
what do a baseball team popeye the sailor and a swingers hotel have in
sailor and a swingers hotel have in
sailor and a swingers hotel have in common
common
common well welcome to watchmojo.com and today
well welcome to watchmojo.com and today
well welcome to watchmojo.com and today we’re taking a look back at our top 10
we’re taking a look back at our top 10
we’re taking a look back at our top 10 favorite pieces of trivia about Nintendo
favorite pieces of trivia about Nintendo
favorite pieces of trivia about Nintendo number 10 100 years of gaming kicking
number 10 100 years of gaming kicking
number 10 100 years of gaming kicking off our list is the oldest piece of
off our list is the oldest piece of
off our list is the oldest piece of Nintendo trivia there is it’s a pretty
Nintendo trivia there is it’s a pretty
Nintendo trivia there is it’s a pretty easy guess to say that Nintendo is the
easy guess to say that Nintendo is the
easy guess to say that Nintendo is the oldest video game company but can you
oldest video game company but can you
oldest video game company but can you guess how old try over a hundred years
guess how old try over a hundred years
guess how old try over a hundred years Nintendo was actually founded in 1889
Nintendo was actually founded in 1889
Nintendo was actually founded in 1889 and although they tried their hand at a
and although they tried their hand at a
and although they tried their hand at a large variety of businesses they
large variety of businesses they
large variety of businesses they originally produced playing cards it’s
originally produced playing cards it’s
originally produced playing cards it’s always been about games number nine we
always been about games number nine we
always been about games number nine we like sports – speaking of Nintendo’s
like sports – speaking of Nintendo’s
like sports – speaking of Nintendo’s vast portfolio you may be surprised to
vast portfolio you may be surprised to
vast portfolio you may be surprised to learn that Nintendo is the primary owner
learn that Nintendo is the primary owner
learn that Nintendo is the primary owner of the Seattle Mariners who play near
of the Seattle Mariners who play near
of the Seattle Mariners who play near their headquarters in Washington who
their headquarters in Washington who
their headquarters in Washington who says video games in sports don’t mix
says video games in sports don’t mix
says video games in sports don’t mix number eight lurid details while
number eight lurid details while
number eight lurid details while Nintendo has pretty much always been
Nintendo has pretty much always been
Nintendo has pretty much always been known as a family-friendly company there
known as a family-friendly company there
known as a family-friendly company there are a few interesting details about
are a few interesting details about
are a few interesting details about their past first in the 1960s it is
their past first in the 1960s it is
their past first in the 1960s it is rumored that Nintendo owned and operated
rumored that Nintendo owned and operated
rumored that Nintendo owned and operated a love hotel in which customers could
a love hotel in which customers could
a love hotel in which customers could pay to use rooms by the hour an equally
pay to use rooms by the hour an equally
pay to use rooms by the hour an equally tantalizing fact is that there are
tantalizing fact is that there are
tantalizing fact is that there are several pornographic games for the NES
several pornographic games for the NES
several pornographic games for the NES that were released without Nintendo’s
that were released without Nintendo’s
that were released without Nintendo’s permission all of which would fetch you
permission all of which would fetch you
permission all of which would fetch you a nice chunk of coins on eBay number
a nice chunk of coins on eBay number
a nice chunk of coins on eBay number seven blocked products as mentioned
seven blocked products as mentioned
seven blocked products as mentioned before Nintendo has tried its hand at
before Nintendo has tried its hand at
before Nintendo has tried its hand at several other business models and
several other business models and
several other business models and products one such failed product was a
products one such failed product was a
products one such failed product was a line of construction bricks called N&V
line of construction bricks called N&V
line of construction bricks called N&V blocks that heavily resembled LEGO
blocks that heavily resembled LEGO
blocks that heavily resembled LEGO pieces
pieces
pieces apparently they resembled Lego a little
apparently they resembled Lego a little
apparently they resembled Lego a little too much and a resulting threat of
