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To the (Video Game) Actor | Samantha Unwin | TEDxRoyalCentralSchool


[Music]

[Music] it’s 2017 actor Kit Harington has

it’s 2017 actor Kit Harington has

it’s 2017 actor Kit Harington has appeared in the latest blockbusting

appeared in the latest blockbusting

appeared in the latest blockbusting title British filmmaker Guy Ritchie

title British filmmaker Guy Ritchie

title British filmmaker Guy Ritchie directed him upon disc release the title

directed him upon disc release the title

directed him upon disc release the title sold more than 1.8 million copies in its

sold more than 1.8 million copies in its

sold more than 1.8 million copies in its first week as part of a global industry

first week as part of a global industry

first week as part of a global industry now with more than a hundred and eight

now with more than a hundred and eight

now with more than a hundred and eight point nine billion dollars you’d be

point nine billion dollars you’d be

point nine billion dollars you’d be forgiven for flicking through a mental

forgiven for flicking through a mental

forgiven for flicking through a mental catalogue of all of Hollywood’s latest

catalogue of all of Hollywood’s latest

catalogue of all of Hollywood’s latest releases but in fact I’m talking about

releases but in fact I’m talking about

releases but in fact I’m talking about Activision’s video game Call of Duty

Activision’s video game Call of Duty

Activision’s video game Call of Duty infinite warfare the game situates

infinite warfare the game situates

infinite warfare the game situates itself as part of a growing trend video

itself as part of a growing trend video

itself as part of a growing trend video game companies using cutting-edge

game companies using cutting-edge

game companies using cutting-edge technologies in order to capture the

technologies in order to capture the

technologies in order to capture the performance of an actor for use in their

performance of an actor for use in their

performance of an actor for use in their final product as of eight years ago the

final product as of eight years ago the

final product as of eight years ago the gaming industry is worth more than

gaming industry is worth more than

gaming industry is worth more than Hollywood so increasingly we’re finding

Hollywood so increasingly we’re finding

Hollywood so increasingly we’re finding our favorite a listers appearing at the

our favorite a listers appearing at the

our favorite a listers appearing at the tips of our controllers you need only

tips of our controllers you need only

tips of our controllers you need only look at some of the names who have been

look at some of the names who have been

look at some of the names who have been involved in the Call of Duty series it

involved in the Call of Duty series it

involved in the Call of Duty series it begins to look more like a casting list

begins to look more like a casting list

begins to look more like a casting list for the latest Sam Mendes movie than it

for the latest Sam Mendes movie than it

for the latest Sam Mendes movie than it does anything else but a character in a

does anything else but a character in a

does anything else but a character in a video game functions in many different

video game functions in many different

video game functions in many different ways to that of one on stage or in film

ways to that of one on stage or in film

ways to that of one on stage or in film think of the last video game you played

think of the last video game you played

think of the last video game you played if you haven’t played one recently then

if you haven’t played one recently then

if you haven’t played one recently then imagine one begin to move around in that

imagine one begin to move around in that

imagine one begin to move around in that world

world

world you’ll soon begin to realize that the

you’ll soon begin to realize that the

you’ll soon begin to realize that the character functions is an extension of

character functions is an extension of

character functions is an extension of yourself a mediator between our world

yourself a mediator between our world

yourself a mediator between our world and the digital world you discover and

and the digital world you discover and

and the digital world you discover and explore through them so it’s fairly

explore through them so it’s fairly

explore through them so it’s fairly important that you have at least some

