
don’t rush me don’t rush me ah they all rush to be damn it
rush to be damn it
rush to be damn it welcome to watchmojo.com and today we’re
welcome to watchmojo.com and today we’re
welcome to watchmojo.com and today we’re counting down our picks for the top ten
counting down our picks for the top ten
counting down our picks for the top ten counter-strike maps before we begin we
counter-strike maps before we begin we
counter-strike maps before we begin we publish new videos every day so be sure
publish new videos every day so be sure
publish new videos every day so be sure to subscribe for more great content for
to subscribe for more great content for
to subscribe for more great content for this list we’re looking at the most
this list we’re looking at the most
this list we’re looking at the most iconic memorable and replayable maps and
iconic memorable and replayable maps and
iconic memorable and replayable maps and counterstrikes history we’re not judging
counterstrikes history we’re not judging
counterstrikes history we’re not judging these maps based on how popular they are
these maps based on how popular they are
these maps based on how popular they are in competitive play but rather how
in competitive play but rather how
in competitive play but rather how important they are in the history of the
important they are in the history of the
important they are in the history of the whole counter-strike franchise number 10
whole counter-strike franchise number 10
whole counter-strike franchise number 10 aztec imagine counter-strike is intense
aztec imagine counter-strike is intense
aztec imagine counter-strike is intense enough on its own but taking the game to
enough on its own but taking the game to
enough on its own but taking the game to an ancient temple grounds as if in-game
an ancient temple grounds as if in-game
an ancient temple grounds as if in-game chat wasn’t enough blasphemy for you
chat wasn’t enough blasphemy for you
chat wasn’t enough blasphemy for you between the narrow corridors slightly
between the narrow corridors slightly
between the narrow corridors slightly open doors and wide area located on the
open doors and wide area located on the
open doors and wide area located on the lower level of the map Aztec forces
lower level of the map Aztec forces
lower level of the map Aztec forces players to be ready for almost anything
players to be ready for almost anything
players to be ready for almost anything things are always tense when the teams
things are always tense when the teams
things are always tense when the teams meet on that bridge bestest you’re clear
meet on that bridge bestest you’re clear
meet on that bridge bestest you’re clear of the choke points and try to focus on
of the choke points and try to focus on
of the choke points and try to focus on the objectives if you can number 9
the objectives if you can number 9
the objectives if you can number 9 office
man dream of turning your workplace into
man dream of turning your workplace into a nerf war has finally come true
a nerf war has finally come true
a nerf war has finally come true well if nerf guns were real guns which
well if nerf guns were real guns which
well if nerf guns were real guns which actually wouldn’t be fun in real life
actually wouldn’t be fun in real life
actually wouldn’t be fun in real life forget we said it office is a pretty
forget we said it office is a pretty
forget we said it office is a pretty small map with narrow hallways and tiny
small map with narrow hallways and tiny
small map with narrow hallways and tiny open spaces that keep the fight up close
open spaces that keep the fight up close
open spaces that keep the fight up close and personal with it’s claustrophobic
and personal with it’s claustrophobic
and personal with it’s claustrophobic lay out the map forces players to always
lay out the map forces players to always
lay out the map forces players to always expect the unexpected
expect the unexpected
expect the unexpected one minute you’re chasing an enemy
one minute you’re chasing an enemy
one minute you’re chasing an enemy player and the next the same enemy has
player and the next the same enemy has
player and the next the same enemy has flanked you it may not be used in
flanked you it may not be used in
flanked you it may not be used in competition anymore but it’s still a
competition anymore but it’s still a
competition anymore but it’s still a blast to play and no I don’t care how
blast to play and no I don’t care how
blast to play and no I don’t care how many times you’ve seen speed don’t shoot
many times you’ve seen speed don’t shoot
many times you’ve seen speed don’t shoot the hostage number eight dust of a
the hostage number eight dust of a
the hostage number eight dust of a grandfather of one of the most popular
grandfather of one of the most popular
grandfather of one of the most popular maps in counter-strike history while it
maps in counter-strike history while it
maps in counter-strike history while it was around
was around
was around dust was a nice change of pace from
dust was a nice change of pace from
dust was a nice change of pace from urban and industrial environments most
urban and industrial environments most
urban and industrial environments most maps were based around its decent size
maps were based around its decent size
maps were based around its decent size helped games move along quickly and the
helped games move along quickly and the
helped games move along quickly and the choke points led to some pretty intense
choke points led to some pretty intense
choke points led to some pretty intense shootouts until someone gets sneaky and
shootouts until someone gets sneaky and
shootouts until someone gets sneaky and tries to go around of course you gotta
tries to go around of course you gotta
tries to go around of course you gotta respect dust as it’s an important piece
respect dust as it’s an important piece
respect dust as it’s an important piece of Counter Strike history even if there
