
it’s amazing what kind of stories get told when you don’t have to listen to
told when you don’t have to listen to
told when you don’t have to listen to market research we can tell you how to
market research we can tell you how to
market research we can tell you how to work this thing if you got any questions
work this thing if you got any questions
work this thing if you got any questions welcome to watchmojo.com and today we’ll
welcome to watchmojo.com and today we’ll
welcome to watchmojo.com and today we’ll be counting down our picks for the top
be counting down our picks for the top
be counting down our picks for the top 10 best indie video games stories for
10 best indie video games stories for
10 best indie video games stories for this list we’ll be looking at
this list we’ll be looking at
this list we’ll be looking at traditional game stories by independent
traditional game stories by independent
traditional game stories by independent studios with less than 5 titles under
studios with less than 5 titles under
studios with less than 5 titles under their belt attempting internal
their belt attempting internal
their belt attempting internal activation number 10 transistor nice
activation number 10 transistor nice
activation number 10 transistor nice brandishing the transistor a large
brandishing the transistor a large
brandishing the transistor a large powerful talking sword
powerful talking sword
powerful talking sword the singer read sets off to take back
the singer read sets off to take back
the singer read sets off to take back her stolen voice we’re not gonna get
her stolen voice we’re not gonna get
her stolen voice we’re not gonna get away with this are we transistor is a
away with this are we transistor is a
away with this are we transistor is a game that uses every tool at its
game that uses every tool at its
game that uses every tool at its disposal to tell an incredible revenge
disposal to tell an incredible revenge
disposal to tell an incredible revenge story the game’s vivid visuals and
story the game’s vivid visuals and
story the game’s vivid visuals and evocative soundtrack go a long way
evocative soundtrack go a long way
evocative soundtrack go a long way setting the scene for red to
setting the scene for red to
setting the scene for red to single-handedly take on the futuristic
single-handedly take on the futuristic
single-handedly take on the futuristic city of cloud bank you know like where
city of cloud bank you know like where
city of cloud bank you know like where transistors story truly shines is in its
transistors story truly shines is in its
transistors story truly shines is in its interplay between the silent red and her
interplay between the silent red and her
interplay between the silent red and her chatty sword companions on a lonely
chatty sword companions on a lonely
chatty sword companions on a lonely voyage drank you down wipe you out and
voyage drank you down wipe you out and
voyage drank you down wipe you out and take whatever’s left to me
take whatever’s left to me
take whatever’s left to me battles to win Cammarata recent rash
battles to win Cammarata recent rash
battles to win Cammarata recent rash number 9 the banner saga why are we
number 9 the banner saga why are we
number 9 the banner saga why are we alive when even the gods are dead the
alive when even the gods are dead the
alive when even the gods are dead the first chapter of the Viking legend the
first chapter of the Viking legend the
first chapter of the Viking legend the Banner Saga sets up a rich world in its
Banner Saga sets up a rich world in its
Banner Saga sets up a rich world in its harsh snow-covered land the game’s
harsh snow-covered land the game’s
harsh snow-covered land the game’s characters are more concerned with
characters are more concerned with
characters are more concerned with survival than conquest the first signs
survival than conquest the first signs
survival than conquest the first signs of snowfall accost us on our approach to
of snowfall accost us on our approach to
of snowfall accost us on our approach to strand this emphasis on minute-to-minute
strand this emphasis on minute-to-minute
strand this emphasis on minute-to-minute survival makes it one of the most
survival makes it one of the most
survival makes it one of the most thoughtful and mature high fantasy video
thoughtful and mature high fantasy video
thoughtful and mature high fantasy video games ever made letting players take the
games ever made letting players take the
games ever made letting players take the reigns and strategic decision-making
reigns and strategic decision-making
reigns and strategic decision-making adds immeasurable intensity to every
adds immeasurable intensity to every
adds immeasurable intensity to every situation couple that with the dense
situation couple that with the dense
situation couple that with the dense lore memorable characters stellar
lore memorable characters stellar
lore memorable characters stellar writing and you are left with the
writing and you are left with the
writing and you are left with the exceptional plots of the Banner Saga I
exceptional plots of the Banner Saga I
exceptional plots of the Banner Saga I awoke I knew why we’re still alive
because you choose to be number eight
because you choose to be number eight the vanishing of Ethan Carter Travers
the vanishing of Ethan Carter Travers
the vanishing of Ethan Carter Travers tell me where Ethan is now it’s hard to
tell me where Ethan is now it’s hard to
tell me where Ethan is now it’s hard to take your eyes off the vanishing of
take your eyes off the vanishing of
take your eyes off the vanishing of Ethan Carter the hard-boiled detective
Ethan Carter the hard-boiled detective
Ethan Carter the hard-boiled detective story is set in a quaint town where a
