Press "Enter" to skip to content

Top 10 Video Games with the Best AI


someday computers might rise up and kill

someday computers might rise up and kill us all so it’s best to suck up to the

us all so it’s best to suck up to the

us all so it’s best to suck up to the most intelligent of the lot right now I

most intelligent of the lot right now I

most intelligent of the lot right now I will keep my eyes peeled general

will keep my eyes peeled general

will keep my eyes peeled general welcome to watchmojo.com and today we’ll

welcome to watchmojo.com and today we’ll

welcome to watchmojo.com and today we’ll be counting down our picks for the top

be counting down our picks for the top

be counting down our picks for the top 10 video games with the best artificial

10 video games with the best artificial

10 video games with the best artificial intelligence

intelligence

intelligence what are you telling me what are you

what are you telling me what are you

what are you telling me what are you telling me for this list we’re looking

telling me for this list we’re looking

telling me for this list we’re looking at examples of virtual intelligence in

at examples of virtual intelligence in

at examples of virtual intelligence in video games whether it’s being used for

video games whether it’s being used for

video games whether it’s being used for friends or foe we’re not at war here no

friends or foe we’re not at war here no

friends or foe we’re not at war here no yeah we’re focusing strictly on dynamic

yeah we’re focusing strictly on dynamic

yeah we’re focusing strictly on dynamic and reactive events where the AI can

and reactive events where the AI can

and reactive events where the AI can show its strength in his own terms

show its strength in his own terms

show its strength in his own terms so no scripted sequences here also and

so no scripted sequences here also and

so no scripted sequences here also and perhaps most importantly we’re not

perhaps most importantly we’re not

perhaps most importantly we’re not saying the AI and these games are

saying the AI and these games are

saying the AI and these games are perfect nothing’s perfect

perfect nothing’s perfect

perfect nothing’s perfect anything else chief but Sarah no I’ll be

anything else chief but Sarah no I’ll be

anything else chief but Sarah no I’ll be offline for a few days number 10 Max

offline for a few days number 10 Max

offline for a few days number 10 Max Payne 3 so Paolo just got a lot more

Payne 3 so Paolo just got a lot more

Payne 3 so Paolo just got a lot more dangerous Max Payne 3 sought to outdo

dangerous Max Payne 3 sought to outdo

dangerous Max Payne 3 sought to outdo its predecessors in terms of delivering

its predecessors in terms of delivering

its predecessors in terms of delivering boodle gunplay and tough-as-nails foes

boodle gunplay and tough-as-nails foes

boodle gunplay and tough-as-nails foes which miraculously it does

former cop max pains enemies vary from

former cop max pains enemies vary from common criminals to trained mercenaries

common criminals to trained mercenaries

common criminals to trained mercenaries but they all share one thing a keen

but they all share one thing a keen

but they all share one thing a keen tactical Drive they dive behind objects

tactical Drive they dive behind objects

tactical Drive they dive behind objects move around the environment and flank

move around the environment and flank

move around the environment and flank the player from all sides in the hopes

the player from all sides in the hopes

the player from all sides in the hopes of successfully gunning your character

of successfully gunning your character

of successfully gunning your character down better keep moving max number 9

down better keep moving max number 9

down better keep moving max number 9 thief the dark project sneaking in the

thief the dark project sneaking in the

thief the dark project sneaking in the shadows has never been quite as intense

shadows has never been quite as intense

shadows has never been quite as intense the games developer Looking Glass

the games developer Looking Glass

the games developer Looking Glass Studios wanted to illustrate how combat

Studios wanted to illustrate how combat

Studios wanted to illustrate how combat with the enemy is something to be feared

with the enemy is something to be feared

with the enemy is something to be feared someone’s been having too much fun here

someone’s been having too much fun here

someone’s been having too much fun here so to that end the guards in each level

so to that end the guards in each level

so to that end the guards in each level of this game are highly reactive their

of this game are highly reactive their

of this game are highly reactive their vision stretches across the entire room

vision stretches across the entire room

vision stretches across the entire room and they are quite sensitive to sound

and they are quite sensitive to sound

and they are quite sensitive to sound I’ll find you damn you they are also

I’ll find you damn you they are also

I’ll find you damn you they are also good about declaring their state of

good about declaring their state of

good about declaring their state of alertness so players can at least act

alertness so players can at least act

alertness so players can at least act accordingly to the situation but will

accordingly to the situation but will

accordingly to the situation but will befall you if you step out of line one

befall you if you step out of line one

befall you if you step out of line one would think these scum had never faced

