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Reprogramming Diversity in DIY Game Design | Stephanie Orme | TEDxPSU


in the spring of 2015 I gave a talk at

in the spring of 2015 I gave a talk at Johns Hopkins University on the topic of

Johns Hopkins University on the topic of

Johns Hopkins University on the topic of women and gaming after it finished a

women and gaming after it finished a

women and gaming after it finished a bunch of students gathered their chairs

bunch of students gathered their chairs

bunch of students gathered their chairs into a circle and continued to talk

into a circle and continued to talk

into a circle and continued to talk about the things we had just discussed

about the things we had just discussed

about the things we had just discussed they expressed frustration over things

they expressed frustration over things

they expressed frustration over things like a lack of diversity in games

like a lack of diversity in games

like a lack of diversity in games rampant misogyny and racism and online

rampant misogyny and racism and online

rampant misogyny and racism and online gaming spaces and the lack of women

gaming spaces and the lack of women

gaming spaces and the lack of women involved in games production eventually

involved in games production eventually

involved in games production eventually one male student asked so if people

one male student asked so if people

one male student asked so if people don’t like video games the way they are

don’t like video games the way they are

don’t like video games the way they are why don’t they just make their own to be

why don’t they just make their own to be

why don’t they just make their own to be fair his question points to a common

fair his question points to a common

fair his question points to a common misunderstanding about the accessibility

misunderstanding about the accessibility

misunderstanding about the accessibility of video game design something that’s

of video game design something that’s

of video game design something that’s been perpetuated by movements like the

been perpetuated by movements like the

been perpetuated by movements like the idea that everybody can make games do a

idea that everybody can make games do a

idea that everybody can make games do a quick google search for teach yourself

quick google search for teach yourself

quick google search for teach yourself game design or how to code your own

game design or how to code your own

game design or how to code your own games and I guarantee you’ll find

games and I guarantee you’ll find

games and I guarantee you’ll find thousands of results that promise to do

thousands of results that promise to do

thousands of results that promise to do just that teach you how to make your own

just that teach you how to make your own

just that teach you how to make your own video game usually for free the

video game usually for free the

video game usually for free the abundance of these kinds of websites

abundance of these kinds of websites

abundance of these kinds of websites along with workshops and summer camps

along with workshops and summer camps

along with workshops and summer camps many of them targeting young girls and

many of them targeting young girls and

many of them targeting young girls and people of color to encourage them to

people of color to encourage them to

people of color to encourage them to pursue careers in game design have

pursue careers in game design have

pursue careers in game design have helped create the narrative that now

helped create the narrative that now

helped create the narrative that now literally everybody can make video games

literally everybody can make video games

literally everybody can make video games now while these are important

now while these are important

now while these are important initiatives and calling attention to

initiatives and calling attention to

initiatives and calling attention to gender inequity within games

gender inequity within games

gender inequity within games developments today I want to challenge

developments today I want to challenge

developments today I want to challenge the use of the everyone can make games

the use of the everyone can make games

the use of the everyone can make games movements or as I like to call it ECM GM

movements or as I like to call it ECM GM

movements or as I like to call it ECM GM as a sole solution to gaming’s diversity

