
you might know it from its family-friendly appeal but the we
family-friendly appeal but the we
family-friendly appeal but the we certainly did have a few frustrating
certainly did have a few frustrating
certainly did have a few frustrating games that made you glad those wrist
games that made you glad those wrist
games that made you glad those wrist straps were included welcome to
straps were included welcome to
straps were included welcome to watchmojo.com and today we’ll be
watchmojo.com and today we’ll be
watchmojo.com and today we’ll be counting down our picks for the top 10
counting down our picks for the top 10
counting down our picks for the top 10 hardest Nintendo Wii games treatment
hardest Nintendo Wii games treatment
hardest Nintendo Wii games treatment complete for this list we’re
complete for this list we’re
complete for this list we’re highlighting those games for the
highlighting those games for the
highlighting those games for the Nintendo Wii that proved the most
Nintendo Wii that proved the most
Nintendo Wii that proved the most challenging by means of deliberate
challenging by means of deliberate
challenging by means of deliberate design and fairness that means there are
design and fairness that means there are
design and fairness that means there are no games on here that were hard just
no games on here that were hard just
no games on here that were hard just because they were broken this is one
because they were broken this is one
because they were broken this is one hell of a mess we’re in
hell of a mess we’re in
hell of a mess we’re in also the games in question have to be
also the games in question have to be
also the games in question have to be considered hard for the majority of the
considered hard for the majority of the
considered hard for the majority of the game not just the last few levels
Monster Hunter Tri sadly can’t be
Monster Hunter Tri sadly can’t be included due to its hardest quests no
included due to its hardest quests no
included due to its hardest quests no longer being available since Nintendo
longer being available since Nintendo
longer being available since Nintendo ended online services for the Wii
ended online services for the Wii
ended online services for the Wii our apologies number 10 Resident Evil
our apologies number 10 Resident Evil
our apologies number 10 Resident Evil the Darkseid Chronicles
the survival horror genre is not to be
the survival horror genre is not to be entered lightly it seems as a rail
entered lightly it seems as a rail
entered lightly it seems as a rail shooter’ the darkside chronicles serves
shooter’ the darkside chronicles serves
shooter’ the darkside chronicles serves as a revised rendition of the events of
as a revised rendition of the events of
as a revised rendition of the events of Resident Evil 2 and Resident Evil Code
Resident Evil 2 and Resident Evil Code
Resident Evil 2 and Resident Evil Code Veronica
Veronica
Veronica but with increasingly difficult foes the
but with increasingly difficult foes the
but with increasingly difficult foes the standard zombies additional virus
standard zombies additional virus
standard zombies additional virus mutated creatures and near invulnerable
mutated creatures and near invulnerable
mutated creatures and near invulnerable bosses from the past games are all here
bosses from the past games are all here
bosses from the past games are all here and they are relentless and brutal in
and they are relentless and brutal in
and they are relentless and brutal in their potential for damage factor in
their potential for damage factor in
their potential for damage factor in split-second prompts to dodge attacks
split-second prompts to dodge attacks
split-second prompts to dodge attacks lest your character get injured and you
lest your character get injured and you
lest your character get injured and you have a game designed to put new players
have a game designed to put new players
have a game designed to put new players to the test
they’re plugging away number nine
they’re plugging away number nine mercury meltdown revolution boarding a
mercury meltdown revolution boarding a
mercury meltdown revolution boarding a sentient blob of mercury as its hero
sentient blob of mercury as its hero
sentient blob of mercury as its hero this puzzle game takes an intriguing
this puzzle game takes an intriguing
this puzzle game takes an intriguing approach to level design each of the ten
approach to level design each of the ten
approach to level design each of the ten melting labs in mercury meltdown
melting labs in mercury meltdown
melting labs in mercury meltdown revolution themselves containing 16
revolution themselves containing 16
revolution themselves containing 16 stages apiece is based around a
stages apiece is based around a
stages apiece is based around a scientific field the stages are built to