would think these scum had never faced

would think these scum had never faced tribulation in their lives the breed

tribulation in their lives the breed

tribulation in their lives the breed condemned criminal origins in condemned

condemned criminal origins in condemned

condemned criminal origins in condemned criminal origins players guide forensic

criminal origins players guide forensic

criminal origins players guide forensic investigator Ethan Thomas through the

investigator Ethan Thomas through the

investigator Ethan Thomas through the worst day of his life

worst day of his life

worst day of his life common I don’t got all day yeah that’s

common I don’t got all day yeah that’s

common I don’t got all day yeah that’s get a move on as if limited access to

get a move on as if limited access to

get a move on as if limited access to firearms and a heavy reliance on melee

firearms and a heavy reliance on melee

firearms and a heavy reliance on melee weapons wasn’t bad enough even has to

weapons wasn’t bad enough even has to

weapons wasn’t bad enough even has to contend with some of the craftiest

contend with some of the craftiest

contend with some of the craftiest Psychopaths you’ll ever find in gaming

the demented thoughts you encounter love

the demented thoughts you encounter love to faint hoping to make you block at the

to faint hoping to make you block at the

to faint hoping to make you block at the wrong time leaving you open to a

wrong time leaving you open to a

wrong time leaving you open to a devastating blow if you do manage to

devastating blow if you do manage to

devastating blow if you do manage to land a hit enemies will often turn tail

land a hit enemies will often turn tail

land a hit enemies will often turn tail and run only to lurk in the shadows or

and run only to lurk in the shadows or

and run only to lurk in the shadows or behind a corner waiting for the perfect

behind a corner waiting for the perfect

behind a corner waiting for the perfect moment to bash your skull in number 7

moment to bash your skull in number 7

moment to bash your skull in number 7 Grand Theft Auto 5 you’ll never guess

Grand Theft Auto 5 you’ll never guess

Grand Theft Auto 5 you’ll never guess who I just showed round a house in the

who I just showed round a house in the

who I just showed round a house in the hill dynamic behavior in games might

hill dynamic behavior in games might

hill dynamic behavior in games might seem like a distant reality but here it

seem like a distant reality but here it

seem like a distant reality but here it gets a little closer thanks to

gets a little closer thanks to

gets a little closer thanks to innovations in the euphoria game engine

innovations in the euphoria game engine

innovations in the euphoria game engine characters in the world of Grand Theft

characters in the world of Grand Theft

characters in the world of Grand Theft Auto 5 react to player’s actions rather

Auto 5 react to player’s actions rather

Auto 5 react to player’s actions rather believably you point your gun and a

believably you point your gun and a

believably you point your gun and a passing motorist and they might slam on

passing motorist and they might slam on

passing motorist and they might slam on the brakes and take off in the other

the brakes and take off in the other

the brakes and take off in the other direction cower and fear behind their

direction cower and fear behind their

direction cower and fear behind their steering wheel or put the pedal to the

steering wheel or put the pedal to the

steering wheel or put the pedal to the metal in an effort to ram you fender

metal in an effort to ram you fender

metal in an effort to ram you fender bender guys sweet ride and he might pull

bender guys sweet ride and he might pull

bender guys sweet ride and he might pull you out of your own car and dish out a

you out of your own car and dish out a

you out of your own car and dish out a little street justice of his own now

little street justice of his own now

little street justice of his own now they give Paige a major problem little

they give Paige a major problem little

they give Paige a major problem little touches like this can be found by the

touches like this can be found by the

touches like this can be found by the hundreds making Los Santos into a living

hundreds making Los Santos into a living

hundreds making Los Santos into a living breathing city rather than just a

breathing city rather than just a

breathing city rather than just a lifeless sandbox

lifeless sandbox

lifeless sandbox those bastards love to sell drugs who

those bastards love to sell drugs who

those bastards love to sell drugs who doesn’t number 6 left 4 dead 2

the zombies might not be the smartest of

the zombies might not be the smartest of enemies but the real brains of the

enemies but the real brains of the

enemies but the real brains of the operation here is going on behind the

operation here is going on behind the

operation here is going on behind the scenes

part of this multiplayer zombie based

part of this multiplayer zombie based shooters design is based on the AI

shooters design is based on the AI

shooters design is based on the AI director a system that modifies the

director a system that modifies the

director a system that modifies the experience based on player actions if

experience based on player actions if

experience based on player actions if you take the easy route you might face a

you take the easy route you might face a

you take the easy route you might face a challenging gauntlet of undead creatures