as a sole solution to gaming’s diversity

as a sole solution to gaming’s diversity concerns now while more diversity in

concerns now while more diversity in

concerns now while more diversity in games development promises to bring

games development promises to bring

games development promises to bring fresh perspectives to a community that

fresh perspectives to a community that

fresh perspectives to a community that has long privileged select voices I’m

has long privileged select voices I’m

has long privileged select voices I’m afraid that things like ECM GM may

afraid that things like ECM GM may

afraid that things like ECM GM may actually obscure forms of oppression

actually obscure forms of oppression

actually obscure forms of oppression faced by women LGBTQ individuals and

faced by women LGBTQ individuals and

faced by women LGBTQ individuals and people of color looking for a career in

people of color looking for a career in

people of color looking for a career in game design so today I want to talk

game design so today I want to talk

game design so today I want to talk about ECM GM both the promise and perils

about ECM GM both the promise and perils

about ECM GM both the promise and perils and then talk about how we can ensure

and then talk about how we can ensure

and then talk about how we can ensure that these in

that these in

that these in Civet II projects are actually setting

Civet II projects are actually setting

Civet II projects are actually setting up aspiring developers for long and

up aspiring developers for long and

up aspiring developers for long and fruitful careers in game design one of

fruitful careers in game design one of

fruitful careers in game design one of the main motivations behind ICI MGM

the main motivations behind ICI MGM

the main motivations behind ICI MGM projects is calling attention to and

projects is calling attention to and

projects is calling attention to and attempting to resolve gender and racial

attempting to resolve gender and racial

attempting to resolve gender and racial inequalities and game design it

inequalities and game design it

inequalities and game design it accomplishes this through a variety of

accomplishes this through a variety of

accomplishes this through a variety of initiatives so on one hand there are

initiatives so on one hand there are

initiatives so on one hand there are training based organizations like girls

training based organizations like girls

training based organizations like girls make games an organization that offers

make games an organization that offers

make games an organization that offers workshops and summer camps and tutorials

workshops and summer camps and tutorials

workshops and summer camps and tutorials to spark an interest in game design

to spark an interest in game design

to spark an interest in game design among young women then there’s the

among young women then there’s the

among young women then there’s the internet-based DIY approaches for

internet-based DIY approaches for

internet-based DIY approaches for example game developer Zoe Quinn runs a

example game developer Zoe Quinn runs a

example game developer Zoe Quinn runs a curated list of websites that teach

curated list of websites that teach

curated list of websites that teach individuals how to program games do

individuals how to program games do

individuals how to program games do their own game arts and other relevant

their own game arts and other relevant

their own game arts and other relevant game making skills

game making skills

game making skills well helpful I see these DIY kinds of

well helpful I see these DIY kinds of

well helpful I see these DIY kinds of approaches as distinct from things like

approaches as distinct from things like

approaches as distinct from things like girls make games or women in games

girls make games or women in games

girls make games or women in games international an organization that

international an organization that

international an organization that offers lecture series workshops and

offers lecture series workshops and

offers lecture series workshops and mentorship programs for women seeking

mentorship programs for women seeking

mentorship programs for women seeking long-term careers in the games industry

long-term careers in the games industry

long-term careers in the games industry these types of initiatives offer more

these types of initiatives offer more

these types of initiatives offer more long-term support for people looking for

long-term support for people looking for

long-term support for people looking for a career in games as opposed to

a career in games as opposed to

a career in games as opposed to initiatives that ask you to kind of find

initiatives that ask you to kind of find

initiatives that ask you to kind of find your own way therefore I feel that EC

your own way therefore I feel that EC

your own way therefore I feel that EC MGM may perpetuate the idea that a road

MGM may perpetuate the idea that a road

MGM may perpetuate the idea that a road to a career in games is quick and

to a career in games is quick and

to a career in games is quick and effortless to be fair there are plenty

effortless to be fair there are plenty

effortless to be fair there are plenty of reasons why feminist gamers and game

of reasons why feminist gamers and game

of reasons why feminist gamers and game designers should support EC MGM

designers should support EC MGM

designers should support EC MGM initiatives for one thing despite the

initiatives for one thing despite the

initiatives for one thing despite the fact that more women than ever are

fact that more women than ever are

fact that more women than ever are pursuing careers in game design they

pursuing careers in game design they

pursuing careers in game design they remain vastly outnumbered by men

remain vastly outnumbered by men

remain vastly outnumbered by men according to a recent survey conducted

according to a recent survey conducted

according to a recent survey conducted by the International Game Developers

by the International Game Developers

by the International Game Developers Association which surveyed over 3,000

Association which surveyed over 3,000

Association which surveyed over 3,000 industry employees from around the globe

industry employees from around the globe

industry employees from around the globe 75% of the global games workforce

75% of the global games workforce

75% of the global games workforce identify as male compared to 22% female

identify as male compared to 22% female

identify as male compared to 22% female 1% transgender and about 2% non-binary

1% transgender and about 2% non-binary

1% transgender and about 2% non-binary similar disparities are also reflected

similar disparities are also reflected

similar disparities are also reflected in terms of race according to that same

in terms of race according to that same

in terms of race according to that same survey 76% of the global games

survey 76% of the global games

survey 76% of the global games force identifies as white Caucasian

force identifies as white Caucasian

force identifies as white Caucasian European the real irony of it though is

European the real irony of it though is

European the real irony of it though is that this lack of diversity in games

that this lack of diversity in games

that this lack of diversity in games development is not at all reflective of

development is not at all reflective of

development is not at all reflective of the people who actually play video games

the people who actually play video games

the people who actually play video games a recent study published out of

a recent study published out of

a recent study published out of Northwestern University for example

Northwestern University for example

Northwestern University for example reveals that black and Latino

reveals that black and Latino

reveals that black and Latino individuals actually spend more time

individuals actually spend more time

individuals actually spend more time playing games than whites or Asian

playing games than whites or Asian

playing games than whites or Asian individuals one of the hopes of EC MGM

individuals one of the hopes of EC MGM

individuals one of the hopes of EC MGM initiatives is that more diversity among

initiatives is that more diversity among

initiatives is that more diversity among people creating games will engender more

