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Top 10 Hardest PlayStation 1 Games


Sonne certainly knew how to challenge

Sonne certainly knew how to challenge gamers if the lineup for the original

gamers if the lineup for the original

gamers if the lineup for the original playstation was any indication maybe

welcome to watchmojo.com and today we’ll

welcome to watchmojo.com and today we’ll be counting down our picks for the top

be counting down our picks for the top

be counting down our picks for the top 10 hardest PlayStation 1 games step

10 hardest PlayStation 1 games step

10 hardest PlayStation 1 games step aside or I will have to kill you for

aside or I will have to kill you for

aside or I will have to kill you for this list we’re taking a look at the

this list we’re taking a look at the

this list we’re taking a look at the many titles that graced the Sony

many titles that graced the Sony

many titles that graced the Sony PlayStation console highlighting those

PlayStation console highlighting those

PlayStation console highlighting those that are truly the most challenging and

that are truly the most challenging and

that are truly the most challenging and difficult by design

difficult by design

difficult by design voodoo magic and all huh I don’t touch

voodoo magic and all huh I don’t touch

voodoo magic and all huh I don’t touch the stuff myself unfair or unbalanced

the stuff myself unfair or unbalanced

the stuff myself unfair or unbalanced difficulty is out of the question

difficulty is out of the question

difficulty is out of the question our focus is strictly on games that were

our focus is strictly on games that were

our focus is strictly on games that were built to be tough without being

built to be tough without being

built to be tough without being impossible to beat he knows I’m tight

impossible to beat he knows I’m tight

impossible to beat he knows I’m tight faqad thing you can turn is off huh

faqad thing you can turn is off huh

faqad thing you can turn is off huh number 10

number 10

number 10 odd world Abe’s Oddysee Abe’s Oddysee

odd world Abe’s Oddysee Abe’s Oddysee

odd world Abe’s Oddysee Abe’s Oddysee focuses on the titular Abe a slave at a

focuses on the titular Abe a slave at a

focuses on the titular Abe a slave at a meat processing plant who sets out to

meat processing plant who sets out to

meat processing plant who sets out to rescue his fellow Americans from a grim

rescue his fellow Americans from a grim

rescue his fellow Americans from a grim corporate plot

the game’s delicately balanced mix of

the game’s delicately balanced mix of side-scrolling platforms puzzles and

side-scrolling platforms puzzles and

side-scrolling platforms puzzles and light strategy elements would be plenty

light strategy elements would be plenty

light strategy elements would be plenty for players to contend with but it does

for players to contend with but it does

for players to contend with but it does take steps to further ensure careful

take steps to further ensure careful

take steps to further ensure careful play from Abe’s one-hit deaths to a set

play from Abe’s one-hit deaths to a set

play from Abe’s one-hit deaths to a set number of muttaqun that need to be saved

number of muttaqun that need to be saved

number of muttaqun that need to be saved for a good ending to even a checkpoint

for a good ending to even a checkpoint

for a good ending to even a checkpoint centric save system everything is built

centric save system everything is built

centric save system everything is built for challenge and caution number 9

for challenge and caution number 9

for challenge and caution number 9 Grand Theft Auto 4 game about stealing

Grand Theft Auto 4 game about stealing

Grand Theft Auto 4 game about stealing cars and causing mayhem it’s

cars and causing mayhem it’s

cars and causing mayhem it’s surprisingly keen on testing ones limits

ported to the PlayStation 1 in 1998

ported to the PlayStation 1 in 1998 Grand Theft Auto puts players in a

Grand Theft Auto puts players in a

Grand Theft Auto puts players in a top-down open-world setting where the

top-down open-world setting where the

top-down open-world setting where the goal is to attain points by engaging in

goal is to attain points by engaging in

goal is to attain points by engaging in all sorts of criminal activities however

all sorts of criminal activities however

all sorts of criminal activities however stealing cars and killing

stealing cars and killing

stealing cars and killing indiscriminately is not as easy as it

indiscriminately is not as easy as it

indiscriminately is not as easy as it seems the game places a limit on your

seems the game places a limit on your

seems the game places a limit on your lives and your character dies after one

lives and your character dies after one

lives and your character dies after one hit

topped off by the rarity of powerful

topped off by the rarity of powerful weapons and a deliberate lack of

weapons and a deliberate lack of

weapons and a deliberate lack of mid-level saving it’s clear that this

mid-level saving it’s clear that this

mid-level saving it’s clear that this original isn’t shy about its intent

abrete darius guided ah the classic

abrete darius guided ah the classic challenge of a shoot-’em-up Darius

challenge of a shoot-’em-up Darius

challenge of a shoot-’em-up Darius Gaiden has players flying the starship

Gaiden has players flying the starship

Gaiden has players flying the starship SilverHawk through a series of scrolling

SilverHawk through a series of scrolling

SilverHawk through a series of scrolling levels attempting to destroy enemy ships

levels attempting to destroy enemy ships

levels attempting to destroy enemy ships while dodging obstacles

silverhawks journey as per the jean of

silverhawks journey as per the jean of choice is made harder by said enemies

choice is made harder by said enemies

choice is made harder by said enemies flooding on to screen in multiple groups

flooding on to screen in multiple groups

flooding on to screen in multiple groups at once making for hectic action the

at once making for hectic action the

at once making for hectic action the constant movement of SilverHawk coupled

constant movement of SilverHawk coupled

constant movement of SilverHawk coupled with unyielding streams of projectiles

with unyielding streams of projectiles

with unyielding streams of projectiles means that dodging and split-second

means that dodging and split-second

means that dodging and split-second maneuvering is key here

number seven fear effect being afraid as

number seven fear effect being afraid as the title suggests would be a relatively

