
in the spring of 2015 I gave a talk at Johns Hopkins University on the topic of
Johns Hopkins University on the topic of
Johns Hopkins University on the topic of women and gaming after it finished a
women and gaming after it finished a
women and gaming after it finished a bunch of students gathered their chairs
bunch of students gathered their chairs
bunch of students gathered their chairs into a circle and continued to talk
into a circle and continued to talk
into a circle and continued to talk about the things we had just discussed
about the things we had just discussed
about the things we had just discussed they expressed frustration over things
they expressed frustration over things
they expressed frustration over things like a lack of diversity in games
like a lack of diversity in games
like a lack of diversity in games rampant misogyny and racism and online
rampant misogyny and racism and online
rampant misogyny and racism and online gaming spaces and the lack of women
gaming spaces and the lack of women
gaming spaces and the lack of women involved in games production eventually
involved in games production eventually
involved in games production eventually one male student asked so if people
one male student asked so if people
one male student asked so if people don’t like video games the way they are
don’t like video games the way they are
don’t like video games the way they are why don’t they just make their own to be
why don’t they just make their own to be
why don’t they just make their own to be fair his question points to a common
fair his question points to a common
fair his question points to a common misunderstanding about the accessibility
misunderstanding about the accessibility
misunderstanding about the accessibility of video game design something that’s
of video game design something that’s
of video game design something that’s been perpetuated by movements like the
been perpetuated by movements like the
been perpetuated by movements like the idea that everybody can make games do a
idea that everybody can make games do a
idea that everybody can make games do a quick google search for teach yourself
quick google search for teach yourself
quick google search for teach yourself game design or how to code your own
game design or how to code your own
game design or how to code your own games and I guarantee you’ll find
games and I guarantee you’ll find
games and I guarantee you’ll find thousands of results that promise to do
thousands of results that promise to do
thousands of results that promise to do just that teach you how to make your own
just that teach you how to make your own
just that teach you how to make your own video game usually for free the
video game usually for free the
video game usually for free the abundance of these kinds of websites
abundance of these kinds of websites
abundance of these kinds of websites along with workshops and summer camps
along with workshops and summer camps
along with workshops and summer camps many of them targeting young girls and
many of them targeting young girls and
many of them targeting young girls and people of color to encourage them to
people of color to encourage them to
people of color to encourage them to pursue careers in game design have
pursue careers in game design have
pursue careers in game design have helped create the narrative that now
helped create the narrative that now
helped create the narrative that now literally everybody can make video games
literally everybody can make video games
literally everybody can make video games now while these are important
now while these are important
now while these are important initiatives and calling attention to
initiatives and calling attention to
initiatives and calling attention to gender inequity within games
gender inequity within games
gender inequity within games developments today I want to challenge
developments today I want to challenge
developments today I want to challenge the use of the everyone can make games
the use of the everyone can make games
the use of the everyone can make games movements or as I like to call it ECM GM
movements or as I like to call it ECM GM
movements or as I like to call it ECM GM as a sole solution to gaming’s diversity
as a sole solution to gaming’s diversity
as a sole solution to gaming’s diversity concerns now while more diversity in
concerns now while more diversity in
concerns now while more diversity in games development promises to bring
games development promises to bring
games development promises to bring fresh perspectives to a community that
fresh perspectives to a community that
fresh perspectives to a community that has long privileged select voices I’m
has long privileged select voices I’m
has long privileged select voices I’m afraid that things like ECM GM may
afraid that things like ECM GM may
afraid that things like ECM GM may actually obscure forms of oppression
actually obscure forms of oppression
actually obscure forms of oppression faced by women LGBTQ individuals and
faced by women LGBTQ individuals and
faced by women LGBTQ individuals and people of color looking for a career in
people of color looking for a career in
people of color looking for a career in game design so today I want to talk
game design so today I want to talk
