
Sonne certainly knew how to challenge gamers if the lineup for the original
gamers if the lineup for the original
gamers if the lineup for the original playstation was any indication maybe
welcome to watchmojo.com and today we’ll
welcome to watchmojo.com and today we’ll be counting down our picks for the top
be counting down our picks for the top
be counting down our picks for the top 10 hardest PlayStation 1 games step
10 hardest PlayStation 1 games step
10 hardest PlayStation 1 games step aside or I will have to kill you for
aside or I will have to kill you for
aside or I will have to kill you for this list we’re taking a look at the
this list we’re taking a look at the
this list we’re taking a look at the many titles that graced the Sony
many titles that graced the Sony
many titles that graced the Sony PlayStation console highlighting those
PlayStation console highlighting those
PlayStation console highlighting those that are truly the most challenging and
that are truly the most challenging and
that are truly the most challenging and difficult by design
difficult by design
difficult by design voodoo magic and all huh I don’t touch
voodoo magic and all huh I don’t touch
voodoo magic and all huh I don’t touch the stuff myself unfair or unbalanced
the stuff myself unfair or unbalanced
the stuff myself unfair or unbalanced difficulty is out of the question
difficulty is out of the question
difficulty is out of the question our focus is strictly on games that were
our focus is strictly on games that were
our focus is strictly on games that were built to be tough without being
built to be tough without being
built to be tough without being impossible to beat he knows I’m tight
impossible to beat he knows I’m tight
impossible to beat he knows I’m tight faqad thing you can turn is off huh
faqad thing you can turn is off huh
faqad thing you can turn is off huh number 10
number 10
number 10 odd world Abe’s Oddysee Abe’s Oddysee
odd world Abe’s Oddysee Abe’s Oddysee
odd world Abe’s Oddysee Abe’s Oddysee focuses on the titular Abe a slave at a
focuses on the titular Abe a slave at a
focuses on the titular Abe a slave at a meat processing plant who sets out to
meat processing plant who sets out to
meat processing plant who sets out to rescue his fellow Americans from a grim
rescue his fellow Americans from a grim
rescue his fellow Americans from a grim corporate plot
the game’s delicately balanced mix of
the game’s delicately balanced mix of side-scrolling platforms puzzles and
side-scrolling platforms puzzles and
side-scrolling platforms puzzles and light strategy elements would be plenty
light strategy elements would be plenty
light strategy elements would be plenty for players to contend with but it does
for players to contend with but it does
for players to contend with but it does take steps to further ensure careful
take steps to further ensure careful
take steps to further ensure careful play from Abe’s one-hit deaths to a set
play from Abe’s one-hit deaths to a set
play from Abe’s one-hit deaths to a set number of muttaqun that need to be saved
number of muttaqun that need to be saved
number of muttaqun that need to be saved for a good ending to even a checkpoint
for a good ending to even a checkpoint
for a good ending to even a checkpoint centric save system everything is built
centric save system everything is built
centric save system everything is built for challenge and caution number 9
for challenge and caution number 9
for challenge and caution number 9 Grand Theft Auto 4 game about stealing
Grand Theft Auto 4 game about stealing
Grand Theft Auto 4 game about stealing cars and causing mayhem it’s
cars and causing mayhem it’s
cars and causing mayhem it’s surprisingly keen on testing ones limits
ported to the PlayStation 1 in 1998
ported to the PlayStation 1 in 1998 Grand Theft Auto puts players in a
Grand Theft Auto puts players in a
Grand Theft Auto puts players in a top-down open-world setting where the
top-down open-world setting where the
top-down open-world setting where the goal is to attain points by engaging in
goal is to attain points by engaging in
goal is to attain points by engaging in all sorts of criminal activities however
all sorts of criminal activities however
all sorts of criminal activities however stealing cars and killing
stealing cars and killing
stealing cars and killing indiscriminately is not as easy as it
indiscriminately is not as easy as it
indiscriminately is not as easy as it seems the game places a limit on your
seems the game places a limit on your
seems the game places a limit on your lives and your character dies after one
lives and your character dies after one
lives and your character dies after one hit
topped off by the rarity of powerful
topped off by the rarity of powerful weapons and a deliberate lack of
weapons and a deliberate lack of
weapons and a deliberate lack of mid-level saving it’s clear that this