important that you have at least some

important that you have at least some kind of connection with them right I

kind of connection with them right I

kind of connection with them right I mean you’ll be spending a lot of time

mean you’ll be spending a lot of time

mean you’ll be spending a lot of time with them most games now take over 40

with them most games now take over 40

with them most games now take over 40 hours to complete as well as that in

hours to complete as well as that in

hours to complete as well as that in many modern games such as in a hugely

many modern games such as in a hugely

many modern games such as in a hugely popular The Witcher 3 Wild Hunt

popular The Witcher 3 Wild Hunt

popular The Witcher 3 Wild Hunt you get to make the moral or immoral

you get to make the moral or immoral

you get to make the moral or immoral choices of the character and so you get

choices of the character and so you get

choices of the character and so you get to decide the direction of the narrative

to decide the direction of the narrative

to decide the direction of the narrative so you have to care about something in

so you have to care about something in

so you have to care about something in some way in order for you to be able to

some way in order for you to be able to

some way in order for you to be able to make that decision it’s not like film

make that decision it’s not like film

make that decision it’s not like film where you’re an onlooker you are

where you’re an onlooker you are

where you’re an onlooker you are directly implicated in this world so

directly implicated in this world so

directly implicated in this world so character has to function in a

character has to function in a

character has to function in a believable way that really draws you in

believable way that really draws you in

believable way that really draws you in cue the actor now the actor’s job is to

cue the actor now the actor’s job is to

cue the actor now the actor’s job is to bring the character to life but this can

bring the character to life but this can

bring the character to life but this can be an incredibly complex process the

be an incredibly complex process the

be an incredibly complex process the amazing quality of graphics of

amazing quality of graphics of

amazing quality of graphics of modern-day games consoles means that

modern-day games consoles means that

modern-day games consoles means that designers are working in excruciating

designers are working in excruciating

designers are working in excruciating detail so that the character moves and

detail so that the character moves and

detail so that the character moves and functions in a natural human way not all

functions in a natural human way not all

functions in a natural human way not all characters we control are humans but

characters we control are humans but

characters we control are humans but they are humanoid in that they directly

they are humanoid in that they directly

they are humanoid in that they directly resemble us so what better model than an

resemble us so what better model than an

resemble us so what better model than an actual human being there is still a high

actual human being there is still a high

actual human being there is still a high proportion of animation within the video

proportion of animation within the video

proportion of animation within the video game design process but video game

game design process but video game

game design process but video game companies are using motion capture

companies are using motion capture

companies are using motion capture facial capture and voiceover as a means

facial capture and voiceover as a means

facial capture and voiceover as a means of capturing an actor’s performance we

of capturing an actor’s performance we

of capturing an actor’s performance we all know of Andy Serkis is memorable

all know of Andy Serkis is memorable

all know of Andy Serkis is memorable portrayal of column in The Lord of the

portrayal of column in The Lord of the

portrayal of column in The Lord of the Rings series but motion capture is

Rings series but motion capture is

Rings series but motion capture is possibly more widespread than you might

possibly more widespread than you might

possibly more widespread than you might think if you’ve ever played the game The

think if you’ve ever played the game The

think if you’ve ever played the game The Last of Us you’ve seen motion capture if