people creating games will engender more

people creating games will engender more diversity in the term of games that are

diversity in the term of games that are

diversity in the term of games that are offered to an increasingly more diverse

offered to an increasingly more diverse

offered to an increasingly more diverse audience of the people who play them so

audience of the people who play them so

audience of the people who play them so to be fair I can’t emphasize enough how

to be fair I can’t emphasize enough how

to be fair I can’t emphasize enough how much the idea that anybody can go out

much the idea that anybody can go out

much the idea that anybody can go out and make a game as an important nudge of

and make a game as an important nudge of

and make a game as an important nudge of encouragement to young girls and

encouragement to young girls and

encouragement to young girls and children of color who’ve spent their

children of color who’ve spent their

children of color who’ve spent their whole lives playing games but never felt

whole lives playing games but never felt

whole lives playing games but never felt that they had the means to make them

that they had the means to make them

that they had the means to make them themselves EC MGM however may actually

themselves EC MGM however may actually

themselves EC MGM however may actually obscure forms oppression that these

obscure forms oppression that these

obscure forms oppression that these individuals face and moreover places the

individuals face and moreover places the

individuals face and moreover places the burden of shifting gaming’s culture of

burden of shifting gaming’s culture of

burden of shifting gaming’s culture of misogyny and racism and homophobia on

misogyny and racism and homophobia on

misogyny and racism and homophobia on the precise individuals marginalized by

the precise individuals marginalized by

the precise individuals marginalized by it rather than asking the industry to

it rather than asking the industry to

it rather than asking the industry to change from within additionally I

change from within additionally I

change from within additionally I worried that the rhetoric of everyone

worried that the rhetoric of everyone

worried that the rhetoric of everyone can make games makes it seem as if

can make games makes it seem as if

can make games makes it seem as if everyone does have the equal opportunity

everyone does have the equal opportunity

everyone does have the equal opportunity to produce games in the first place my

to produce games in the first place my

to produce games in the first place my concern is that individuals may adopt

concern is that individuals may adopt

concern is that individuals may adopt the rhetoric of EC MGM initiatives as an

the rhetoric of EC MGM initiatives as an

the rhetoric of EC MGM initiatives as an unquestioned truth and enter into a

unquestioned truth and enter into a

unquestioned truth and enter into a career in game design both unaware and

career in game design both unaware and

career in game design both unaware and unprepared to deal with misogyny racism

unprepared to deal with misogyny racism

unprepared to deal with misogyny racism and homophobia that they may encounter

and homophobia that they may encounter

and homophobia that they may encounter during their careers the promise of the

during their careers the promise of the

during their careers the promise of the independent games market a booming

independent games market a booming

independent games market a booming sector of game development that

sector of game development that

sector of game development that privileges new types of game design and

privileges new types of game design and

privileges new types of game design and storytelling and game mechanics further

storytelling and game mechanics further

storytelling and game mechanics further augments the illusion that its

augments the illusion that its

augments the illusion that its individual developers who should be

individual developers who should be

individual developers who should be responsible for scaling institutional

responsible for scaling institutional

responsible for scaling institutional barriers this is something that

barriers this is something that

barriers this is something that unfortunately oftentimes gets prepared

unfortunately oftentimes gets prepared

unfortunately oftentimes gets prepared she waited so for those who aren’t

she waited so for those who aren’t

she waited so for those who aren’t familiar indie-games kind of like their