challenging gauntlet of undead creatures

challenging gauntlet of undead creatures leave somebody behind or spray too far

leave somebody behind or spray too far

leave somebody behind or spray too far from your friends and it’s no

from your friends and it’s no

from your friends and it’s no coincidence that something extra

coincidence that something extra

coincidence that something extra terrible is gonna happen to you the

terrible is gonna happen to you the

terrible is gonna happen to you the director also manipulates details such

director also manipulates details such

director also manipulates details such as the weather lighting and level layout

as the weather lighting and level layout

as the weather lighting and level layout even the placement of walls becomes a

even the placement of walls becomes a

even the placement of walls becomes a factor number five black and white you

factor number five black and white you

factor number five black and white you will both moon the ones of the donors

will both moon the ones of the donors

will both moon the ones of the donors artificial intelligence and morality can

artificial intelligence and morality can

artificial intelligence and morality can be interconnected in certain games we

be interconnected in certain games we

be interconnected in certain games we won’t forget you you know black and

won’t forget you you know black and

won’t forget you you know black and white is one such cave setting up the

white is one such cave setting up the

white is one such cave setting up the player to both manage a world’s

player to both manage a world’s

player to both manage a world’s villagers and train a giant creature as

villagers and train a giant creature as

villagers and train a giant creature as your earthly representative the creature

your earthly representative the creature

your earthly representative the creature is fascinating in how it’s designed sort

is fascinating in how it’s designed sort

is fascinating in how it’s designed sort of like a King Kong Tamagotchi it

of like a King Kong Tamagotchi it

of like a King Kong Tamagotchi it responds to you slapping or stroking it

responds to you slapping or stroking it

responds to you slapping or stroking it for its actions thus the creature can be

for its actions thus the creature can be

for its actions thus the creature can be pushed to be Noble or monstrous

pushed to be Noble or monstrous

pushed to be Noble or monstrous depending on how you treat it as for the

depending on how you treat it as for the

depending on how you treat it as for the villagers similar godlike acts sway

villagers similar godlike acts sway

villagers similar godlike acts sway their perception of you do you make them

their perception of you do you make them

their perception of you do you make them believe in you by performing miracles or

believe in you by performing miracles or

believe in you by performing miracles or literally by raining down fire upon them

literally by raining down fire upon them

literally by raining down fire upon them they are gonna be slaughtered anyway

they are gonna be slaughtered anyway

they are gonna be slaughtered anyway number four half-life series valve

number four half-life series valve

number four half-life series valve certainly enjoys tinkering with their

certainly enjoys tinkering with their

certainly enjoys tinkering with their non player characters that’s for sure

non player characters that’s for sure

non player characters that’s for sure even in the original half-life the

even in the original half-life the

even in the original half-life the relentless way in which the Xen aliens

relentless way in which the Xen aliens

relentless way in which the Xen aliens lunged at you was matched only by the

lunged at you was matched only by the

lunged at you was matched only by the ruthless quick thinking of the human

ruthless quick thinking of the human

ruthless quick thinking of the human soldiers but when half-life 2 released

soldiers but when half-life 2 released

soldiers but when half-life 2 released we were exposed to a different breed of

we were exposed to a different breed of

we were exposed to a different breed of NPC combine soldiers and assorted units

NPC combine soldiers and assorted units

NPC combine soldiers and assorted units who knew how to fight strategically and

who knew how to fight strategically and

who knew how to fight strategically and without mercy

without mercy

without mercy fun fact the combine gunship shooting at

fun fact the combine gunship shooting at

fun fact the combine gunship shooting at your guided missiles is unintentional it