Last of Us you’ve seen motion capture if

Last of Us you’ve seen motion capture if you’ve ever played the game

you’ve ever played the game

you’ve ever played the game any game in fact from the Uncharted

any game in fact from the Uncharted

any game in fact from the Uncharted series you see motion capture if you’ve

series you see motion capture if you’ve

series you see motion capture if you’ve played any of the recent FIFA games

played any of the recent FIFA games

played any of the recent FIFA games you’ve guessed it you’ve seen motion

you’ve guessed it you’ve seen motion

you’ve guessed it you’ve seen motion capture it’s used in a huge amount of

capture it’s used in a huge amount of

capture it’s used in a huge amount of games so what actually happens during

games so what actually happens during

games so what actually happens during the process of motion capture well an

the process of motion capture well an

the process of motion capture well an actor will often wear a skin-tight suit

actor will often wear a skin-tight suit

actor will often wear a skin-tight suit made of spandex and it’ll be covered in

made of spandex and it’ll be covered in

made of spandex and it’ll be covered in markers a bit like this now with the

markers a bit like this now with the

markers a bit like this now with the help of a camera and a computer

help of a camera and a computer

help of a camera and a computer the markle’s will get digitized into a

the markle’s will get digitized into a

the markle’s will get digitized into a sort of skeleton that records the

sort of skeleton that records the

sort of skeleton that records the movement of the performer this is

movement of the performer this is

movement of the performer this is actually very similar to facial capture

actually very similar to facial capture

actually very similar to facial capture where the actor will wear markers on

where the actor will wear markers on

where the actor will wear markers on their face a bit like this except now

their face a bit like this except now

their face a bit like this except now often they’ll have a camera mounted on

often they’ll have a camera mounted on

often they’ll have a camera mounted on their head the markers will pick up the

their head the markers will pick up the

their head the markers will pick up the actors facial expression and via the

actors facial expression and via the

actors facial expression and via the camera it will be mapped digitally onto

camera it will be mapped digitally onto

camera it will be mapped digitally onto a computer it’s amazing what’s possibly

a computer it’s amazing what’s possibly

a computer it’s amazing what’s possibly more amazing is the fact that these

more amazing is the fact that these

more amazing is the fact that these processes often both work out as quicker

processes often both work out as quicker

processes often both work out as quicker and cheaper than if you were to purely

and cheaper than if you were to purely

and cheaper than if you were to purely use animation alone in the creation of

use animation alone in the creation of

use animation alone in the creation of the character for the voice-over artist

the character for the voice-over artist

the character for the voice-over artist well you’ll be recording your lines of

well you’ll be recording your lines of

well you’ll be recording your lines of dialogue in what’s often a very small

dialogue in what’s often a very small

dialogue in what’s often a very small booth but on a very sensitive microphone

booth but on a very sensitive microphone

booth but on a very sensitive microphone as you’ve probably guessed the character

as you’ve probably guessed the character

as you’ve probably guessed the character is then a combination of these different

is then a combination of these different

is then a combination of these different performances spliced together with a

performances spliced together with a

performances spliced together with a little help of an animator of course

little help of an animator of course

little help of an animator of course this is why you might hear someone refer

this is why you might hear someone refer

this is why you might hear someone refer to themselves as a Frankenstein

to themselves as a Frankenstein

to themselves as a Frankenstein performer because much like the monster

performer because much like the monster

performer because much like the monster from Mary Shelley’s 1818 novel the

from Mary Shelley’s 1818 novel the

from Mary Shelley’s 1818 novel the character is a stitching together of

character is a stitching together of

character is a stitching together of these seemingly autonomous performances

these seemingly autonomous performances

these seemingly autonomous performances as you can imagine this can be quite a

as you can imagine this can be quite a

as you can imagine this can be quite a fragmentary experience for an actor so

fragmentary experience for an actor so

fragmentary experience for an actor so how can we help well we can begin by

how can we help well we can begin by

how can we help well we can begin by looking at the ways we currently train

looking at the ways we currently train

looking at the ways we currently train our actors and seeing if we might be

our actors and seeing if we might be

our actors and seeing if we might be able to adapt it to suit the needs of a

able to adapt it to suit the needs of a

able to adapt it to suit the needs of a videogame performer I’ve been looking

videogame performer I’ve been looking

videogame performer I’ve been looking into some of these challenges firstly

into some of these challenges firstly

into some of these challenges firstly let’s consider the use of a syllabus

let’s consider the use of a syllabus

let’s consider the use of a syllabus that really makes use of the imagination

that really makes use of the imagination

that really makes use of the imagination as some of you may have realized the

as some of you may have realized the

as some of you may have realized the title of my talk is in direct reference

title of my talk is in direct reference

title of my talk is in direct reference to theatre practitioner Michael

to theatre practitioner Michael

to theatre practitioner Michael Chekhov’s book to the actor where he

Chekhov’s book to the actor where he

Chekhov’s book to the actor where he strongly advocates the use of

strongly advocates the use of

strongly advocates the use of imagination in training actors in many

imagination in training actors in many

imagination in training actors in many ways it’s even more important for a

ways it’s even more important for a

ways it’s even more important for a video game performer performance capture

video game performer performance capture

video game performer performance capture artists TJ storm once said that the best