story is set in a quaint town where a
story is set in a quaint town where a young boy has disappeared
young boy has disappeared
young boy has disappeared where’s Ethan goddamn it talk to me the
where’s Ethan goddamn it talk to me the
where’s Ethan goddamn it talk to me the sometimes brutal sometimes stunning
sometimes brutal sometimes stunning
sometimes brutal sometimes stunning story of the vanishing of Ethan Carter
story of the vanishing of Ethan Carter
story of the vanishing of Ethan Carter is a high watermark for imaginative game
is a high watermark for imaginative game
is a high watermark for imaginative game narratives you can feel it write
narratives you can feel it write
narratives you can feel it write something coming from the Vandergriff
something coming from the Vandergriff
something coming from the Vandergriff house the subtle ways the game blends
house the subtle ways the game blends
house the subtle ways the game blends it’s fiction through the environment and
it’s fiction through the environment and
it’s fiction through the environment and outright dialog makes for a haunting
outright dialog makes for a haunting
outright dialog makes for a haunting tale about creativity choked by ignorant
tale about creativity choked by ignorant
tale about creativity choked by ignorant the vanishing of Ethan Carter story is
the vanishing of Ethan Carter story is
the vanishing of Ethan Carter story is heart-pounding number seven Bastion this
heart-pounding number seven Bastion this
heart-pounding number seven Bastion this place is intoxicating with Bastion
place is intoxicating with Bastion
place is intoxicating with Bastion supergiant games tapped into a narrative
supergiant games tapped into a narrative
supergiant games tapped into a narrative technique video games scarcely takes
technique video games scarcely takes
technique video games scarcely takes advantage of the narrator ground forms
advantage of the narrator ground forms
advantage of the narrator ground forms up under his feet as it point away he
up under his feet as it point away he
up under his feet as it point away he don’t stop to wonder why
don’t stop to wonder why
don’t stop to wonder why bastions narrator adapts to your in-game
bastions narrator adapts to your in-game
bastions narrator adapts to your in-game behavior bringing an interactive element
behavior bringing an interactive element
behavior bringing an interactive element to an already exciting plot let me see
to an already exciting plot let me see
to an already exciting plot let me see if I got this straight I only heard it
if I got this straight I only heard it
if I got this straight I only heard it once the result is a game whose main
once the result is a game whose main
once the result is a game whose main character becomes very much her own
character becomes very much her own
character becomes very much her own making dramatic moments in the game’s
making dramatic moments in the game’s
making dramatic moments in the game’s narrative especially powerful joy and
narrative especially powerful joy and
narrative especially powerful joy and revelry like had never seen too bad he
revelry like had never seen too bad he
revelry like had never seen too bad he couldn’t remember at all the Steampunk
couldn’t remember at all the Steampunk
couldn’t remember at all the Steampunk story of the kid who wakes up alone as
story of the kid who wakes up alone as
story of the kid who wakes up alone as the world crumbles around him creates a
the world crumbles around him creates a
the world crumbles around him creates a fascinating story around the
fascinating story around the
fascinating story around the disappearance of a world I should have
disappearance of a world I should have
disappearance of a world I should have told him sooner about all this number 6
told him sooner about all this number 6
told him sooner about all this number 6 Papo & yo
impressed by how Pixar’s Finding Nemo
impressed by how Pixar’s Finding Nemo tackles serious subject matter with a
tackles serious subject matter with a
tackles serious subject matter with a friendly visual style designer Vander
friendly visual style designer Vander
friendly visual style designer Vander Caballero set out designing Papo & yo
the game is an autobiographical account
the game is an autobiographical account about coping with an abusive alcoholic
about coping with an abusive alcoholic
about coping with an abusive alcoholic parent Papua no showcases how someone
parent Papua no showcases how someone
parent Papua no showcases how someone can love you try to help you at every
can love you try to help you at every
can love you try to help you at every turn and still cause you untold amounts
turn and still cause you untold amounts
turn and still cause you untold amounts of fear and pain Papua nose heartfelt
of fear and pain Papua nose heartfelt
of fear and pain Papua nose heartfelt personal story examines how hard it can
personal story examines how hard it can
personal story examines how hard it can be to cope with our feelings about the
be to cope with our feelings about the
be to cope with our feelings about the people close to us number 5 the fall
people close to us number 5 the fall
people close to us number 5 the fall from rebel Unknown the false premise
from rebel Unknown the false premise
from rebel Unknown the false premise alone is enough to earn it a spot on our
alone is enough to earn it a spot on our
alone is enough to earn it a spot on our list but it gets even better I’m sorry
list but it gets even better I’m sorry
list but it gets even better I’m sorry there are no human superiors available
there are no human superiors available
there are no human superiors available to assist you at this time in the fall
to assist you at this time in the fall