your guided missiles is unintentional it

your guided missiles is unintentional it simply knows how to defend itself by

simply knows how to defend itself by

simply knows how to defend itself by default number three alien isolation

screaming definitely seems appropriate

screaming definitely seems appropriate here being the first survival horror

here being the first survival horror

here being the first survival horror game by developer Creative Assembly

game by developer Creative Assembly

game by developer Creative Assembly alien isolation had a lot riding on the

alien isolation had a lot riding on the

alien isolation had a lot riding on the successful design of its titular foe and

successful design of its titular foe and

successful design of its titular foe and were still surprised they pulled it off

were still surprised they pulled it off

were still surprised they pulled it off so convincingly

the eponymous alien known as a xenomorph

the eponymous alien known as a xenomorph comes into play as an AI unpredictable

comes into play as an AI unpredictable

comes into play as an AI unpredictable force its talks about doing as it

force its talks about doing as it

force its talks about doing as it pleases silencing particularly loud

pleases silencing particularly loud

pleases silencing particularly loud people before slinking back into the

people before slinking back into the

people before slinking back into the darkness and let’s not get into its

darkness and let’s not get into its

darkness and let’s not get into its tendency to suddenly charge into the

tendency to suddenly charge into the

tendency to suddenly charge into the frame number two Killzone 2 come on you

frame number two Killzone 2 come on you

frame number two Killzone 2 come on you two despite being on the defensive the

two despite being on the defensive the

two despite being on the defensive the antagonistic Helghast know how to put up

antagonistic Helghast know how to put up

antagonistic Helghast know how to put up a fight as the villains of the Killzone

a fight as the villains of the Killzone

a fight as the villains of the Killzone series the Helghast have never been

series the Helghast have never been

series the Helghast have never been known to be slouches in combat but it’s

known to be slouches in combat but it’s

known to be slouches in combat but it’s vital to their efforts here every battle

vital to their efforts here every battle

vital to their efforts here every battle between them and the invading ISA is

between them and the invading ISA is

between them and the invading ISA is made difficult by the nature of their AI

made difficult by the nature of their AI

made difficult by the nature of their AI they stick to cover well providing

they stick to cover well providing

they stick to cover well providing suppressive fire and safety in numbers

suppressive fire and safety in numbers

suppressive fire and safety in numbers when necessary thankfully the player is

when necessary thankfully the player is

when necessary thankfully the player is also graced with combat savvy allies who

also graced with combat savvy allies who

also graced with combat savvy allies who know how to push forward and keep

know how to push forward and keep

know how to push forward and keep themselves alive

themselves alive

themselves alive all the more fun for us before we unveil

all the more fun for us before we unveil

all the more fun for us before we unveil our top pick here are a few honorable

our top pick here are a few honorable

our top pick here are a few honorable mentions

[Music]

[Music] number one fear nothing’s quite as

number one fear nothing’s quite as

number one fear nothing’s quite as impressive as opponents who can think on

impressive as opponents who can think on

impressive as opponents who can think on the fly and fear delivers that in spades

you are the point man sent into an

you are the point man sent into an abandoned series of locales to combat a

abandoned series of locales to combat a

abandoned series of locales to combat a rogue military force unfortunately said

rogue military force unfortunately said

rogue military force unfortunately said military forces rather devious and

military forces rather devious and

military forces rather devious and governed by one of gaming’s most

governed by one of gaming’s most

governed by one of gaming’s most advanced AI setups enemy soldiers know

advanced AI setups enemy soldiers know

advanced AI setups enemy soldiers know how to dive behind cover when firefights

how to dive behind cover when firefights

how to dive behind cover when firefights go awry use alternative means of attack

go awry use alternative means of attack

go awry use alternative means of attack to reach the players call for backup or

to reach the players call for backup or

to reach the players call for backup or just run away and never come back we’ll

just run away and never come back we’ll

just run away and never come back we’ll say this about them their strategic

say this about them their strategic

say this about them their strategic capabilities know no boundaries do you

capabilities know no boundaries do you

capabilities know no boundaries do you agree with our list who needs to know

agree with our list who needs to know

agree with our list who needs to know what examples of video game AI satisfy

what examples of video game AI satisfy

what examples of video game AI satisfy you

you

you for more well-constructed top 10s

for more well-constructed top 10s

for more well-constructed top 10s published every day be sure to subscribe

published every day be sure to subscribe

published every day be sure to subscribe to watchmojo.com what ah I missed that

to watchmojo.com what ah I missed that

to watchmojo.com what ah I missed that maybe shout a little louder

”

Be First to Comment

Leave a Reply

Your email address will not be published. Required fields are marked *