artists TJ storm once said that the best

artists TJ storm once said that the best directors he’s ever worked with have

directors he’s ever worked with have

directors he’s ever worked with have been artists who paint with imagination

been artists who paint with imagination

an actor who has no stage a costume no

an actor who has no stage a costume no makeup no set no lighting sometimes

makeup no set no lighting sometimes

makeup no set no lighting sometimes don’t even a scene partner imagination

don’t even a scene partner imagination

don’t even a scene partner imagination is crucial

is crucial

is crucial motion capture actor Oliver Hollis Lake

motion capture actor Oliver Hollis Lake

motion capture actor Oliver Hollis Lake once described an instance where he was

once described an instance where he was

once described an instance where he was supposed to be running out of a burning

supposed to be running out of a burning

supposed to be running out of a burning building he turned to his director and

building he turned to his director and

building he turned to his director and he asked what’s the building made from

he asked what’s the building made from

he asked what’s the building made from the director didn’t know it was all

the director didn’t know it was all

the director didn’t know it was all gonna be burnt down anyway doesn’t

gonna be burnt down anyway doesn’t

gonna be burnt down anyway doesn’t matter Oliver responded and he said you

matter Oliver responded and he said you

matter Oliver responded and he said you see if it’s made of timber then I can

see if it’s made of timber then I can

see if it’s made of timber then I can respond to the pops and the cracks of

respond to the pops and the cracks of

respond to the pops and the cracks of the word as it burns and I can watch the

the word as it burns and I can watch the

the word as it burns and I can watch the singed material as it floats gently in

singed material as it floats gently in

singed material as it floats gently in the air these are the details that

the air these are the details that

the air these are the details that really make a performance it’s the same

really make a performance it’s the same

really make a performance it’s the same for the voice-over artist

for the voice-over artist

for the voice-over artist it may be yourself and a microphone but

it may be yourself and a microphone but

it may be yourself and a microphone but if you don’t really see or hear that

if you don’t really see or hear that

if you don’t really see or hear that monster chasing you then we will know

monster chasing you then we will know

monster chasing you then we will know for some people that feeling of

for some people that feeling of

for some people that feeling of something not quite matching up in the

something not quite matching up in the

something not quite matching up in the gameplay is enough to make them stop

gameplay is enough to make them stop

gameplay is enough to make them stop playing the game completely if the actor

playing the game completely if the actor

playing the game completely if the actor believes it then we believe it actor

believes it then we believe it actor

believes it then we believe it actor Doug cockle voice of Geralt of Rivia

Doug cockle voice of Geralt of Rivia

Doug cockle voice of Geralt of Rivia from The Witcher series once said to me

from The Witcher series once said to me

from The Witcher series once said to me that we can hear the lie I strongly

that we can hear the lie I strongly

that we can hear the lie I strongly believe that imagination is like a

believe that imagination is like a

believe that imagination is like a muscle it can be trained and video game

muscle it can be trained and video game

muscle it can be trained and video game performers have to be the Olympic

performers have to be the Olympic

performers have to be the Olympic athletes of the imagination bear in mind

athletes of the imagination bear in mind

athletes of the imagination bear in mind as well but these performers are also

as well but these performers are also

as well but these performers are also making use of all of these different

making use of all of these different

making use of all of these different pieces of technology whilst giving their

pieces of technology whilst giving their

pieces of technology whilst giving their performance for many newcomers this can

performance for many newcomers this can

performance for many newcomers this can be particularly difficult I mean I’m not

be particularly difficult I mean I’m not

be particularly difficult I mean I’m not sure how many of us have had experience

sure how many of us have had experience

sure how many of us have had experience in a motion capture suit or in having a

in a motion capture suit or in having a

in a motion capture suit or in having a camera strapped to our head while I was

camera strapped to our head while I was

camera strapped to our head while I was trying to move around or even if just

trying to move around or even if just

trying to move around or even if just talking into a really great quality

talking into a really great quality

talking into a really great quality microphone so many actors are amazed at

microphone so many actors are amazed at

microphone so many actors are amazed at how they sound on a really good mic for

how they sound on a really good mic for

how they sound on a really good mic for The Witcher 3 Doug chuckles microphone

The Witcher 3 Doug chuckles microphone

The Witcher 3 Doug chuckles microphone picked up the squeaking of his shoes

picked up the squeaking of his shoes

picked up the squeaking of his shoes just imagine the detail it could pick up

just imagine the detail it could pick up

just imagine the detail it could pick up in your voice so if an actor’s job is to