game design so today I want to talk about ECM GM both the promise and perils
about ECM GM both the promise and perils
about ECM GM both the promise and perils and then talk about how we can ensure
and then talk about how we can ensure
and then talk about how we can ensure that these in
that these in
that these in Civet II projects are actually setting
Civet II projects are actually setting
Civet II projects are actually setting up aspiring developers for long and
up aspiring developers for long and
up aspiring developers for long and fruitful careers in game design one of
fruitful careers in game design one of
fruitful careers in game design one of the main motivations behind ICI MGM
the main motivations behind ICI MGM
the main motivations behind ICI MGM projects is calling attention to and
projects is calling attention to and
projects is calling attention to and attempting to resolve gender and racial
attempting to resolve gender and racial
attempting to resolve gender and racial inequalities and game design it
inequalities and game design it
inequalities and game design it accomplishes this through a variety of
accomplishes this through a variety of
accomplishes this through a variety of initiatives so on one hand there are
initiatives so on one hand there are
initiatives so on one hand there are training based organizations like girls
training based organizations like girls
training based organizations like girls make games an organization that offers
make games an organization that offers
make games an organization that offers workshops and summer camps and tutorials
workshops and summer camps and tutorials
workshops and summer camps and tutorials to spark an interest in game design
to spark an interest in game design
to spark an interest in game design among young women then there’s the
among young women then there’s the
among young women then there’s the internet-based DIY approaches for
internet-based DIY approaches for
internet-based DIY approaches for example game developer Zoe Quinn runs a
example game developer Zoe Quinn runs a
example game developer Zoe Quinn runs a curated list of websites that teach
curated list of websites that teach
curated list of websites that teach individuals how to program games do
individuals how to program games do
individuals how to program games do their own game arts and other relevant
their own game arts and other relevant
their own game arts and other relevant game making skills
game making skills
game making skills well helpful I see these DIY kinds of
well helpful I see these DIY kinds of
well helpful I see these DIY kinds of approaches as distinct from things like
approaches as distinct from things like
approaches as distinct from things like girls make games or women in games
girls make games or women in games
girls make games or women in games international an organization that
international an organization that
international an organization that offers lecture series workshops and
offers lecture series workshops and
offers lecture series workshops and mentorship programs for women seeking
mentorship programs for women seeking
mentorship programs for women seeking long-term careers in the games industry
long-term careers in the games industry
long-term careers in the games industry these types of initiatives offer more
these types of initiatives offer more
these types of initiatives offer more long-term support for people looking for
long-term support for people looking for
long-term support for people looking for a career in games as opposed to
a career in games as opposed to
a career in games as opposed to initiatives that ask you to kind of find
initiatives that ask you to kind of find
initiatives that ask you to kind of find your own way therefore I feel that EC
your own way therefore I feel that EC
your own way therefore I feel that EC MGM may perpetuate the idea that a road
MGM may perpetuate the idea that a road
MGM may perpetuate the idea that a road to a career in games is quick and
to a career in games is quick and
to a career in games is quick and effortless to be fair there are plenty
effortless to be fair there are plenty
effortless to be fair there are plenty of reasons why feminist gamers and game
of reasons why feminist gamers and game
of reasons why feminist gamers and game designers should support EC MGM
designers should support EC MGM
designers should support EC MGM initiatives for one thing despite the
initiatives for one thing despite the
initiatives for one thing despite the fact that more women than ever are
fact that more women than ever are
fact that more women than ever are pursuing careers in game design they
pursuing careers in game design they
pursuing careers in game design they remain vastly outnumbered by men
remain vastly outnumbered by men
remain vastly outnumbered by men according to a recent survey conducted
according to a recent survey conducted
according to a recent survey conducted by the International Game Developers
by the International Game Developers
by the International Game Developers Association which surveyed over 3,000
Association which surveyed over 3,000
Association which surveyed over 3,000 industry employees from around the globe
industry employees from around the globe
industry employees from around the globe 75% of the global games workforce
75% of the global games workforce