mid-level saving it’s clear that this
mid-level saving it’s clear that this original isn’t shy about its intent
abrete darius guided ah the classic
abrete darius guided ah the classic challenge of a shoot-’em-up Darius
challenge of a shoot-’em-up Darius
challenge of a shoot-’em-up Darius Gaiden has players flying the starship
Gaiden has players flying the starship
Gaiden has players flying the starship SilverHawk through a series of scrolling
SilverHawk through a series of scrolling
SilverHawk through a series of scrolling levels attempting to destroy enemy ships
levels attempting to destroy enemy ships
levels attempting to destroy enemy ships while dodging obstacles
silverhawks journey as per the jean of
silverhawks journey as per the jean of choice is made harder by said enemies
choice is made harder by said enemies
choice is made harder by said enemies flooding on to screen in multiple groups
flooding on to screen in multiple groups
flooding on to screen in multiple groups at once making for hectic action the
at once making for hectic action the
at once making for hectic action the constant movement of SilverHawk coupled
constant movement of SilverHawk coupled
constant movement of SilverHawk coupled with unyielding streams of projectiles
with unyielding streams of projectiles
with unyielding streams of projectiles means that dodging and split-second
means that dodging and split-second
means that dodging and split-second maneuvering is key here
number seven fear effect being afraid as
number seven fear effect being afraid as the title suggests would be a relatively
the title suggests would be a relatively
the title suggests would be a relatively appropriate reaction I don’t know what
appropriate reaction I don’t know what
appropriate reaction I don’t know what you’re talking about
you’re talking about
you’re talking about lawman sir developed by Kronos digital
lawman sir developed by Kronos digital
lawman sir developed by Kronos digital entertainment fear effect serves as a
entertainment fear effect serves as a
entertainment fear effect serves as a merging of polygon arrow horror elements
merging of polygon arrow horror elements
merging of polygon arrow horror elements and tactical action into a singular
and tactical action into a singular
and tactical action into a singular experience I sign on this gig for one
experience I sign on this gig for one
experience I sign on this gig for one reason right the money I’ll still get it
reason right the money I’ll still get it
reason right the money I’ll still get it it has you switching between three
it has you switching between three
it has you switching between three mercenaries on a mission to Hong Kong
mercenaries on a mission to Hong Kong
mercenaries on a mission to Hong Kong dealing with sudden firefights and
dealing with sudden firefights and
dealing with sudden firefights and environmental puzzles and punishing you
environmental puzzles and punishing you
environmental puzzles and punishing you for anything less than pitch perfect
for anything less than pitch perfect
for anything less than pitch perfect reflexes and problem-solving
reflexes and problem-solving
reflexes and problem-solving what constables Oh what whose
what constables Oh what whose
what constables Oh what whose recklessness is detrimental here as the
recklessness is detrimental here as the
recklessness is detrimental here as the game demands precision and caution with
game demands precision and caution with
game demands precision and caution with every step
number six Metal Gear Solid this is one
number six Metal Gear Solid this is one heck of a sneaking mission that’s for
heck of a sneaking mission that’s for
heck of a sneaking mission that’s for sure
sure
sure okay I’m ready to go Hideo Kojima’s
okay I’m ready to go Hideo Kojima’s
okay I’m ready to go Hideo Kojima’s beloved 1998 game Metal Gear Solid
beloved 1998 game Metal Gear Solid
beloved 1998 game Metal Gear Solid pushed gaming forward with its Hollywood
pushed gaming forward with its Hollywood
pushed gaming forward with its Hollywood inspired cinematography high-quality
inspired cinematography high-quality
inspired cinematography high-quality voice acting and sense of atmosphere it
voice acting and sense of atmosphere it
voice acting and sense of atmosphere it also reinforced the hardest elements of
also reinforced the hardest elements of
also reinforced the hardest elements of the stealth action genre to great effect
the stealth action genre to great effect
the stealth action genre to great effect by dropping the elite soldier Solid
by dropping the elite soldier Solid
by dropping the elite soldier Solid Snake into a complex riddled with
Snake into a complex riddled with
Snake into a complex riddled with security cameras and highly perceptive
security cameras and highly perceptive
security cameras and highly perceptive darts I can’t just knock on the door and
