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Education: Game Edition | Jason Jewik | TEDxWhitneyHigh


educators often lampooned video games

educators often lampooned video games saying that many a student have wasted

saying that many a student have wasted

saying that many a student have wasted their youth playing such nonsense they

their youth playing such nonsense they

their youth playing such nonsense they see that students are all too easily

see that students are all too easily

see that students are all too easily distracted from their studies by the

distracted from their studies by the

distracted from their studies by the plethora of video games now in

plethora of video games now in

plethora of video games now in circulation but educators you must face

circulation but educators you must face

circulation but educators you must face a hard truth video games are not going

a hard truth video games are not going

a hard truth video games are not going away and students will always want to

away and students will always want to

away and students will always want to play video games and so it’s time that

play video games and so it’s time that

play video games and so it’s time that educators stop crusading against video

educators stop crusading against video

educators stop crusading against video games because as the old adage goes if

games because as the old adage goes if

games because as the old adage goes if you can’t beat them join them now this

you can’t beat them join them now this

you can’t beat them join them now this process of gamification has actually

process of gamification has actually

process of gamification has actually been going on for quite some time for

been going on for quite some time for

been going on for quite some time for example when I was in preschool I was

example when I was in preschool I was

example when I was in preschool I was already able to read and write thanks to

already able to read and write thanks to

already able to read and write thanks to an alphabet learning game called zoo

an alphabet learning game called zoo

an alphabet learning game called zoo phonics when I was in the first or

phonics when I was in the first or

phonics when I was in the first or second grade I stumbled upon this

second grade I stumbled upon this

second grade I stumbled upon this website that I’m sure many of you have

website that I’m sure many of you have

website that I’m sure many of you have heard of called kuma for kids which has

heard of called kuma for kids which has

heard of called kuma for kids which has a wonderful library of math related

a wonderful library of math related

a wonderful library of math related video games now the thing about these

video games now the thing about these

video games now the thing about these websites is that the games there were

websites is that the games there were

websites is that the games there were fun they inspire me to be curious about

fun they inspire me to be curious about

fun they inspire me to be curious about the subjects that they taught and that’s

the subjects that they taught and that’s

the subjects that they taught and that’s the key right there education should

the key right there education should

the key right there education should inherently be interesting and engaging

inherently be interesting and engaging

inherently be interesting and engaging something that games are masterfully

something that games are masterfully

something that games are masterfully adept at being and unfortunately our

adept at being and unfortunately our

adept at being and unfortunately our current education system just isn’t now

current education system just isn’t now

current education system just isn’t now in the typical classroom a teacher will

in the typical classroom a teacher will

in the typical classroom a teacher will give an in-class lecture followed by a

give an in-class lecture followed by a

give an in-class lecture followed by a homework assignment to take home and an

homework assignment to take home and an

homework assignment to take home and an assessment and the problem this very

assessment and the problem this very

assessment and the problem this very linear path to education is that it may

linear path to education is that it may

linear path to education is that it may not be everyone’s cup of tea especially

not be everyone’s cup of tea especially

not be everyone’s cup of tea especially for younger children at heart younger

for younger children at heart younger

for younger children at heart younger children those elementary agent below

children those elementary agent below

children those elementary agent below want to play it’s what we and every

want to play it’s what we and every

want to play it’s what we and every other animal are hard-wired to do

other animal are hard-wired to do

other animal are hard-wired to do whether that’s lion cubs wrestling with

whether that’s lion cubs wrestling with

whether that’s lion cubs wrestling with each other to learn how to fight or

each other to learn how to fight or

each other to learn how to fight or kittens pouncing off their small objects

kittens pouncing off their small objects

kittens pouncing off their small objects to learn how to hunt or a human child

to learn how to hunt or a human child

to learn how to hunt or a human child tapping away in an iPad screen to learn

tapping away in an iPad screen to learn

tapping away in an iPad screen to learn how computers work play is the most

how computers work play is the most

how computers work play is the most intuitive form of learning and so I say

intuitive form of learning and so I say

intuitive form of learning and so I say we need to let children play video games

we need to let children play video games

we need to let children play video games and we need to harness the power of

and we need to harness the power of

and we need to harness the power of these games let them try things out and

these games let them try things out and