scientific field the stages are built to
scientific field the stages are built to test the players patience and reinforce
test the players patience and reinforce
test the players patience and reinforce a particular lesson the other scattering
a particular lesson the other scattering
a particular lesson the other scattering of puzzles such as pressure switches and
of puzzles such as pressure switches and
of puzzles such as pressure switches and color-coded exits thus players are
color-coded exits thus players are
color-coded exits thus players are taught to adopt specific ways of
taught to adopt specific ways of
taught to adopt specific ways of thinking in order to succeed which can
thinking in order to succeed which can
thinking in order to succeed which can be at once frustrating and cathartic
number 8 trauma center second opinion
number 8 trauma center second opinion are you ready to start the surgery an
are you ready to start the surgery an
are you ready to start the surgery an enhanced remake of a Nintendo DS title
enhanced remake of a Nintendo DS title
enhanced remake of a Nintendo DS title trauma center second opinion builds on
trauma center second opinion builds on
trauma center second opinion builds on the core tenets of its predecessor
the core tenets of its predecessor
the core tenets of its predecessor simulated surgical operations requiring
simulated surgical operations requiring
simulated surgical operations requiring precise on-screen maneuvers
here the delicate balance between
here the delicate balance between carefully conducting surgery by way of
carefully conducting surgery by way of
carefully conducting surgery by way of Wii Remote Movement and trying to keep a
Wii Remote Movement and trying to keep a
Wii Remote Movement and trying to keep a given patient’s vitals stable provides
given patient’s vitals stable provides
given patient’s vitals stable provides the primary source of challenge at least
the primary source of challenge at least
the primary source of challenge at least the game grants players the tools and
the game grants players the tools and
the game grants players the tools and information necessary to operate though
information necessary to operate though
information necessary to operate though that doesn’t prevent some scenarios from
that doesn’t prevent some scenarios from
that doesn’t prevent some scenarios from reaching nerve-racking extremes number
reaching nerve-racking extremes number
reaching nerve-racking extremes number seven dead space extraction suited up
seven dead space extraction suited up
seven dead space extraction suited up quicker the only day you’ll have is with
quicker the only day you’ll have is with
quicker the only day you’ll have is with an overtime sheet
an overtime sheet
an overtime sheet beware of the red marker and all that
beware of the red marker and all that
beware of the red marker and all that it’s summons twins do now some of the
it’s summons twins do now some of the
it’s summons twins do now some of the track we laid riveted back into place
track we laid riveted back into place
track we laid riveted back into place and get in 2009’s dead space extraction
and get in 2009’s dead space extraction
and get in 2009’s dead space extraction serves as a prequel to the original dead
serves as a prequel to the original dead
serves as a prequel to the original dead space going into gruesome detail about
space going into gruesome detail about
space going into gruesome detail about the exact circumstances behind the
the exact circumstances behind the
the exact circumstances behind the devastation of the USG Ishimura to that
devastation of the USG Ishimura to that
devastation of the USG Ishimura to that end it delivers on a healthy stream of
end it delivers on a healthy stream of
end it delivers on a healthy stream of relentless enemies in the form of
relentless enemies in the form of
relentless enemies in the form of Necromorphs terrifically mutated corpses
Necromorphs terrifically mutated corpses
Necromorphs terrifically mutated corpses that can only be killed by severing
that can only be killed by severing
that can only be killed by severing their limbs that singular weakness
their limbs that singular weakness
their limbs that singular weakness matched by the Necromorphs natural
matched by the Necromorphs natural
matched by the Necromorphs natural persistence and close quarters nature of
persistence and close quarters nature of
persistence and close quarters nature of the game’s combat ensures players always
the game’s combat ensures players always
the game’s combat ensures players always have to be on their toes and working
have to be on their toes and working
have to be on their toes and working together for their survival
number six sin and Punishment star
number six sin and Punishment star successor
the we was certainly no stranger to rail