too much and a resulting threat of
too much and a resulting threat of lawsuit got the product shut down the
lawsuit got the product shut down the
lawsuit got the product shut down the bricks do technically make an appearance
bricks do technically make an appearance
bricks do technically make an appearance in Super Mario World 2 although most
in Super Mario World 2 although most
in Super Mario World 2 although most people would probably describe them as
people would probably describe them as
people would probably describe them as Lego number 6
Lego number 6
Lego number 6 inspirational design legendary Nintendo
inspirational design legendary Nintendo
inspirational design legendary Nintendo designer Shigeru Miyamoto is never shy
designer Shigeru Miyamoto is never shy
designer Shigeru Miyamoto is never shy about sharing his inspirations for his
about sharing his inspirations for his
about sharing his inspirations for his games and characters for example donkey
games and characters for example donkey
games and characters for example donkey kong mario and the princess were
kong mario and the princess were
kong mario and the princess were designed as a reimagining of the love
designed as a reimagining of the love
designed as a reimagining of the love triangle between popeye pluto and olive
triangle between popeye pluto and olive
triangle between popeye pluto and olive oil The Legend of Zelda was
oil The Legend of Zelda was
oil The Legend of Zelda was stylistically modeled after Ridley
stylistically modeled after Ridley
stylistically modeled after Ridley Scott’s legend starring Tom Cruise and
Scott’s legend starring Tom Cruise and
Scott’s legend starring Tom Cruise and it’s nonlinear adventure gameplay was
it’s nonlinear adventure gameplay was
it’s nonlinear adventure gameplay was apparently inspired by the nature
apparently inspired by the nature
apparently inspired by the nature Heights he took during his childhood
Heights he took during his childhood
Heights he took during his childhood number 5 us suck at games Super Mario
number 5 us suck at games Super Mario
number 5 us suck at games Super Mario Brothers 2 was deemed too difficult for
Brothers 2 was deemed too difficult for
Brothers 2 was deemed too difficult for Western audiences in need of a proper
Western audiences in need of a proper
Western audiences in need of a proper sequel for Western
sequel for Western
sequel for Western gamer’s Nintendo reskin an obscure
gamer’s Nintendo reskin an obscure
gamer’s Nintendo reskin an obscure Arabian themed platformer called Yomi
Arabian themed platformer called Yomi
Arabian themed platformer called Yomi Kojo Doki Doki Panic and released that
Kojo Doki Doki Panic and released that
Kojo Doki Doki Panic and released that as Super Mario Brothers to the flying
as Super Mario Brothers to the flying
as Super Mario Brothers to the flying carpet makes sense now doesn’t it
carpet makes sense now doesn’t it
carpet makes sense now doesn’t it western audiences only got a chance to
western audiences only got a chance to
western audiences only got a chance to play the real super mario brothers – in
play the real super mario brothers – in
play the real super mario brothers – in 1993 with Super Mario all-stars number 4
1993 with Super Mario all-stars number 4
1993 with Super Mario all-stars number 4 weird name during its design phase the
weird name during its design phase the
weird name during its design phase the Nintendo Wii was codenamed the
Nintendo Wii was codenamed the
Nintendo Wii was codenamed the revolution however Nintendo wanted a
revolution however Nintendo wanted a
revolution however Nintendo wanted a name that would translate seamlessly
name that would translate seamlessly
name that would translate seamlessly into a large number of languages and as
into a large number of languages and as
into a large number of languages and as such settled on the name we boy would
such settled on the name we boy would
such settled on the name we boy would like to play the name was actually not
like to play the name was actually not
like to play the name was actually not an acronym as many first theorized
an acronym as many first theorized
an acronym as many first theorized instead the double eye represents both
instead the double eye represents both
instead the double eye represents both the dual remotes the system uses as well
the dual remotes the system uses as well
the dual remotes the system uses as well as two players standing side by side
as two players standing side by side
as two players standing side by side reinforcing the communal aspect of the
reinforcing the communal aspect of the
reinforcing the communal aspect of the system’s games number 3 weird parameters
system’s games number 3 weird parameters