of Counter Strike history even if there
of Counter Strike history even if there are some questions on whether or not
are some questions on whether or not
are some questions on whether or not it’s actually balanced enough for both
it’s actually balanced enough for both
it’s actually balanced enough for both teams
don’t let this map put you off
don’t let this map put you off we know this map is really weird and it
we know this map is really weird and it
we know this map is really weird and it can be difficult to get a hold of it
can be difficult to get a hold of it
can be difficult to get a hold of it first but you’ll learn it over time
first but you’ll learn it over time
first but you’ll learn it over time train is one of those maps that requires
train is one of those maps that requires
train is one of those maps that requires a lot of memorization due to its layout
a lot of memorization due to its layout
a lot of memorization due to its layout but this will become useful in times
but this will become useful in times
but this will become useful in times when you’re getting chased
when you’re getting chased
when you’re getting chased there’s tons of corners where you can
there’s tons of corners where you can
there’s tons of corners where you can lose your opponent and if you’re a
lose your opponent and if you’re a
lose your opponent and if you’re a gambler you can ambush them as soon as
gambler you can ambush them as soon as
gambler you can ambush them as soon as they make a turn of course you can
they make a turn of course you can
they make a turn of course you can always take the cheesiest advantage on
always take the cheesiest advantage on
always take the cheesiest advantage on this map which is hiding underneath
this map which is hiding underneath
this map which is hiding underneath those freight cars number 6 cache
there’s no time to rest on cash it might
there’s no time to rest on cash it might be simple in structure but the areas are
be simple in structure but the areas are
be simple in structure but the areas are small enough to turn anywhere into
small enough to turn anywhere into
small enough to turn anywhere into basically a war zone the placement of
basically a war zone the placement of
basically a war zone the placement of some of the objects allows for some
some of the objects allows for some
some of the objects allows for some tricky platforming excuse me I mean
tricky platforming excuse me I mean
tricky platforming excuse me I mean parkour
parkour
parkour aside from literally standing on street
aside from literally standing on street
aside from literally standing on street lights endorsed cash manages to keep you
lights endorsed cash manages to keep you
lights endorsed cash manages to keep you on your toes in other ways elbows and
on your toes in other ways elbows and
on your toes in other ways elbows and compact corridors enforce direct
compact corridors enforce direct
compact corridors enforce direct confrontation for pretty much the whole
confrontation for pretty much the whole
confrontation for pretty much the whole match the first few times you see an
match the first few times you see an
match the first few times you see an enemy you probably jump a little because
enemy you probably jump a little because
enemy you probably jump a little because they’re very close eventually becomes a
they’re very close eventually becomes a
they’re very close eventually becomes a game of shoot anything that moves but
game of shoot anything that moves but
game of shoot anything that moves but hopefully you won’t have friendly fire
hopefully you won’t have friendly fire
hopefully you won’t have friendly fire on
number-5 overpass that barrels I want to
number-5 overpass that barrels I want to lower or please okay yeah so this Maps
lower or please okay yeah so this Maps
lower or please okay yeah so this Maps pretty quirky overpass has an odd layout
pretty quirky overpass has an odd layout
pretty quirky overpass has an odd layout comprising of tunnels bite-sized open
comprising of tunnels bite-sized open
comprising of tunnels bite-sized open areas and hiding areas that feel kind of
areas and hiding areas that feel kind of
areas and hiding areas that feel kind of at a place all underneath the bridge of
at a place all underneath the bridge of
at a place all underneath the bridge of a highway unlike some of our other
a highway unlike some of our other
a highway unlike some of our other entries though the maps large size helps
entries though the maps large size helps
entries though the maps large size helps to prevent the feeling of being
to prevent the feeling of being
to prevent the feeling of being overwhelmed you’ll most likely engage
overwhelmed you’ll most likely engage
overwhelmed you’ll most likely engage with one maybe two opponents but every
with one maybe two opponents but every
with one maybe two opponents but every turn you make will have some risks what
turn you make will have some risks what
turn you make will have some risks what if you come across the whole enemy team
if you come across the whole enemy team
if you come across the whole enemy team while you’re going off by yourself
while you’re going off by yourself
while you’re going off by yourself word of advice don’t go off by yourself
word of advice don’t go off by yourself
word of advice don’t go off by yourself dummy he’s long here now he’s still
dummy he’s long here now he’s still
dummy he’s long here now he’s still there number four inferno
communication is key to achieving
communication is key to achieving victory here danger lurks around pretty
victory here danger lurks around pretty
victory here danger lurks around pretty much every corner like literally
much every corner like literally
much every corner like literally considering that Inferno is littered
considering that Inferno is littered
considering that Inferno is littered with opportunities for teams to set up
with opportunities for teams to set up
