talking about straight up high

just talking about straight up high polygon counts so they found a really

polygon counts so they found a really

polygon counts so they found a really nice physics engine together I mean

nice physics engine together I mean

nice physics engine together I mean that’s what the Unreal Engine is known

that’s what the Unreal Engine is known

that’s what the Unreal Engine is known for doing very well but it’s really the

for doing very well but it’s really the

for doing very well but it’s really the combination of using that engine in

combination of using that engine in

combination of using that engine in terms of gameplay the physics that it

terms of gameplay the physics that it

terms of gameplay the physics that it produces the sort of the next generation

produces the sort of the next generation

produces the sort of the next generation special effects it produces and I think

special effects it produces and I think

special effects it produces and I think really importantly getting across a

really importantly getting across a

really importantly getting across a cinematic

cinematic

cinematic the one thing that the game is also

the one thing that the game is also

the one thing that the game is also known for is the roadie cam which is the

known for is the roadie cam which is the

known for is the roadie cam which is the camera system they use when you’re

camera system they use when you’re

camera system they use when you’re running and that just sort of gives you

running and that just sort of gives you

running and that just sort of gives you a CNN feeling and even this sequence

a CNN feeling and even this sequence

a CNN feeling and even this sequence here does sort of give you the sense

here does sort of give you the sense

here does sort of give you the sense that you’re really watching a battle

that you’re really watching a battle

that you’re really watching a battle unfold they sort of followed a lot of

unfold they sort of followed a lot of

unfold they sort of followed a lot of the cues you seem very popular Hollywood

the cues you seem very popular Hollywood

the cues you seem very popular Hollywood movies from using some of the

movies from using some of the

movies from using some of the slow-motion here to sort of get across

slow-motion here to sort of get across

slow-motion here to sort of get across the drama on the slow down audio but

the drama on the slow down audio but

the drama on the slow down audio but really also the camera perspectives the

really also the camera perspectives the

really also the camera perspectives the shaking when an explosion happens and

shaking when an explosion happens and

shaking when an explosion happens and just the sort of tempo and feel and

just the sort of tempo and feel and

just the sort of tempo and feel and pacing of scenes so the cinematic value

pacing of scenes so the cinematic value

pacing of scenes so the cinematic value i think is it really is tied to the

i think is it really is tied to the

i think is it really is tied to the graphics because what good are really

graphics because what good are really

graphics because what good are really really nice graphics if they don’t

really nice graphics if they don’t

really nice graphics if they don’t animate beautifully and aren’t presented

animate beautifully and aren’t presented

animate beautifully and aren’t presented beautifully through incredible

beautifully through incredible

beautifully through incredible cinematics

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