darts I can’t just knock on the door and
darts I can’t just knock on the door and ask them to let me in add to that the
ask them to let me in add to that the
ask them to let me in add to that the secret death traps and bosses that
secret death traps and bosses that
secret death traps and bosses that require careful strategy to beat and the
require careful strategy to beat and the
require careful strategy to beat and the difficulty inherent to Metal Gear Solid
difficulty inherent to Metal Gear Solid
difficulty inherent to Metal Gear Solid should not be in question 6 Tim hey at
should not be in question 6 Tim hey at
should not be in question 6 Tim hey at least you’ll never forget the main
least you’ll never forget the main
least you’ll never forget the main character’s name what’s wrong snake
character’s name what’s wrong snake
character’s name what’s wrong snake number 5 heart of darkness
into the depths of danger we go this
into the depths of danger we go this cinematic platformer telling the tale of
cinematic platformer telling the tale of
cinematic platformer telling the tale of a young boy venturing to an alien realm
a young boy venturing to an alien realm
a young boy venturing to an alien realm to save his dog embodies the age-old
to save his dog embodies the age-old
to save his dog embodies the age-old ideal of trial and error gameplay each
ideal of trial and error gameplay each
ideal of trial and error gameplay each sequence in which the kid hero and II
sequence in which the kid hero and II
sequence in which the kid hero and II must overcome natural hazards and defeat
must overcome natural hazards and defeat
must overcome natural hazards and defeat living shadows is designed to be
living shadows is designed to be
living shadows is designed to be completed in a specific manner on threat
completed in a specific manner on threat
completed in a specific manner on threat of instant death fortunately the game
of instant death fortunately the game
of instant death fortunately the game offered unlimited lives so it is
offered unlimited lives so it is
offered unlimited lives so it is possible to learn the patterns and
possible to learn the patterns and
possible to learn the patterns and techniques necessary to push forward
Lara Croft’s third outing doesn’t lack
Lara Croft’s third outing doesn’t lack for challenge that much is clear are you
for challenge that much is clear are you
for challenge that much is clear are you alright
alright
alright well if you don’t stop I might be just
well if you don’t stop I might be just
well if you don’t stop I might be just fine the 3d action-adventure game Tomb
fine the 3d action-adventure game Tomb
fine the 3d action-adventure game Tomb Raider 3 relies on save crystals rare
Raider 3 relies on save crystals rare
Raider 3 relies on save crystals rare collectible items sparsely scattered
collectible items sparsely scattered
collectible items sparsely scattered throughout levels that limit the number
throughout levels that limit the number
throughout levels that limit the number of times you can save your perception of
of times you can save your perception of
of times you can save your perception of good timing is bad this makes the
good timing is bad this makes the
good timing is bad this makes the typical mix of firefights puzzle solving
typical mix of firefights puzzle solving
typical mix of firefights puzzle solving and tomb exploration all the more
and tomb exploration all the more
and tomb exploration all the more difficult as the game has no shortage of
difficult as the game has no shortage of
difficult as the game has no shortage of lethal traps combative humans and animal
lethal traps combative humans and animal
lethal traps combative humans and animal bones topped off by a steep learning
bones topped off by a steep learning
bones topped off by a steep learning curve that comes into play real early on
curve that comes into play real early on
curve that comes into play real early on Tomb Raider 3 is nothing short of a test
Tomb Raider 3 is nothing short of a test
Tomb Raider 3 is nothing short of a test of your ability yeah number three tenchu
of your ability yeah number three tenchu
of your ability yeah number three tenchu stealth assassins with only 10 levels
stealth assassins with only 10 levels
stealth assassins with only 10 levels this game effortlessly proves to be hard
this game effortlessly proves to be hard
this game effortlessly proves to be hard that good get to play do set in feudal
that good get to play do set in feudal
that good get to play do set in feudal Japan stealth assassins is an action
Japan stealth assassins is an action
Japan stealth assassins is an action game where the player controls one of
game where the player controls one of
game where the player controls one of two ninjas conducting dangerous night
two ninjas conducting dangerous night