familiar indie-games kind of like their

familiar indie-games kind of like their film counterparts our small budget

film counterparts our small budget

film counterparts our small budget programs often produced by a team of

programs often produced by a team of

programs often produced by a team of maybe one to developers on a shoestring

maybe one to developers on a shoestring

maybe one to developers on a shoestring budget the key is they don’t have the

budget the key is they don’t have the

budget the key is they don’t have the backing from a large gaming studio

backing from a large gaming studio

backing from a large gaming studio behind them so on one hand this is nice

behind them so on one hand this is nice

behind them so on one hand this is nice because it frees them up to really

because it frees them up to really

because it frees them up to really experiment with different kinds of

experiment with different kinds of

experiment with different kinds of storytelling and gameplay and bring

storytelling and gameplay and bring

storytelling and gameplay and bring fresh perspectives to mainstream gaming

fresh perspectives to mainstream gaming

fresh perspectives to mainstream gaming culture giving us more variety in what

culture giving us more variety in what

culture giving us more variety in what we’re given the trade-off however is

we’re given the trade-off however is

we’re given the trade-off however is because they’re not backed by a large

because they’re not backed by a large

because they’re not backed by a large game studio the onus of publishing and

game studio the onus of publishing and

game studio the onus of publishing and marketing their products falls squarely

marketing their products falls squarely

marketing their products falls squarely on developers shoulders and even in the

on developers shoulders and even in the

on developers shoulders and even in the era of digital distribution platforms

era of digital distribution platforms

era of digital distribution platforms like Steam for example independent

like Steam for example independent

like Steam for example independent developers compete with thousands of

developers compete with thousands of

developers compete with thousands of other independent developers not to

other independent developers not to

other independent developers not to mention established franchises with

mention established franchises with

mention established franchises with loyal fan bases additionally it’s become

loyal fan bases additionally it’s become

loyal fan bases additionally it’s become increasingly hard to subsist on an indie

increasingly hard to subsist on an indie

increasingly hard to subsist on an indie developer salary according to a 2014

developer salary according to a 2014

developer salary according to a 2014 Indian report which surveyed workers

Indian report which surveyed workers

Indian report which surveyed workers from around the world about how much

from around the world about how much

from around the world about how much money they make in a year in 2013 the

money they make in a year in 2013 the

money they make in a year in 2013 the average salary for an independent games

average salary for an independent games

average salary for an independent games developer was eleven thousand one

developer was eleven thousand one

developer was eleven thousand one hundred eighty two dollars which I might

hundred eighty two dollars which I might

hundred eighty two dollars which I might add is a 49 percent decrease from just

add is a 49 percent decrease from just

add is a 49 percent decrease from just the previous year so a lot of

the previous year so a lot of

the previous year so a lot of self-taught game developers get their

self-taught game developers get their

self-taught game developers get their first experiences with programs like

first experiences with programs like

first experiences with programs like twine or game maker these programs are

twine or game maker these programs are

twine or game maker these programs are really accessible game design software

really accessible game design software

really accessible game design software because they require little to no

because they require little to no

because they require little to no programming knowledge whatsoever so

programming knowledge whatsoever so

programming knowledge whatsoever so while these two programs are awesome for

while these two programs are awesome for

while these two programs are awesome for learning how game code functions they do