75% of the global games workforce identify as male compared to 22% female
identify as male compared to 22% female
identify as male compared to 22% female 1% transgender and about 2% non-binary
1% transgender and about 2% non-binary
1% transgender and about 2% non-binary similar disparities are also reflected
similar disparities are also reflected
similar disparities are also reflected in terms of race according to that same
in terms of race according to that same
in terms of race according to that same survey 76% of the global games
survey 76% of the global games
survey 76% of the global games force identifies as white Caucasian
force identifies as white Caucasian
force identifies as white Caucasian European the real irony of it though is
European the real irony of it though is
European the real irony of it though is that this lack of diversity in games
that this lack of diversity in games
that this lack of diversity in games development is not at all reflective of
development is not at all reflective of
development is not at all reflective of the people who actually play video games
the people who actually play video games
the people who actually play video games a recent study published out of
a recent study published out of
a recent study published out of Northwestern University for example
Northwestern University for example
Northwestern University for example reveals that black and Latino
reveals that black and Latino
reveals that black and Latino individuals actually spend more time
individuals actually spend more time
individuals actually spend more time playing games than whites or Asian
playing games than whites or Asian
playing games than whites or Asian individuals one of the hopes of EC MGM
individuals one of the hopes of EC MGM
individuals one of the hopes of EC MGM initiatives is that more diversity among
initiatives is that more diversity among
initiatives is that more diversity among people creating games will engender more
people creating games will engender more
people creating games will engender more diversity in the term of games that are
diversity in the term of games that are
diversity in the term of games that are offered to an increasingly more diverse
offered to an increasingly more diverse
offered to an increasingly more diverse audience of the people who play them so
audience of the people who play them so
audience of the people who play them so to be fair I can’t emphasize enough how
to be fair I can’t emphasize enough how
to be fair I can’t emphasize enough how much the idea that anybody can go out
much the idea that anybody can go out
much the idea that anybody can go out and make a game as an important nudge of
and make a game as an important nudge of
and make a game as an important nudge of encouragement to young girls and
encouragement to young girls and
encouragement to young girls and children of color who’ve spent their
children of color who’ve spent their
children of color who’ve spent their whole lives playing games but never felt
whole lives playing games but never felt
whole lives playing games but never felt that they had the means to make them
that they had the means to make them
that they had the means to make them themselves EC MGM however may actually
themselves EC MGM however may actually
themselves EC MGM however may actually obscure forms oppression that these
obscure forms oppression that these
obscure forms oppression that these individuals face and moreover places the
individuals face and moreover places the
individuals face and moreover places the burden of shifting gaming’s culture of
burden of shifting gaming’s culture of
burden of shifting gaming’s culture of misogyny and racism and homophobia on
misogyny and racism and homophobia on
misogyny and racism and homophobia on the precise individuals marginalized by
the precise individuals marginalized by
the precise individuals marginalized by it rather than asking the industry to
it rather than asking the industry to
it rather than asking the industry to change from within additionally I
change from within additionally I
change from within additionally I worried that the rhetoric of everyone
worried that the rhetoric of everyone
worried that the rhetoric of everyone can make games makes it seem as if
can make games makes it seem as if
can make games makes it seem as if everyone does have the equal opportunity
everyone does have the equal opportunity
everyone does have the equal opportunity to produce games in the first place my
to produce games in the first place my
to produce games in the first place my concern is that individuals may adopt
concern is that individuals may adopt
concern is that individuals may adopt the rhetoric of EC MGM initiatives as an
the rhetoric of EC MGM initiatives as an
the rhetoric of EC MGM initiatives as an unquestioned truth and enter into a
unquestioned truth and enter into a
unquestioned truth and enter into a career in game design both unaware and
career in game design both unaware and
career in game design both unaware and unprepared to deal with misogyny racism
unprepared to deal with misogyny racism
unprepared to deal with misogyny racism and homophobia that they may encounter
and homophobia that they may encounter
and homophobia that they may encounter during their careers the promise of the
during their careers the promise of the