these games let them try things out and explore things for themselves and one

explore things for themselves and one

explore things for themselves and one good example of this is the global

good example of this is the global

good example of this is the global gaming phenomenon known

gaming phenomenon known

gaming phenomenon known Minecraft’s now this open-world

Minecraft’s now this open-world

Minecraft’s now this open-world exploration based game has taken

exploration based game has taken

exploration based game has taken children around the globe by storm it’s

children around the globe by storm it’s

children around the globe by storm it’s wildly successful and wildly popular and

wildly successful and wildly popular and

wildly successful and wildly popular and allows children to build whatever they

allows children to build whatever they

allows children to build whatever they can dream of and therein lies the genius

can dream of and therein lies the genius

can dream of and therein lies the genius of Minecraft it’s far more appealing for

of Minecraft it’s far more appealing for

of Minecraft it’s far more appealing for students younger students as I mentioned

students younger students as I mentioned

students younger students as I mentioned to learn spatially by building and

to learn spatially by building and

to learn spatially by building and getting that hands-on experience then it

getting that hands-on experience then it

getting that hands-on experience then it is for them to sit through some lecture

is for them to sit through some lecture

is for them to sit through some lecture read some textbook with Minecraft

read some textbook with Minecraft

read some textbook with Minecraft especially the recently released

especially the recently released

especially the recently released education edition teachers can walk

education edition teachers can walk

education edition teachers can walk students through virtual worlds of what

students through virtual worlds of what

students through virtual worlds of what they’re studying whether that be the

they’re studying whether that be the

they’re studying whether that be the settings from a novel historical sites

settings from a novel historical sites

settings from a novel historical sites the inner workings of an eyeball how a

the inner workings of an eyeball how a

the inner workings of an eyeball how a computer works the possibilities are

computer works the possibilities are

computer works the possibilities are endless

endless

endless by giving soon is this chance to be much

by giving soon is this chance to be much

by giving soon is this chance to be much more hands-on at the learning and their

more hands-on at the learning and their

more hands-on at the learning and their ability to get more tangible real time

ability to get more tangible real time

ability to get more tangible real time results let me much more invested in

results let me much more invested in

results let me much more invested in their studies but you see this concept

their studies but you see this concept

their studies but you see this concept of engagement applies to higher grade

of engagement applies to higher grade

of engagement applies to higher grade levels as well for example Kerbal space

levels as well for example Kerbal space

levels as well for example Kerbal space program a game in which you lead a team

program a game in which you lead a team

program a game in which you lead a team of aliens called kerbals to construct

of aliens called kerbals to construct

of aliens called kerbals to construct spacecraft now this game can be used to

spacecraft now this game can be used to

spacecraft now this game can be used to teach orbital mechanics Newtonian

teach orbital mechanics Newtonian

teach orbital mechanics Newtonian physics and basic engineering principles

physics and basic engineering principles

physics and basic engineering principles once again the list goes on but these

once again the list goes on but these

once again the list goes on but these games other than solving the engagement

games other than solving the engagement

games other than solving the engagement problem of our education system also

problem of our education system also

problem of our education system also solve one of the other major problems I

solve one of the other major problems I

solve one of the other major problems I see of her education the enforcement of

see of her education the enforcement of

see of her education the enforcement of a fear of failure homework is the

a fear of failure homework is the

a fear of failure homework is the quintessential the perfect example of

quintessential the perfect example of

quintessential the perfect example of this huge problem of our education

this huge problem of our education

this huge problem of our education system now as I mentioned previously in

system now as I mentioned previously in

system now as I mentioned previously in the typical class and my teacher will

the typical class and my teacher will

the typical class and my teacher will give an in-class lecture followed by a

give an in-class lecture followed by a

give an in-class lecture followed by a homework assignment to take home now the

homework assignment to take home now the

homework assignment to take home now the sooner they’ll take that homework

sooner they’ll take that homework

sooner they’ll take that homework assignment home completed bring it back

assignment home completed bring it back

assignment home completed bring it back the next day to be graded and within the

the next day to be graded and within the

the next day to be graded and within the week or so they’ll get it back what’s

week or so they’ll get it back what’s

week or so they’ll get it back what’s agreed on it by the time to get it back

agreed on it by the time to get it back

agreed on it by the time to get it back it’s time to move on to the next subject

it’s time to move on to the next subject

it’s time to move on to the next subject there’s no much time to review or revise