with opportunities for teams to set up ambushes against each other as you
ambushes against each other as you
ambushes against each other as you traverse through tight passages you’ll
traverse through tight passages you’ll
traverse through tight passages you’ll be constantly trying to check every
be constantly trying to check every
be constantly trying to check every opening before proceeding with your
opening before proceeding with your
opening before proceeding with your course inferno is amazing to look at
course inferno is amazing to look at
course inferno is amazing to look at when there aren’t dead bodies and blood
when there aren’t dead bodies and blood
when there aren’t dead bodies and blood splatters everywhere that is hey at
splatters everywhere that is hey at
splatters everywhere that is hey at least if you die early you can check out
least if you die early you can check out
least if you die early you can check out those visuals consequence-free in
those visuals consequence-free in
those visuals consequence-free in spectator mode
number three Mirage this map has perhaps
number three Mirage this map has perhaps the most intricate layout on our list
the most intricate layout on our list
the most intricate layout on our list just looking at an overview makes it
just looking at an overview makes it
just looking at an overview makes it look like a giant maze you have
look like a giant maze you have
look like a giant maze you have entrances for nearly every section
entrances for nearly every section
entrances for nearly every section making teams circulate and rotate around
making teams circulate and rotate around
making teams circulate and rotate around the maps structure Mirage is also a good
the maps structure Mirage is also a good
the maps structure Mirage is also a good map for sniping long passages have good
map for sniping long passages have good
map for sniping long passages have good vantage points for your offers to help
vantage points for your offers to help
vantage points for your offers to help from a distance without having too many
from a distance without having too many
from a distance without having too many obstacles in the way these lengthy
obstacles in the way these lengthy
obstacles in the way these lengthy pathways can also be cleared pretty
pathways can also be cleared pretty
pathways can also be cleared pretty quickly if you know where to throw your
quickly if you know where to throw your
quickly if you know where to throw your grenades and effectively use them for
grenades and effectively use them for
grenades and effectively use them for ambushes number two nuke open areas
ambushes number two nuke open areas
ambushes number two nuke open areas that’s not good new P can be one tricky
that’s not good new P can be one tricky
that’s not good new P can be one tricky devil of a map despite holding main e
devil of a map despite holding main e
devil of a map despite holding main e hiding spots it’s moving in between
hiding spots it’s moving in between
hiding spots it’s moving in between these spots that puts you at a greater
these spots that puts you at a greater
these spots that puts you at a greater risk
risk
risk you’ll never know who might be peeping
you’ll never know who might be peeping
you’ll never know who might be peeping from a window or if an enemy player
from a window or if an enemy player
from a window or if an enemy player might be at close range you’re gonna be
might be at close range you’re gonna be
might be at close range you’re gonna be forced to make a lot of split-second
forced to make a lot of split-second
forced to make a lot of split-second decisions just hope you’re not playing
decisions just hope you’re not playing
decisions just hope you’re not playing in one of those glitched out versions
in one of those glitched out versions
in one of those glitched out versions where people can get up on the roof then
where people can get up on the roof then
where people can get up on the roof then you’re in real trouble
before we unveil our topic here are a
before we unveil our topic here are a few honorable mentions
simple in its design but very fun to
simple in its design but very fun to play dust2 surpasses its older brother
play dust2 surpasses its older brother
play dust2 surpasses its older brother by miles for being easy to learn yet
by miles for being easy to learn yet
by miles for being easy to learn yet very difficult to master its diverse
very difficult to master its diverse
very difficult to master its diverse layout offers all sorts of advantages
layout offers all sorts of advantages
layout offers all sorts of advantages for different playstyles you got
for different playstyles you got
for different playstyles you got passages for snipers narrow hallways for
passages for snipers narrow hallways for
passages for snipers narrow hallways for those who want closer action and hiding
those who want closer action and hiding
those who want closer action and hiding spots for those who want to set up camp
spots for those who want to set up camp
spots for those who want to set up camp it’s a blend of almost everything that
it’s a blend of almost everything that
it’s a blend of almost everything that makes us so great if you’ve only played
makes us so great if you’ve only played
makes us so great if you’ve only played counter-strike once chances are this is
counter-strike once chances are this is
counter-strike once chances are this is the map you played and while it might
the map you played and while it might
the map you played and while it might not be the most popular map anymore its
not be the most popular map anymore its
not be the most popular map anymore its legacy is what secures it at the number
legacy is what secures it at the number
legacy is what secures it at the number one spot do you agree with our picks
one spot do you agree with our picks
one spot do you agree with our picks check out these other great clips from
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