during their careers the promise of the independent games market a booming
independent games market a booming
independent games market a booming sector of game development that
sector of game development that
sector of game development that privileges new types of game design and
privileges new types of game design and
privileges new types of game design and storytelling and game mechanics further
storytelling and game mechanics further
storytelling and game mechanics further augments the illusion that its
augments the illusion that its
augments the illusion that its individual developers who should be
individual developers who should be
individual developers who should be responsible for scaling institutional
responsible for scaling institutional
responsible for scaling institutional barriers this is something that
barriers this is something that
barriers this is something that unfortunately oftentimes gets prepared
unfortunately oftentimes gets prepared
unfortunately oftentimes gets prepared she waited so for those who aren’t
she waited so for those who aren’t
she waited so for those who aren’t familiar indie-games kind of like their
familiar indie-games kind of like their
familiar indie-games kind of like their film counterparts our small budget
film counterparts our small budget
film counterparts our small budget programs often produced by a team of
programs often produced by a team of
programs often produced by a team of maybe one to developers on a shoestring
maybe one to developers on a shoestring
maybe one to developers on a shoestring budget the key is they don’t have the
budget the key is they don’t have the
budget the key is they don’t have the backing from a large gaming studio
backing from a large gaming studio
backing from a large gaming studio behind them so on one hand this is nice
behind them so on one hand this is nice
behind them so on one hand this is nice because it frees them up to really
because it frees them up to really
because it frees them up to really experiment with different kinds of
experiment with different kinds of
experiment with different kinds of storytelling and gameplay and bring
storytelling and gameplay and bring
storytelling and gameplay and bring fresh perspectives to mainstream gaming
fresh perspectives to mainstream gaming
fresh perspectives to mainstream gaming culture giving us more variety in what
culture giving us more variety in what
culture giving us more variety in what we’re given the trade-off however is
we’re given the trade-off however is
we’re given the trade-off however is because they’re not backed by a large
because they’re not backed by a large
because they’re not backed by a large game studio the onus of publishing and
game studio the onus of publishing and
game studio the onus of publishing and marketing their products falls squarely
marketing their products falls squarely
marketing their products falls squarely on developers shoulders and even in the
on developers shoulders and even in the
on developers shoulders and even in the era of digital distribution platforms
era of digital distribution platforms
era of digital distribution platforms like Steam for example independent
like Steam for example independent
like Steam for example independent developers compete with thousands of
developers compete with thousands of
developers compete with thousands of other independent developers not to
other independent developers not to
other independent developers not to mention established franchises with
mention established franchises with
mention established franchises with loyal fan bases additionally it’s become
loyal fan bases additionally it’s become
loyal fan bases additionally it’s become increasingly hard to subsist on an indie
increasingly hard to subsist on an indie
increasingly hard to subsist on an indie developer salary according to a 2014
developer salary according to a 2014
developer salary according to a 2014 Indian report which surveyed workers
Indian report which surveyed workers
Indian report which surveyed workers from around the world about how much
from around the world about how much
from around the world about how much money they make in a year in 2013 the
money they make in a year in 2013 the
money they make in a year in 2013 the average salary for an independent games
average salary for an independent games
average salary for an independent games developer was eleven thousand one
developer was eleven thousand one
developer was eleven thousand one hundred eighty two dollars which I might
hundred eighty two dollars which I might
hundred eighty two dollars which I might add is a 49 percent decrease from just
add is a 49 percent decrease from just
add is a 49 percent decrease from just the previous year so a lot of
the previous year so a lot of
the previous year so a lot of self-taught game developers get their
self-taught game developers get their
self-taught game developers get their first experiences with programs like
first experiences with programs like
first experiences with programs like twine or game maker these programs are
twine or game maker these programs are
twine or game maker these programs are really accessible game design software
really accessible game design software
really accessible game design software because they require little to no