there’s no much time to review or revise

there’s no much time to review or revise and they’d better get a good grade the

and they’d better get a good grade the

and they’d better get a good grade the first time where they simply get

first time where they simply get

first time where they simply get punished with a bad grade now in

punished with a bad grade now in

punished with a bad grade now in comparison games allow players to retry

comparison games allow players to retry

comparison games allow players to retry things over and over again until they

things over and over again until they

things over and over again until they can get things right let’s look a couple

can get things right let’s look a couple

can get things right let’s look a couple space program again in that game your

space program again in that game your

space program again in that game your goal is simply to get your spacecraft

goal is simply to get your spacecraft

goal is simply to get your spacecraft off the ground it doesn’t matter how you

off the ground it doesn’t matter how you

off the ground it doesn’t matter how you do it doesn’t matter how many times you

do it doesn’t matter how many times you

do it doesn’t matter how many times you try especially because the game allows

try especially because the game allows

try especially because the game allows you to retry almost immediately crippled

you to retry almost immediately crippled

you to retry almost immediately crippled space program and all other video games

space program and all other video games

space program and all other video games for that matter essentially ask players

for that matter essentially ask players

for that matter essentially ask players can you find a way to solve this rather

can you find a way to solve this rather

can you find a way to solve this rather than do you know the solution on this

than do you know the solution on this

than do you know the solution on this type of approach to teaching can create

type of approach to teaching can create

type of approach to teaching can create opportunities for learning and

opportunities for learning and

opportunities for learning and creativity whereas homework simply acts

creativity whereas homework simply acts

creativity whereas homework simply acts as an assessment of knowledge and

as an assessment of knowledge and

as an assessment of knowledge and enforces this fear of failure right and

enforces this fear of failure right and

enforces this fear of failure right and in a world where we have the Internet

in a world where we have the Internet

in a world where we have the Internet where students can pop on the internet

where students can pop on the internet

where students can pop on the internet to find almost almost almost anything we

to find almost almost almost anything we

to find almost almost almost anything we need I’m not saying please your eyes

need I’m not saying please your eyes

need I’m not saying please your eyes please don’t but we can find almost

please don’t but we can find almost

please don’t but we can find almost anything we need on the Internet why why

anything we need on the Internet why why

anything we need on the Internet why why do we need the type of rote

do we need the type of rote

do we need the type of rote reinforcement homework provides students

reinforcement homework provides students

reinforcement homework provides students they shouldn’t be trained to worry about