learning how game code functions they do

learning how game code functions they do come with limitations twine for instance

come with limitations twine for instance

come with limitations twine for instance restricts users to creating text-based

restricts users to creating text-based

restricts users to creating text-based adventure stories like interactive

adventure stories like interactive

adventure stories like interactive fiction kind of like a choose your own

fiction kind of like a choose your own

fiction kind of like a choose your own adventure story game maker allows for

adventure story game maker allows for

adventure story game maker allows for slightly more complex game making

slightly more complex game making

slightly more complex game making instead relying on things like visual

instead relying on things like visual

instead relying on things like visual scripting and programming but these

scripting and programming but these

scripting and programming but these programs will only take one so far in

programs will only take one so far in

programs will only take one so far in the industry in order to really remain

the industry in order to really remain

the industry in order to really remain competitive more advanced skills will

competitive more advanced skills will

competitive more advanced skills will eventually be required

eventually be required

eventually be required the Popular Unity engine is low costs

the Popular Unity engine is low costs

the Popular Unity engine is low costs and a nice alternative especially for

and a nice alternative especially for

and a nice alternative especially for college students who are aspiring

college students who are aspiring

college students who are aspiring designers but it does require

designers but it does require

designers but it does require significantly more technical knowledge

significantly more technical knowledge

significantly more technical knowledge and has a very steep learning curve in

and has a very steep learning curve in

and has a very steep learning curve in an era where we’re told that anyone can

an era where we’re told that anyone can

an era where we’re told that anyone can make a game the independent market

make a game the independent market

make a game the independent market becomes saturated with inexperienced

becomes saturated with inexperienced

becomes saturated with inexperienced developers competing against established

developers competing against established

developers competing against established franchises and full-time professionals

franchises and full-time professionals

franchises and full-time professionals not to mention they’re much larger

not to mention they’re much larger

not to mention they’re much larger marketing budgets but this is a reality

marketing budgets but this is a reality

marketing budgets but this is a reality that sometimes gets obscured in ECM GM

that sometimes gets obscured in ECM GM

that sometimes gets obscured in ECM GM initiatives in order to truly be the

initiatives in order to truly be the

initiatives in order to truly be the success that it can be ICI MGM must call

success that it can be ICI MGM must call

success that it can be ICI MGM must call for structural and cultural changes

for structural and cultural changes

for structural and cultural changes within the games industry itself

within the games industry itself

within the games industry itself attitudes about who plays games and who

attitudes about who plays games and who

attitudes about who plays games and who can even make a game in the first place

can even make a game in the first place

can even make a game in the first place have to change before hiring practices

have to change before hiring practices

have to change before hiring practices in the games industry can be free of

in the games industry can be free of

in the games industry can be free of things like gender and racial biases the

things like gender and racial biases the

things like gender and racial biases the general work culture of the games

general work culture of the games

general work culture of the games industry must shift as well to become

industry must shift as well to become

industry must shift as well to become more amenable to people of diverse needs

more amenable to people of diverse needs

more amenable to people of diverse needs whether it’s childcare where a person

whether it’s childcare where a person

whether it’s childcare where a person with a disability that might preclude

with a disability that might preclude

with a disability that might preclude them from working 70 hours long work

them from working 70 hours long work

them from working 70 hours long work weeks fortunately I think we’re already

weeks fortunately I think we’re already

weeks fortunately I think we’re already starting to see some of this shift in

starting to see some of this shift in

starting to see some of this shift in parts due to the work of initiatives

parts due to the work of initiatives

parts due to the work of initiatives like ICI MGM male game developers have

like ICI MGM male game developers have

like ICI MGM male game developers have begun speaking out against harassment

begun speaking out against harassment