because they require little to no
because they require little to no programming knowledge whatsoever so
programming knowledge whatsoever so
programming knowledge whatsoever so while these two programs are awesome for
while these two programs are awesome for
while these two programs are awesome for learning how game code functions they do
learning how game code functions they do
learning how game code functions they do come with limitations twine for instance
come with limitations twine for instance
come with limitations twine for instance restricts users to creating text-based
restricts users to creating text-based
restricts users to creating text-based adventure stories like interactive
adventure stories like interactive
adventure stories like interactive fiction kind of like a choose your own
fiction kind of like a choose your own
fiction kind of like a choose your own adventure story game maker allows for
adventure story game maker allows for
adventure story game maker allows for slightly more complex game making
slightly more complex game making
slightly more complex game making instead relying on things like visual
instead relying on things like visual
instead relying on things like visual scripting and programming but these
scripting and programming but these
scripting and programming but these programs will only take one so far in
programs will only take one so far in
programs will only take one so far in the industry in order to really remain
the industry in order to really remain
the industry in order to really remain competitive more advanced skills will
competitive more advanced skills will
competitive more advanced skills will eventually be required
eventually be required
eventually be required the Popular Unity engine is low costs
the Popular Unity engine is low costs
the Popular Unity engine is low costs and a nice alternative especially for
and a nice alternative especially for
and a nice alternative especially for college students who are aspiring
college students who are aspiring
college students who are aspiring designers but it does require
designers but it does require
designers but it does require significantly more technical knowledge
significantly more technical knowledge
significantly more technical knowledge and has a very steep learning curve in
and has a very steep learning curve in
and has a very steep learning curve in an era where we’re told that anyone can
an era where we’re told that anyone can
an era where we’re told that anyone can make a game the independent market
make a game the independent market
make a game the independent market becomes saturated with inexperienced
becomes saturated with inexperienced
becomes saturated with inexperienced developers competing against established
developers competing against established
developers competing against established franchises and full-time professionals
franchises and full-time professionals
franchises and full-time professionals not to mention they’re much larger
not to mention they’re much larger
not to mention they’re much larger marketing budgets but this is a reality
marketing budgets but this is a reality
marketing budgets but this is a reality that sometimes gets obscured in ECM GM
that sometimes gets obscured in ECM GM
that sometimes gets obscured in ECM GM initiatives in order to truly be the
initiatives in order to truly be the
initiatives in order to truly be the success that it can be ICI MGM must call
success that it can be ICI MGM must call
success that it can be ICI MGM must call for structural and cultural changes
for structural and cultural changes
for structural and cultural changes within the games industry itself
within the games industry itself
within the games industry itself attitudes about who plays games and who
attitudes about who plays games and who
attitudes about who plays games and who can even make a game in the first place
can even make a game in the first place
can even make a game in the first place have to change before hiring practices
have to change before hiring practices
have to change before hiring practices in the games industry can be free of
in the games industry can be free of
in the games industry can be free of things like gender and racial biases the
things like gender and racial biases the
things like gender and racial biases the general work culture of the games
general work culture of the games
general work culture of the games industry must shift as well to become
industry must shift as well to become
industry must shift as well to become more amenable to people of diverse needs
more amenable to people of diverse needs
more amenable to people of diverse needs whether it’s childcare where a person
whether it’s childcare where a person
whether it’s childcare where a person with a disability that might preclude
with a disability that might preclude
with a disability that might preclude them from working 70 hours long work
them from working 70 hours long work
them from working 70 hours long work weeks fortunately I think we’re already
weeks fortunately I think we’re already
weeks fortunately I think we’re already starting to see some of this shift in
starting to see some of this shift in
starting to see some of this shift in parts due to the work of initiatives
parts due to the work of initiatives
parts due to the work of initiatives like ICI MGM male game developers have
