
hello this is Chris with watchmojo.com reporting to you from the Ubisoft
reporting to you from the Ubisoft
reporting to you from the Ubisoft development studio here in Montreal now
development studio here in Montreal now
development studio here in Montreal now i sat down with cedric one of the
i sat down with cedric one of the
i sat down with cedric one of the representatives here and spoke about
representatives here and spoke about
representatives here and spoke about some of the franchises the Ubisoft has
some of the franchises the Ubisoft has
some of the franchises the Ubisoft has worked on as well as some of the
worked on as well as some of the
worked on as well as some of the franchises that they have up and coming
franchises that they have up and coming
franchises that they have up and coming that we can look forward to let’s have a
that we can look forward to let’s have a
that we can look forward to let’s have a listen so can you explain to us exactly
listen so can you explain to us exactly
listen so can you explain to us exactly what your role is here at Ubisoft well
what your role is here at Ubisoft well
what your role is here at Ubisoft well my role is to manage everything that has
my role is to manage everything that has
my role is to manage everything that has to do with the image of the company so
to do with the image of the company so
to do with the image of the company so everything has to do with branding me
everything has to do with branding me
everything has to do with branding me relation corporate relations monster
relation corporate relations monster
relation corporate relations monster ship all of that Splinter Cell I mean
ship all of that Splinter Cell I mean
ship all of that Splinter Cell I mean Tom Clancy and you guys have been a
Tom Clancy and you guys have been a
Tom Clancy and you guys have been a really nice marriage for the past few
really nice marriage for the past few
really nice marriage for the past few years what sort of developments can we
years what sort of developments can we
years what sort of developments can we expect in Sam Fisher and in the upcoming
expect in Sam Fisher and in the upcoming
expect in Sam Fisher and in the upcoming game we’re working on the fifth
game we’re working on the fifth
game we’re working on the fifth installment of the Splinter Cell the
installment of the Splinter Cell the
installment of the Splinter Cell the next game is going to be called Splinter
next game is going to be called Splinter
next game is going to be called Splinter Cell Conviction it’s going to be
Cell Conviction it’s going to be
Cell Conviction it’s going to be launched in March 2008 one thing we’re
launched in March 2008 one thing we’re
launched in March 2008 one thing we’re trying to do is really to bring Sam
trying to do is really to bring Sam
trying to do is really to bring Sam closer to a real human being so we want
closer to a real human being so we want
closer to a real human being so we want a player to discover who Sam Fisher is
a player to discover who Sam Fisher is
a player to discover who Sam Fisher is and to have an attachment with the the
and to have an attachment with the the
and to have an attachment with the the human person not the superheroes by type
human person not the superheroes by type
human person not the superheroes by type of character basically in conviction Sam
of character basically in conviction Sam
of character basically in conviction Sam Fisher will be gadget less or will be
Fisher will be gadget less or will be
Fisher will be gadget less or will be you know weapons list he’s gonna be all
you know weapons list he’s gonna be all
you know weapons list he’s gonna be all by himself so you’ll have to make your
by himself so you’ll have to make your
by himself so you’ll have to make your own way and by our own means without
own way and by our own means without
own way and by our own means without counting on you know used to be counting
counting on you know used to be counting
counting on you know used to be counting on Lambert to give you information you
on Lambert to give you information you
on Lambert to give you information you know you have to put a bar on this
know you have to put a bar on this
know you have to put a bar on this computer or stuff like that we also got
computer or stuff like that we also got
computer or stuff like that we also got the influence lot from you know series
the influence lot from you know series
the influence lot from you know series like 24 we’re really trying to jam a lot
like 24 we’re really trying to jam a lot
like 24 we’re really trying to jam a lot of action in short sequences and it’s
of action in short sequences and it’s
of action in short sequences and it’s gonna be real time as well
gonna be real time as well
gonna be real time as well I remember Bungie a few years ago
I remember Bungie a few years ago
I remember Bungie a few years ago explaining their halo philosophy which
explaining their halo philosophy which
explaining their halo philosophy which is you take you know 5 20 seconds of
is you take you know 5 20 seconds of
is you take you know 5 20 seconds of really good gameplay and you try to
really good gameplay and you try to
really good gameplay and you try to repeat that formula over throughout the
repeat that formula over throughout the
repeat that formula over throughout the game we’re trying to implement some
game we’re trying to implement some
game we’re trying to implement some processes where at every 8 or 9 minutes
processes where at every 8 or 9 minutes
processes where at every 8 or 9 minutes we’re trying to have a memorable moment
we’re trying to have a memorable moment
we’re trying to have a memorable moment in the gameplay experience so that when
in the gameplay experience so that when
in the gameplay experience so that when the player is playing you know you’re
the player is playing you know you’re
the player is playing you know you’re you’re fighting you’re making you away
you’re fighting you’re making you away
you’re fighting you’re making you away and then boom something happens that you
and then boom something happens that you
and then boom something happens that you know gets you really hooked to this
know gets you really hooked to this
know gets you really hooked to this story and then you continue and then you
story and then you continue and then you
story and then you continue and then you have another memorable moment so it’s
have another memorable moment so it’s
have another memorable moment so it’s really one thing what we’re trying to do
really one thing what we’re trying to do
really one thing what we’re trying to do is really to convey emotions throughout
is really to convey emotions throughout
is really to convey emotions throughout these movies
”
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