
Aleksey plays the 15th centuries most dangerous assassin welcome to
dangerous assassin welcome to
dangerous assassin welcome to watchmojo.com I’m Mike Patel and today
watchmojo.com I’m Mike Patel and today
watchmojo.com I’m Mike Patel and today we’re talking with creative director Pat
we’re talking with creative director Pat
we’re talking with creative director Pat vestigial a-about Assassin’s Creed 2 can
vestigial a-about Assassin’s Creed 2 can
vestigial a-about Assassin’s Creed 2 can you please tell us about Assassin’s
you please tell us about Assassin’s
you please tell us about Assassin’s Creed 2 for those who haven’t heard the
Creed 2 for those who haven’t heard the
Creed 2 for those who haven’t heard the news the first one you play the alt a
news the first one you play the alt a
news the first one you play the alt a year to master assassin during the Third
year to master assassin during the Third
year to master assassin during the Third Crusade and now you’re gonna play Ezio
Crusade and now you’re gonna play Ezio
Crusade and now you’re gonna play Ezio Auditore da Firenze a young nobleman
Auditore da Firenze a young nobleman
Auditore da Firenze a young nobleman from Florence during the Italian
from Florence during the Italian
from Florence during the Italian Renaissance we will have to learn to
Renaissance we will have to learn to
Renaissance we will have to learn to become an assassin in order to avenge
become an assassin in order to avenge
become an assassin in order to avenge his family what gameplay changes can
his family what gameplay changes can
his family what gameplay changes can players expect in the sequel first we
players expect in the sequel first we
players expect in the sequel first we got rid of the entire game structure
got rid of the entire game structure
got rid of the entire game structure from the first one so there’s a lot of
from the first one so there’s a lot of
from the first one so there’s a lot of surprises a lot more diversity in terms
surprises a lot more diversity in terms
surprises a lot more diversity in terms of missions a lot more different weapon
of missions a lot more different weapon
of missions a lot more different weapon types instead of only assassinating one
types instead of only assassinating one
types instead of only assassinating one person at a time you can now assassinate
person at a time you can now assassinate
person at a time you can now assassinate two guys two NPC at the same time it
two guys two NPC at the same time it
two guys two NPC at the same time it sounds silly but it’s kind of fun and
sounds silly but it’s kind of fun and
sounds silly but it’s kind of fun and then we work hard on the climbing
then we work hard on the climbing
then we work hard on the climbing elements to make it more fluid we have
elements to make it more fluid we have
elements to make it more fluid we have the swimming ability in the first game
the swimming ability in the first game
the swimming ability in the first game each time you would hit the water we
each time you would hit the water we
each time you would hit the water we would die
would die
would die now you can swim in the first game the
now you can swim in the first game the
now you can swim in the first game the crowd element was more like an obstacle
crowd element was more like an obstacle
crowd element was more like an obstacle now it gives player opportunities it’s a
now it gives player opportunities it’s a
now it gives player opportunities it’s a brand new experience really and it’s a
brand new experience really and it’s a
brand new experience really and it’s a sequel also because everything that you
sequel also because everything that you
sequel also because everything that you liked in the first game is back how
liked in the first game is back how
liked in the first game is back how historically accurate would you say that
historically accurate would you say that
historically accurate would you say that Ubisoft is trying to be to the
Ubisoft is trying to be to the
Ubisoft is trying to be to the characters and the locations we had the
characters and the locations we had the
characters and the locations we had the chance to work with the Italian
chance to work with the Italian
chance to work with the Italian Renaissance it’s a bit easier for us to
Renaissance it’s a bit easier for us to
Renaissance it’s a bit easier for us to find all the details a lot more
find all the details a lot more
find all the details a lot more characters that people know about so
characters that people know about so
characters that people know about so they’re not know DaVinci for example
they’re not know DaVinci for example
they’re not know DaVinci for example isn’t a game player now go
isn’t a game player now go
isn’t a game player now go you’re alive but he’s not the old man
you’re alive but he’s not the old man
you’re alive but he’s not the old man that we used to see because in the game
that we used to see because in the game
that we used to see because in the game he’s 25 full of life having fun and
he’s 25 full of life having fun and
he’s 25 full of life having fun and that’s historically accurate no na da da
that’s historically accurate no na da da
that’s historically accurate no na da da Vinci was someone who was doing a lot of
Vinci was someone who was doing a lot of
Vinci was someone who was doing a lot of practical jokes for example that would
practical jokes for example that would
practical jokes for example that would do a lot of parties that’s why he went
do a lot of parties that’s why he went
do a lot of parties that’s why he went to Milan oh he was asked to go there to
to Milan oh he was asked to go there to
to Milan oh he was asked to go there to throw some party for the Duke and then
throw some party for the Duke and then
throw some party for the Duke and then the city’s pretty much like they were we
the city’s pretty much like they were we
the city’s pretty much like they were we decided that if the building wasn’t
decided that if the building wasn’t
decided that if the building wasn’t there at the time it couldn’t be in our
there at the time it couldn’t be in our
there at the time it couldn’t be in our game but then the main thing is the
game but then the main thing is the
game but then the main thing is the gameplay in the fun factor so sometimes
gameplay in the fun factor so sometimes
gameplay in the fun factor so sometimes we had to bend a little bit the rules of
we had to bend a little bit the rules of
we had to bend a little bit the rules of history to make it more fun could you
history to make it more fun could you
history to make it more fun could you tell us about the graphic differences
tell us about the graphic differences
tell us about the graphic differences between the first game and the sequel
between the first game and the sequel
between the first game and the sequel cities are bigger than they were in the
cities are bigger than they were in the
cities are bigger than they were in the first game we have Bayon light cycles
first game we have Bayon light cycles
first game we have Bayon light cycles but mainly it is different settings it’s
but mainly it is different settings it’s
but mainly it is different settings it’s not the technical feature but for us we
not the technical feature but for us we
not the technical feature but for us we had to come up with this total brand-new
had to come up with this total brand-new
had to come up with this total brand-new world how important has the Assassin’s
world how important has the Assassin’s
world how important has the Assassin’s Creed franchise become to Ubisoft I
Creed franchise become to Ubisoft I
Creed franchise become to Ubisoft I think we created something unique that
think we created something unique that
think we created something unique that people enjoy and want to know more and
people enjoy and want to know more and
people enjoy and want to know more and will continue because it’s a richer
will continue because it’s a richer
will continue because it’s a richer naver’s there’s so many different
naver’s there’s so many different
naver’s there’s so many different stories we can tell so many gameplay we
stories we can tell so many gameplay we
stories we can tell so many gameplay we can still do no worries we’ll come up
can still do no worries we’ll come up
can still do no worries we’ll come up with something else I’m sure
”
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