in your voice so if an actor’s job is to

in your voice so if an actor’s job is to give a natural performance they can’t be

give a natural performance they can’t be

give a natural performance they can’t be distracted by these pieces of technology

distracted by these pieces of technology

distracted by these pieces of technology if distracted they won’t be able to

if distracted they won’t be able to

if distracted they won’t be able to fully commit to the act of believing in

fully commit to the act of believing in

fully commit to the act of believing in to use the example from before that

to use the example from before that

to use the example from before that monster chasing them so if an actor can

monster chasing them so if an actor can

monster chasing them so if an actor can adapt to their performance for camera

adapt to their performance for camera

adapt to their performance for camera for film then perhaps by giving them

for film then perhaps by giving them

for film then perhaps by giving them experience in this technology beforehand

experience in this technology beforehand

experience in this technology beforehand we may be able to help them adapt to the

we may be able to help them adapt to the

we may be able to help them adapt to the videogame medium that ways practitioners

videogame medium that ways practitioners

videogame medium that ways practitioners we can help to foster a natural

we can help to foster a natural

we can help to foster a natural believable performance that we can

believable performance that we can

believable performance that we can instantly connect with now a comfortable

instantly connect with now a comfortable

instantly connect with now a comfortable actor is always grating but the fact

actor is always grating but the fact

actor is always grating but the fact does remain it is a fragmentary process

does remain it is a fragmentary process

does remain it is a fragmentary process but I think this is something that we

but I think this is something that we

but I think this is something that we have a tendency to do as human beings to

have a tendency to do as human beings to

have a tendency to do as human beings to break things down into bite-sized chunks

