
video games they’ve been here for decades since 1958 and we still judge
decades since 1958 and we still judge
decades since 1958 and we still judge them as one of the bad things in our
them as one of the bad things in our
them as one of the bad things in our society that they’re addictive expensive
society that they’re addictive expensive
society that they’re addictive expensive even violent and that they can’t teach
even violent and that they can’t teach
even violent and that they can’t teach and that bears with it the stereotype of
and that bears with it the stereotype of
and that bears with it the stereotype of an obese person living in their parents
an obese person living in their parents
an obese person living in their parents basement but none of that couldn’t be
basement but none of that couldn’t be
basement but none of that couldn’t be further from the truth
further from the truth
further from the truth all of these are assumptions created by
all of these are assumptions created by
all of these are assumptions created by many societies in order to demote video
many societies in order to demote video
many societies in order to demote video games video games can teach first I
games video games can teach first I
games video games can teach first I would like to bring to light Shigeru
would like to bring to light Shigeru
would like to bring to light Shigeru Miyamoto creator of Super Mario Brothers
Miyamoto creator of Super Mario Brothers
Miyamoto creator of Super Mario Brothers he invented what people call the
he invented what people call the
he invented what people call the learning curve basically the learning
learning curve basically the learning
learning curve basically the learning curve is how you learn to play a game so
curve is how you learn to play a game so
curve is how you learn to play a game so let’s begin you start the game you’re on
let’s begin you start the game you’re on
let’s begin you start the game you’re on the far left of the screen all this open
the far left of the screen all this open
the far left of the screen all this open space giving you a sense of where to go
space giving you a sense of where to go
space giving you a sense of where to go you move you hit this middle of the
you move you hit this middle of the
you move you hit this middle of the screen you start to pan the camera
screen you start to pan the camera
screen you start to pan the camera starts to pan with you suddenly a Goomba
starts to pan with you suddenly a Goomba
starts to pan with you suddenly a Goomba appears you don’t know what to do but
appears you don’t know what to do but
appears you don’t know what to do but and you touch it you die luckily there’s
and you touch it you die luckily there’s
and you touch it you die luckily there’s no much of a penalty so you can start
no much of a penalty so you can start
no much of a penalty so you can start over again you go you’re moving move
over again you go you’re moving move
over again you go you’re moving move move this time knowing to jump over the
move this time knowing to jump over the
move this time knowing to jump over the Goomba but you accidentally hit one of
Goomba but you accidentally hit one of
Goomba but you accidentally hit one of the blocks above you a coin pops out yay
the blocks above you a coin pops out yay
the blocks above you a coin pops out yay coins let’s hit all the blocks yeah
coins let’s hit all the blocks yeah
coins let’s hit all the blocks yeah mushroom you instinctively moved to the
mushroom you instinctively moved to the
mushroom you instinctively moved to the side but the mushroom bounces off a
side but the mushroom bounces off a
side but the mushroom bounces off a cleverly placed pipe it touches you but
cleverly placed pipe it touches you but
cleverly placed pipe it touches you but you grow bigger stronger less vulnerable
you grow bigger stronger less vulnerable
you grow bigger stronger less vulnerable to attacks and like that you’ve learnt
to attacks and like that you’ve learnt
to attacks and like that you’ve learnt all the mechanics of Mario yay
all the mechanics of Mario yay
all the mechanics of Mario yay another thing we learn is challenge it
another thing we learn is challenge it
another thing we learn is challenge it teaches us to avoid the wrong challenges
teaches us to avoid the wrong challenges
teaches us to avoid the wrong challenges and to take the right ones for example
and to take the right ones for example
and to take the right ones for example when you start a game you never think
when you start a game you never think
when you start a game you never think I’m gonna beat that final boss with
I’m gonna beat that final boss with
I’m gonna beat that final boss with nothing on me you don’t even have
nothing on me you don’t even have
nothing on me you don’t even have experienced weapons anything you’re just
experienced weapons anything you’re just
experienced weapons anything you’re just going to be slaughtered it teaches you
going to be slaughtered it teaches you
going to be slaughtered it teaches you to get better and then prepare yourself
