
with the release of Super Mario maker the question of what other game series
the question of what other game series
the question of what other game series should be adapted in this manner looms
should be adapted in this manner looms
should be adapted in this manner looms overhead welcome to watchmojo.com and
overhead welcome to watchmojo.com and
overhead welcome to watchmojo.com and today we’ll be counting down our picks
today we’ll be counting down our picks
today we’ll be counting down our picks for the top ten games that should have
for the top ten games that should have
for the top ten games that should have the mario maker treatment as the title
the mario maker treatment as the title
the mario maker treatment as the title suggests we’re looking at these games
suggests we’re looking at these games
suggests we’re looking at these games and series new and old that would be
and series new and old that would be
and series new and old that would be best suited to user-generated content
best suited to user-generated content
best suited to user-generated content based platforms
based platforms
based platforms we’ll be excluding games that already
we’ll be excluding games that already
we’ll be excluding games that already have an official map editor so if you’re
have an official map editor so if you’re
have an official map editor so if you’re looking for portal jump on Steam and go
looking for portal jump on Steam and go
looking for portal jump on Steam and go play it right now
number 10 prince of persia classic
number 10 prince of persia classic series when many gamers think of prince
series when many gamers think of prince
series when many gamers think of prince of persia
of persia
of persia their first thought would probably
their first thought would probably
their first thought would probably revolve around the sands of time series
revolve around the sands of time series
revolve around the sands of time series however we’re focusing on the first two
however we’re focusing on the first two
however we’re focusing on the first two titles which were both remarkable puzzle
titles which were both remarkable puzzle
titles which were both remarkable puzzle platformers with a strong emphasis on
platformers with a strong emphasis on
platformers with a strong emphasis on character momentum swordplay combat and
character momentum swordplay combat and
character momentum swordplay combat and switch based traps considering how
switch based traps considering how
switch based traps considering how popular puzzle solving themed levels are
popular puzzle solving themed levels are
popular puzzle solving themed levels are in mario maker there would certainly be
in mario maker there would certainly be
in mario maker there would certainly be a market out there for unique and
a market out there for unique and
a market out there for unique and creative levels besides it’s not like
creative levels besides it’s not like
creative levels besides it’s not like ubisoft is doing anything with a series
ubisoft is doing anything with a series
ubisoft is doing anything with a series right now so what’s the worst that can
right now so what’s the worst that can
right now so what’s the worst that can happen
number 9 Lego series they know how to
number 9 Lego series they know how to ruin every good evil plan your plan is
ruin every good evil plan your plan is
ruin every good evil plan your plan is still
still
still fantastic here the appeal is the
fantastic here the appeal is the
fantastic here the appeal is the malleability of the formula ever since
malleability of the formula ever since
malleability of the formula ever since the release of the first lego branded
the release of the first lego branded
the release of the first lego branded videogame 1997’s lego island the broader
videogame 1997’s lego island the broader
videogame 1997’s lego island the broader franchises diversity has expanded in a
franchises diversity has expanded in a
franchises diversity has expanded in a magnificent fashion from racing games to
magnificent fashion from racing games to
magnificent fashion from racing games to open-world titles from original works to
open-world titles from original works to
open-world titles from original works to reliance on licensed properties such as
reliance on licensed properties such as
reliance on licensed properties such as Star Wars these games have shown their
Star Wars these games have shown their
Star Wars these games have shown their versatility yet lego games are always
versatility yet lego games are always
versatility yet lego games are always rooted in a distinct plastic esque
rooted in a distinct plastic esque
rooted in a distinct plastic esque visual style and a mixture of puzzle and
visual style and a mixture of puzzle and
visual style and a mixture of puzzle and platforming mechanics that would allow
platforming mechanics that would allow
platforming mechanics that would allow players a workable jumping-off point
think Lego dimensions meets Lego worlds
think Lego dimensions meets Lego worlds you can make your own mashup of your
you can make your own mashup of your