break things down into bite-sized chunks

break things down into bite-sized chunks to compartmentalize now by this I mean

to compartmentalize now by this I mean

to compartmentalize now by this I mean that drama schools will teach people how

that drama schools will teach people how

that drama schools will teach people how to act how to move how to use their

to act how to move how to use their

to act how to move how to use their voice we have acting coaches Voice

voice we have acting coaches Voice

voice we have acting coaches Voice coaches movement coaches all incredibly

coaches movement coaches all incredibly

coaches movement coaches all incredibly helpful for a whole number of reasons

helpful for a whole number of reasons

helpful for a whole number of reasons but potentially problematic for a video

but potentially problematic for a video

but potentially problematic for a video game performer whose process of

game performer whose process of

game performer whose process of documentation is already so broken up

documentation is already so broken up

documentation is already so broken up body face voice that they need a sense

body face voice that they need a sense

body face voice that they need a sense of wholeness within their performance if

of wholeness within their performance if

of wholeness within their performance if I was to say to someone that they are a

I was to say to someone that they are a

I was to say to someone that they are a voice actor a voice person I may

voice actor a voice person I may

voice actor a voice person I may therefore be very subtly suggesting that

therefore be very subtly suggesting that

therefore be very subtly suggesting that they can’t then be equally as great at

they can’t then be equally as great at

they can’t then be equally as great at movement but you see when I speak it

movement but you see when I speak it

movement but you see when I speak it originates as a thought in my mind

originates as a thought in my mind

originates as a thought in my mind before my body helps me to produce the

before my body helps me to produce the

before my body helps me to produce the sound we are all integrated beings and I

sound we are all integrated beings and I

sound we are all integrated beings and I believe we should be trained as such if

believe we should be trained as such if

believe we should be trained as such if you were all to direct an actor and say

you were all to direct an actor and say

you were all to direct an actor and say could you make it sound as though you’re

could you make it sound as though you’re

could you make it sound as though you’re trying to tell me a secret whilst

trying to tell me a secret whilst

trying to tell me a secret whilst running well so

running well so

running well so trying to do this whilst actually

trying to do this whilst actually

trying to do this whilst actually running will probably give a much more

running will probably give a much more

running will probably give a much more believable performance than someone

believable performance than someone

believable performance than someone who’s trying to do it while standing

who’s trying to do it while standing

who’s trying to do it while standing completely still the body informs the

completely still the body informs the

completely still the body informs the voice and the voice informs the body if

voice and the voice informs the body if

voice and the voice informs the body if then the process of documentation is to

then the process of documentation is to

then the process of documentation is to remain compartmentalised

remain compartmentalised

remain compartmentalised body face voice then the actors need

body face voice then the actors need

body face voice then the actors need this sense of wholeness within their

this sense of wholeness within their

this sense of wholeness within their performance so that for us and them it

performance so that for us and them it

performance so that for us and them it feels as though it originated from a

feels as though it originated from a

feels as though it originated from a thinking feeling integrated human being

thinking feeling integrated human being

thinking feeling integrated human being then the actor feels good gives a great

then the actor feels good gives a great

then the actor feels good gives a great performance and we can continue playing

performance and we can continue playing

performance and we can continue playing as these brilliant exciting characters

as these brilliant exciting characters

as these brilliant exciting characters who hopefully we perceive as something

who hopefully we perceive as something

who hopefully we perceive as something whole and not as a construct of these

whole and not as a construct of these

whole and not as a construct of these separate components now you might be

separate components now you might be

separate components now you might be thinking or not now aside from adapting

thinking or not now aside from adapting

thinking or not now aside from adapting a syllabus what’s a more practical way

a syllabus what’s a more practical way

a syllabus what’s a more practical way of addressing these challenges I have

of addressing these challenges I have

of addressing these challenges I have you covered it’s probably going to be

you covered it’s probably going to be

you covered it’s probably going to be really expensive to buy a huge fully

really expensive to buy a huge fully

really expensive to buy a huge fully equipped studio complete with shoe

equipped studio complete with shoe

equipped studio complete with shoe squeak microphones same as it’s probably

squeak microphones same as it’s probably

squeak microphones same as it’s probably going to be quite troublesome trying to

going to be quite troublesome trying to

going to be quite troublesome trying to record 30 students in a room or with

record 30 students in a room or with

record 30 students in a room or with motion capture suits on so if we can

motion capture suits on so if we can

motion capture suits on so if we can create relationships with organizations

create relationships with organizations

create relationships with organizations both organizations who currently train

both organizations who currently train

both organizations who currently train actors for the video game performance

actors for the video game performance

actors for the video game performance medium and ones who currently work in

medium and ones who currently work in

medium and ones who currently work in the industry centroid 3d is one of many

the industry centroid 3d is one of many

the industry centroid 3d is one of many examples then the actor could get

