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Another Top 10 MOST EXPENSIVE Video Games Ever Made!


welcome to watchmojo.com and today we’ll

welcome to watchmojo.com and today we’ll be counting down our picks for another

be counting down our picks for another

be counting down our picks for another top 10 of the most expensive video games

top 10 of the most expensive video games

top 10 of the most expensive video games ever made before we begin we publish new

ever made before we begin we publish new

ever made before we begin we publish new videos every day so be sure to subscribe

videos every day so be sure to subscribe

videos every day so be sure to subscribe for more great content like our initial

for more great content like our initial

for more great content like our initial list specific costs are notoriously

list specific costs are notoriously

list specific costs are notoriously difficult to come by

difficult to come by

difficult to come by so all quoted figures are as close as we

so all quoted figures are as close as we

so all quoted figures are as close as we can get with all information available

can get with all information available

can get with all information available and are accurate for the time the game

and are accurate for the time the game

and are accurate for the time the game was created considering today’s

was created considering today’s

was created considering today’s inflation figures from older games will

inflation figures from older games will

inflation figures from older games will probably be much larger it can ease an

probably be much larger it can ease an

probably be much larger it can ease an influence those around you

influence those around you

influence those around you number 10 World of Warcraft Blizzard

number 10 World of Warcraft Blizzard

number 10 World of Warcraft Blizzard initially spent are reported 63 million

initially spent are reported 63 million

initially spent are reported 63 million to develop the vanilla version of their

to develop the vanilla version of their

to develop the vanilla version of their MMORPG phenomenon yet over four years

MMORPG phenomenon yet over four years

MMORPG phenomenon yet over four years post release they spent 200 million to

post release they spent 200 million to

post release they spent 200 million to maintain servers provide customer

maintain servers provide customer

maintain servers provide customer service and work on two of these six

service and work on two of these six

service and work on two of these six expansions that were released in that

expansions that were released in that

expansions that were released in that period as we talked about the month you

period as we talked about the month you

period as we talked about the month you know it’s kind of a new than in class it

know it’s kind of a new than in class it

know it’s kind of a new than in class it was just kind of a no-brainer eight

was just kind of a no-brainer eight

was just kind of a no-brainer eight years have gone by since that enormous

years have gone by since that enormous

years have gone by since that enormous upkeep figure emerged meaning many more

upkeep figure emerged meaning many more

upkeep figure emerged meaning many more hundreds of millions would have been

hundreds of millions would have been

hundreds of millions would have been spent to keep it going for the

spent to keep it going for the

spent to keep it going for the approximately five million players still

approximately five million players still

approximately five million players still invested in their fantasy world in 2010

invested in their fantasy world in 2010

invested in their fantasy world in 2010 the game had 12.5 million subscribers

the game had 12.5 million subscribers

the game had 12.5 million subscribers and in 2014 it was generating a billion

and in 2014 it was generating a billion

and in 2014 it was generating a billion dollars a year we think it’s fair to say

dollars a year we think it’s fair to say

dollars a year we think it’s fair to say that such mammoth initial outlays were

that such mammoth initial outlays were

that such mammoth initial outlays were well justified we know a lot of players

well justified we know a lot of players

well justified we know a lot of players use them a good chance to comeback isn’t

use them a good chance to comeback isn’t

use them a good chance to comeback isn’t a chance to to roll a low-level Pandoran