begun speaking out against harassment against their female colleagues as well

against their female colleagues as well

against their female colleagues as well as calling for more diversity

as calling for more diversity

as calling for more diversity initiatives in games hiring practices

initiatives in games hiring practices

initiatives in games hiring practices but until we see structural overarching

but until we see structural overarching

but until we see structural overarching change from games culture itself the

change from games culture itself the

change from games culture itself the overall progress of ICI MGM will be

overall progress of ICI MGM will be

overall progress of ICI MGM will be stymied one of the ways that ICI MGM can

stymied one of the ways that ICI MGM can

stymied one of the ways that ICI MGM can bolster its intended effects then is to

bolster its intended effects then is to

bolster its intended effects then is to better focus on efforts that prepare

better focus on efforts that prepare

better focus on efforts that prepare these individuals to enter into work

these individuals to enter into work

these individuals to enter into work climates that frankly speaking can be a

climates that frankly speaking can be a

climates that frankly speaking can be a little Postol to their presence at times

little Postol to their presence at times

little Postol to their presence at times earlier I mentioned the organization

earlier I mentioned the organization

earlier I mentioned the organization women and games International it’s a

women and games International it’s a

women and games International it’s a professional organization that helps

professional organization that helps

professional organization that helps socialize women and other individuals

socialize women and other individuals

socialize women and other individuals looking for careers and games

looking for careers and games

looking for careers and games in addition to their tech based

in addition to their tech based

in addition to their tech based workshops that teach people saying like

workshops that teach people saying like

workshops that teach people saying like audio design or coding your own games

audio design or coding your own games

audio design or coding your own games they also equip them with tools and

they also equip them with tools and

they also equip them with tools and resources to help navigate many of the

resources to help navigate many of the

resources to help navigate many of the hurdles that I’ve talked about today

hurdles that I’ve talked about today

hurdles that I’ve talked about today moreover their online mentorship program

moreover their online mentorship program

moreover their online mentorship program can be an indispensable resource for a

can be an indispensable resource for a

can be an indispensable resource for a new aspiring developer looking to

new aspiring developer looking to

new aspiring developer looking to navigate the industry and because WI Gi

navigate the industry and because WI Gi

navigate the industry and because WI Gi is an established organization with

is an established organization with

is an established organization with connections throughout gaming culture

connections throughout gaming culture

connections throughout gaming culture they’re in a better position to help

they’re in a better position to help

they’re in a better position to help guide individuals towards game studios

guide individuals towards game studios

guide individuals towards game studios that are known to have more welcoming

that are known to have more welcoming

that are known to have more welcoming work climates something that a solo

work climates something that a solo

work climates something that a solo developer going about it themselves

developer going about it themselves

developer going about it themselves would have a much harder time figuring

would have a much harder time figuring

would have a much harder time figuring out and if you’re an independent games

out and if you’re an independent games

out and if you’re an independent games developer looking to launch your first

developer looking to launch your first

developer looking to launch your first game having an experienced mentor to

game having an experienced mentor to

game having an experienced mentor to help guide you through that process can

help guide you through that process can

help guide you through that process can literally be the difference between a

literally be the difference between a

literally be the difference between a success story and the all-too-common

success story and the all-too-common

success story and the all-too-common indie game failure now that’s not to say

indie game failure now that’s not to say

indie game failure now that’s not to say that we want developers operating in

that we want developers operating in

that we want developers operating in isolation from each other either to

isolation from each other either to

isolation from each other either to really truly be effective ECM GM should

really truly be effective ECM GM should

really truly be effective ECM GM should encourage strategic partnerships

encourage strategic partnerships

encourage strategic partnerships throughout the games industry recently