to assist you at this time in the fall artificial intelligence is prolific and
artificial intelligence is prolific and
artificial intelligence is prolific and it serves humanity at all costs
it serves humanity at all costs
it serves humanity at all costs artificial life-form state your primary
artificial life-form state your primary
artificial life-form state your primary function in the opening of the game you
function in the opening of the game you
function in the opening of the game you are knocked unconscious causing your
are knocked unconscious causing your
are knocked unconscious causing your space suits on board computer to kick in
space suits on board computer to kick in
space suits on board computer to kick in and launch arid a life support system
and launch arid a life support system
and launch arid a life support system charged with resuscitating its pilot my
charged with resuscitating its pilot my
charged with resuscitating its pilot my intentions are peaceful does your pilot
intentions are peaceful does your pilot
intentions are peaceful does your pilot require assistance through air its quest
require assistance through air its quest
require assistance through air its quest to revive her pilot she encounters many
to revive her pilot she encounters many
to revive her pilot she encounters many other robots with their own unyielding
other robots with their own unyielding
other robots with their own unyielding parameters making the fall a fascinating
parameters making the fall a fascinating
parameters making the fall a fascinating discussion of AI wait when a product
discussion of AI wait when a product
discussion of AI wait when a product malfunctions or becomes outdated try to
malfunctions or becomes outdated try to
malfunctions or becomes outdated try to recycle by calibrating it for a simpler
recycle by calibrating it for a simpler
recycle by calibrating it for a simpler task number 4 gone home dear Katie so
task number 4 gone home dear Katie so
task number 4 gone home dear Katie so much has changed even just since you’ve
much has changed even just since you’ve
much has changed even just since you’ve been away gone home captures an era like
been away gone home captures an era like
been away gone home captures an era like nothing else
nothing else
nothing else it’s one part historical document one
it’s one part historical document one
it’s one part historical document one part gripping fiction I had no idea how
part gripping fiction I had no idea how
part gripping fiction I had no idea how I would ever like have an excuse to talk
I would ever like have an excuse to talk
I would ever like have an excuse to talk to her it starts with you arriving on
to her it starts with you arriving on
to her it starts with you arriving on your doorstep bag in hand only to
your doorstep bag in hand only to
your doorstep bag in hand only to realize it no in his home what follows
realize it no in his home what follows
realize it no in his home what follows as an exploration of 90s American
as an exploration of 90s American
as an exploration of 90s American culture and the family shattering drama
culture and the family shattering drama
culture and the family shattering drama that unfolded while you were away
that unfolded while you were away
that unfolded while you were away moving away has been
moving away has been
moving away has been like not see him anymore and gone home
like not see him anymore and gone home
like not see him anymore and gone home every inch of the home you explore has
every inch of the home you explore has
every inch of the home you explore has been meticulously detailed to tell a
been meticulously detailed to tell a
been meticulously detailed to tell a thorough coming out story of a young
thorough coming out story of a young
thorough coming out story of a young teenage girl leaving behind every
teenage girl leaving behind every
teenage girl leaving behind every curtailed detail of her sister to find
curtailed detail of her sister to find
curtailed detail of her sister to find and for that reason it has some of the
and for that reason it has some of the
and for that reason it has some of the most fleshed out characters in video
most fleshed out characters in video
most fleshed out characters in video game history so you could say we’re
game history so you could say we’re
game history so you could say we’re dating but it’s secret number three
dating but it’s secret number three
dating but it’s secret number three undertale just sneaking onto our list at
undertale just sneaking onto our list at
undertale just sneaking onto our list at the last minute is this old-school RPG
the last minute is this old-school RPG
the last minute is this old-school RPG unlike anything you’ve ever seen
undertale tells the story of a
undertale tells the story of a civilization of monsters who have been
civilization of monsters who have been
civilization of monsters who have been banished underground by humans following
banished underground by humans following
banished underground by humans following a lengthy war and at the center of it
a lengthy war and at the center of it
a lengthy war and at the center of it all is a human child who accidentally
all is a human child who accidentally
all is a human child who accidentally finds herself in the monster world
what makes undertale store unique is the
what makes undertale store unique is the way it’s integrated into the battle
way it’s integrated into the battle
way it’s integrated into the battle system these monsters aren’t just
system these monsters aren’t just
system these monsters aren’t just enemies you can grind for experience
enemies you can grind for experience
enemies you can grind for experience there are living creatures with
there are living creatures with
there are living creatures with personality and ambitions every