the we was certainly no stranger to rail shooters though this went a bit far
shooters though this went a bit far
shooters though this went a bit far thanks starfox but as a bullet hell game
picking up years after the events of the
picking up years after the events of the n64 classic sin and punishment the game
n64 classic sin and punishment the game
n64 classic sin and punishment the game follows I said Joe a young man driven
follows I said Joe a young man driven
follows I said Joe a young man driven into conflict against his employers the
into conflict against his employers the
into conflict against his employers the creator’s damn it
creator’s damn it
creator’s damn it how did they find us in terms of
how did they find us in terms of
how did they find us in terms of gameplay our successor has players
gameplay our successor has players
gameplay our successor has players shooting maneuvering and dodging enemies
shooting maneuvering and dodging enemies
shooting maneuvering and dodging enemies while also companding with deadly
while also companding with deadly
while also companding with deadly environmental hazards and increasingly
environmental hazards and increasingly
environmental hazards and increasingly ruthless bosses it’s telling that
ruthless bosses it’s telling that
ruthless bosses it’s telling that picking hard mode comes with the warning
picking hard mode comes with the warning
picking hard mode comes with the warning you will be punished
even on its easiest mode this game
even on its easiest mode this game doesn’t hold back
last works is a side-scrolling shooter
last works is a side-scrolling shooter in which players command an aircraft
in which players command an aircraft
in which players command an aircraft that absorbs the pieces of destroyed
that absorbs the pieces of destroyed
that absorbs the pieces of destroyed enemies as both extra weapons and
enemies as both extra weapons and
enemies as both extra weapons and shields
despite this degree of armament the game
despite this degree of armament the game itself proves a healthy challenge by
itself proves a healthy challenge by
itself proves a healthy challenge by ways of its enemies having varied attack
ways of its enemies having varied attack
ways of its enemies having varied attack patterns and by said weapons and
patterns and by said weapons and
patterns and by said weapons and hardware not being indestructible topped
hardware not being indestructible topped
hardware not being indestructible topped off by a complex editor packaged within
off by a complex editor packaged within
off by a complex editor packaged within the core game this is an experience not
the core game this is an experience not
the core game this is an experience not lacking for difficulty number four Zach
lacking for difficulty number four Zach
lacking for difficulty number four Zach & wiki quest for Barbarossa’s treasure
it’s good to see the hard adventure
it’s good to see the hard adventure games of yesteryear have a worthy
games of yesteryear have a worthy
games of yesteryear have a worthy successor
Sakon wiki follows the titular duo a
Sakon wiki follows the titular duo a young pirate and his monkey friend in
young pirate and his monkey friend in
young pirate and his monkey friend in their mission to find Treasure Island to
their mission to find Treasure Island to
their mission to find Treasure Island to that end zach and wiki explore various
that end zach and wiki explore various
that end zach and wiki explore various locales with the player having to solve
locales with the player having to solve
locales with the player having to solve environmental puzzles to progress
said puzzles rely on transforming
said puzzles rely on transforming enemies into items via Wii Remote
enemies into items via Wii Remote
enemies into items via Wii Remote interacting with context-sensitive items
interacting with context-sensitive items
interacting with context-sensitive items and paying attention to subtle clues in
and paying attention to subtle clues in
and paying attention to subtle clues in order to progress to each levels
order to progress to each levels
order to progress to each levels treasure chest everything comes down to
treasure chest everything comes down to
treasure chest everything comes down to a mix of observation and puzzle solving
a mix of observation and puzzle solving
a mix of observation and puzzle solving to values which we respect greatly
number three Mega Man 9 the blue bombers
number three Mega Man 9 the blue bombers return may for quite the challenging
return may for quite the challenging
return may for quite the challenging experience as befitting the series
experience as befitting the series
experience as befitting the series legacy Mega Man 9 embodies the early
legacy Mega Man 9 embodies the early
legacy Mega Man 9 embodies the early games 8-bit sides growing platforming