throughout the games industry recently

throughout the games industry recently the organization girls who code which

the organization girls who code which

the organization girls who code which teaches young girls programming skills

teaches young girls programming skills

teaches young girls programming skills partnered with 20 leading firms from the

partnered with 20 leading firms from the

partnered with 20 leading firms from the tech industry who have then agreed to

tech industry who have then agreed to

tech industry who have then agreed to give graduates of this program both paid

give graduates of this program both paid

give graduates of this program both paid internships and other opportunities now

internships and other opportunities now

internships and other opportunities now although it’s not game design specific

although it’s not game design specific

although it’s not game design specific their hire me campaign serves as an

their hire me campaign serves as an

their hire me campaign serves as an ideal model that could easily be

ideal model that could easily be

ideal model that could easily be replicated by the games industry as well

replicated by the games industry as well

replicated by the games industry as well unfortunately we are already starting to

unfortunately we are already starting to

unfortunately we are already starting to see commitments towards boosting

see commitments towards boosting

see commitments towards boosting diversity from some sectors in gaming

diversity from some sectors in gaming

diversity from some sectors in gaming culture including the heavily

culture including the heavily

culture including the heavily male-dominated eSports scene in 2015

male-dominated eSports scene in 2015

male-dominated eSports scene in 2015 Intel announced a partnership with the

Intel announced a partnership with the

Intel announced a partnership with the electronic sports league making a pledge

electronic sports league making a pledge

electronic sports league making a pledge to boost diversity among their ranks ICI

to boost diversity among their ranks ICI

to boost diversity among their ranks ICI MGM is a rallying cry for individuals

MGM is a rallying cry for individuals

MGM is a rallying cry for individuals who have grown up with games feeling

who have grown up with games feeling

who have grown up with games feeling unspoken for so finally have a voice for

unspoken for so finally have a voice for

unspoken for so finally have a voice for them

them

them selves but if the gaming industry isn’t

selves but if the gaming industry isn’t

selves but if the gaming industry isn’t willing to hear those voices then how

willing to hear those voices then how

willing to hear those voices then how much change can we truly expect yeah it

much change can we truly expect yeah it

much change can we truly expect yeah it may be true that everybody can now make

may be true that everybody can now make

may be true that everybody can now make a game but can we yet honestly say that

a game but can we yet honestly say that

a game but can we yet honestly say that everybody has the equal opportunity to

everybody has the equal opportunity to

everybody has the equal opportunity to make a career in games this is the

make a career in games this is the

make a career in games this is the reality that ICI MGM initiatives must

reality that ICI MGM initiatives must

reality that ICI MGM initiatives must reconcile with in order to make sure

reconcile with in order to make sure

reconcile with in order to make sure they’re ensuring aspiring developers

they’re ensuring aspiring developers

they’re ensuring aspiring developers will have long and successful careers in

will have long and successful careers in

will have long and successful careers in game design the late game development

game design the late game development

game design the late game development legend Satoru Iwata is often quoted as

legend Satoru Iwata is often quoted as

legend Satoru Iwata is often quoted as saying above all video games are meant

saying above all video games are meant

saying above all video games are meant to just be one thing fun for everyone

to just be one thing fun for everyone

to just be one thing fun for everyone it’s going to take a whole lot of change

it’s going to take a whole lot of change

it’s going to take a whole lot of change from the gaming industry and a great

from the gaming industry and a great

from the gaming industry and a great deal of social pressure to make it all

deal of social pressure to make it all

deal of social pressure to make it all happen but it is my sincerest hope that

happen but it is my sincerest hope that

happen but it is my sincerest hope that sometime in the very near future the

sometime in the very near future the

sometime in the very near future the idea that everyone can make games will

idea that everyone can make games will

idea that everyone can make games will not just be a truism but will in fact be

not just be a truism but will in fact be

not just be a truism but will in fact be the reality for gaming as a whole thank

the reality for gaming as a whole thank

the reality for gaming as a whole thank you

you

you [Applause]

”

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