the title suggests would be a relatively

the title suggests would be a relatively appropriate reaction I don’t know what

appropriate reaction I don’t know what

appropriate reaction I don’t know what you’re talking about

you’re talking about

you’re talking about lawman sir developed by Kronos digital

lawman sir developed by Kronos digital

lawman sir developed by Kronos digital entertainment fear effect serves as a

entertainment fear effect serves as a

entertainment fear effect serves as a merging of polygon arrow horror elements

merging of polygon arrow horror elements

merging of polygon arrow horror elements and tactical action into a singular

and tactical action into a singular

and tactical action into a singular experience I sign on this gig for one

experience I sign on this gig for one

experience I sign on this gig for one reason right the money I’ll still get it

reason right the money I’ll still get it

reason right the money I’ll still get it it has you switching between three

it has you switching between three

it has you switching between three mercenaries on a mission to Hong Kong

mercenaries on a mission to Hong Kong

mercenaries on a mission to Hong Kong dealing with sudden firefights and

dealing with sudden firefights and

dealing with sudden firefights and environmental puzzles and punishing you

environmental puzzles and punishing you

environmental puzzles and punishing you for anything less than pitch perfect

for anything less than pitch perfect

for anything less than pitch perfect reflexes and problem-solving

reflexes and problem-solving

reflexes and problem-solving what constables Oh what whose

what constables Oh what whose

what constables Oh what whose recklessness is detrimental here as the

recklessness is detrimental here as the

recklessness is detrimental here as the game demands precision and caution with

game demands precision and caution with

game demands precision and caution with every step

number six Metal Gear Solid this is one

number six Metal Gear Solid this is one heck of a sneaking mission that’s for

heck of a sneaking mission that’s for

heck of a sneaking mission that’s for sure

sure

sure okay I’m ready to go Hideo Kojima’s

okay I’m ready to go Hideo Kojima’s

okay I’m ready to go Hideo Kojima’s beloved 1998 game Metal Gear Solid

beloved 1998 game Metal Gear Solid

beloved 1998 game Metal Gear Solid pushed gaming forward with its Hollywood

pushed gaming forward with its Hollywood

pushed gaming forward with its Hollywood inspired cinematography high-quality

inspired cinematography high-quality

inspired cinematography high-quality voice acting and sense of atmosphere it

voice acting and sense of atmosphere it

voice acting and sense of atmosphere it also reinforced the hardest elements of

also reinforced the hardest elements of

also reinforced the hardest elements of the stealth action genre to great effect

the stealth action genre to great effect

the stealth action genre to great effect by dropping the elite soldier Solid

by dropping the elite soldier Solid

by dropping the elite soldier Solid Snake into a complex riddled with

Snake into a complex riddled with

Snake into a complex riddled with security cameras and highly perceptive

security cameras and highly perceptive

security cameras and highly perceptive darts I can’t just knock on the door and

darts I can’t just knock on the door and

darts I can’t just knock on the door and ask them to let me in add to that the

ask them to let me in add to that the

ask them to let me in add to that the secret death traps and bosses that

secret death traps and bosses that

secret death traps and bosses that require careful strategy to beat and the