you can make your own mashup of your favorite Lego properties it looks so
favorite Lego properties it looks so
favorite Lego properties it looks so pretty
pretty
pretty it feels so powerful having number eight
it feels so powerful having number eight
it feels so powerful having number eight shovel Knight though fresh based in new
shovel Knight though fresh based in new
shovel Knight though fresh based in new to the market this retro themed game has
to the market this retro themed game has
to the market this retro themed game has plenty to offer in a hypothetical maker
plenty to offer in a hypothetical maker
plenty to offer in a hypothetical maker game
shovel knight developed by Yacht Club
shovel knight developed by Yacht Club games is a 2014 side scroller that
games is a 2014 side scroller that
games is a 2014 side scroller that blends 8-bit graphics and a simple color
blends 8-bit graphics and a simple color
blends 8-bit graphics and a simple color scheme with a deceptively deep shovel
scheme with a deceptively deep shovel
scheme with a deceptively deep shovel based combat it’s mix of classic and
based combat it’s mix of classic and
based combat it’s mix of classic and modern design techniques would make user
modern design techniques would make user
modern design techniques would make user created levels an intriguing prospect we
created levels an intriguing prospect we
created levels an intriguing prospect we have already seen how creative Mario
have already seen how creative Mario
have already seen how creative Mario maker players can get with using flying
maker players can get with using flying
maker players can get with using flying enemies as platforms so now let’s see
enemies as platforms so now let’s see
enemies as platforms so now let’s see what they can do with shovel Knights
what they can do with shovel Knights
what they can do with shovel Knights Pogo shovel
we’d like to run at the speed of sound
we’d like to run at the speed of sound once more if that’s all right from its
once more if that’s all right from its
once more if that’s all right from its inception the sonic games have been
inception the sonic games have been
inception the sonic games have been about distinguishing the franchise from
about distinguishing the franchise from
about distinguishing the franchise from its peers where other platformers are
its peers where other platformers are
its peers where other platformers are about precision and caution
about precision and caution
about precision and caution Sonic the Hedgehog is about visceral
Sonic the Hedgehog is about visceral
Sonic the Hedgehog is about visceral speed the fact that early games
speed the fact that early games
speed the fact that early games maintained a constant cartoon-esque art
maintained a constant cartoon-esque art
maintained a constant cartoon-esque art style while introducing elements such as
style while introducing elements such as
style while introducing elements such as the Chaos Emeralds adds to the appeal of
the Chaos Emeralds adds to the appeal of
the Chaos Emeralds adds to the appeal of a creator centric Sonic game you thought
a creator centric Sonic game you thought
a creator centric Sonic game you thought those Auto levels in Mario maker were
those Auto levels in Mario maker were
those Auto levels in Mario maker were dizzying imagine if those were Sonic
dizzying imagine if those were Sonic
dizzying imagine if those were Sonic stages
number six Castlevania series whips
number six Castlevania series whips monsters and imposing castles together
monsters and imposing castles together
monsters and imposing castles together the markings of something truly
the markings of something truly
the markings of something truly excellent Castlevania established very
excellent Castlevania established very
excellent Castlevania established very quickly what its angle was tightly built
quickly what its angle was tightly built
quickly what its angle was tightly built action platforming titles framed around
action platforming titles framed around
action platforming titles framed around Gothic architecture and Universal horror
Gothic architecture and Universal horror
Gothic architecture and Universal horror iconography
with early games being released for the
with early games being released for the Nintendo Entertainment System this
Nintendo Entertainment System this
Nintendo Entertainment System this translates into easy to convert sprites
translates into easy to convert sprites
translates into easy to convert sprites and backdrops not far removed from those
and backdrops not far removed from those
and backdrops not far removed from those of Super Mario maker as an added bonus
of Super Mario maker as an added bonus
of Super Mario maker as an added bonus hypothetical castlevania maker game
hypothetical castlevania maker game
hypothetical castlevania maker game would have access to role-playing and
would have access to role-playing and
would have access to role-playing and the metroidvania map design features
the metroidvania map design features