they shouldn’t be trained to worry about

they shouldn’t be trained to worry about whether they’ve solved the problem

whether they’ve solved the problem

whether they’ve solved the problem correctly according to their book or

correctly according to their book or

correctly according to their book or according to their teacher no jobs of

according to their teacher no jobs of

according to their teacher no jobs of today’s world and the future which we’re

today’s world and the future which we’re

today’s world and the future which we’re preparing students for require

preparing students for require

preparing students for require innovative and creative solutions

innovative and creative solutions

innovative and creative solutions something that multiple-choice test

something that multiple-choice test

something that multiple-choice test doesn’t provide no students need to be

doesn’t provide no students need to be

doesn’t provide no students need to be taught to pull on the almost limitless

taught to pull on the almost limitless

taught to pull on the almost limitless data they have before them to find

data they have before them to find

data they have before them to find meaningful innovative and creative

meaningful innovative and creative

meaningful innovative and creative solutions and what better way to do this

solutions and what better way to do this

solutions and what better way to do this than with video games furthermore I

than with video games furthermore I

than with video games furthermore I think that games can help solve the

think that games can help solve the

think that games can help solve the problems created by a standardized

problems created by a standardized

problems created by a standardized education system sure by standardizing

education system sure by standardizing

education system sure by standardizing education you can say we’ve created

education you can say we’ve created

education you can say we’ve created benchmarks to all students to achieve

benchmarks to all students to achieve

benchmarks to all students to achieve and we’ve set baseline levels of

and we’ve set baseline levels of

and we’ve set baseline levels of expected knowledge that higher

expected knowledge that higher

expected knowledge that higher institutions like colleges and

institutions like colleges and

institutions like colleges and universities can build off of but think

universities can build off of but think

universities can build off of but think about it this way there is an ever

about it this way there is an ever

about it this way there is an ever increasing amount of subject matter and

increasing amount of subject matter and

increasing amount of subject matter and there’s an ever increasing number of

there’s an ever increasing number of

there’s an ever increasing number of students teachers have six seven periods

students teachers have six seven periods

students teachers have six seven periods of 30 40 or even 50 students and they’re

of 30 40 or even 50 students and they’re

of 30 40 or even 50 students and they’re getting bogged down with the logistics

getting bogged down with the logistics

getting bogged down with the logistics of running a classroom and they can’t

of running a classroom and they can’t

of running a classroom and they can’t meet the individual needs of every

meet the individual needs of every

meet the individual needs of every single student now games can help solve

single student now games can help solve

single student now games can help solve this problem because they’re digitized

this problem because they’re digitized

this problem because they’re digitized they can collect data on almost

they can collect data on almost

they can collect data on almost everything from what types of homeless

everything from what types of homeless

everything from what types of homeless student got wrong – how long cook them

student got wrong – how long cook them

student got wrong – how long cook them to solve a particular problem – how long

to solve a particular problem – how long

to solve a particular problem – how long a mouse hovered over a particular answer