require careful strategy to beat and the

require careful strategy to beat and the difficulty inherent to Metal Gear Solid

difficulty inherent to Metal Gear Solid

difficulty inherent to Metal Gear Solid should not be in question 6 Tim hey at

should not be in question 6 Tim hey at

should not be in question 6 Tim hey at least you’ll never forget the main

least you’ll never forget the main

least you’ll never forget the main character’s name what’s wrong snake

character’s name what’s wrong snake

character’s name what’s wrong snake number 5 heart of darkness

into the depths of danger we go this

into the depths of danger we go this cinematic platformer telling the tale of

cinematic platformer telling the tale of

cinematic platformer telling the tale of a young boy venturing to an alien realm

a young boy venturing to an alien realm

a young boy venturing to an alien realm to save his dog embodies the age-old

to save his dog embodies the age-old

to save his dog embodies the age-old ideal of trial and error gameplay each

ideal of trial and error gameplay each

ideal of trial and error gameplay each sequence in which the kid hero and II

sequence in which the kid hero and II

sequence in which the kid hero and II must overcome natural hazards and defeat

must overcome natural hazards and defeat

must overcome natural hazards and defeat living shadows is designed to be

living shadows is designed to be

living shadows is designed to be completed in a specific manner on threat

completed in a specific manner on threat

completed in a specific manner on threat of instant death fortunately the game

of instant death fortunately the game

of instant death fortunately the game offered unlimited lives so it is

offered unlimited lives so it is

offered unlimited lives so it is possible to learn the patterns and

possible to learn the patterns and

possible to learn the patterns and techniques necessary to push forward

Lara Croft’s third outing doesn’t lack

Lara Croft’s third outing doesn’t lack for challenge that much is clear are you

for challenge that much is clear are you

for challenge that much is clear are you alright

alright

alright well if you don’t stop I might be just

well if you don’t stop I might be just

well if you don’t stop I might be just fine the 3d action-adventure game Tomb

fine the 3d action-adventure game Tomb

fine the 3d action-adventure game Tomb Raider 3 relies on save crystals rare

Raider 3 relies on save crystals rare

Raider 3 relies on save crystals rare collectible items sparsely scattered

collectible items sparsely scattered

collectible items sparsely scattered throughout levels that limit the number

throughout levels that limit the number

throughout levels that limit the number of times you can save your perception of

of times you can save your perception of

of times you can save your perception of good timing is bad this makes the

good timing is bad this makes the

good timing is bad this makes the typical mix of firefights puzzle solving

typical mix of firefights puzzle solving

typical mix of firefights puzzle solving and tomb exploration all the more

and tomb exploration all the more

and tomb exploration all the more difficult as the game has no shortage of

difficult as the game has no shortage of

difficult as the game has no shortage of lethal traps combative humans and animal

lethal traps combative humans and animal

lethal traps combative humans and animal bones topped off by a steep learning

bones topped off by a steep learning

bones topped off by a steep learning curve that comes into play real early on

curve that comes into play real early on

curve that comes into play real early on Tomb Raider 3 is nothing short of a test

