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Stuck In 2D: Mega Man


over the years many iconic video game

over the years many iconic video game franchises have tried and failed

franchises have tried and failed

franchises have tried and failed miserably to enter the third dimension

miserably to enter the third dimension

miserably to enter the third dimension welcome to watchmojo.com and today we’re

welcome to watchmojo.com and today we’re

welcome to watchmojo.com and today we’re talking about how the Mega Man franchise

talking about how the Mega Man franchise

talking about how the Mega Man franchise found itself trapped in the 8-bit

found itself trapped in the 8-bit

found itself trapped in the 8-bit side-scrolling era known to this day as

side-scrolling era known to this day as

side-scrolling era known to this day as rock man in Japan due to his creators

rock man in Japan due to his creators

rock man in Japan due to his creators love for music Capcom unleashed the

love for music Capcom unleashed the

love for music Capcom unleashed the industry shaking blue bomber all the way

industry shaking blue bomber all the way

industry shaking blue bomber all the way back in nineteen eighty seven for the

back in nineteen eighty seven for the

back in nineteen eighty seven for the Nintendo Entertainment System their

Nintendo Entertainment System their

Nintendo Entertainment System their mission was simple to create a new type

mission was simple to create a new type

mission was simple to create a new type of skill based platforming adventure now

of skill based platforming adventure now

of skill based platforming adventure now decades later Megaman remains the

decades later Megaman remains the

decades later Megaman remains the company’s most important franchise and

company’s most important franchise and

company’s most important franchise and the mascot continues to make countless

the mascot continues to make countless

the mascot continues to make countless appearances across various video game

appearances across various video game

appearances across various video game platforms most notably on the DS and PSP

platforms most notably on the DS and PSP

platforms most notably on the DS and PSP portable consoles ironically Megaman is

portable consoles ironically Megaman is

portable consoles ironically Megaman is probably the one vintage game with the

probably the one vintage game with the

probably the one vintage game with the most potential to properly be converted

most potential to properly be converted

most potential to properly be converted to 3d all of his attempts have been

to 3d all of his attempts have been

to 3d all of his attempts have been mediocre at best his first and most

mediocre at best his first and most

mediocre at best his first and most famous entry into 3d came in 1997 for

famous entry into 3d came in 1997 for

famous entry into 3d came in 1997 for the original PlayStation console

the original PlayStation console

the original PlayStation console released as megaman legends the game was

released as megaman legends the game was

released as megaman legends the game was later ported to the n64 under the title

later ported to the n64 under the title

later ported to the n64 under the title of Megaman 64 while initially promising

of Megaman 64 while initially promising

of Megaman 64 while initially promising to blow gamers away the game just

to blow gamers away the game just

to blow gamers away the game just couldn’t hold a candle to its then

couldn’t hold a candle to its then

couldn’t hold a candle to its then competitor Super Mario 64 megaman

competitor Super Mario 64 megaman

competitor Super Mario 64 megaman legends blocky graphics and water world

legends blocky graphics and water world

legends blocky graphics and water world inspired plot left much to be desired it

inspired plot left much to be desired it

inspired plot left much to be desired it was just too far removed from the

was just too far removed from the

was just too far removed from the classic story of Mega Man defending the

classic story of Mega Man defending the

classic story of Mega Man defending the world from the destructive creations of

world from the destructive creations of

world from the destructive creations of the evil genius dr. wily unfazed capcom

the evil genius dr. wily unfazed capcom

the evil genius dr. wily unfazed capcom released megaman legends two in 2000

released megaman legends two in 2000

released megaman legends two in 2000 long time no see megaman and while

long time no see megaman and while

long time no see megaman and while gamers were eager to give them a second

gamers were eager to give them a second

gamers were eager to give them a second chance the marked shift to the action

chance the marked shift to the action

chance the marked shift to the action RPG genre failed to make good on the

RPG genre failed to make good on the

RPG genre failed to make good on the franchise’s potential or rekindle the

franchise’s potential or rekindle the

franchise’s potential or rekindle the flame ignited back in the 80s sadly

flame ignited back in the 80s sadly

flame ignited back in the 80s sadly Capcom inexplicably gave up with only

Capcom inexplicably gave up with only

Capcom inexplicably gave up with only two mediocre attempts behind them and

two mediocre attempts behind them and

two mediocre attempts behind them and the series slowly began reverting back

the series slowly began reverting back

the series slowly began reverting back to side-scrolling with megaman x8 and

to side-scrolling with megaman x8 and

to side-scrolling with megaman x8 and turn-based role-playing game Mega Man X

turn-based role-playing game Mega Man X

turn-based role-playing game Mega Man X command mission at the same time they

command mission at the same time they

command mission at the same time they flooded the market with portable

flooded the market with portable

flooded the market with portable spin-offs like the Battle Network

spin-offs like the Battle Network

spin-offs like the Battle Network franchise basically they committed to

franchise basically they committed to

franchise basically they committed to producing as many side-scrolling

producing as many side-scrolling

producing as many side-scrolling adventures as possible for portable

adventures as possible for portable

adventures as possible for portable consoles and

consoles and

consoles and word the home machine until 2009 when

word the home machine until 2009 when

word the home machine until 2009 when they started producing download only

they started producing download only

they started producing download only 8-bit releases with Mega Man 9 with no

8-bit releases with Mega Man 9 with no

8-bit releases with Mega Man 9 with no sign of Capcom wishing to continue

sign of Capcom wishing to continue

sign of Capcom wishing to continue experimenting in 3d we’re left wondering

experimenting in 3d we’re left wondering

experimenting in 3d we’re left wondering when Mega Man will finally make the leap

when Mega Man will finally make the leap

when Mega Man will finally make the leap and reinvent itself properly

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