the metroidvania map design features popularized in the series by Castlevania
popularized in the series by Castlevania
popularized in the series by Castlevania Symphony of the Night for more
Symphony of the Night for more
Symphony of the Night for more professional makers at heart it’d
professional makers at heart it’d
professional makers at heart it’d certainly be interesting what players
certainly be interesting what players
certainly be interesting what players can do with those mechanics you shall
can do with those mechanics you shall
can do with those mechanics you shall regret those words who will you will
regret those words who will you will
regret those words who will you will meet again
meet again
meet again number 5 Metroid series the Nintendo
number 5 Metroid series the Nintendo
number 5 Metroid series the Nintendo Entertainment System game Metroid put
Entertainment System game Metroid put
Entertainment System game Metroid put forth a different type of platformer
forth a different type of platformer
forth a different type of platformer from its contemporaries as bounty hunter
from its contemporaries as bounty hunter
from its contemporaries as bounty hunter Samus Aran players explored dark and
Samus Aran players explored dark and
Samus Aran players explored dark and solitary environments having the freedom
solitary environments having the freedom
solitary environments having the freedom to backtrack as they saw fit and often
to backtrack as they saw fit and often
to backtrack as they saw fit and often being faced with hostile alien creatures
this combination of a grim atmosphere
this combination of a grim atmosphere unusual but iconic creature designs and
unusual but iconic creature designs and
unusual but iconic creature designs and nonlinear gameplay could allow for some
nonlinear gameplay could allow for some
nonlinear gameplay could allow for some of gaming’s most unique player created
of gaming’s most unique player created
of gaming’s most unique player created settings
damn for some run-and-gun action
damn for some run-and-gun action originally released to arcades by Konami
originally released to arcades by Konami
originally released to arcades by Konami in 1987 contra delivered a
in 1987 contra delivered a
in 1987 contra delivered a side-scrolling experience based around
side-scrolling experience based around
side-scrolling experience based around multi-directional gunfire collectable
multi-directional gunfire collectable
multi-directional gunfire collectable power-ups and perspective shifting
power-ups and perspective shifting
power-ups and perspective shifting levels the resulting variety and visuals
levels the resulting variety and visuals
levels the resulting variety and visuals level gimmicks and items could provide
level gimmicks and items could provide
level gimmicks and items could provide creators with countless options while
creators with countless options while
creators with countless options while still adhering to the measured gunplay
still adhering to the measured gunplay
still adhering to the measured gunplay of the early contra games devilishly
of the early contra games devilishly
of the early contra games devilishly difficult levels are the king of Mario
difficult levels are the king of Mario
difficult levels are the king of Mario maker these days so why not give the
maker these days so why not give the
maker these days so why not give the same treatment to the king of devilishly
same treatment to the king of devilishly
same treatment to the king of devilishly hard shooters number three The Legend of
hard shooters number three The Legend of
hard shooters number three The Legend of Zelda series if there is a keep Raja
Zelda series if there is a keep Raja
Zelda series if there is a keep Raja nadir of
nadir of
nadir of action-adventure this may well be it the
action-adventure this may well be it the
action-adventure this may well be it the original Legend of Zelda relied on
original Legend of Zelda relied on
original Legend of Zelda relied on simple grid based maps for its overworld
simple grid based maps for its overworld
simple grid based maps for its overworld and dungeons yet succeeded through the
and dungeons yet succeeded through the
and dungeons yet succeeded through the instantly iconic and nonlinear nature of
instantly iconic and nonlinear nature of
instantly iconic and nonlinear nature of its realm granting players access not
its realm granting players access not
its realm granting players access not only to that freeform design but the
only to that freeform design but the
only to that freeform design but the attached visuals would make for a worthy
attached visuals would make for a worthy
attached visuals would make for a worthy equal to Super Mario maker
there is currently an unofficial Legend
there is currently an unofficial Legend of Zelda out there in alpha and though
of Zelda out there in alpha and though
of Zelda out there in alpha and though it does lack the fine quality touch that
it does lack the fine quality touch that
it does lack the fine quality touch that Nintendo does so well it just goes to