personality and ambitions every
personality and ambitions every encounter makes you question the
encounter makes you question the
encounter makes you question the morality of your actions so the outcome
morality of your actions so the outcome
morality of your actions so the outcome to the story will vary depending on your
to the story will vary depending on your
to the story will vary depending on your actions
number two Thomas was alone the world
number two Thomas was alone the world was not to be trusted
was not to be trusted
was not to be trusted unstable Thomas was alone is a perfect
unstable Thomas was alone is a perfect
unstable Thomas was alone is a perfect example of how much plots can be born
example of how much plots can be born
example of how much plots can be born from experts game design who the hell
from experts game design who the hell
from experts game design who the hell did this Thomas think he was in it
did this Thomas think he was in it
did this Thomas think he was in it you play as Thomas he’s a red rectangle
you play as Thomas he’s a red rectangle
you play as Thomas he’s a red rectangle Thomas desperately wants some friends
Thomas desperately wants some friends
Thomas desperately wants some friends and sure enough he finds some there are
and sure enough he finds some there are
and sure enough he finds some there are also mostly rectangles Krish was
also mostly rectangles Krish was
also mostly rectangles Krish was skeptical using its narration play and
skeptical using its narration play and
skeptical using its narration play and puzzles Thomas was alone breathes life
puzzles Thomas was alone breathes life
puzzles Thomas was alone breathes life into these flat pieces of geometry
into these flat pieces of geometry
into these flat pieces of geometry creating a truly captivating and
creating a truly captivating and
creating a truly captivating and engaging story fatal bounce – then they
engaging story fatal bounce – then they
engaging story fatal bounce – then they disappeared when a back was turned
disappeared when a back was turned
disappeared when a back was turned perhaps most notable is the evident
perhaps most notable is the evident
perhaps most notable is the evident change these characters go through in a
change these characters go through in a
change these characters go through in a few short hours Thomas was alone is a
few short hours Thomas was alone is a
few short hours Thomas was alone is a treat gray Joe and Sam continued moving
treat gray Joe and Sam continued moving
treat gray Joe and Sam continued moving upwards they had to make it before we
upwards they had to make it before we
upwards they had to make it before we named our number one pick how about
named our number one pick how about
named our number one pick how about taking a look at some honorable mentions
taking a look at some honorable mentions
taking a look at some honorable mentions a simple math problem is the key a
a simple math problem is the key a
a simple math problem is the key a framed number in the room where red
framed number in the room where red
framed number in the room where red meets yellow in a frame you’re going to
meets yellow in a frame you’re going to
meets yellow in a frame you’re going to have to take a space walk across the
have to take a space walk across the
have to take a space walk across the station exterior
station exterior
station exterior I’ve been folded along a crease in time
I’ve been folded along a crease in time
I’ve been folded along a crease in time we can assume sheet of
we can assume sheet of
we can assume sheet of now settled on the opposite side of the
now settled on the opposite side of the
now settled on the opposite side of the paper to be
number one to the moon to the moon
number one to the moon to the moon speaks to the brisk nature of life
speaks to the brisk nature of life
speaks to the brisk nature of life itself
itself
itself thanks to newfound technology a means of
thanks to newfound technology a means of
thanks to newfound technology a means of nearly implanting memories called wish
nearly implanting memories called wish
nearly implanting memories called wish fulfillment can be experienced by people
fulfillment can be experienced by people
fulfillment can be experienced by people on their deathbeds
the story of to the moon unravels
the story of to the moon unravels backwards as two scientists travel
backwards as two scientists travel
backwards as two scientists travel through a man’s life story in Reverse to
through a man’s life story in Reverse to
through a man’s life story in Reverse to insert a false memory that the man would
insert a false memory that the man would
insert a false memory that the man would eventually travel to the moon
from moments of joy too grandiose
from moments of joy too grandiose despair or of ecstatic passion to the
despair or of ecstatic passion to the
despair or of ecstatic passion to the moon is an unforgettable game with an
moon is an unforgettable game with an
moon is an unforgettable game with an ending that ensures no one concludes the
ending that ensures no one concludes the
ending that ensures no one concludes the game with dry eyes
so do you agree with our list without a
so do you agree with our list without a doubt
doubt
doubt situation stinks which of these stories
situation stinks which of these stories
situation stinks which of these stories did you like the most for more dramatic
did you like the most for more dramatic
did you like the most for more dramatic top 10s published daily be sure to
top 10s published daily be sure to
top 10s published daily be sure to subscribe to watchmojo.com well pad
subscribe to watchmojo.com well pad
subscribe to watchmojo.com well pad exactly physical security is all fired
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