system’s games number 3 weird parameters when tasked with designing the week
when tasked with designing the week
when tasked with designing the week engineers were given a number of unusual
engineers were given a number of unusual
engineers were given a number of unusual guidelines to follow first they were
guidelines to follow first they were
guidelines to follow first they were told to design their console to be
told to design their console to be
told to design their console to be reliable rather than powerful and set
reliable rather than powerful and set
reliable rather than powerful and set about creating a unit that would remain
about creating a unit that would remain
about creating a unit that would remain cool and stable after 24 hours of
cool and stable after 24 hours of
cool and stable after 24 hours of continuous use the second had to do with
continuous use the second had to do with
continuous use the second had to do with size apparently during the design phase
size apparently during the design phase
size apparently during the design phase Nintendo’s current CEO grabbed a handful
Nintendo’s current CEO grabbed a handful
Nintendo’s current CEO grabbed a handful of three DVDs stack them together and
of three DVDs stack them together and
of three DVDs stack them together and told the engineers make it about that
told the engineers make it about that
told the engineers make it about that big so they did number 2 bovine design
big so they did number 2 bovine design
big so they did number 2 bovine design not all of Miyamoto’s initial
not all of Miyamoto’s initial
not all of Miyamoto’s initial inspirations transitioned into his game
inspirations transitioned into his game
inspirations transitioned into his game seamlessly when he first sketched Bowser
seamlessly when he first sketched Bowser
seamlessly when he first sketched Bowser he initially intended for him to be an
he initially intended for him to be an
he initially intended for him to be an ox
ox
ox when working from those sketches
when working from those sketches
when working from those sketches character animator Yoshi kitabi thought
character animator Yoshi kitabi thought
character animator Yoshi kitabi thought he was looking at a turtle and began to
he was looking at a turtle and began to
he was looking at a turtle and began to design the character as such after some
design the character as such after some
design the character as such after some confusion
confusion
confusion they designed Bowser as a mash-up of the
they designed Bowser as a mash-up of the
they designed Bowser as a mash-up of the two ideas and the most famous final boss
two ideas and the most famous final boss
two ideas and the most famous final boss was born number 1 this system blows
was born number 1 this system blows
was born number 1 this system blows anyone who ever had an original NES will
anyone who ever had an original NES will
anyone who ever had an original NES will remember that the most common solution
remember that the most common solution
remember that the most common solution for fixing a game that wasn’t working
for fixing a game that wasn’t working
for fixing a game that wasn’t working was to blow on the cartridge the idea
was to blow on the cartridge the idea
was to blow on the cartridge the idea was that doing this would remove dust
was that doing this would remove dust
was that doing this would remove dust while there is nothing that suggests
while there is nothing that suggests
while there is nothing that suggests that this is the case it is likely that
that this is the case it is likely that
that this is the case it is likely that blowing breath into the cartridge
blowing breath into the cartridge
blowing breath into the cartridge provided my newts amount of moisture to
provided my newts amount of moisture to
provided my newts amount of moisture to the 72 pin connectors allowing for
the 72 pin connectors allowing for
the 72 pin connectors allowing for better conduction between the cartridge
better conduction between the cartridge
better conduction between the cartridge and the system so it worked but for all
and the system so it worked but for all
and the system so it worked but for all the wrong reasons
the wrong reasons
the wrong reasons what’s your favorite piece of trivia
what’s your favorite piece of trivia
what’s your favorite piece of trivia about the gaming Goliath
about the gaming Goliath
about the gaming Goliath for more cool trivia lists including our
for more cool trivia lists including our
for more cool trivia lists including our Mario Brothers trivia be sure to
Mario Brothers trivia be sure to
Mario Brothers trivia be sure to subscribe to watchmojo.com
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