Nintendo does so well it just goes to
Nintendo does so well it just goes to show that this idea isn’t so out of this
show that this idea isn’t so out of this
show that this idea isn’t so out of this world
number two Mario Kart series and to
number two Mario Kart series and to drive until the engine screams this
drive until the engine screams this
drive until the engine screams this spin-off of the Mario franchise has long
spin-off of the Mario franchise has long
spin-off of the Mario franchise has long to find the kart racing genre from its
to find the kart racing genre from its
to find the kart racing genre from its embrace of mid race weapons to its
embrace of mid race weapons to its
embrace of mid race weapons to its all-star roster of characters to that
all-star roster of characters to that
all-star roster of characters to that effect a Mario Kart maker title would be
effect a Mario Kart maker title would be
effect a Mario Kart maker title would be appropriate just to capitalize on the
appropriate just to capitalize on the
appropriate just to capitalize on the widespread nature of the char alone
widespread nature of the char alone
widespread nature of the char alone however the recognizable iconography
however the recognizable iconography
however the recognizable iconography would be just as effective at drawing in
would be just as effective at drawing in
would be just as effective at drawing in new creators both because of the draw of
new creators both because of the draw of
new creators both because of the draw of fan favorite characters and the
fan favorite characters and the
fan favorite characters and the potential for intriguing inclusion of
potential for intriguing inclusion of
potential for intriguing inclusion of every iconic racing track in well pretty
every iconic racing track in well pretty
every iconic racing track in well pretty much any game out there
Plus LittleBigPlanet carding already
Plus LittleBigPlanet carding already showed us that you can still make 3d
showed us that you can still make 3d
showed us that you can still make 3d racetrack creation easy and fun
before we unveil our top pick here are a
before we unveil our top pick here are a few honorable mentions number one Mega
few honorable mentions number one Mega
few honorable mentions number one Mega Man series the Mega Man games from the
Man series the Mega Man games from the
Man series the Mega Man games from the very beginning have been renowned for
very beginning have been renowned for
very beginning have been renowned for their colorful levels varied bosses and
their colorful levels varied bosses and
their colorful levels varied bosses and challenging yet rewarding action not
challenging yet rewarding action not
challenging yet rewarding action not unlike the Super Mario Brothers games
unlike the Super Mario Brothers games
unlike the Super Mario Brothers games the series roots in NES era graphics and
the series roots in NES era graphics and
the series roots in NES era graphics and platformer design theoretically means
platformer design theoretically means
platformer design theoretically means that the game could be translated into a
that the game could be translated into a
that the game could be translated into a major game with relative ease
the recognizable style and easily
the recognizable style and easily grasped stage design of Mega Man games
grasped stage design of Mega Man games
grasped stage design of Mega Man games would allow for creativity within the
would allow for creativity within the
would allow for creativity within the given constraints in fact there already
given constraints in fact there already
given constraints in fact there already was a Mega Man creation game in
was a Mega Man creation game in
was a Mega Man creation game in development known as Mega Man universe
development known as Mega Man universe
development known as Mega Man universe that would have allowed for players to
that would have allowed for players to
that would have allowed for players to make their own Megaman stages while
make their own Megaman stages while
make their own Megaman stages while letting them use other iconic Capcom
letting them use other iconic Capcom
letting them use other iconic Capcom characters like Ryu and Arthur but for
characters like Ryu and Arthur but for
characters like Ryu and Arthur but for reasons undisclosed by Capcom the game
reasons undisclosed by Capcom the game
reasons undisclosed by Capcom the game was cancelled so now you know where to
was cancelled so now you know where to
was cancelled so now you know where to send your letters of disapproval
Yury with our list I’ll trust you for
Yury with our list I’ll trust you for now what games do you think should get
now what games do you think should get
now what games do you think should get the Mario maker treatment for more
the Mario maker treatment for more
the Mario maker treatment for more idealistic top 10s published every day
idealistic top 10s published every day
idealistic top 10s published every day be sure to subscribe to watchmojo.com
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