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Part 2 of a Profile on Video Game Publisher, Ubisoft


00:00:00so ubisoft is undoubtedly one of the

00:00:04strongest developers and video gaming

00:00:06today one of the things they’re known

00:00:08for in my opinion is not actually trying

00:00:09to be the most innovative company out

00:00:11there but really trying to just do what

00:00:13they do well as best as they can and

00:00:15that’s make really solid and beautiful

00:00:17looking games aside from really focusing

00:00:20on graphics they tend to have a really

00:00:21smooth way of intertwining gameplay with

00:00:25presentation into sort of a sort of

00:00:27storytelling experience rather than just

00:00:29giving the player something to do with

00:00:31the next half hour their time one of the

00:00:33things I’ve noticed about Ubisoft as of

00:00:35reason history is that they tend to

00:00:37develop games for the xbox platform

00:00:39before the place takes two and gamecube

00:00:41platforms to the extent actually where

00:00:44they tend to have a built specifically

00:00:45made for the xbox and then will later

00:00:47make a second bills for the playstation

00:00:492 and for the gamecube platforms this is

00:00:52a my opinion primarily because ubisoft

00:00:54is really about presentation and one of

00:00:56the best examples of them really taking

00:00:59story and an overall gameplay ability

00:01:02into a beautiful package I think would

00:01:05be the Splinter Cell series and the

00:01:07prince of persia series in which cases

00:01:09they’ve clearly gone out of their ways

00:01:12to make sure the gamer is not only aware

00:01:13of why they’re doing what they’re doing

00:01:15in terms of gaming but that they’re

00:01:17never confused and that the level design

00:01:18is always intriguing and an enthralling

00:01:21I really can’t say enough about Ubisoft

00:01:24you

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