Tomb Raider 3 is nothing short of a test

Tomb Raider 3 is nothing short of a test of your ability yeah number three tenchu

of your ability yeah number three tenchu

of your ability yeah number three tenchu stealth assassins with only 10 levels

stealth assassins with only 10 levels

stealth assassins with only 10 levels this game effortlessly proves to be hard

this game effortlessly proves to be hard

this game effortlessly proves to be hard that good get to play do set in feudal

that good get to play do set in feudal

that good get to play do set in feudal Japan stealth assassins is an action

Japan stealth assassins is an action

Japan stealth assassins is an action game where the player controls one of

game where the player controls one of

game where the player controls one of two ninjas conducting dangerous night

two ninjas conducting dangerous night

two ninjas conducting dangerous night missions tread carefully the player is

missions tread carefully the player is

missions tread carefully the player is given a grappling hook and unlimited

given a grappling hook and unlimited

given a grappling hook and unlimited tries for each mission before being left

tries for each mission before being left

tries for each mission before being left with little exposition to determine how

with little exposition to determine how

with little exposition to determine how to progress how convenient of you to

to progress how convenient of you to

to progress how convenient of you to come here I have orders to kill you thus

come here I have orders to kill you thus

come here I have orders to kill you thus the game is built around trial and error

the game is built around trial and error

the game is built around trial and error with the added threat of losing items

with the added threat of losing items

with the added threat of losing items upon death reinforcing the need to

upon death reinforcing the need to

upon death reinforcing the need to choose one’s inventory carefully and

choose one’s inventory carefully and

choose one’s inventory carefully and learn quickly

number two Rayman yeah colorful lively

number two Rayman yeah colorful lively and undeniably tough this is the legacy

and undeniably tough this is the legacy

and undeniably tough this is the legacy of Rayman a side-scrolling platformer

of Rayman a side-scrolling platformer

of Rayman a side-scrolling platformer developed by Ubisoft it’s fantastical

developed by Ubisoft it’s fantastical

developed by Ubisoft it’s fantastical visuals and vibrant color scheme give

visuals and vibrant color scheme give

visuals and vibrant color scheme give way to a classically built platforming

way to a classically built platforming

way to a classically built platforming experience many level in Rayman is heavy

experience many level in Rayman is heavy

experience many level in Rayman is heavy on length and light on checkpoints to

on length and light on checkpoints to

on length and light on checkpoints to add to the challenge the titular Rayman

add to the challenge the titular Rayman

add to the challenge the titular Rayman has a limited number of lives and

has a limited number of lives and

has a limited number of lives and everything from giant insects to musical

everything from giant insects to musical

everything from giant insects to musical notes are deadly to the touch then

notes are deadly to the touch then

notes are deadly to the touch then there’s the matter of the 102 elect toon

there’s the matter of the 102 elect toon

there’s the matter of the 102 elect toon cages needed for completion which are

cages needed for completion which are

cages needed for completion which are invisible until their triggers are found

before we unveil our top pick here are a

before we unveil our top pick here are a few honorable mentions

number one Alondra much-loved from the

number one Alondra much-loved from the outset this playstation action

outset this playstation action

outset this playstation action role-playing game delivers in many

role-playing game delivers in many

role-playing game delivers in many respects including rewarding hardship

Alondra features platforming segments

Alondra features platforming segments from time to time that by design ask the

from time to time that by design ask the

from time to time that by design ask the player to adapt to the game’s isometric

player to adapt to the game’s isometric

player to adapt to the game’s isometric perspective and plan jumps accordingly

there’s also the matter of its puzzles

there’s also the matter of its puzzles built around very subtle solutions that

built around very subtle solutions that

built around very subtle solutions that reinforce the theme of exploration

little details can be easily missed and

little details can be easily missed and valuable items lost meaning players must

valuable items lost meaning players must

valuable items lost meaning players must constantly be on alert and pay very

constantly be on alert and pay very

constantly be on alert and pay very close attention it can be brutal at

close attention it can be brutal at

close attention it can be brutal at times but it’s worth the effort to

times but it’s worth the effort to

times but it’s worth the effort to succeed

do you agree with our list I hope your

do you agree with our list I hope your death is a lesson to others

death is a lesson to others

death is a lesson to others what do you think are the hardest games

what do you think are the hardest games

what do you think are the hardest games for the PlayStation 4 more easygoing top

for the PlayStation 4 more easygoing top

for the PlayStation 4 more easygoing top 10s published every day be sure to

10s published every day be sure to

10s published every day be sure to subscribe to watchmojo.com now who are

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