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In emotions designing | Victoria Tarasova | TEDxSZIU


I will speak

today with you about that

what worries me that

I am concerned about this

than I actually

today doing

topic of the report

project emotions as

multimedia

technologies are changing

our perception

reality and I want to

say that we will

it is not easy to talk

design

emotions and

design

emotions there in those

spaces where we

looking for credibility

the space where

it seems to us that we

speak the truth and

represents some

objective

reality to me

it seems 99 percent

report now generally

which I listen to

begin with the fact that

here we all go to

some kind of virtual

reality and understandable

what is this process

started quite

long ago everything in general is

remember the movie or not

movie or story about

arrival of the train and

brothers lumiere yes

when in the hall people

sincerely believed that

it’s true and ran away

from the hall and in general we

talking about what

although

the reality that we

go virtual

emotions that we are there

I feel quite

really we experience

fear anger pride

joy even build

there’s a relationship but

we are a being

be combined with

social and us

I probably want to

the pendulum is sure

swings back

we will look for the side

the place where we can

talk to each other

other where we can

we can touch to see

feel the main thing

see what

confirms our

Existence

where we go, let’s go

look for it

space here

living real

space to

let’s go on believing that

for us, someone took

information

material or anything

gathered in some sort

the real

the reality is

all go to the fact that

I have here

but called Museum

it’s not obligatory

the museum

it can be

some kind of space

created by

exhibition or

we will be

say something

likely that

space that

perceive as

space

authenticity

Here’s the one here

a remarkable

photo but many

I have a grandmother here

absolutely here such

here at home and environment

This is museum

this is a museum of the city and I

enough at all

see

reaction of seven seven-year

children who

are in this

they Museum

perceive this as

reality already

past it already

gone nevertheless

goes there for that

to see how

how was it like

actually

occurs

most cases

now we are falling

here in a museum

space in a

space that

it seems to us

space

credibility and

understand that we do not

experience here

no no emotion

of what we are

And most importantly

no language to communicate

which you are used to

we started early

conference in the

what have you been offered

communicate in telegraph

with bots and this is such

enough already

habitual for us language

[music]

narration of us

can not carry away

reality can us

be absolutely

indifferently so

which we

represents this

space

the world

actually responded to

this is quite a lot

museums

worldwide

are engaged in such

direction

activities as

scenography is

creature

the term came from

theater is creation

space of emotions

this

interdisciplinary

philosophy there and theater

and design and so

interpretations

complex such

name is created

spaces which

you are experiencing

quite a lot of emotions

and communicate with you there

the law in which

we are used to

language digital media

music

technology today

as I said

quite familiar

way of communicating with what

you can come across

when we start

to work on

the creation of

project

reliability of carrying

his society we

we face two

different positions

not the first

position this position y

We must have everything

digital all

emotional all

vivid

I remember everything old

position is not this

space

conservatively and

we do not need to restrain ourselves

scientist now

you can twist

we begin

act

consciously begin

design this

reality and what are we

can do what

emotions we can you

I call now

give a small

number of examples

to you

it was clear than I

actually speaking

quite so

small that we

can with the help of those

most and for

technology to do

obviously we can

impress

by the way it’s perfect

do not know what

form in

Anyway, we can

impress

we can immerse myself

literally a couple of words

I say yes to both

works for this

installation we had

such a halo list

players is a museum

football club

Spartacus

such a list of players

there are a lot of them

during all this time

almost

there are more than 90 years

club and we thought like

create this world in

which exists

this player and here

came to mind such

the idea that this world

is born around us

he is born from a video

children’s pictures

his children from

some of its

hobbies that are here

also presented here

such a living

peace we can do it

we can do

focus

Attention

concentrate it

and makes a person

accept

certain it is a hare

body memory

certain sex with

with which

this is his

attention will be

we concentrate

we can even oppress

this is also

multimedia

installation to hear

sound can only be

if you

take this pose

this is vibro acoustics

it is again a museum

Dr. munir Dr. is this

story and stance a

interrogations and in fact

the only thing you

you can only

way you can

know about it

having accepted here such here

will be different

in another way you about it

do not know honestly

against man scientist

a man of light

so we can even

we can oppress

use different

channels of perception we

can thus

refer to you as a

visuals as

kinesthetic acoustic

acoustic channel

used in the

we can create

space for

special people then

there are if people are bad

they can hear

more visually

get the content

bad sees more

acoustic in general

we can work with this

can disclose

a story

in this case we

wanted just

show the context to

a ticket including up to

attached for example

newspaper clippings

clicked so on the ticket

failed the subject and

We have not seen around

emerging history

price- linked prize

imitate

imitating buckwheat in

this moment is also

we can do

told

object by the way one

of the richest

multimedia

installations that

ever

saw it, too, such

large three-dimensional table

behind it are placed 12

human

they put out drawers

while everyone sees

such a figurative

picture that

right on the table

it is formed also

we can even

set the rhythm here this

installation for example

this installation

which the

is located directly

at the entrance to the museum bmv and

it’s moving

slow moving

balls people really

spend next to it

kinetic

installation

five or ten minutes here

they can not be dragged off

you are

resort to

space you

rather

you carry with you

some trail of their

emotions and you directly on

the entrance is stopped

the rhythm of your heart

palpitation yes

slightly adjusts

you calm down

these spaces

completely different

we even

we can control

Interest and this is such

simple media function

as you understand

because everything

transitions are all what you are

see how you are

detain it all

can

monitored and

Thus, we

we can change

picture when

we understand that she

somewhere fails

or vice versa somewhere

too

concentrates

and so what happens

we get used to

virtual world

get used to the language

new media

speak with

this language we can

person pick up in

the real

space

immerse it there in

this space

talk to him at his

language and make

his test those

emotions that he

is experiencing

virtual world and

here I want

say that

worries me

really we

approaching this

more than that I saw

the score of the best

the world’s designers

which say that

that in the Sparta tours

just the same large

plans in which

each

step and your emotions

which are expected from

you and this movie

there will be that too

interesting

demonstrates here

this phenomenon

emotion testing

inside the space

credibility to

washington to the hero

this movie is perfect

come home

ask friends

who ask

him

but where can we go

have fun and the hero

meets the museum

the Holocaust because

exactly there it is made

Exposition where you

you can experience very

bright well, that’s it.

amazing in this

context of emotion to

what do I want you

why should I call

here what i want

I want to speak

talk to you about

call you to

that you were

are responsible if you

are engaged in

sheep design

and remembered that you

are responsible for those whom

tamed and want you

call for

Be responsible

those emotions

which in these

spaces you

feel and then

we can move

forward

”

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