to get better and then prepare yourself
to get better and then prepare yourself from for the actual challenge ahead
from for the actual challenge ahead
from for the actual challenge ahead rather than rather than taking a silly
rather than rather than taking a silly
rather than rather than taking a silly challenge it helps you to avoid and take
challenge it helps you to avoid and take
challenge it helps you to avoid and take the right challenges another thing it
the right challenges another thing it
the right challenges another thing it does is it trains your frontal cortex
does is it trains your frontal cortex
does is it trains your frontal cortex and your left frontal I’ll OBE
and your left frontal I’ll OBE
and your left frontal I’ll OBE now the frontal eye lobe corresponds
now the frontal eye lobe corresponds
now the frontal eye lobe corresponds with hand-eye coordination the frontal
with hand-eye coordination the frontal
with hand-eye coordination the frontal cortex is practically our CPU where we
cortex is practically our CPU where we
cortex is practically our CPU where we may go and process all the information
may go and process all the information
may go and process all the information it’s where we make our decisions now the
it’s where we make our decisions now the
it’s where we make our decisions now the left frontal lobe corresponds to
left frontal lobe corresponds to
left frontal lobe corresponds to controllers so when we’re playing a
controllers so when we’re playing a
controllers so when we’re playing a video game we almost never look at our
video game we almost never look at our
video game we almost never look at our controllers that’s because the left
controllers that’s because the left
controllers that’s because the left frontal eye has already mapped every
frontal eye has already mapped every
frontal eye has already mapped every single button on your controller so it’s
single button on your controller so it’s
single button on your controller so it’s all up to the frontal cortex to put in
all up to the frontal cortex to put in
all up to the frontal cortex to put in get the right input and click the right
get the right input and click the right
get the right input and click the right button giving you all the movements
button giving you all the movements
button giving you all the movements within succession some video games are
within succession some video games are
within succession some video games are so fast that all these movements are
so fast that all these movements are
so fast that all these movements are like reflex I play Sonic Unleashed and I
like reflex I play Sonic Unleashed and I
like reflex I play Sonic Unleashed and I have to do this within milliseconds now
have to do this within milliseconds now
have to do this within milliseconds now our final point the end goal the
our final point the end goal the
our final point the end goal the satisfaction when we complete a
satisfaction when we complete a
satisfaction when we complete a challenge we as humans love the
challenge we as humans love the
challenge we as humans love the satisfaction we crave that flower final
satisfaction we crave that flower final
satisfaction we crave that flower final feeling to have those bragging rights to
feeling to have those bragging rights to
feeling to have those bragging rights to have that feeling but then when we do it
have that feeling but then when we do it
have that feeling but then when we do it again it makes the journey all the more
again it makes the journey all the more
again it makes the journey all the more fun it’s amazing we crave it but
fun it’s amazing we crave it but
fun it’s amazing we crave it but nowadays there are people who have jobs
nowadays there are people who have jobs
nowadays there are people who have jobs that they can’t even care less they’re
that they can’t even care less they’re
that they can’t even care less they’re only doing it so they can sustain their
only doing it so they can sustain their
only doing it so they can sustain their life so they can keep their families
life so they can keep their families
life so they can keep their families happy and no one really wants to do
happy and no one really wants to do
happy and no one really wants to do something they don’t like to do but
something they don’t like to do but
something they don’t like to do but video games give us this crave for the
video games give us this crave for the
video games give us this crave for the journey crave for the satisfaction in
journey crave for the satisfaction in
journey crave for the satisfaction in the end and if we could make life and
the end and if we could make life and
the end and if we could make life and work just as fun then video games will
work just as fun then video games will
work just as fun then video games will be the best thing we’ve ever played in
be the best thing we’ve ever played in
be the best thing we’ve ever played in life thank you
life thank you
life thank you [Applause]
”
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