like ICI MGM male game developers have
like ICI MGM male game developers have begun speaking out against harassment
begun speaking out against harassment
begun speaking out against harassment against their female colleagues as well
against their female colleagues as well
against their female colleagues as well as calling for more diversity
as calling for more diversity
as calling for more diversity initiatives in games hiring practices
initiatives in games hiring practices
initiatives in games hiring practices but until we see structural overarching
but until we see structural overarching
but until we see structural overarching change from games culture itself the
change from games culture itself the
change from games culture itself the overall progress of ICI MGM will be
overall progress of ICI MGM will be
overall progress of ICI MGM will be stymied one of the ways that ICI MGM can
stymied one of the ways that ICI MGM can
stymied one of the ways that ICI MGM can bolster its intended effects then is to
bolster its intended effects then is to
bolster its intended effects then is to better focus on efforts that prepare
better focus on efforts that prepare
better focus on efforts that prepare these individuals to enter into work
these individuals to enter into work
these individuals to enter into work climates that frankly speaking can be a
climates that frankly speaking can be a
climates that frankly speaking can be a little Postol to their presence at times
little Postol to their presence at times
little Postol to their presence at times earlier I mentioned the organization
earlier I mentioned the organization
earlier I mentioned the organization women and games International it’s a
women and games International it’s a
women and games International it’s a professional organization that helps
professional organization that helps
professional organization that helps socialize women and other individuals
socialize women and other individuals
socialize women and other individuals looking for careers and games
looking for careers and games
looking for careers and games in addition to their tech based
in addition to their tech based
in addition to their tech based workshops that teach people saying like
workshops that teach people saying like
workshops that teach people saying like audio design or coding your own games
audio design or coding your own games
audio design or coding your own games they also equip them with tools and
they also equip them with tools and
they also equip them with tools and resources to help navigate many of the
resources to help navigate many of the
resources to help navigate many of the hurdles that I’ve talked about today
hurdles that I’ve talked about today
hurdles that I’ve talked about today moreover their online mentorship program
moreover their online mentorship program
moreover their online mentorship program can be an indispensable resource for a
can be an indispensable resource for a
can be an indispensable resource for a new aspiring developer looking to
new aspiring developer looking to
new aspiring developer looking to navigate the industry and because WI Gi
navigate the industry and because WI Gi
navigate the industry and because WI Gi is an established organization with
is an established organization with
is an established organization with connections throughout gaming culture
connections throughout gaming culture
connections throughout gaming culture they’re in a better position to help
they’re in a better position to help
they’re in a better position to help guide individuals towards game studios
guide individuals towards game studios
guide individuals towards game studios that are known to have more welcoming
that are known to have more welcoming
that are known to have more welcoming work climates something that a solo
work climates something that a solo
work climates something that a solo developer going about it themselves
developer going about it themselves
developer going about it themselves would have a much harder time figuring
would have a much harder time figuring
would have a much harder time figuring out and if you’re an independent games
out and if you’re an independent games
out and if you’re an independent games developer looking to launch your first
developer looking to launch your first
developer looking to launch your first game having an experienced mentor to
game having an experienced mentor to
game having an experienced mentor to help guide you through that process can
help guide you through that process can
help guide you through that process can literally be the difference between a
literally be the difference between a
literally be the difference between a success story and the all-too-common
success story and the all-too-common
success story and the all-too-common indie game failure now that’s not to say
indie game failure now that’s not to say
indie game failure now that’s not to say that we want developers operating in
that we want developers operating in
that we want developers operating in isolation from each other either to
isolation from each other either to
isolation from each other either to really truly be effective ECM GM should
really truly be effective ECM GM should
really truly be effective ECM GM should encourage strategic partnerships