a chance to to roll a low-level Pandoran

a chance to to roll a low-level Pandoran because now they have a new class they

because now they have a new class they

because now they have a new class they can try out at the same time number 9

can try out at the same time number 9

can try out at the same time number 9 Metal Gear Solid 5 the phantom pain

five months before this legendary

five months before this legendary stealth series his latest release an 80

stealth series his latest release an 80

stealth series his latest release an 80 million dollar development budget was

million dollar development budget was

million dollar development budget was being widely reported a conservative

being widely reported a conservative

being widely reported a conservative figure that would become the heart of a

figure that would become the heart of a

figure that would become the heart of a controversy that not only ended Hideo

controversy that not only ended Hideo

controversy that not only ended Hideo Kojima’s three decade long relationship

Kojima’s three decade long relationship

Kojima’s three decade long relationship with Konami

with Konami

with Konami but also now threatens the future

but also now threatens the future

but also now threatens the future integrity of a franchise many gamers

integrity of a franchise many gamers

integrity of a franchise many gamers have grown up adoring Kojima’s expensive

have grown up adoring Kojima’s expensive

have grown up adoring Kojima’s expensive requirements are well known within

requirements are well known within

requirements are well known within gaming circles and after he once again

gaming circles and after he once again

gaming circles and after he once again ran rampant with Konami’s cash the

ran rampant with Konami’s cash the

ran rampant with Konami’s cash the company finally decided to axe at fifty

company finally decided to axe at fifty

company finally decided to axe at fifty three-year-old and move away from

three-year-old and move away from

three-year-old and move away from marketing triple-a titles by shipping

marketing triple-a titles by shipping

marketing triple-a titles by shipping over six million units it’s probably

over six million units it’s probably

over six million units it’s probably just about broken even yet VAT and

just about broken even yet VAT and

just about broken even yet VAT and unanimous critical appreciation let’s

unanimous critical appreciation let’s

unanimous critical appreciation let’s not forget was not enough to satisfy

not forget was not enough to satisfy

not forget was not enough to satisfy Konami’s desire for a change number

Konami’s desire for a change number

Konami’s desire for a change number eight The Witcher 3 Wild Hunt unusual

eight The Witcher 3 Wild Hunt unusual

eight The Witcher 3 Wild Hunt unusual for a triple-a developer the creators of

for a triple-a developer the creators of

for a triple-a developer the creators of this open-world RPG CD Projekt RED are

this open-world RPG CD Projekt RED are

this open-world RPG CD Projekt RED are incredibly transparent about their

incredibly transparent about their

incredibly transparent about their finances we can say for sure that they

finances we can say for sure that they

finances we can say for sure that they spent 81 million dollars on development

spent 81 million dollars on development

spent 81 million dollars on development and marketing resulting in sales of six

and marketing resulting in sales of six

and marketing resulting in sales of six million units and sixty two point five

million units and sixty two point five

million units and sixty two point five million dollars in profit in only the

million dollars in profit in only the

million dollars in profit in only the first half of 2015

first half of 2015

first half of 2015 considering the conve posted and this is

considering the conve posted and this is

considering the conve posted and this is not a mistake in a 1,000 dollar profit

not a mistake in a 1,000 dollar profit

not a mistake in a 1,000 dollar profit last year it’s not just a financial

last year it’s not just a financial

last year it’s not just a financial success either dozens of Game of the

success either dozens of Game of the

success either dozens of Game of the Year awards are accompanied by numerous

Year awards are accompanied by numerous

Year awards are accompanied by numerous other worldwide accolades honoring its

other worldwide accolades honoring its

other worldwide accolades honoring its technical achievements it just goes to

technical achievements it just goes to

technical achievements it just goes to show what sort of production value can

show what sort of production value can

show what sort of production value can be attained once the right corporate

be attained once the right corporate

be attained once the right corporate philosophy is implemented and of course

philosophy is implemented and of course

philosophy is implemented and of course it’s a big fantasy so if the game is

it’s a big fantasy so if the game is

it’s a big fantasy so if the game is going to be Savior then it’s going to be

going to be Savior then it’s going to be

going to be Savior then it’s going to be a problem for us naturally number seven

a problem for us naturally number seven

a problem for us naturally number seven defiant

not every expensive game is a stellar

not every expensive game is a stellar hit eating up 80 million of the hundred

hit eating up 80 million of the hundred

hit eating up 80 million of the hundred million dollars sci-fi had for the

million dollars sci-fi had for the

million dollars sci-fi had for the simultaneous release of a new show and

simultaneous release of a new show and

simultaneous release of a new show and game this third-person MMORPG could

game this third-person MMORPG could

game this third-person MMORPG could probably do with dropping the first M

probably do with dropping the first M

probably do with dropping the first M from its genre description only 700,000

from its genre description only 700,000

from its genre description only 700,000 copies were sold and now only 500

copies were sold and now only 500

copies were sold and now only 500 players log into steam every month for

players log into steam every month for

players log into steam every month for some game time here even though the

some game time here even though the

some game time here even though the accompanying show was cancelled in 2015

accompanying show was cancelled in 2015

accompanying show was cancelled in 2015 try on world still trudged on with

try on world still trudged on with

try on world still trudged on with support for their miniscule player base

support for their miniscule player base

support for their miniscule player base giving those committed few further

giving those committed few further

giving those committed few further expansions for a divisive confusing

expansions for a divisive confusing

expansions for a divisive confusing story and dean play widely written off

story and dean play widely written off

story and dean play widely written off as kind of boring and repetitive number

as kind of boring and repetitive number

as kind of boring and repetitive number six cancelled halo MMO we don’t know how

six cancelled halo MMO we don’t know how

six cancelled halo MMO we don’t know how much of Microsoft’s ninety million

much of Microsoft’s ninety million

much of Microsoft’s ninety million dollar budget ensemble Studios managed

dollar budget ensemble Studios managed

dollar budget ensemble Studios managed to spend before their two to three years

to spend before their two to three years

to spend before their two to three years of development was abandoned in 2005 but