examples then the actor could get

examples then the actor could get experience in the studio and maybe even

experience in the studio and maybe even

experience in the studio and maybe even employment and the studio get access to

employment and the studio get access to

employment and the studio get access to a fresh exciting pool of talent and of

a fresh exciting pool of talent and of

a fresh exciting pool of talent and of course not forgetting the organization’s

course not forgetting the organization’s

course not forgetting the organization’s who are creating and developing these

who are creating and developing these

who are creating and developing these amazing pieces of technology the mocap

amazing pieces of technology the mocap

amazing pieces of technology the mocap suits the microphones the facial cams

suits the microphones the facial cams

suits the microphones the facial cams now we have virtual reality gear it’s an

now we have virtual reality gear it’s an

now we have virtual reality gear it’s an extensive list but by creating a mutual

extensive list but by creating a mutual

extensive list but by creating a mutual relationship the actors could help shape

relationship the actors could help shape

relationship the actors could help shape the next generation of Technology and

the next generation of Technology and

the next generation of Technology and the creators and developers of the

the creators and developers of the

the creators and developers of the technology could shape it around the

technology could shape it around the

technology could shape it around the next generation of actors thus the next

next generation of actors thus the next

next generation of actors thus the next generation of care

generation of care

generation of care is one built from a foundation of

is one built from a foundation of

is one built from a foundation of collaboration now these are just a few

collaboration now these are just a few

collaboration now these are just a few initial ideas so a hugely complex

initial ideas so a hugely complex

initial ideas so a hugely complex subject matter but we should continue to

subject matter but we should continue to

subject matter but we should continue to think about it together and not just as

think about it together and not just as

think about it together and not just as actors or gamers you see the video game

actors or gamers you see the video game

actors or gamers you see the video game industry will continue to grow it’s an

industry will continue to grow it’s an

industry will continue to grow it’s an incredible opportunity of employment for

incredible opportunity of employment for

incredible opportunity of employment for actors but it’s also a medium that

actors but it’s also a medium that

actors but it’s also a medium that allows us to continue doing what we love

allows us to continue doing what we love

allows us to continue doing what we love as human beings telling stories as I’ve

as human beings telling stories as I’ve

as human beings telling stories as I’ve said a comfortable actor means a natural

said a comfortable actor means a natural

said a comfortable actor means a natural performance and that means characters

performance and that means characters

performance and that means characters that go down in modern gaming history

that go down in modern gaming history

that go down in modern gaming history amongst the likes of Joel and Ellie from

amongst the likes of Joel and Ellie from

amongst the likes of Joel and Ellie from the Last of Us Nathan Drake from the

the Last of Us Nathan Drake from the

the Last of Us Nathan Drake from the Uncharted series Geralt from The Witcher

Uncharted series Geralt from The Witcher

Uncharted series Geralt from The Witcher series Dante from Devil May Cry Ezio

series Dante from Devil May Cry Ezio

series Dante from Devil May Cry Ezio from Assassin’s Creed Master Chief from

from Assassin’s Creed Master Chief from

from Assassin’s Creed Master Chief from Halo all character-driven series the

Halo all character-driven series the

Halo all character-driven series the character is the heart and soul of these

character is the heart and soul of these

character is the heart and soul of these games and it’s the thing that we as

games and it’s the thing that we as

games and it’s the thing that we as gamers can’t get enough of the actor is

gamers can’t get enough of the actor is

gamers can’t get enough of the actor is a huge part of giving that heart a beat

a huge part of giving that heart a beat

a huge part of giving that heart a beat and so we should be able to help them

and so we should be able to help them

and so we should be able to help them and provide them with the tools to be

and provide them with the tools to be

and provide them with the tools to be able to keep doing so it’s time that

able to keep doing so it’s time that

able to keep doing so it’s time that video game performance was on the

video game performance was on the

video game performance was on the syllabus it’s time that we considered it

syllabus it’s time that we considered it

syllabus it’s time that we considered it to be a legitimate and contemporary form

to be a legitimate and contemporary form

to be a legitimate and contemporary form of the at Racal art because that is what

of the at Racal art because that is what

of the at Racal art because that is what it is now for those of us who aren’t

it is now for those of us who aren’t

it is now for those of us who aren’t actors and gamers the technology will

actors and gamers the technology will

actors and gamers the technology will still continue to develop and much like

still continue to develop and much like

still continue to develop and much like our continuing love of phones and

our continuing love of phones and

our continuing love of phones and tablets it will affect most parts of our

tablets it will affect most parts of our

tablets it will affect most parts of our lives beyond just gaming if technology

lives beyond just gaming if technology

lives beyond just gaming if technology continues to transform the way it has

continues to transform the way it has

continues to transform the way it has well soon we will need to completely

well soon we will need to completely

well soon we will need to completely redress both what we mean by and how we

redress both what we mean by and how we

redress both what we mean by and how we construct character in a digital age be

construct character in a digital age be

construct character in a digital age be a part of that dialogue thank you

a part of that dialogue thank you

a part of that dialogue thank you you

you

you [Applause]

”

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