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Profile on Gears of War: Gameplay


now one of the things that makes Gears

now one of the things that makes Gears of War stand out is its innovative

of War stand out is its innovative

of War stand out is its innovative gameplay let’s have a look at how that

gameplay let’s have a look at how that

gameplay let’s have a look at how that works now gears of wars gameplay is

works now gears of wars gameplay is

works now gears of wars gameplay is unique because most shooters basically

unique because most shooters basically

unique because most shooters basically have you just shooting right and go out

have you just shooting right and go out

have you just shooting right and go out there you see an enemy and it’s really a

there you see an enemy and it’s really a

there you see an enemy and it’s really a question of who can pump more bullets

question of who can pump more bullets

question of who can pump more bullets into the other guy first but years of

into the other guy first but years of

into the other guy first but years of war really puts a spin on that dynamic

war really puts a spin on that dynamic

war really puts a spin on that dynamic with the inclusion of something referred

with the inclusion of something referred

with the inclusion of something referred to as pop and stop gameplay now pop and

to as pop and stop gameplay now pop and

to as pop and stop gameplay now pop and soft gameplay is the notion of basically

soft gameplay is the notion of basically

soft gameplay is the notion of basically giving strategy to a game that normally

giving strategy to a game that normally

giving strategy to a game that normally wouldn’t lend itself to strategy quickly

wouldn’t lend itself to strategy quickly

wouldn’t lend itself to strategy quickly be the designer one of the main

be the designer one of the main

be the designer one of the main designers at epic who basically is

designers at epic who basically is

designers at epic who basically is responsible for a lot of the feeling and

responsible for a lot of the feeling and

responsible for a lot of the feeling and a lot of the grit you find in their

a lot of the grit you find in their

a lot of the grit you find in their games basically what a record is saying

games basically what a record is saying

games basically what a record is saying that he wanted to design a strategic

that he wanted to design a strategic

that he wanted to design a strategic shooter for people who don’t have

shooter for people who don’t have

shooter for people who don’t have patience so that’s where Gears of War

patience so that’s where Gears of War

patience so that’s where Gears of War placing really really nicely now in

placing really really nicely now in

placing really really nicely now in pretty much every situation you find

pretty much every situation you find

pretty much every situation you find yourself sort of in a chess board like

yourself sort of in a chess board like

yourself sort of in a chess board like sort of layout where you have different

sort of layout where you have different

sort of layout where you have different points of cover and you’re really not

points of cover and you’re really not

points of cover and you’re really not going to get anywhere in this game if

going to get anywhere in this game if

going to get anywhere in this game if you just pop out and start pumping

you just pop out and start pumping

you just pop out and start pumping bullets into people one of the most

bullets into people one of the most

bullets into people one of the most essential things is to take cover taking

essential things is to take cover taking

essential things is to take cover taking aim at your enemies and sort of shoot

aim at your enemies and sort of shoot

aim at your enemies and sort of shoot from there because as you can see here

from there because as you can see here

from there because as you can see here in this example if I pop out I’ll be

in this example if I pop out I’ll be

in this example if I pop out I’ll be ripped apart by that machine gun so it’s

ripped apart by that machine gun so it’s

ripped apart by that machine gun so it’s really my best interest to stay ducked

really my best interest to stay ducked

really my best interest to stay ducked behind cover and pop out when I see

behind cover and pop out when I see

behind cover and pop out when I see opportunities so the notion that the

opportunities so the notion that the

opportunities so the notion that the best defense is a good offense is never

best defense is a good offense is never

best defense is a good offense is never held more true than in the game gears of

held more true than in the game gears of

held more true than in the game gears of war you often find yourself pinned down

war you often find yourself pinned down

war you often find yourself pinned down under cover and just taking fire but one

under cover and just taking fire but one

under cover and just taking fire but one of the best ways to sort of turn the

of the best ways to sort of turn the

of the best ways to sort of turn the tables and really take out the enemy is

tables and really take out the enemy is

tables and really take out the enemy is to jump right towards them and though it

to jump right towards them and though it

to jump right towards them and though it would seem sort of counterintuitive to

would seem sort of counterintuitive to

would seem sort of counterintuitive to have a game based around cover to

have a game based around cover to

have a game based around cover to incorporate an aggressive aspect it

incorporate an aggressive aspect it

incorporate an aggressive aspect it tends to work very nicely in Gears of

tends to work very nicely in Gears of

tends to work very nicely in Gears of War

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