of development was abandoned in 2005 but

of development was abandoned in 2005 but it can’t have been good news for the

it can’t have been good news for the

it can’t have been good news for the company the project codenamed Titan or

company the project codenamed Titan or

company the project codenamed Titan or Orion leaked concept art showing new

Orion leaked concept art showing new

Orion leaked concept art showing new species vehicles and classes assets that

species vehicles and classes assets that

species vehicles and classes assets that would have featured alongside gameplay

would have featured alongside gameplay

would have featured alongside gameplay elements like cover systems and public

elements like cover systems and public

elements like cover systems and public quests aspects we should note that would

quests aspects we should note that would

quests aspects we should note that would become staples up later MMORPGs xr9 to

become staples up later MMORPGs xr9 to

become staples up later MMORPGs xr9 to Cortana Condon seeing the success of

Cortana Condon seeing the success of

Cortana Condon seeing the success of being Nintendo Wii

being Nintendo Wii

being Nintendo Wii Microsoft felt casual gaming was where

Microsoft felt casual gaming was where

Microsoft felt casual gaming was where the money lay killing development before

the money lay killing development before

the money lay killing development before it was even officially announced fans

it was even officially announced fans

it was even officially announced fans have since gathered at the franchise’s

have since gathered at the franchise’s

have since gathered at the franchise’s suitability for MMO yet ensembles work

suitability for MMO yet ensembles work

suitability for MMO yet ensembles work on the RTS Halo Wars demonstrating what

on the RTS Halo Wars demonstrating what

on the RTS Halo Wars demonstrating what they could do with a non FPS Halo title

containing the potential to cross over

containing the potential to cross over Disney Marvel and Star Wars properties a

Disney Marvel and Star Wars properties a

Disney Marvel and Star Wars properties a hundred million dollar investment in

hundred million dollar investment in

hundred million dollar investment in this toys to life title seems like a

this toys to life title seems like a

this toys to life title seems like a venture destined to succeed early on

venture destined to succeed early on

venture destined to succeed early on things were going swimmingly reviews

things were going swimmingly reviews

things were going swimmingly reviews were positive 500 million dollars worth

were positive 500 million dollars worth

were positive 500 million dollars worth of revenue had been made and it was

of revenue had been made and it was

of revenue had been made and it was overwhelmingly outselling its main

overwhelmingly outselling its main

overwhelmingly outselling its main competitor Skylanders two sequels later

competitor Skylanders two sequels later

competitor Skylanders two sequels later the series was cancelled in a hot mess

the series was cancelled in a hot mess

the series was cancelled in a hot mess of corporate interference and gross

of corporate interference and gross

of corporate interference and gross overestimation of what they could sell

overestimation of what they could sell

overestimation of what they could sell oh this sounds and my hero astonishingly

oh this sounds and my hero astonishingly

oh this sounds and my hero astonishingly it was still on top of its genre at the

it was still on top of its genre at the

it was still on top of its genre at the time of cancellation leading many to be

time of cancellation leading many to be

time of cancellation leading many to be rights that the budget for the sequels

rights that the budget for the sequels

rights that the budget for the sequels must have been even more extortionist

must have been even more extortionist

must have been even more extortionist than that of the first game we’re just

than that of the first game we’re just

than that of the first game we’re just kind of bummed out that bb-8 and Elsa

kind of bummed out that bb-8 and Elsa

kind of bummed out that bb-8 and Elsa won’t be sharing the screen anytime soon

won’t be sharing the screen anytime soon

won’t be sharing the screen anytime soon I guess we got to let it go dude number

I guess we got to let it go dude number

I guess we got to let it go dude number three Tomb Raider 2013

square-enix had an ambitious list of

square-enix had an ambitious list of targets for their 100 million dollar

targets for their 100 million dollar

targets for their 100 million dollar reboot of gaming favorite British

reboot of gaming favorite British

reboot of gaming favorite British adventurer self six million units in a

adventurer self six million units in a

adventurer self six million units in a month be profitable in the same period

month be profitable in the same period

month be profitable in the same period and achieve usually positive critical

and achieve usually positive critical

and achieve usually positive critical reception totally no pressure for

reception totally no pressure for

reception totally no pressure for developers Crystal Dynamics then you

developers Crystal Dynamics then you

developers Crystal Dynamics then you guys are just hounding them working out

guys are just hounding them working out

guys are just hounding them working out every last wish I rely upon making sure

every last wish I rely upon making sure

every last wish I rely upon making sure that all just perfect praise was heaped

that all just perfect praise was heaped

that all just perfect praise was heaped upon its graphical detail and narrative

upon its graphical detail and narrative

upon its graphical detail and narrative depth from the outset but it took a

depth from the outset but it took a

depth from the outset but it took a while before the other criteria were

while before the other criteria were

while before the other criteria were satisfied selling 3.4 million copies in

satisfied selling 3.4 million copies in

satisfied selling 3.4 million copies in a month was impressive but it took 8

a month was impressive but it took 8

a month was impressive but it took 8 months after release for them to finally

months after release for them to finally

months after release for them to finally reach profitability Laura’s new untested