two ninjas conducting dangerous night missions tread carefully the player is
missions tread carefully the player is
missions tread carefully the player is given a grappling hook and unlimited
given a grappling hook and unlimited
given a grappling hook and unlimited tries for each mission before being left
tries for each mission before being left
tries for each mission before being left with little exposition to determine how
with little exposition to determine how
with little exposition to determine how to progress how convenient of you to
to progress how convenient of you to
to progress how convenient of you to come here I have orders to kill you thus
come here I have orders to kill you thus
come here I have orders to kill you thus the game is built around trial and error
the game is built around trial and error
the game is built around trial and error with the added threat of losing items
with the added threat of losing items
with the added threat of losing items upon death reinforcing the need to
upon death reinforcing the need to
upon death reinforcing the need to choose one’s inventory carefully and
choose one’s inventory carefully and
choose one’s inventory carefully and learn quickly
number two Rayman yeah colorful lively
number two Rayman yeah colorful lively and undeniably tough this is the legacy
and undeniably tough this is the legacy
and undeniably tough this is the legacy of Rayman a side-scrolling platformer
of Rayman a side-scrolling platformer
of Rayman a side-scrolling platformer developed by Ubisoft it’s fantastical
developed by Ubisoft it’s fantastical
developed by Ubisoft it’s fantastical visuals and vibrant color scheme give
visuals and vibrant color scheme give
visuals and vibrant color scheme give way to a classically built platforming
way to a classically built platforming
way to a classically built platforming experience many level in Rayman is heavy
experience many level in Rayman is heavy
experience many level in Rayman is heavy on length and light on checkpoints to
on length and light on checkpoints to
on length and light on checkpoints to add to the challenge the titular Rayman
add to the challenge the titular Rayman
add to the challenge the titular Rayman has a limited number of lives and
has a limited number of lives and
has a limited number of lives and everything from giant insects to musical
everything from giant insects to musical
everything from giant insects to musical notes are deadly to the touch then
notes are deadly to the touch then
notes are deadly to the touch then there’s the matter of the 102 elect toon
there’s the matter of the 102 elect toon
there’s the matter of the 102 elect toon cages needed for completion which are
cages needed for completion which are
cages needed for completion which are invisible until their triggers are found
before we unveil our top pick here are a
before we unveil our top pick here are a few honorable mentions
number one Alondra much-loved from the
number one Alondra much-loved from the outset this playstation action
outset this playstation action
outset this playstation action role-playing game delivers in many
role-playing game delivers in many
role-playing game delivers in many respects including rewarding hardship
Alondra features platforming segments
Alondra features platforming segments from time to time that by design ask the
from time to time that by design ask the
from time to time that by design ask the player to adapt to the game’s isometric
player to adapt to the game’s isometric
player to adapt to the game’s isometric perspective and plan jumps accordingly
there’s also the matter of its puzzles
there’s also the matter of its puzzles built around very subtle solutions that
built around very subtle solutions that
built around very subtle solutions that reinforce the theme of exploration
little details can be easily missed and
little details can be easily missed and valuable items lost meaning players must
valuable items lost meaning players must
valuable items lost meaning players must constantly be on alert and pay very
constantly be on alert and pay very
constantly be on alert and pay very close attention it can be brutal at
close attention it can be brutal at
close attention it can be brutal at times but it’s worth the effort to
times but it’s worth the effort to
times but it’s worth the effort to succeed
do you agree with our list I hope your
do you agree with our list I hope your death is a lesson to others
death is a lesson to others
death is a lesson to others what do you think are the hardest games
what do you think are the hardest games
what do you think are the hardest games for the PlayStation 4 more easygoing top
for the PlayStation 4 more easygoing top
for the PlayStation 4 more easygoing top 10s published every day be sure to
10s published every day be sure to
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