a mouse hovered over a particular answer

a mouse hovered over a particular answer before they selected that answer or the

before they selected that answer or the

before they selected that answer or the correct one not only this but games can

correct one not only this but games can

correct one not only this but games can change the difficulty and what problems

change the difficulty and what problems

change the difficulty and what problems are presented on the fly

are presented on the fly

are presented on the fly and then a predefined set like in

and then a predefined set like in

and then a predefined set like in traditional homework so that students

traditional homework so that students

traditional homework so that students can get the practice on the problems

can get the practice on the problems

can get the practice on the problems that they need the most help with and

that they need the most help with and

that they need the most help with and with this ability to change dynamically

with this ability to change dynamically

with this ability to change dynamically and the ability to provide the data that

and the ability to provide the data that

and the ability to provide the data that teachers need to create more and better

teachers need to create more and better

teachers need to create more and better lessons games give teachers the time to

lessons games give teachers the time to

lessons games give teachers the time to do what they love most teaching they

do what they love most teaching they

do what they love most teaching they give teachers the time to create more

give teachers the time to create more

give teachers the time to create more personalized in-class lessons because

personalized in-class lessons because

personalized in-class lessons because with the data they collect they can look

with the data they collect they can look

with the data they collect they can look at okay what is this subject matter has

at okay what is this subject matter has

at okay what is this subject matter has been mastered and what part of it still

been mastered and what part of it still

been mastered and what part of it still needs to be worked on and they can help

needs to be worked on and they can help

needs to be worked on and they can help each individual student Excel now of all

each individual student Excel now of all

each individual student Excel now of all being said understandably something may

being said understandably something may

being said understandably something may be crying but where is the data where

be crying but where is the data where

be crying but where is the data where are the studies where’s the empirical

are the studies where’s the empirical

are the studies where’s the empirical evidence and well there is none or not

evidence and well there is none or not

evidence and well there is none or not very much of it anyway well I did

very much of it anyway well I did

very much of it anyway well I did mention that gamification has been

mention that gamification has been

mention that gamification has been happening for a while and hasn’t really

happening for a while and hasn’t really

happening for a while and hasn’t really broken into the mainstream until

broken into the mainstream until

broken into the mainstream until recently Kerbal space program is only a

recently Kerbal space program is only a

recently Kerbal space program is only a few years old and minecraft education

few years old and minecraft education

few years old and minecraft education edition only released in November of

edition only released in November of

edition only released in November of 2016 so there’s not much data to go off

2016 so there’s not much data to go off

2016 so there’s not much data to go off of but I asked you to consider that we

of but I asked you to consider that we

of but I asked you to consider that we cannot slap a label on all educational

cannot slap a label on all educational

cannot slap a label on all educational video games that definitively say

video games that definitively say

video games that definitively say success or failure it’s unfair unjust to

success or failure it’s unfair unjust to

success or failure it’s unfair unjust to claim that all educational video games

claim that all educational video games

claim that all educational video games or bad or even good for that matter

or bad or even good for that matter

or bad or even good for that matter based on a few examples used today but

based on a few examples used today but

based on a few examples used today but according to the American Psychological

according to the American Psychological

according to the American Psychological Association more research is needed and

Association more research is needed and

Association more research is needed and so research is happening it’s gradually

so research is happening it’s gradually

so research is happening it’s gradually it’s gradually happening according to a

it’s gradually happening according to a

it’s gradually happening according to a 2014 joint study by New York University

2014 joint study by New York University

2014 joint study by New York University and the University of Michigan more than

and the University of Michigan more than

and the University of Michigan more than a third of teachers nationwide use at

a third of teachers nationwide use at

a third of teachers nationwide use at least some sort of game to test for

least some sort of game to test for

least some sort of game to test for understanding of in-class materials and

understanding of in-class materials and

understanding of in-class materials and more than 90% of educators believe that

more than 90% of educators believe that

more than 90% of educators believe that games can be a powerful motivational

games can be a powerful motivational

games can be a powerful motivational tool for education games and education

tool for education games and education

tool for education games and education is a new radical and revolutionary idea

is a new radical and revolutionary idea

is a new radical and revolutionary idea but like all new technologies video

but like all new technologies video

but like all new technologies video games cannot simply be that viewed for

games cannot simply be that viewed for

games cannot simply be that viewed for the bad they can cause after all the

the bad they can cause after all the

the bad they can cause after all the same fire that burned down our ancient

same fire that burned down our ancient

same fire that burned down our ancient human ancestors villages also provided

human ancestors villages also provided

human ancestors villages also provided them warmth and cook their food the same

them warmth and cook their food the same

them warmth and cook their food the same principle of nuclear fission that

principle of nuclear fission that

principle of nuclear fission that devastated Hiroshima and Nagasaki

devastated Hiroshima and Nagasaki

devastated Hiroshima and Nagasaki sake in the Second World War provide us

sake in the Second World War provide us

sake in the Second World War provide us with clean energy and an alternative to

with clean energy and an alternative to

with clean energy and an alternative to coal today in the same way videogames

coal today in the same way videogames

coal today in the same way videogames that distract students from their

that distract students from their

that distract students from their studies and get them hooked on

studies and get them hooked on

studies and get them hooked on entertainment and just mindless clicking

entertainment and just mindless clicking

entertainment and just mindless clicking can get them hooked back onto those same

can get them hooked back onto those same

can get them hooked back onto those same studies we stand upon a pivotal moment

studies we stand upon a pivotal moment

studies we stand upon a pivotal moment more and more games are being produced

more and more games are being produced

more and more games are being produced every day it’s a huge industry billions

every day it’s a huge industry billions

every day it’s a huge industry billions of dollars now they have the power to

of dollars now they have the power to

of dollars now they have the power to change education for the better but we

change education for the better but we

change education for the better but we just need to let them after all

just need to let them after all

just need to let them after all according to a philosopher by the name

according to a philosopher by the name

according to a philosopher by the name of Plato I’m sure many of you have heard

of Plato I’m sure many of you have heard

of Plato I’m sure many of you have heard of him

of him

of him a man who lives thousands of years

a man who lives thousands of years

a man who lives thousands of years before a current educational system let

before a current educational system let

before a current educational system let alone the admin of video games but he

alone the admin of video games but he

alone the admin of video games but he had the foresight and the clarity to say

had the foresight and the clarity to say

had the foresight and the clarity to say do not keep a child to his studies by

do not keep a child to his studies by

do not keep a child to his studies by compulsion but by play thank you

”

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