reach profitability Laura’s new untested

reach profitability Laura’s new untested look eventually led to sales of 8.5

look eventually led to sales of 8.5

look eventually led to sales of 8.5 million the best ever for an IP that

million the best ever for an IP that

million the best ever for an IP that many thought was best left in the annals

many thought was best left in the annals

many thought was best left in the annals of gaming history

early trailers had this game from the UK

early trailers had this game from the UK developers real-time world looking like

developers real-time world looking like

developers real-time world looking like a GTA s MMO the end product however

a GTA s MMO the end product however

a GTA s MMO the end product however barely fulfilled 10% of that promise key

barely fulfilled 10% of that promise key

barely fulfilled 10% of that promise key shooting and driving mechanics were

shooting and driving mechanics were

shooting and driving mechanics were blamele unfinished leaving players of

blamele unfinished leaving players of

blamele unfinished leaving players of amused as to where the hundred and five

amused as to where the hundred and five

amused as to where the hundred and five million dollar budget had gone they got

million dollar budget had gone they got

million dollar budget had gone they got their answers when with barely anyone

their answers when with barely anyone

their answers when with barely anyone playing their game real-time closed shop

playing their game real-time closed shop

playing their game real-time closed shop two months after APB’s release allowing

two months after APB’s release allowing

two months after APB’s release allowing unpaid ex staff members the freedom to

unpaid ex staff members the freedom to

unpaid ex staff members the freedom to reveal at all they say the enormous

reveal at all they say the enormous

reveal at all they say the enormous budget made key executives complacent

budget made key executives complacent

budget made key executives complacent resulting in a lack of direction during

resulting in a lack of direction during

resulting in a lack of direction during a meandering five-year development cycle

a meandering five-year development cycle

a meandering five-year development cycle that the fledgling company were

that the fledgling company were

that the fledgling company were ill-equipped to cope with a reloaded

ill-equipped to cope with a reloaded

ill-equipped to cope with a reloaded version is still going on Xbox one give

version is still going on Xbox one give

version is still going on Xbox one give it a go to see real times flawed legacy

number two Grand Theft Auto 4 if you’re

number two Grand Theft Auto 4 if you’re wondering how Liberty City came to look

wondering how Liberty City came to look

wondering how Liberty City came to look like a DTL perfect imagination of New

like a DTL perfect imagination of New

like a DTL perfect imagination of New York City look no further than rockstars

York City look no further than rockstars

York City look no further than rockstars immensely in-depth hundred million

immensely in-depth hundred million

immensely in-depth hundred million dollar production cycles GTA 4 would

dollar production cycles GTA 4 would

dollar production cycles GTA 4 would introduce a prettier more realistic city

introduce a prettier more realistic city

introduce a prettier more realistic city 3 players to explore researchers based

3 players to explore researchers based

3 players to explore researchers based in the Big Apple analyzed the

in the Big Apple analyzed the

in the Big Apple analyzed the demographics of various neighborhoods

demographics of various neighborhoods

demographics of various neighborhoods and even studied weather patterns to

and even studied weather patterns to

and even studied weather patterns to provide the mind new features that

provide the mind new features that

provide the mind new features that immerse you in its enormous cityscape

immerse you in its enormous cityscape

immerse you in its enormous cityscape those efforts in combination with delays

those efforts in combination with delays