games 8-bit sides growing platforming
games 8-bit sides growing platforming with constantly responding robot foes
with constantly responding robot foes
with constantly responding robot foes and instantly fatal hazards though all
and instantly fatal hazards though all
and instantly fatal hazards though all of them are much more frequent than
of them are much more frequent than
of them are much more frequent than prior games what results is a classic
prior games what results is a classic
prior games what results is a classic feeling game that constantly throws
feeling game that constantly throws
feeling game that constantly throws difficulty boosting obstacles in the
difficulty boosting obstacles in the
difficulty boosting obstacles in the player’s path from the Buried Robot
player’s path from the Buried Robot
player’s path from the Buried Robot Master bosses to the design of the
Master bosses to the design of the
Master bosses to the design of the levels everything is built to destroy
levels everything is built to destroy
levels everything is built to destroy Mega Man and thus it becomes all the
Mega Man and thus it becomes all the
Mega Man and thus it becomes all the more rewarding to guide him to victory
originally created by rare the Donkey
originally created by rare the Donkey Kong Country series spent many years in
Kong Country series spent many years in
Kong Country series spent many years in slumber but in 2010 that changed when
slumber but in 2010 that changed when
slumber but in 2010 that changed when retro studios brought us Donkey Kong
retro studios brought us Donkey Kong
retro studios brought us Donkey Kong Country Returns a Wii title designed to
Country Returns a Wii title designed to
Country Returns a Wii title designed to both revive and revitalize the brand
thus gamers are faced with a colorful
thus gamers are faced with a colorful and stylized world wrapped around
and stylized world wrapped around
and stylized world wrapped around side-scrolling gameplay where animal
side-scrolling gameplay where animal
side-scrolling gameplay where animal enemies hurt with one touch and pitfalls
enemies hurt with one touch and pitfalls
enemies hurt with one touch and pitfalls are never far on the horizon from its
are never far on the horizon from its
are never far on the horizon from its precision platformer to those backing
precision platformer to those backing
precision platformer to those backing rocket barrel levels all signs point to
rocket barrel levels all signs point to
rocket barrel levels all signs point to a deliberate effort to make the
a deliberate effort to make the
a deliberate effort to make the experience as traditionally hard as
experience as traditionally hard as
experience as traditionally hard as possible before we unveil our top pick
possible before we unveil our top pick
possible before we unveil our top pick here is an honorable mention number one
here is an honorable mention number one
here is an honorable mention number one fire emblem radiant dawn
cautious action is advised here radiant
cautious action is advised here radiant dawn the tenth Fire Emblem game builds
dawn the tenth Fire Emblem game builds
dawn the tenth Fire Emblem game builds upon previous installments designs
upon previous installments designs
upon previous installments designs namely a turn-based strategy experience
namely a turn-based strategy experience
namely a turn-based strategy experience on a grid based map
on top of carefully plotting moves and
on top of carefully plotting moves and keeping in the back of their minds the
keeping in the back of their minds the
keeping in the back of their minds the threat of permanent death players also
threat of permanent death players also
threat of permanent death players also have to contend with new features such
have to contend with new features such
have to contend with new features such as dark magic and elevation stages
though mid-battle saving is an option it
though mid-battle saving is an option it still stands that the complexities and
still stands that the complexities and
still stands that the complexities and various dynamic elements of radiant dawn
various dynamic elements of radiant dawn
various dynamic elements of radiant dawn are a grand challenge by design
do you agree with our list and has quite
do you agree with our list and has quite the resume of accomplishments in the
the resume of accomplishments in the
the resume of accomplishments in the field what do you feel is the hardest
field what do you feel is the hardest
field what do you feel is the hardest game on the Nintendo Wii for more tens
game on the Nintendo Wii for more tens
game on the Nintendo Wii for more tens top 10s published every day be sure to
top 10s published every day be sure to
top 10s published every day be sure to subscribe to watchmojo.com
”
Be First to Comment