encourage strategic partnerships
encourage strategic partnerships throughout the games industry recently
throughout the games industry recently
throughout the games industry recently the organization girls who code which
the organization girls who code which
the organization girls who code which teaches young girls programming skills
teaches young girls programming skills
teaches young girls programming skills partnered with 20 leading firms from the
partnered with 20 leading firms from the
partnered with 20 leading firms from the tech industry who have then agreed to
tech industry who have then agreed to
tech industry who have then agreed to give graduates of this program both paid
give graduates of this program both paid
give graduates of this program both paid internships and other opportunities now
internships and other opportunities now
internships and other opportunities now although it’s not game design specific
although it’s not game design specific
although it’s not game design specific their hire me campaign serves as an
their hire me campaign serves as an
their hire me campaign serves as an ideal model that could easily be
ideal model that could easily be
ideal model that could easily be replicated by the games industry as well
replicated by the games industry as well
replicated by the games industry as well unfortunately we are already starting to
unfortunately we are already starting to
unfortunately we are already starting to see commitments towards boosting
see commitments towards boosting
see commitments towards boosting diversity from some sectors in gaming
diversity from some sectors in gaming
diversity from some sectors in gaming culture including the heavily
culture including the heavily
culture including the heavily male-dominated eSports scene in 2015
male-dominated eSports scene in 2015
male-dominated eSports scene in 2015 Intel announced a partnership with the
Intel announced a partnership with the
Intel announced a partnership with the electronic sports league making a pledge
electronic sports league making a pledge
electronic sports league making a pledge to boost diversity among their ranks ICI
to boost diversity among their ranks ICI
to boost diversity among their ranks ICI MGM is a rallying cry for individuals
MGM is a rallying cry for individuals
MGM is a rallying cry for individuals who have grown up with games feeling
who have grown up with games feeling
who have grown up with games feeling unspoken for so finally have a voice for
unspoken for so finally have a voice for
unspoken for so finally have a voice for them
them
them selves but if the gaming industry isn’t
selves but if the gaming industry isn’t
selves but if the gaming industry isn’t willing to hear those voices then how
willing to hear those voices then how
willing to hear those voices then how much change can we truly expect yeah it
much change can we truly expect yeah it
much change can we truly expect yeah it may be true that everybody can now make
may be true that everybody can now make
may be true that everybody can now make a game but can we yet honestly say that
a game but can we yet honestly say that
a game but can we yet honestly say that everybody has the equal opportunity to
everybody has the equal opportunity to
everybody has the equal opportunity to make a career in games this is the
make a career in games this is the
make a career in games this is the reality that ICI MGM initiatives must
reality that ICI MGM initiatives must
reality that ICI MGM initiatives must reconcile with in order to make sure
reconcile with in order to make sure
reconcile with in order to make sure they’re ensuring aspiring developers
they’re ensuring aspiring developers
they’re ensuring aspiring developers will have long and successful careers in
will have long and successful careers in
will have long and successful careers in game design the late game development
game design the late game development
game design the late game development legend Satoru Iwata is often quoted as
legend Satoru Iwata is often quoted as
legend Satoru Iwata is often quoted as saying above all video games are meant
saying above all video games are meant
saying above all video games are meant to just be one thing fun for everyone
to just be one thing fun for everyone
to just be one thing fun for everyone it’s going to take a whole lot of change
it’s going to take a whole lot of change
it’s going to take a whole lot of change from the gaming industry and a great
from the gaming industry and a great
from the gaming industry and a great deal of social pressure to make it all
deal of social pressure to make it all
deal of social pressure to make it all happen but it is my sincerest hope that
happen but it is my sincerest hope that
happen but it is my sincerest hope that sometime in the very near future the
sometime in the very near future the
sometime in the very near future the idea that everyone can make games will
idea that everyone can make games will
idea that everyone can make games will not just be a truism but will in fact be
not just be a truism but will in fact be
not just be a truism but will in fact be the reality for gaming as a whole thank
the reality for gaming as a whole thank
the reality for gaming as a whole thank you
you
you [Applause]
”
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