those efforts in combination with delays and having to pay a hundred and fifty

and having to pay a hundred and fifty

and having to pay a hundred and fifty strong development team made it the most

strong development team made it the most

strong development team made it the most expensive game ever at the time

expensive game ever at the time

expensive game ever at the time uninvested that Rockstar would hae

uninvested that Rockstar would hae

uninvested that Rockstar would hae immediately recoup by earning three

immediately recoup by earning three

immediately recoup by earning three hundred and ten million in just one day

hundred and ten million in just one day

hundred and ten million in just one day but part from me inevitable criticisms

but part from me inevitable criticisms

but part from me inevitable criticisms of violent content barely a negative

of violent content barely a negative

of violent content barely a negative comment has been recorded about a game

comment has been recorded about a game

comment has been recorded about a game that redefined the open-world market

that redefined the open-world market

that redefined the open-world market heck that better before we reveal our

heck that better before we reveal our

heck that better before we reveal our top pick here’s a few honorable mention

9-1-1 state your emergency please

9-1-1 state your emergency please someone shooting

someone shooting

someone shooting hello I need you to be on the line

number one star citizen ever since no

number one star citizen ever since no man sky left down millions of gamers the

man sky left down millions of gamers the

man sky left down millions of gamers the pressure on this 137 million dollar

pressure on this 137 million dollar

pressure on this 137 million dollar multi-genre space MMO has gone through

multi-genre space MMO has gone through

multi-genre space MMO has gone through the roof as if it wasn’t there already

the roof as if it wasn’t there already

the roof as if it wasn’t there already since 2012 1.6 million backers have met

since 2012 1.6 million backers have met

since 2012 1.6 million backers have met every enormous stretch goal dramatically

every enormous stretch goal dramatically

every enormous stretch goal dramatically expanding the game’s content and making

expanding the game’s content and making

expanding the game’s content and making it the second largest crowdfunding

it the second largest crowdfunding

it the second largest crowdfunding project ever and I want this to be as

project ever and I want this to be as

project ever and I want this to be as good or better than any other game out

good or better than any other game out

good or better than any other game out there

there

there Robert’s space industries a collection

Robert’s space industries a collection

Robert’s space industries a collection of developers led by Chris Roberts has

of developers led by Chris Roberts has

of developers led by Chris Roberts has gradually added playable modules for

gradually added playable modules for

gradually added playable modules for certain pleasures slowly assembling an

certain pleasures slowly assembling an

certain pleasures slowly assembling an unprecedented persistent universe

unprecedented persistent universe

unprecedented persistent universe promising to contain FPS simulation and

promising to contain FPS simulation and

promising to contain FPS simulation and exploration elements a recent gameplay

exploration elements a recent gameplay

exploration elements a recent gameplay trailer was truly astonishing but we’ve

trailer was truly astonishing but we’ve

trailer was truly astonishing but we’ve had our hopes built up and dashed before

had our hopes built up and dashed before

had our hopes built up and dashed before by nice trailers so at least until its

by nice trailers so at least until its

by nice trailers so at least until its play 17 beta will wait before hopping on

play 17 beta will wait before hopping on

play 17 beta will wait before hopping on this notoriously expensive hype train

this notoriously expensive hype train

this notoriously expensive hype train [Music]

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