Press "Enter" to skip to content

Part 4 of the Ubisoft Profile, Tom Clancy Franchise


so another one of ubisoft’s really

so another one of ubisoft’s really popular franchises is the Tom Clancy

popular franchises is the Tom Clancy

popular franchises is the Tom Clancy series of games now they have Tom Clancy

series of games now they have Tom Clancy

series of games now they have Tom Clancy games ranging from the Ghost Recon

games ranging from the Ghost Recon

games ranging from the Ghost Recon series to the Rainbow six series to my

series to the Rainbow six series to my

series to the Rainbow six series to my personal favorite the Splinter Cell

personal favorite the Splinter Cell

personal favorite the Splinter Cell series one of the things that you can

series one of the things that you can

series one of the things that you can note about each series is really this

note about each series is really this

note about each series is really this the Tom Clancy rainbow 6 series is more

the Tom Clancy rainbow 6 series is more

the Tom Clancy rainbow 6 series is more based on sort of team-based squad-based

based on sort of team-based squad-based

based on sort of team-based squad-based semi counter-strike like objectives and

semi counter-strike like objectives and

semi counter-strike like objectives and action whereas the player is rewarded

action whereas the player is rewarded

action whereas the player is rewarded for not just rushing into the

for not just rushing into the

for not just rushing into the battlefield and gunning off a bunch of

battlefield and gunning off a bunch of

battlefield and gunning off a bunch of guys we’re really strategically finding

guys we’re really strategically finding

guys we’re really strategically finding out every situation almost like a chess

out every situation almost like a chess

out every situation almost like a chess game before you actually enter the

game before you actually enter the

game before you actually enter the gaming arena secondly the Ghost Recon

gaming arena secondly the Ghost Recon

gaming arena secondly the Ghost Recon series actually focused on going in

series actually focused on going in

series actually focused on going in there and really just blasting away at

there and really just blasting away at

there and really just blasting away at the bad guys but as of recent iterations

the bad guys but as of recent iterations

the bad guys but as of recent iterations like rainbow 63 for the Xbox we saw that

like rainbow 63 for the Xbox we saw that

like rainbow 63 for the Xbox we saw that they actually incorporated that Xbox

they actually incorporated that Xbox

they actually incorporated that Xbox Live land sort of feeling with the other

Live land sort of feeling with the other

Live land sort of feeling with the other players so you’re interacting with and

players so you’re interacting with and

players so you’re interacting with and coordinating strategies on the fly with

coordinating strategies on the fly with

coordinating strategies on the fly with your other players those games tended to

your other players those games tended to

your other players those games tended to be really focused on gunplay and and

be really focused on gunplay and and

be really focused on gunplay and and just that overall visceral action

just that overall visceral action

just that overall visceral action experience and my personal favorite is

experience and my personal favorite is

experience and my personal favorite is actually the Splinter Cell series in the

actually the Splinter Cell series in the

actually the Splinter Cell series in the Tom Clancy series of Ubisoft games

Tom Clancy series of Ubisoft games

Tom Clancy series of Ubisoft games splinter cell was really in my opinion

splinter cell was really in my opinion

splinter cell was really in my opinion one of those first games that took

one of those first games that took

one of those first games that took graphics out of simply just being you

graphics out of simply just being you

graphics out of simply just being you know a picture show to something that

know a picture show to something that

know a picture show to something that you really interacted with and was

you really interacted with and was

you really interacted with and was integral to the gameplay for example you

integral to the gameplay for example you

integral to the gameplay for example you had scenarios where you’d be in a

had scenarios where you’d be in a

had scenarios where you’d be in a warehouse and you’d be hiding in the

warehouse and you’d be hiding in the

warehouse and you’d be hiding in the shadows the objective being not to be

shadows the objective being not to be

shadows the objective being not to be seen and there’d be really pretty

seen and there’d be really pretty

seen and there’d be really pretty lighting effects sort of streaming

lighting effects sort of streaming

lighting effects sort of streaming through the windows and whatnot but if

through the windows and whatnot but if

through the windows and whatnot but if you were to actually step into the

you were to actually step into the

you were to actually step into the lighting you would cause alarm to

lighting you would cause alarm to

lighting you would cause alarm to yourself and eventually be killed by the

yourself and eventually be killed by the

yourself and eventually be killed by the enemy you know forces so what it did is

enemy you know forces so what it did is

enemy you know forces so what it did is it actually found a way of causing you

it actually found a way of causing you

it actually found a way of causing you to pay attention and focus on the

to pay attention and focus on the

to pay attention and focus on the beautiful visuals

beautiful visuals

beautiful visuals but actually making an integral part of

but actually making an integral part of

but actually making an integral part of the gameplay experience

”

Be First to Comment

Leave a Reply

Your email address will not be published. Required fields are marked *